Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.19 @ 01:58:41 Player: Sionnis Result: Destroyed self with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (830) 830 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1635 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 260/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ Medium Storage Unit Gun Armor > --- WEAPON (2+2) ----- Light Assault Rifle (+) Subdweller Machine Gun (+) Subdweller Shrapnel Launcher > --- INVENTORY (10) --- Ion Engine Light Treads Subdweller Monowheel High-capacity Matter Pod (200) Makeshift Thermal Plating Particle Gun Subdweller Laser Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Medium Storage Unit Gun Armor > --- WEAPON ----------- Light Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Makeshift Shrapnel Gun > --- INVENTORY -------- Ion Engine Light Treads Subdweller Monowheel High-capacity Matter Pod Makeshift Thermal Plating Particle Gun Subdweller Laser Subdweller Shrapnel Launcher Datajack Mining Laser [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 6 6 2 15 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 1 . 3 Treads 6 | 2 1 . 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 . 2 Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 15 | 2 1 2 10 Energy Gun 3 | . . . 3 Energy Cannon 2 | . 1 . 1 Ballistic Gun 7 | 2 . 1 4 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . . 1 Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 4 | . . . 4 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 100 99 Engine 12 | . 14 14 11 Treads 25 | . 28 28 22 Device 3 | . 9 . . Storage 12 | . 14 14 11 Protection 8 | . 4 14 11 Energy Gun 3 | . . . 8 Energy Cannon 9 | . 7 14 8 Ballistic Gun 19 | . 20 9 24 Naked Turns . | . . . . Heaviest Build 31 | 13 23 23 31 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 8 10 10 Most Carried 10 | 4 10 10 10 Average Carried 9 | 2 8 10 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 10 9 Class Distribution -------------------- 66% | Mutant 33% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 905 | 196 432 15 262 Remotely . | . . . . Salvage Created 967 | . 377 51 539 Parts 63 | . 22 4 37 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 25 | . 6 3 16 Guns 10 | . 4 . 6 Cannons 10 | . 2 3 5 AOE 4 | . . . 4 Classes Destroyed 5 | . 3 1 1 Hauler 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 7 | . . 3 4 Grunt 6 | . 6 . . Subdweller 12 | . . . 12 Best Kill Streak 4 | . 3 3 4 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 108 | . 29 9 70 Missed 34 | . 10 5 19 Damage Taken 1316 | . 250 33 1033 Core 252 | . 26 . 226 Absorbed by Shields . | . . . . Ignored by Resistances 6 | . . . 6 Core Remaining (%) 100 | 100 . . . Volleys Fired 103 | . 31 25 47 Largest 4 | . 2 2 4 Hottest 170 | . 80 100 170 Shots Fired 182 | . 62 30 90 Gun 116 | . 46 5 65 Cannon 44 | . 16 5 23 Launcher 2 | . . . 2 Special 20 | . . 20 . Kinetic 101 | . 46 5 50 Thermal 81 | . 16 25 40 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 9 9 12 Robot Miss Streak 3 | . 3 2 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 99 | . 42 5 52 Core Hits 48 | . 16 3 29 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Meltdown 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1767 | . 547 88 1132 Guns 913 | . 384 11 518 Cannons 526 | . 163 68 295 Explosions 319 | . . . 319 Melee . | . . . . Ramming 9 | . . 9 . Kinetic 1146 | . 384 11 751 Thermal 612 | . 163 68 381 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 18 | . . . 18 Projectiles . | . . . . Explosions 18 | . . . 18 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 83 | . . . 83 Shots 2 | . . . 2 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 108 | . 108 96 93 Average Temperature 29 | . 26 27 50 Received Heat Transfer 207 | . 144 . 63 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 3 | . . . 3 Heat Transferred 1173 | . 333 148 692 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 126 | . 126 75 . Initial 5 | . . 5 . Average 35 | . 36 39 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 12 2 17 Peak Tracking Total 4 | . 3 2 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 6 . 1 Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 14 . 2 Successful 9 | . 7 . 2 Failed 6 | . 6 . . Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 7 | . 7 . . Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 6 . 2 Record 2 | . . . 2 Robot Analysis 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3441 | 80 1427 634 1300 Spaces Moved 1788 | 44 789 262 693 Core 2 | 2 . . . Treads 1786 | 42 789 262 693 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 155 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 4 99 60 38 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 9 | . . . 9 Spaces Dug 19 | . . 3 16 Terrain Destroyed 31 | . . 5 26 Melee . | . . . . Projectile 5 | . . 5 . AOE 26 | . . . 26 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2174 | 53 899 405 817 Wait 207 | . 51 116 40 Move 1785 | 43 788 261 693 Hop . | . . . . Pick Up 24 | 4 12 . 8 Fast Attach 14 | 6 3 . 5 Attach 5 | . . . 5 Detach . | . . . . Swap 10 | . 3 2 5 Drop 25 | . 11 . 14 Fire 103 | . 31 25 47 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Central database locked down 260 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 631 | -10/Materials | Discovered new exit (range 14) 1038 | -10/Materials | Discovered new exit (range 7) 1291 | -10/Materials | Discovered new exit (range 6) 1508 | -10/Materials | Entered Mines 1723 | -10/Mines | Discovered new exit (range 6) 1811 | -10/Mines | Discovered new exit (range 11) 1899 | -10/Mines | Found a hidden stash of uninstalled traps 2137 | -10/Mines | Discovered new exit (range 3) 2142 | -10/Mines | Entered Subcaves 2239 | -10/Subcaves | A Subdweller sparked back to life 2239 | -10/Subcaves | A Subdweller sparked back to life 2239 | -10/Subcaves | A Subdweller sparked back to life 2264 | -10/Subcaves | Core integrity fell below 50% 2306 | -10/Subcaves | Found Prototype Protection 2306 | -10/Subcaves | Identified Gun Armor 2307 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 2553 | -10/Subcaves | Learned location of Zion (-6) 2553 | -10/Subcaves | Met a Zionite searching for "candidates" 2596 | -10/Subcaves | Build established: Gunner 2681 | -10/Subcaves | Visited Clippyterm 2915 | -10/Subcaves | Discovered new exit (range 5) 2992 | -10/Subcaves | Discovered new exit (range 15) 3018 | -10/Subcaves | Disturbed a concealed Subdweller 3162 | -10/Subcaves | Core integrity fell below 20% 3442 | -10/Subcaves | Destroyed self with Subdweller Shrapnel Launcher Last Messages --------------- Dropped Beam Cannon. Acquired Sub. Machine Gun. Acquired 10 matter. 48-O6D(R) destroyed. RK-39U(R) destroyed. Switching to secondary target: 3A-IG0(R). 3A-IG0(R) destroyed. Acquired 30 matter. AE-BAE(R) destroyed. Acquired 20 matter. Sub. Machine Gun shoots sparks and powers down. Dropped Broken Sub. Machine Gun. Acquired 9 matter. Acquired 15 matter. S-10 Pest destroyed. Mak. Shrapnel Gun destroyed. Destroyed Mak. Shrapnel Gun. S-10 Pest destroyed. Ion Engine destroyed. Destroyed Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#????????????? | | ??????????????????????????????????? #????????????? | | ?????????????????????????????????? #????????????? | | ????????????????????????????????? #? ??????????? | | ????????????????????????????????# # ?????????? | | ???????????????????????????????# " ?????????? | | ??????????????????????????????# ?????????? | | ????????????????????????##;;;; ??????????? | | ?????????????????????#### #????????????? | | ?????????????????????# ; % #?????????????? | | ?????????????????????# ;; = #??????????????? | | ?????????????????????#;; #??????????????? | | ????????###?####?????#; ;;; ##??????????????? | | ??????### ### ##???##;; @ ;?????????????????????? | | ?????## #??## ##????????????????????? | | ?????# #??# ##???????????????????? | | ?????# #### #???????????????????? | | ?????# #???????????????????? | | ?????# ## ##???????????????????? | | ?????# #### ### #??###???????????????? | | ?????#####??## ### ### ##?#????????????? | | ?????????????#### ### # ### ?????????? | | ????????????????# #?# ?????????? | | ???????????????## #?# ?????????? | | ???????????????# #?# # # ??????????? | | ??##???????????# ##?# #??##???????????? | | ??? ??????????## ##?## #???????????????? | | ??#? ??????????###### #???????????????? | | ??? ?????????#### ######???????????????? | | ????# ???????## #????????????????????? | | ?#### ??????# ###????????????????????? | | ?# #?????# % % #??????????????????????? | | ?# ######## %] ## #??????????????????????? | | ## ???# ### ####????##????????????????? | | ?## ###### ##???????????????? | | ## % ## #???????????????? | | ?????#" ##### #### #???????????????? | | ?????## ###???####??# #% #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipArmorCharger Manual? 1 Play Time 00:26:23 Cumulative 435.7 hours Start 2024.07.19 @ 01:25:26 End 2024.07.19 @ 01:58:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 253 Adventurer 0 Explorer 0 Win Type - Total 30 Types 19/2/2/3/1/1/1/1/0 Lore% 85 Gallery% 94 Achievement% 95 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c500c2d8-9140-43e1-a733-03c5ba4037f2