Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.26 @ 19:21:46 Player: IzRey Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (176) 880 Value Destroyed (6154) 6154 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (3102) 3102 TOTAL SCORE: 17096 Bonus ------- High Alert Combat Kills 359 Follower Combat Kills 2071 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -228 Cogmind --------- Core Integrity 0/1000 Matter 250/300 Energy 735/810 System Corruption 5% Temperature Cool (17) Movement Core (950) Ox18 Location -5/Factory Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (3) --- (None) > --- UTILITY (11) ----- Large Storage Unit Advanced Energy Well Improved Weapon Cycler EM Disruption Field Advanced System Restoration Module > --- WEAPON (2) ------- Magnetic Acceleration Cannon > --- INVENTORY (15) --- Micro Fission Core Large Storage Unit Barrage Gun Gauss Rifle Heavy Machine Gun Heavy Machine Gun Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Active Sensor Suite 0b10 Decoder Chip [Looter] Salvage Targeting Computer Improved Melee Analysis Suite Improved Target Analyzer Weapon Cycler > --- WEAPON ----------- Shock Rifle Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Fusion Compressor Armored Medium Treads Large Storage Unit Advanced Energy Well Makeshift ECM Suite Phase Shifter Barrage Gun Axe CR-A16's Pointy Stick [Rating: 90] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Axe Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Mace Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . 1 . . . . . Utility 9 | . . . 2 . . . 2 2 . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 225 | . 3 9 5 9 3 12 31 18 10 9 . 5 15 2 16 5 . 73 Power 20 | . . 2 . . . 1 3 1 1 . . 2 3 . 2 1 . 4 Engine 7 | . . 2 . . . . 2 . . . . 1 . . 1 . . 1 Core 11 | . . . . . . 1 1 1 1 . . 1 1 . 1 1 . 3 Reactor 2 | . . . . . . . . . . . . . 2 . . . . . Propulsion 45 | . . 1 2 3 1 5 9 2 3 3 . . 1 . 6 1 . 8 Treads 23 | . . . . . . . 2 2 3 3 . . 1 . 3 1 . 8 Leg 21 | . . 1 2 3 1 5 7 . . . . . . . 2 . . . Wheel 1 | . . . . . . . . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 94 | . 2 1 3 1 1 2 7 10 4 1 . 2 9 1 4 2 . 44 Device 54 | . 1 1 . . 1 1 2 6 3 . . . 5 1 1 1 . 31 Storage 5 | . 1 . . . . . 1 . . . . 1 . . . . . 2 Processor 15 | . . . 1 . . 1 . 2 . . . 1 2 . 2 1 . 5 Hackware 2 | . . . . . . . 2 . . . . . . . . . . . Protection 18 | . . . 2 1 . . 2 2 1 1 . . 2 . 1 . . 6 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 66 | . 1 5 . 5 1 4 12 5 2 5 . 1 2 1 4 1 . 17 Energy Gun 5 | . . . . . . . 2 . . . . . . . . . . 3 Energy Cannon 4 | . . . . 1 . 1 2 . . . . . . . . . . . Ballistic Gun 13 | . 1 2 . 2 . 1 1 2 1 1 . . . . 1 . . 1 Ballistic Cannon 14 | . . . . . . 1 . . . 2 . 1 . . 1 . . 9 Launcher 15 | . . 3 . 2 1 1 5 1 1 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . 2 Slashing Weapon 7 | . . . . . . . 2 2 . . . . 1 . 1 . . 1 Piercing Weapon 5 | . . . . . . . . . . 1 . . 1 . 1 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 1 1 . . . 1 1 1 . . . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . . . . . . . 2 Parts Lost 99 | . . 1 . 3 . 4 15 4 5 6 . 4 . . 12 . . 45 Power 11 | . . 1 . . . 1 2 . 1 . . 2 . . 2 . . 2 Propulsion 27 | . . . . 1 . 1 4 1 1 3 . . . . 6 . . 10 Utility 41 | . . . . 1 . 1 3 3 2 2 . 1 . . 3 . . 25 Weapon 20 | . . . . 1 . 1 6 . 1 1 . 1 . . 1 . . 8 Highest Loss Streak 13 | . . 1 . 2 . 1 4 1 3 2 . 2 . . 6 . . 13 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 93 | . 98 99 96 99 100 93 90 99 97 92 92 93 100 96 83 89 100 84 Engine 3 | . 14 13 11 11 11 4 3 . . . . 3 1 . 2 . . . Core 4 | . . . . . . 6 4 6 6 7 7 3 . 6 2 6 6 4 Treads 11 | . . . . . . . 10 14 15 14 15 15 20 20 5 15 20 16 Leg 6 | . 28 28 22 21 22 22 7 . . . . . . . 2 . . . Device 14 | . 12 14 11 11 11 12 11 16 14 15 15 15 18 20 12 6 6 20 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 10 7 6 6 6 6 5 Processor 19 | . . . 8 11 11 11 9 14 23 23 23 26 26 26 31 35 40 16 Hackware 2 | . . . . . . . 12 15 7 1 . . . . . . . . Protection 6 | . . . 10 11 11 8 5 6 6 5 7 1 5 6 1 6 6 7 Energy Cannon 1 | . . . . 4 11 6 3 . . . . . . . . . . . Ballistic Gun 3 | . 14 15 22 15 5 . . . . 5 7 7 1 . 5 . . . Ballistic Cannon 1 | . . . . . . 2 . . . 2 7 7 2 . 5 . . 2 Launcher 2 | . . 12 . 1 5 7 3 . 6 1 . . . . . . . . Slashing Weapon 3 | . . . . . . . 7 14 7 4 . . 4 2 . 6 6 1 Piercing Weapon 1 | . . . . . . . . . . . . . 3 2 . 4 6 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 13 29 35 40 45 50 50 39 42 48 60 60 60 63 52 52 47 47 108 Greatest Support 93 | 20 20 20 20 20 30 30 40 40 40 40 40 40 60 60 60 68 68 93 Greatest Overweight (x) 3 | . 1 1 1 2 2 2 3 2 1 1 1 1 1 . 2 . . 2 Average Overweight (x) . | . . 1 1 1 1 1 . . . 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 14 15 15 15 15 15 15 15 15 12 11 14 15 15 15 15 15 15 Average Carried 13 | 5 9 14 14 14 14 14 13 13 11 10 11 12 14 14 11 14 15 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 14 15 15 15 15 14 15 15 11 11 11 14 15 15 15 15 15 7 Class Distribution -------------------- 39% | Mutant 22% | Scavenger-Mutant 15% | Derelict-Mutant 10% | Hacker-Mutant 4% | Assassin 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Commander-Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Assassin | -6/Factory Skirmisher | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 4668 | 191 126 183 90 192 24 415 558 165 174 272 . 168 157 35 379 249 211 1079 Remotely 66 | . . . . . . . 20 46 . . . . . . . . . . Salvage Created 6262 | . 126 175 209 416 49 511 1038 930 287 338 . 199 364 71 161 . 180 1208 Parts 346 | . 9 16 14 26 1 29 73 55 8 11 . 2 23 1 17 . 4 57 Haulers Intercepted 3 | . . . . . . . 3 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 73 | . . . . . . . . . 8 13 . 9 . 1 22 3 17 . Prevented 10 | . . . . . . . . . . 2 . . . . . . 8 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 140 | . 5 6 5 10 . 14 31 15 6 10 . 4 4 . 8 . . 22 Melee 38 | . . . . . . . 4 8 5 4 . . 4 . 1 . . 12 Guns 30 | . 5 2 5 5 . . 5 . . 3 . 2 . . 2 . . 1 Cannons 32 | . . . . 1 . 8 6 . . 2 . 2 . . 5 . . 8 AOE 39 | . . 4 . 4 . 6 16 7 1 1 . . . . . . . . Classes Destroyed 16 | . 2 . . 2 . 1 3 2 2 . . . 1 . 1 . . 2 Worker 10 | . . . . . . 1 6 1 . . . . 1 . . . . 1 Builder 9 | . . . . 2 . 2 2 2 . . . . . . . . . 1 Tunneler 2 | . . . . 1 . . . 1 . . . . . . . . . . Hauler 3 | . . . . . . . 3 . . . . . . . . . . . Recycler 7 | . . . . . . . . 5 . . . . 1 . . . . 1 Operator 1 | . . . . . . . . . . . . . . . . . . 1 Watcher 3 | . . . . . . . 2 1 . . . . . . . . . . Swarmer 46 | . 3 3 . 3 . 4 11 7 . . . . . . 6 . . 9 Grunt 66 | . 2 3 5 7 . 10 15 4 4 9 . 3 . . . . . 4 Brawler 3 | . . . . . . . . . 1 . . . . . . . . 2 Duelist 3 | . . . . . . . . . 1 1 . . . . . . . 1 Sentry 8 | . . . . . . . 5 1 . . . 1 . . . . . 1 Hunter 4 | . . . . . . . . . . . . . 1 . 1 . . 2 Programmer 8 | . . . . . . . . 3 . . . . 3 . . . . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 13 | . 3 3 2 5 . 3 10 13 3 4 . 3 2 . 4 . . 6 Combat Bots Only 7 | . 3 3 2 3 . 3 7 7 3 4 . 3 2 . 4 . . 6 Max Kills in Single Turn 9 | . 1 2 2 2 . 2 4 9 1 1 . 1 1 1 1 . . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded 4 | . . 2 . 2 . 2 2 4 1 1 . . . . . . . . Melee 1 | . . . . . . . 1 1 1 1 . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Damage Taken 17728 | . 219 158 162 743 . 1141 1895 1102 766 1193 . 624 346 . 1890 . 135 7354 Core 2552 | . 41 24 34 135 . 228 301 190 34 106 . 96 30 . 317 . 13 1003 Absorbed by Shields 144 | . . . . . . . . . . . . . . . . . . 144 Redirected to Shielding 108 | . . . . . . . . . . . . . . . . . . 108 Regen/Repaired (Parts) 124 | . . . . . . . . . . . . . . . . 124 . . Core Remaining (%) 52 | 100 . 74 . . . . 45 . . . . 39 . . . . 57 . Volleys Fired 351 | . 18 12 14 41 4 74 51 1 4 27 . 17 1 1 30 . . 56 Largest 2 | . 2 2 2 2 2 1 2 1 1 2 . 2 2 1 2 . . 2 Hottest 155 | . 70 53 40 95 95 75 155 36 36 72 . 72 72 . 78 . . 108 Shots Fired 531 | . 36 16 28 78 8 74 81 1 4 43 . 30 2 1 51 . . 78 Gun 245 | . 36 12 28 67 4 . 23 . 1 24 . 13 1 . 21 . . 15 Cannon 229 | . . . . 1 4 63 34 . . 17 . 17 1 . 29 . . 63 Launcher 55 | . . 4 . 10 . 11 24 1 3 2 . . . . . . . . Special 2 | . . . . . . . . . . . . . . 1 1 . . . Kinetic 351 | . 19 12 28 67 4 30 3 . 1 41 . 30 2 . 50 . . 64 Thermal 109 | . 17 . . 1 4 33 54 . . . . . . . . . . . Explosive 30 | . . . . . . . 24 1 3 2 . . . . . . . . Electromagnetic 39 | . . 4 . 10 . 11 . . . . . . . . . . . 14 Robot Hit Streak 16 | . 8 3 11 16 4 12 9 . 2 12 . 5 4 5 9 . . 6 Robot Miss Streak 7 | . 2 3 4 3 1 5 4 1 1 1 . 2 . . 7 . . 2 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . Secondary Targets 4 | . . 1 3 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 472 | . 20 9 21 52 5 46 56 42 18 42 . 21 11 2 39 . 4 84 Core Hits 278 | . 10 9 10 22 2 25 78 24 10 19 . 8 8 1 11 . 2 39 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . 1 . . 2 . . 1 Critical Strikes 28 | . . . . . . . . 6 1 3 . 3 2 . 7 . . 6 Destroy 3 | . . . . . . . . . . . . 1 . . 2 . . . Blast 12 | . . . . . . . . . . 2 . 2 1 . 5 . . 2 Smash 2 | . . . . . . . . . . . . . . . . . . 2 Sever 9 | . . . . . . . . 6 1 . . . 1 . . . . 1 Impale 2 | . . . . . . . . . . 1 . . . . . . . 1 Melee Attacks 219 | . . . . . . . 13 55 19 12 . . 15 3 9 5 6 82 Impact 31 | . . . . . . . . . . . . . . . . . . 31 Slashing 129 | . . . . . . . 13 55 19 11 . . 14 2 1 . 3 11 Piercing 59 | . . . . . . . . . . 1 . . 1 1 8 5 3 40 Sneak Attacks 14 | . . . . . . . 2 6 1 . . . 1 1 . . . 3 Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks 24 | . . . . . . . . 9 1 1 . . . . . . 1 12 Damage Inflicted 16763 | . 191 178 161 835 87 2133 3211 2992 728 1325 . 497 398 66 901 . 279 2781 Guns 2068 | . 191 64 161 381 25 . 204 . 17 381 . 221 23 . 232 . . 168 Cannons 4401 | . . . . 25 62 1732 614 . . 281 . 276 20 . 470 . . 921 Explosions 4832 | . . 114 . 429 . 401 1945 1329 236 378 . . . . . . . . Melee 5454 | . . . . . . . 448 1663 475 285 . . 355 66 199 . 279 1684 Ramming 8 | . . . . . . . . . . . . . . . . . . 8 Kinetic 4716 | . 66 64 161 381 25 1132 24 . 17 662 . 497 43 . 702 . . 942 Thermal 2803 | . 125 47 . 25 62 672 794 1078 . . . . . . . . . . Explosive 2775 | . . . . . . . 1910 251 236 378 . . . . . . . . Electromagnetic 1007 | . . 67 . 429 . 329 35 . . . . . . . . . . 147 Impact 747 | . . . . . . . . . . . . . . . . . . 747 Slashing 3612 | . . . . . . . 448 1663 475 265 . . 355 66 . . 68 272 Piercing 1095 | . . . . . . . . . . 20 . . . . 199 . 211 665 Highest Corruption 34 | . . . . . . . . 4 4 . . . 2 . 3 3 1 34 Average Corruption 7 | . . . . . . . . 2 2 . . . 1 . 2 1 1 15 Corruption Purged 53 | . . . . . . . . 4 5 . . . 3 . . 2 . 39 Corruption Blocked 8 | . . . . . . . . . . . . . 8 . . . . . Effects 153 | . . . . . . . . 15 1 . . . 3 . 1 14 7 112 Message Errors 28 | . . . . . . . . 4 1 . . . 1 . 1 2 . 19 Matter Fused 38 | . . . . . . . . 4 . . . . 1 . . 4 1 28 Heat Flow Errors 24 | . . . . . . . . . . . . . . . . 2 1 21 Energy Discharges 28 | . . . . . . . . 1 . . . . . . . 1 3 23 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . . . . 2 . . . . . . . 4 1 4 Data Loss (major) 10 | . . . . . . . . 3 . . . . 1 . . 1 1 4 Misfires 3 | . . . . . . . . . . . . . . . . . . 3 Alerts 3 | . . . . . . . . 1 . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Weapon Failures 6 | . . . . . . . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1056 | . . . . . . 147 109 443 22 35 . 1 6 . 26 . 50 217 Projectiles 187 | . . . . . . 147 10 . . . . 1 . . 26 . . 3 Explosions 372 | . . . . . . . 45 282 22 23 . . . . . . . . Melee 497 | . . . . . . . 54 161 . 12 . . 6 . . . 50 214 Knockbacks 27 | . . . . . . 11 . . . 5 . . . . 5 . . 6 Impact 1 | . . . . . . . . . . . . . . . . . . 1 Kinetic 24 | . . . . . . 9 . . . 5 . . . . 5 . . 5 Secondary 2 | . . . . . . 2 . . . . . . . . . . . . Self-Inflicted Damage 326 | . . 19 . 20 . 28 45 113 . 101 . . . . . . . . Shots 12 | . . 2 . 1 . 3 2 2 . 2 . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 413 | . 130 21 39 131 189 355 413 . . 225 . 48 . . . 264 263 279 Average Temperature 101 | . 50 11 16 33 96 137 179 . . 85 . 19 . . . 130 134 89 Received Heat Transfer 4245 | . 78 54 90 363 . 567 1026 255 261 495 . 150 . . . . . 906 Effects 13 | . . . . . . 6 6 . . . . . . . . . . 1 Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . Energy Bleed 4 | . . . . . . 2 1 . . . . . . . . . . 1 Interference 5 | . . . . . . 3 2 . . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . Damage (minor) 2 | . . . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . 4 . . . . . . . . . . . . . 3 Impact Corruptions 6 | . . . . . . . . . . . . . . . . . . 6 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . 4 . . . . . . . . . . 1 Heat Transferred 3774 | . 370 100 . 37 74 988 1455 750 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . . . 3 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 1401 | . 97 156 94 291 . 216 733 571 . . . . 72 . . . . 1401 Initial 270 | . . 37 24 36 . . 33 270 . . . . . . . . . 37 Average 321 | . 29 56 45 164 . 124 418 267 . . . . 24 . . . . 648 Maximum Alert Level 4 | . . . . 1 . 1 3 2 . . . . . . . . . 4 Low Security (%) 57 | 100 100 100 100 70 . 98 35 47 . . . . 100 . . . . 15 Level 1 6 | . . . . 29 . 1 2 33 . . . . . . . . . . Level 2 18 | . . . . . . . 58 19 . . . . . . . . . 28 Level 3 14 | . . . . . . . 2 . . . . . . . . . . 45 Level 4 3 | . . . . . . . . . . . . . . . . . . 9 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 2 2 2 1 . 2 2 11 . . . . 1 . . . . 16 Investigation 11 | . 1 2 2 . . . 1 2 . . . . . . . . . 3 Extermination 9 | . . . . . . . . 4 . . . . 1 . . . . 4 Reinforcement 14 | . 1 . . 1 . 2 1 5 . . . . . . . . . 4 Assault 4 | . . . . . . . . . . . . . . . . . . 4 Garrison 1 | . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . 3 Construction Impeded 6 | . . . . 1 . 2 1 1 . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 8 | . . . . . . . 4 . . . . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 287 | . 11 9 11 12 . 23 39 22 6 19 . 10 7 . 19 . 9 90 Peak Tracking Total 13 | . 3 3 3 3 . 4 8 4 3 4 . 7 2 . 7 . 5 13 Tactical Retreats 24 | . . . . 1 . 5 . 2 . 5 . 2 . . 5 . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 7 | . 1 . 1 . . . . 3 . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . 3 . . . . . . . . . . Traps Reconfigurated 9 | . . . . . . . . 7 . . . . 1 . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . 3 . . . . 1 5 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 42 | . . . . 1 . 4 9 14 . . . . . 1 1 . . 12 Max in Single Turn 14 | . . . . 1 . 2 2 14 . . . . . 1 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 30 | . 3 2 2 . 1 . 5 4 . 1 4 . 4 . . . . 4 Terminals 16 | . 3 1 2 . . . 4 3 . 1 . . 2 . . . . . Fabricators 4 | . . . . . . . . . . . . . 1 . . . . 3 Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 Total Hacks 97 | . 6 6 5 . 1 . 17 12 . 1 30 . 7 . . . . 12 Successful 64 | . 3 2 3 . 1 . 4 10 . 1 30 . 5 . . . . 5 Failed 33 | . 3 4 2 . . . 13 2 . . . . 2 . . . . 7 Catastrophic 4 | . 1 2 . . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 47 | . 4 5 2 . 1 . 10 5 . . . . 2 1 . 4 . 13 Terminals 44 | . 6 5 5 . . . 15 8 . 1 . . 4 . . . . . Fabricators 10 | . . . . . . . . . . . . . 2 . . . . 8 Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . Scanalyzers 4 | . . . . . . . . 4 . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . 4 Terminal Hacks 43 | . 1 2 2 . 1 . 2 3 . 1 30 . 1 . . . . . Record 12 | . . . . . . . . . . 1 11 . . . . . . . Part Schematic 10 | . . . . . . . . . . . 10 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 3 . 1 . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . 1 . . . . 5 Load Schematic 4 | . . . . . . . . . . . . . 1 . . . . 3 Build 2 | . . . . . . . . . . . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . . . . Scanalyzer 4 | . . . . . . . . 4 . . . . . . . . . . Insert Component 2 | . . . . . . . . 2 . . . . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . 1 . . . 2 3 . . . . 2 . . . . . Terminals 10 | . 2 . 1 . . . 2 3 . . . . 2 . . . . . Botnet 10 | . 2 . 1 . . . 2 3 . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 1 1 . . . 4 4 . 1 . . 4 . . . . 5 Full Trace Events 7 | . . 1 1 . . . 1 1 . . . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 6 . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . 1 . . 10 . . . . 16 . . Parts Built 3 | . . . . . . . . . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . . . . . . . . . Time 190 | . . . . . . . . . . . . . . . . . . 190 Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . 18 Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 5 . . . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 23 | . . 3 . . 5 . . . . . . 1 . . 3 7 . 4 Largest Group 9 | . . 3 2 . 5 5 . . . . . 1 . . 3 9 9 6 Highest-Rated Group 280 | . . 40 24 . 66 66 . . . . . 96 . . 75 280 277 192 Highest-Rated Ally 96 | . . 16 16 . 21 21 . . . . . 96 . . 25 38 38 96 Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . . 1 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 Total Orders 9 | . . . . . . . . . . . . . . . 1 4 . 4 STAY 2 | . . . . . . . . . . . . . . . . 2 . . FOLLOW 2 | . . . . . . . . . . . . . . . . 2 . . EXPLORE 5 | . . . . . . . . . . . . . . . 1 . . 4 Ally Attacks 294 | . . 21 10 . . 15 . . . . . 20 . . . . 55 173 Total Damage 8928 | . . 274 117 . . 324 . . . . . 810 . . . . 1523 5880 Kills 74 | . . 3 2 . . 5 . . . . . 6 . . . . 12 46 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 1 . . . . 1 2 . 1 . 2 2 1 1 . Drone Launches 8 | . . . . . . . . . . . . . . . 2 . . 6 Drone Recoveries 4 | . . . . . . . . . . . . . . . 1 . . 3 Decoded 0b10 Intel 60 | . . . . . . . . . . . . . . . . . . 60 Items 60 | . . . . . . . . . . . . . . . . . . 60 Zionite Intel Received 2 | . . . . . . . . . . . . . . . . . . 2 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 26230 | 1 682 1087 574 756 1600 1674 1609 1807 2140 1843 192 984 1442 1081 1132 2308 840 4478 Spaces Moved 11703 | 1 332 421 270 261 726 736 739 891 901 686 79 379 747 629 592 1293 479 1541 Core . | . . . . . . . . . . . . . . . . . . . Treads 8208 | . . . . . . . 466 891 901 686 79 379 747 629 117 1293 479 1541 Legs 3111 | 1 332 421 270 261 726 736 273 . . . . . . . 91 . . . Wheels 384 | . . . . . . . . . . . . . . . 384 . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 115 | 120 120 190 190 190 200 190 170 170 170 245 245 165 163 163 115 163 163 160 Average Speed 192 | 120 171 190 190 229 211 195 178 177 230 248 245 244 179 163 151 164 163 199 Slowest Speed 330 | 120 190 190 190 260 260 260 330 330 250 250 245 245 243 163 320 165 163 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 62 | 2 43 95 24 61 94 99 61 28 87 75 68 56 18 76 98 93 72 44 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 4 | . . . . . . . . . . . 1 . . 1 1 1 . . Known Exits Taken 16 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . . . 2 . . 3 1 . 3 . 3 2 3 1 . Spaces Dug 25 | . . . . . . . 1 1 . . . . 3 . 2 . . 18 Terrain Destroyed 293 | . . 3 . . 1 38 148 21 25 17 . . 3 . 9 . . 28 Melee 18 | . . . . . . . 1 1 . . . . 3 . . . . 13 Projectile 51 | . . . . . 1 23 3 . . . . . . . 9 . . 15 AOE 224 | . . 3 . . . 15 144 20 25 17 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 14595 | 2 412 694 311 352 783 887 923 1034 936 766 78 406 827 681 761 1467 533 2742 Wait 1879 | . 49 244 14 39 . 52 62 70 2 25 . . 35 42 74 157 52 962 Move 11685 | . 331 420 269 260 725 735 738 890 900 685 78 378 746 628 591 1292 478 1541 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 92 | . 9 3 3 2 1 5 17 2 1 5 . 6 8 2 9 4 . 15 Fast Attach 76 | . 2 1 3 . . 2 10 8 1 . . 2 4 1 7 2 . 33 Attach 80 | . . . . 3 1 5 10 5 7 5 . 3 2 . 7 1 . 31 Detach 18 | . 1 . . . . . 1 4 1 . . . . . . . . 11 Swap 69 | . 1 8 2 6 2 5 11 5 2 4 . . 9 1 2 2 . 9 Drop 75 | 2 1 6 6 1 3 9 11 3 . . . . 8 4 3 4 . 14 Fire 351 | . 18 12 14 41 4 74 51 1 4 27 . 17 1 1 30 . . 56 Melee 189 | . . . . . . . 12 46 18 11 . . 14 2 9 5 3 69 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 80 | . . . . . 47 . . . . 4 . . . . 29 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: [*Fac x2] / Ext) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 22 | -10/Materials | Discovered new exit (range 14) 157 | -10/Materials | Discovered new exit (range 3) 315 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 15) 608 | -10/Materials | Identified exit to Mines 684 | -10/Materials | Entered Mines 824 | -10/Mines | Met a Derelict shopkeep closing up shop 1243 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1560 | -10/Mines | Discovered new exit (range 10) 1628 | -10/Mines | Discovered new exit (range 5) 1771 | -10/Mines | Entered Materials 1771 | -9/Materials | Accompanied by 2 allies 1771 | -9/Materials | Evolved 2 slots: Utility x2 1933 | -9/Materials | Discovered new exit (range 13) 1956 | -9/Materials | Identified exit to Mines 2025 | -9/Materials | Discovered new exit (range 16) 2051 | -9/Materials | Identified exit to Materials 2345 | -9/Materials | Entered Mines 2620 | -9/Mines | Learned Materials non-interactive machine intel 2643 | -9/Mines | Discovered exit to Materials (range 16) 2897 | -9/Mines | Build established: Scavenger-Mutant 2948 | -9/Mines | Discovered exit to Materials (range 16) 2961 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3090 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3090 | -9/Mines | Discovered new exit (range 5) 3098 | -9/Mines | Identified exit to Exiles 3101 | -9/Mines | Entered Exiles 3101 | -9/Exiles | Found Exiles lab destroyed 3138 | -9/Exiles | Discovered new exit (range 15) 3873 | -9/Exiles | Opened EX-Vault 3891 | -9/Exiles | Found Trap Reconfigurator 4063 | -9/Exiles | Build established: Commander-Mutant 4683 | -9/Exiles | Discovered new exit (range 11) 4699 | -9/Exiles | Identified exit to Mines 4701 | -9/Exiles | Entered Mines 4701 | -8/Mines | Accompanied by 5 allies 4817 | -8/Mines | Discovered exit to Materials (range 9) 5098 | -8/Mines | Build established: Mutant 5159 | -8/Mines | Core integrity fell below 50% 5435 | -8/Mines | Core integrity fell below 20% 5595 | -8/Mines | Build established: Derelict-Mutant 5896 | -8/Mines | Discovered exit to Materials (range 15) 5914 | -8/Mines | Build established: Mutant 6375 | -8/Mines | Entered Materials 6375 | -8/Materials | Evolved 2 slots: Utility x2 6376 | -8/Materials | Loaded intel: 46 non-interactive machine locations 6417 | -8/Materials | Build established: Scavenger-Mutant 6818 | -8/Materials | Lost 4 parts (1n2u1w) 6904 | -8/Materials | Lost 3 parts (1n1u1w) 6931 | -8/Materials | Build established: Mutant 6984 | -8/Materials | Destroyed 7 combat bots 7056 | -8/Materials | Lost 3 parts (2n1w) 7126 | -8/Materials | Discovered new exit (range 5) 7133 | -8/Materials | Identified exit to Factory 7335 | -8/Materials | Lost 3 parts (1p2w) 7523 | -8/Materials | Discovered exit to Factory (range 4) 7558 | -8/Materials | Build established: Hacker-Mutant 7559 | -8/Materials | Core integrity fell below 50% 7984 | -8/Materials | Entered Factory 7984 | -7/Factory | Evolved 2 slots: Utility x2 8356 | -7/Factory | Discovered new exit (range 11) 8404 | -7/Factory | Identified exit to Lower Caves 9254 | -7/Factory | Identified exit to Factory 9462 | -7/Factory | Destroyed 7 combat bots 9678 | -7/Factory | Discovered exit to Lower Caves (range 5) 9791 | -7/Factory | Entered Lower Caves 9846 | -7/Lower Caves | Lost 3 parts (1n1u1w) 10281 | -7/Lower Caves | Spotted B-75 Beast 10284 | -7/Lower Caves | Learned 4 Factory zone layouts 10320 | -7/Lower Caves | Build established: Mutant 10687 | -7/Lower Caves | Encountered a Warlord checkpoint 11721 | -7/Lower Caves | Discovered new exit (range 9) 11739 | -7/Lower Caves | Identified exit to Lower Caves 11931 | -7/Lower Caves | Entered another Lower Caves area 11931 | -7/Lower Caves | Discovered exit to Factory (range 7) 12806 | -7/Lower Caves | Learned Factory garrison access intel 13518 | -7/Lower Caves | Encountered a Warlord checkpoint 13659 | -7/Lower Caves | Discovered new exit (range 9) 13732 | -7/Lower Caves | Identified exit to Data Miner 13774 | -7/Lower Caves | Entered Data Miner 13774 | -7/Data Miner | Discovered new exit (range 6) 13789 | -7/Data Miner | Identified exit to Proximity Caves 13821 | -7/Data Miner | Met Data Miner 13892 | -7/Data Miner | Learned location of Section 7 (-2) 13892 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13914 | -7/Data Miner | Received God Mode back door access code from Data Miner 13966 | -7/Data Miner | Entered Proximity Caves 14135 | -6/Proximity Caves | Escorted by Enhanced Grunt 14145 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14145 | -6/Proximity Caves | Core integrity fell below 50% 14680 | -6/Proximity Caves | Learned 4 Factory zone layouts 14750 | -6/Proximity Caves | Build established: Derelict-Mutant 14921 | -6/Proximity Caves | Discovered exit to Factory (range 13) 14950 | -6/Proximity Caves | Entered Factory 14950 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14952 | -6/Factory | Loaded intel: 4 garrison access locations 14960 | -6/Factory | Discovered new exit (range 11) 14982 | -6/Factory | Identified exit to Lower Caves 15915 | -6/Factory | Discovered new exit (range 21) 15951 | -6/Factory | Identified exit to Factory 16118 | -6/Factory | Build established: Assassin 16278 | -6/Factory | Cargo convoy interrupted 16392 | -6/Factory | Entered Lower Caves 16402 | -6/Lower Caves | Learned 4 Factory zone layouts 16739 | -6/Lower Caves | Encountered a Warlord checkpoint 16901 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 16913 | -6/Lower Caves | Found Prototype Special Weapon 16913 | -6/Lower Caves | Identified Molecular Deconstructor 17209 | -6/Lower Caves | Build established: Skirmisher 17298 | -6/Lower Caves | Discovered new exit (range 8) 17331 | -6/Lower Caves | Learned location of Zion (-6) 17434 | -6/Lower Caves | Identified exit to Lower Caves 17473 | -6/Lower Caves | Entered another Lower Caves area 17474 | -6/Lower Caves | Encountered a Warlord checkpoint 17516 | -6/Lower Caves | Learned Factory terminal intel 17577 | -6/Lower Caves | Lost 6 parts (1p2n2u1w) 17683 | -6/Lower Caves | Discovered exit to Factory (range 21) 18035 | -6/Lower Caves | Build established: Derelict-Mutant 18167 | -6/Lower Caves | Lost 3 parts (1p1n1u) 18299 | -6/Lower Caves | Discovered new exit (range 21) 18342 | -6/Lower Caves | Build established: Mutant 18508 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 18603 | -6/Lower Caves | Identified exit to Zion 18605 | -6/Lower Caves | Entered Zion 18605 | -6/Zion | Accompanied by 2 allies 18622 | -6/Zion | Learned Factory terminal intel 18658 | -6/Zion | Build established: Derelict-Mutant 18788 | -6/Zion | Discovered new exit (range 17) 18891 | -6/Zion | Gained Derelict followers 19201 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 19253 | -6/Zion | Learned location of Warlord (-4) 19347 | -6/Zion | Imprinted 19350 | -6/Zion | Declared Zion's savior 19387 | -6/Zion | Build established: Mutant 19586 | -6/Zion | Found CR-A16's Pointy Stick 19828 | -6/Zion | Given A8's code to call for help 20298 | -6/Zion | Opened final containment barrier to the Deep Caves 20323 | -6/Zion | Discovered new exit (range 3) 20323 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 20326 | -6/Zion | Identified exit to Deep Caves 20532 | -6/Zion | Build established: Derelict-Mutant 20881 | -6/Zion | Identified exit to Proximity Caves 20913 | -6/Zion | Entered Proximity Caves 20913 | -5/Proximity Caves | Accompanied by 9 allies 21412 | -5/Proximity Caves | Learned Factory interactive machine intel 21695 | -5/Proximity Caves | Discovered exit to Factory (range 6) 21753 | -5/Proximity Caves | Entered Factory 21753 | -5/Factory | Accompanied by 6 allies 21753 | -5/Factory | Evolved 2 slots: Utility x2 21754 | -5/Factory | Identified exit to Extension 21756 | -5/Factory | Loaded intel: 52 interactive machine locations 21757 | -5/Factory | Loaded intel: 26 terminal locations 21797 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 22078 | -5/Factory | Lost 9 parts (1n5u3w) 22134 | -5/Factory | Found Prototype Device 22134 | -5/Factory | Identified Active Sensor Suite 22228 | -5/Factory | Retrieved Zion intel report: Trap Installations 22229 | -5/Factory | Zion Heavy squad teleported in 22385 | -5/Factory | Build established: Scavenger-Mutant 22390 | -5/Factory | Garrison activated, responded to threat 22571 | -5/Factory | Spotted B-75 Beast 22579 | -5/Factory | Allies destroyed B-75 Beast 22831 | -5/Factory | Lost 4 parts (1p3u) 22953 | -5/Factory | First assault squad dispatched 22964 | -5/Factory | Terminal network hard line cut 23019 | -5/Factory | System corruption reached 10% 23034 | -5/Factory | Incoming assault squad redirected 23052 | -5/Factory | System corruption reached 30% 23069 | -5/Factory | Core integrity fell below 50% 23096 | -5/Factory | Lost 12 parts (1p3n7u1w) 23269 | -5/Factory | Lost 3 parts (2u1w) 23625 | -5/Factory | Enhanced Grunt warped into view, answering call for help 23630 | -5/Factory | Enhanced Grunt warped into view, answering call for help 23918 | -5/Factory | Incoming investigation squad redirected 23978 | -5/Factory | Fabricated Combat Drone Bay (x1) 25433 | -5/Factory | Crushed by falling debris 25650 | -5/Factory | Fabricated Adv. System Restoration Module (x2) 25709 | -5/Factory | Incoming assault squad redirected 25792 | -5/Factory | Discovered new exit (range 11) 26186 | -5/Factory | Discovered new exit (range 16) 26222 | -5/Factory | Core integrity fell below 20% 26231 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 26194_ Lyr. Heavy Armor Plating destroyed. 26196_ Penetrated by Slug. 26197_ S-27 Virus destroyed. 26204_ Penetrated by Slug. 26208_ Imp. Treads destroyed. 26212_ Force Field destroyed. 26213_ Hvy. Mace destroyed. 26219_ Weapon Cycler destroyed. 26219_ Imp. Trap Scanner destroyed. 26219_ System corrupted by crushing effect (+4). 26221_ Magnetic Acceleration Cannon destroyed. 26224_ Door Terminal unresponsive. 26224_ Dropped Rnf. Fission Core. 26225_ S-27 Virus destroyed. 26226_ Door Terminal disabled. 26228_ Penetrated by Slug. 26228_ Hvy. Treads destroyed. 26229_ System corrupted: Substantial component data lost. 26231_ S-27 Virus destroyed. 26231_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????? ??????????????????????????????? | | ???????????? * ?????????????????????????????? | | ???????????? < ?????????????????????????????? | | ???????????? ?????????????????????????????? | | ???????????? ?????????>???????????????????? | | ????????????# ?????????????????????????????? | | ????????????# ?????????????????????????????? | | ????????????# ??????"""""""????????????????? | | ????????????# #?????#;g@* #????????????????? | | ????????????# #?????##bsg##????????????????? | | ????????????# #??????#%gY#?????????????????? | | ???????????## ########gu #?????????????????? | | ?#######+### %= #?????????????????? | | ? ^^ [ g #?????????????????? | | ^^ #?????????????????? | | #?????????????????? | | ###+#######?????????????????? | | =##? ???????????????????????? | | ## ???????????????????????? | | T# ??????????????????????? | | # ??????????????????????? | | ? ########### ## """ ?????????????????????? | | ????????????# ## """S""????????????????????? | | ???????????## ## """"""????????????????????? | | ???????????# #########???????????????????? | | ???????????# #???????????????????? | | ???????????+ #???????????????????? | | ???????????# #???????????????????? | | ???????????# #### #???????????????????? | | ???????????#######??# #???????????????????? | | ????????????????????# #???????????????????? | | ???################## #???????????????????? | | ??? #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 25 Energy Capacity 810 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 85 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 825 Resistance: TH 15 Resistance: EM 25 Power Shielding 33 Propulsion Shielding 66 Weapon Cycling 30 Melee Speed Boost 40 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Arm. Treads | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Adv. Terrain Scanner | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Drone Bay | -6/Zion | Archive Phase Gun | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Mass Driver | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free E-15 Imp | -6/Zion | Archive Fabricated ------------ Combat Drone Bay | x1 | -5/Factory Adv. System Restoration Module | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Challenges ------------ None Game ------ Seed BiomechanicalDeepStabilizer Manual? 0 Play Time 04:28:39 Cumulative 481.0 hours Start 2023.01.23 @ 20:32:46 End 2023.01.26 @ 19:21:46 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 21 Adventurer 17 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99e9ca98-c4ca-441c-9450-fc17459b01c6