Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.19 @ 03:18:13 Player: Glogmind Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (84) 420 Value Destroyed (3037) 3037 Prototype IDs (13) 260 Alien Tech Used (3) 600 Bonus (1585) 1585 TOTAL SCORE: 12802 Bonus ------- High Alert Combat Kills 85 Scanned by Researcher 1000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1300 Matter 134/300 Energy 80/150 System Corruption 17% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Section 7 Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Force Field Gamma Bomb Array Sigix Corpse Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Experimental Power Amplifier Advanced Cryofiber Web Advanced Weight Redist. System Advanced Gravity Neutralizer Seismic Detector Improved Reaction Control System Hacking Suite System Shield > --- WEAPON ----------- Core Stripper Sigix Broadsword > --- INVENTORY -------- Micro Fission Core Advanced Force Field Improved Matter Neutralizer Gamma Bomb Array Sigix Corpse [Rating: 175] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Flight Unit Q-thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Precision Beam Rifle Energy Cannon Improved Matter Neutralizer Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Gamma Bomb Array Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Was Fac Fac Res Qua Sec Slots Evolved 14 | . . 2 2 . 2 . . 2 . . 2 . . 2 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 2 . . . . 2 . . . . . . . . . Utility 7 | . . 1 . . 2 . . . . . 2 . . 1 1 . . Weapon 2 | . . 1 . . . . . . . . . . . . 1 . . Parts Attached 124 | 6 5 8 6 15 21 5 . 1 2 . 3 3 2 6 23 7 11 Power 25 | 1 2 1 1 2 . 2 . . . . . 2 . 3 2 3 6 Engine 6 | 1 2 1 1 1 . . . . . . . . . . . . . Core 9 | . . . . . . 2 . . . . . . . 3 . 1 3 Reactor 10 | . . . . 1 . . . . . . . 2 . . 2 2 3 Propulsion 31 | 2 . 1 3 6 5 . . . . . 1 . . 1 11 . 1 Treads 17 | 2 . 1 3 6 5 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . . . . . 1 . . 1 11 . 1 Utility 34 | 1 2 3 1 1 9 . . 1 1 . 2 . 1 1 8 2 1 Device 21 | . 1 . 1 1 5 . . . 1 . 2 . 1 1 6 2 . Storage 2 | 1 1 . . . . . . . . . . . . . . . . Processor 3 | . . 1 . . 1 . . . . . . . . . . . 1 Hackware 2 | . . . . . . . . . . . . . . . 2 . . Protection 6 | . . 2 . . 3 . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 34 | 2 1 3 1 6 7 3 . . 1 . . 1 1 1 2 2 3 Energy Gun 7 | 1 . 1 1 2 2 . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . . . . . . 1 1 1 2 . 1 Ballistic Gun 14 | 1 1 2 . 4 4 2 . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 1 1 . . 1 . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 2 1 2 1 . . . . . . 1 . . 1 5 . Parts Lost 41 | . 2 . . 2 5 7 4 . 1 . . . . 2 . 7 11 Power 5 | . 1 . . . . 1 . . . . . . . 1 . . 2 Propulsion 11 | . . . . 1 2 3 . . . . . . . . . 1 4 Utility 15 | . . . . . 3 . 3 . . . . . . 1 . 6 2 Weapon 10 | . 1 . . 1 . 3 1 . 1 . . . . . . . 3 Highest Loss Streak 8 | . 1 . . 1 2 6 4 . 1 . . . . 2 . 6 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 96 96 100 99 97 79 73 6 2 . 9 18 19 26 73 73 35 Engine 1 | . 14 11 9 8 . . . . . . . . . . . . . Core 2 | . . . . . . 5 6 . . . . . . . 2 . 1 Reactor 1 | . . . . . 7 1 . . . . . 1 . . 5 7 2 Treads 13 | . 28 22 36 35 29 10 6 . . . . . . . . . . Flight 2 | . . . . . . . . . . . 2 5 5 5 23 21 15 Device 16 | . 11 11 9 16 20 23 22 . . . 6 11 13 19 29 26 7 Storage 5 | . 14 11 9 9 7 7 6 . . . . . . . . . . Protection 4 | . . 9 9 1 6 7 6 . . . . . . . . . . Energy Gun 3 | . 12 4 6 16 6 . . . . . . . . . . . . Ballistic Gun 11 | . 15 26 20 10 15 16 14 6 2 . . . . . . . . Ballistic Cannon 2 | . . . . . . 5 6 . . . . . . . . . . Peak Build Rating 175 | 6 7 15 24 33 41 41 37 13 10 2 14 23 22 38 114 175 122 Average Rating 33 | 4 6 12 20 26 37 37 35 5 3 2 7 14 16 24 102 138 78 On Entrance 27 | . 6 7 14 24 33 41 37 5 5 2 2 14 14 20 38 114 113 Naked Turns 539 | . . . . . . . . . 510 24 5 . . . . . . Heaviest Build 61 | 13 29 38 41 41 53 57 56 3 3 . 2 2 4 13 56 61 40 Greatest Support 83 | 40 40 40 80 83 83 80 20 3 3 3 7 7 7 23 57 64 48 Greatest Overweight (x) 4 | 4 . . . . . 2 2 . . . . . . . . . . Average Overweight (x) . | . . . . . . 1 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 7 11 15 15 15 15 15 14 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 4 6 12 15 15 15 15 14 5 5 5 5 5 5 5 5 5 5 Average Carried 10 | 2 5 8 13 14 14 14 13 4 4 5 5 4 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 5 12 15 15 15 14 5 5 5 5 5 5 5 5 4 4 3 Class Distribution -------------------- 45% | Scavenger-Gunner 27% | Mutant 12% | Scavenger-Tank 6% | Tank 3% | Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Sprinter | -3/Section 7 Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Was Fac Fac Res Qua Sec Matter Collected 2527 | 176 163 103 264 390 685 307 28 51 13 . . . 90 . . 189 68 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3437 | 50 307 162 264 669 1039 524 5 61 . . . . 99 . . 189 68 Parts 201 | 3 24 10 14 46 68 29 . 5 . . . . 1 . . . 1 Haulers Intercepted 4 | . . 1 . 1 . . . . . . . . 1 . . 1 . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . 28 2 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Was Fac Fac Res Qua Sec Combat Hostiles Destroyed 72 | . 10 4 5 15 23 13 . 1 . . . . . . . . 1 Guns 66 | . 10 4 5 15 23 8 . 1 . . . . . . . . . Cannons 5 | . . . . . . 5 . . . . . . . . . . . Classes Destroyed 12 | 1 2 2 2 1 3 . . . . . . . . . . 1 . Worker 4 | . . . . 2 1 . . . . . . . . . . 1 . Builder 2 | . . . . . 2 . . . . . . . . . . . . Hauler 4 | . . 1 . 1 . . . . . . . . 1 . . 1 . Recycler 1 | 1 . . . . . . . . . . . . . . . . . Swarmer 22 | . 3 3 . 4 7 5 . . . . . . . . . . . Grunt 26 | . 7 . 2 4 6 7 . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . 1 . Sentry 12 | . . 1 1 5 3 1 . 1 . . . . . . . . . Hunter 6 | . . . 1 1 4 . . . . . . . . . . . . Programmer 2 | . . . . . 2 . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 8 | 1 3 3 3 6 8 7 . 1 . . . . 1 . . 3 1 Combat Bots Only 7 | . 3 3 3 6 7 7 . 1 . . . . . . . . 1 Max Kills in Single Turn 3 | 1 1 1 1 2 3 2 1 1 . . . . 1 . . 1 1 Gunslinging 1 | . . . . 1 1 . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Was Fac Fac Res Qua Sec Hostile Shots Fired 774 | . 63 11 41 45 159 68 13 55 45 2 . . 9 27 13 79 144 Missed 262 | . 9 2 13 13 61 17 1 17 22 . . . 5 16 4 48 34 Damage Taken 8671 | . 588 97 434 465 1255 901 238 374 369 36 . . 72 358 196 919 2369 Core 2610 | . 108 8 20 38 108 122 59 132 350 36 . . 35 241 23 97 1233 Absorbed by Shields 138 | . . . . . 138 . . . . . . . . . . . . Regen/Repaired (Parts) 371 | . . . . . . . . . . . . . 160 . . 123 88 Core Remaining (%) 76 | 100 56 98 . 89 . . 58 . . 39 . . 96 79 . . . Volleys Fired 211 | 2 42 8 18 29 51 24 4 8 2 . . . 1 1 8 5 8 Largest 3 | 2 2 3 3 3 3 3 3 1 1 . . . 1 1 1 1 1 Hottest 147 | 70 70 88 104 147 147 104 101 25 25 . . . 113 113 113 113 113 Shots Fired 509 | 4 81 20 54 87 153 67 10 8 2 . . . 1 1 8 5 8 Gun 470 | 4 81 20 54 87 153 55 6 8 2 . . . . . . . . Cannon 37 | . . . . . . 12 4 . . . . . 1 1 8 5 6 Launcher 2 | . . . . . . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . Kinetic 353 | 2 46 17 36 40 125 67 10 8 2 . . . . . . . . Thermal 151 | 2 35 . 18 47 28 . . . . . . . 1 1 8 5 6 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 5 | . . 3 . . . . . . . . . . . . . . 2 Robot Hit Streak 21 | 1 7 11 18 17 21 6 2 10 . . . . 11 . . 2 5 Robot Miss Streak 5 | 2 2 1 1 2 5 5 3 . . . . . . 1 . . 2 Penetration Max 1 | . . . . . 1 1 . . . . . . . . . . . Secondary Targets 13 | . . . 1 5 5 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 1 . . . . . . . . . . . Shots Hit Robots 329 | 2 56 15 42 64 90 37 4 8 . . . . 1 . . 5 5 Core Hits 147 | 2 22 7 12 31 45 20 2 3 . . . . . . . 1 2 Critical Kills 6 | . . . . . 1 2 . . . . . . 1 . . 1 1 Critical Parts Destroyed 5 | . . . 1 . 4 . . . . . . . . . . . . Critical Strikes 15 | . 1 . 2 2 5 2 . . . . . . 1 . . 1 1 Burn 4 | . 1 . 1 2 . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . 1 . . 1 1 Destroy 8 | . . . 1 . 5 2 . . . . . . . . . . . Melee Attacks 9 | . . . . . . . . . . . . . . . . 8 1 Kinetic 2 | . . . . . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . . . . . 6 1 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 6226 | 19 591 164 581 1047 2091 973 107 138 . . . . 42 . . 327 146 Guns 5312 | 19 579 164 574 1029 2074 694 42 137 . . . . . . . . . Cannons 577 | . . . . . . 279 61 . . . . . 42 . . 81 114 Explosions 32 | . . . . . . . . . . . . . . . . . 32 Melee 246 | . . . . . . . . . . . . . . . . 246 . Ramming 59 | . 12 . 7 18 17 . 4 1 . . . . . . . . . Kinetic 3940 | 7 264 137 296 318 1705 973 103 137 . . . . . . . . . Thermal 1922 | 12 315 . 278 711 369 . . . . . . . 42 . . 81 114 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 59 | . . 27 . . . . . . . . . . . . . . 32 Impact . | . . . . . . . . . . . . . . . . . . Slashing 246 | . . . . . . . . . . . . . . . . 246 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . 6 . . . . . . . . 13 17 Average Corruption 8 | . . . . . . . 5 . . . . . . . . 4 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . 2 . . . . . . . . 5 7 Message Errors 4 | . . . . . . . . . . . . . . . . 3 1 Matter Fused 5 | . . . . . . . 1 . . . . . . . . 2 2 Energy Discharges 2 | . . . . . . . 1 . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed 13 | . 4 1 1 2 2 . 1 1 . . . . . . . . 1 Targets Rammed 17 | . 4 1 1 4 3 . 2 1 . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . 2 1 . 1 . . . . . . . . . . Highest Temperature 222 | 40 62 9 114 152 56 11 47 16 . . . . 36 30 81 199 222 Average Temperature 36 | 20 16 4 46 59 23 6 29 10 . . . . 27 22 34 121 84 Received Heat Transfer 2144 | . 288 9 126 153 194 324 99 66 102 18 . . 18 57 18 575 97 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . 1 . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Melted 16 | . 3 . . 6 2 . . . . . . . 1 . . 2 2 Heat Transferred 4366 | 37 999 . 666 1665 777 . . . . . . . 37 . . 74 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped 12 | . . . . . . . . . . . . . . . . 12 . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Was Fac Fac Res Qua Sec Peak Influence 925 | 5 323 173 239 478 401 . . 108 . . 93 47 202 205 350 557 925 Initial 279 | . 3 66 72 100 156 . . 18 . . 78 32 32 98 96 196 279 Average 207 | 1 166 111 119 319 212 . . 67 . . 82 42 101 157 177 359 579 Maximum Alert Level 3 | . 1 . 1 2 2 . . . . . . . 1 1 1 2 3 Low Security (%) 56 | 100 64 100 95 12 45 . . 100 . . 100 100 95 78 68 21 . Level 1 34 | . 35 . 4 59 53 . . . . . . . 4 21 31 36 38 Level 2 7 | . . . . 28 1 . . . . . . . . . . 42 26 Level 3 1 | . . . . . . . . . . . . . . . . . 35 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 2 . 1 1 8 . . 2 . . . . . . 4 3 6 Investigation 2 | . . . . . 1 . . 1 . . . . . . . . . Extermination 4 | . . . . . 2 . . . . . . . . . 1 1 . Reinforcement 15 | . 2 . 1 1 2 . . 1 . . . . . . 3 2 3 Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Was Fac Fac Res Qua Sec Distress Signals 16 | . 1 2 . 2 1 . . . . . . . 2 2 2 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 246 | . 21 6 12 19 27 13 3 8 29 4 1 4 12 13 12 17 45 Peak Tracking Total 27 | . 5 4 7 6 7 7 3 5 11 4 1 4 11 11 7 7 27 Tactical Retreats 35 | . 4 . . . 1 . 1 1 8 . . . 4 1 4 5 6 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Was Fac Fac Res Qua Sec Traps Triggered 2 | . . . . . . . . 1 . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . 1 . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Was Fac Fac Res Qua Sec Machines Disabled 11 | . . . . . 3 4 . . . . . . . . . 4 . Max in Single Turn 2 | . . . . . 2 2 . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Was Fac Fac Res Qua Sec Machines Accessed 13 | . 1 . 2 1 2 1 1 . . . . . 1 . 1 2 1 Terminals 10 | . 1 . 2 1 2 1 . . . . . . . . 1 2 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 24 | . 1 . 3 1 5 3 1 . . . . . 3 . 3 3 1 Successful 12 | . . . 1 1 1 3 1 . . . . . 2 . 1 2 . Failed 12 | . 1 . 2 . 4 . . . . . . . 1 . 2 1 1 Catastrophic 3 | . 1 . . . 1 . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 9 | . 1 . 3 . 5 . . . . . . . . . . . . Terminals 19 | . 1 . 3 1 5 3 . . . . . . . . 3 3 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . 3 . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 10 | . . . 1 1 1 3 1 . . . . . . . 1 2 . Record 4 | . . . . . . 3 . . . . . . . . . 1 . Robot Analysis 2 | . . . 1 . . . . . . . . . . . . 1 . Open Door 2 | . . . . 1 . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . 2 1 1 1 . . . . . . 1 . . . 1 Full Trace Events 2 | . . . . . 1 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . 3 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . Time 54 | . . . . . . . . . . . . . 54 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Was Fac Fac Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Was Fac Fac Res Qua Sec Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Was Fac Fac Res Qua Sec Robot Analysis Total 2 | . . . 1 . . . . . . . . . . . . 1 . Derelict Logs Recovered 4 | . . . . . . 2 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Was Fac Fac Res Qua Sec Turns Passed 8535 | 87 424 243 345 473 1463 1154 1969 175 945 24 81 51 212 138 295 275 181 Spaces Moved 6889 | 47 169 125 155 196 762 376 727 297 1423 47 161 94 300 285 676 654 395 Core 2065 | 19 . . . . . . 143 297 1423 47 73 . . . . . 63 Treads 2395 | 28 169 125 155 196 762 376 584 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 2429 | . . . . . . . . . . . 88 94 300 285 676 654 332 Fastest Speed 29 | 50 160 160 160 160 160 160 50 50 50 50 45 45 45 39 29 29 32 Average Speed 103 | 147 160 160 160 160 160 284 266 50 50 50 47 45 45 43 29 29 35 Slowest Speed 320 | 250 160 160 160 160 160 320 320 50 50 50 50 45 45 45 39 35 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . . 1 . 1 7 8 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 32 | 3 34 17 17 40 20 57 82 14 87 6 6 68 12 10 23 64 27 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 . 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 7 | . . . . . . 3 2 . 2 . . . . . . . . Spaces Dug 11 | . . . . . . . . . . . . . . . 8 3 . Terrain Destroyed 44 | . . . . . 21 5 3 . . . . . . 1 8 3 3 Melee 3 | . . . . . . . . . . . . . . . . 3 . Projectile 27 | . . . . . 7 5 3 . . . . . . 1 8 . 3 AOE 13 | . . . . . 13 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Was Fac Fac Res Qua Sec Total 7865 | 58 247 151 218 299 898 409 746 318 1655 46 164 102 374 294 758 709 419 Wait 510 | . 27 2 26 33 37 1 9 11 225 . . 2 68 . 39 29 1 Move 6841 | 46 168 124 154 195 761 375 726 296 1422 46 161 93 297 284 673 639 381 Hop 14 | . . . . . . . . . . . . . 1 . 1 6 6 Pick Up 41 | 4 1 4 7 5 8 3 . . 1 . . . 3 1 1 3 . Fast Attach 74 | 6 1 4 1 10 10 . . . 1 . 3 3 1 5 19 5 5 Attach 30 | . 2 2 2 1 7 4 . 1 1 . . . 1 1 2 1 5 Detach 16 | . . 3 . 1 1 . . 1 1 . . 1 1 1 1 1 4 Swap 20 | . 2 2 3 4 4 1 . . . . . . . . 2 1 1 Drop 78 | . . 1 6 17 16 1 5 . 2 . . 3 1 1 12 10 3 Fire 211 | 2 42 8 18 29 51 24 4 8 2 . . . 1 1 8 5 8 Melee 8 | . . . . . . . . . . . . . . . . 7 1 Ram 2 | . . . . . . . . 1 . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush 15 | . 4 1 1 4 3 . 2 . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . 2 3 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -4/Factory -3/Research (discovered 2 exits: [*Res] / *Qua) -3/Quarantine -3/Section 7 History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 15) 512 | -10/Materials | Entered another Materials area 512 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 713 | -9/Materials | Discovered new exit (range 16) 755 | -9/Materials | Entered another Materials area 755 | -8/Materials | Evolved 2 slots: Propulsion x2 881 | -8/Materials | Build established: Tank 1004 | -8/Materials | Discovered new exit (range 16) 1100 | -8/Materials | Entered Storage 1452 | -8/Storage | Build established: Scavenger-Gunner 1528 | -8/Storage | Discovered new exit (range 12) 1573 | -8/Storage | Entered Factory 1573 | -7/Factory | Evolved 2 slots: Utility x2 1876 | -7/Factory | Build established: Scavenger-Tank 2305 | -7/Factory | Garrison activated, responded to threat 2345 | -7/Factory | Destroyed 7 combat bots 2891 | -7/Factory | Destroyed 7 combat bots 2914 | -7/Factory | Build established: Scavenger-Gunner 2982 | -7/Factory | Identified exit to Lower Caves 3036 | -7/Factory | Entered Lower Caves 3118 | -7/Lower Caves | Encountered a Warlord checkpoint 3182 | -7/Lower Caves | Attracted the attention of an 0b10 base 3235 | -7/Lower Caves | Learned location of Zion (-6) 3252 | -7/Lower Caves | Destroyed 7 combat bots 3252 | -7/Lower Caves | Lost 6 parts (1p3n2w) 3487 | -7/Lower Caves | Learned 8 Factory zone layouts 4164 | -7/Lower Caves | Discovered new exit (range 6) 4190 | -7/Lower Caves | Entered another Lower Caves area 4258 | -7/Lower Caves | Learned Factory emergency access door positions 6116 | -7/Lower Caves | Lost 4 parts (3u1w) 6152 | -7/Lower Caves | Discovered new exit (range 16) 6159 | -7/Lower Caves | Entered Factory 6159 | -6/Factory | Evolved 2 slots: Propulsion x2 6326 | -6/Factory | Discovered new exit (range 15) 6334 | -6/Factory | Entered Lower Caves 6372 | -6/Lower Caves | Learned 12 Factory zone layouts 6379 | -6/Lower Caves | Build established: Mutant 6607 | -6/Lower Caves | Encountered a Warlord checkpoint 7273 | -6/Lower Caves | Discovered new exit (range 12) 7275 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7275 | -6/Lower Caves | Core integrity fell below 50% 7279 | -6/Lower Caves | Entered another Lower Caves area 7300 | -6/Lower Caves | Discovered new exit (range 6) 7303 | -6/Lower Caves | Entered Factory 7303 | -5/Factory | Evolved 2 slots: Utility x2 7384 | -5/Factory | Sucked down chute 7384 | -5/Factory | Entered Waste 7392 | -5/Waste | Spotted C-40 Crusher 7397 | -5/Waste | Spotted C-40 Crusher 7418 | -5/Waste | Spotted C-40 Crusher 7427 | -5/Waste | Spotted C-40 Crusher 7427 | -5/Waste | Spotted C-40 Crusher 7431 | -5/Waste | Discovered new exit (range 10) 7435 | -5/Waste | Entered Factory 7511 | -5/Factory | Repaired Imp. Matter Neutralizer 7558 | -5/Factory | Spotted B-75 Beast 7644 | -5/Factory | Discovered new exit (range 6) 7647 | -5/Factory | Entered another Factory area 7647 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7779 | -4/Factory | Discovered new exit (range 16) 7785 | -4/Factory | Entered Research 7785 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8026 | -3/Research | Discovered new exit (range 12) 8076 | -3/Research | Discovered new exit (range 16) 8080 | -3/Research | Entered Quarantine 8122 | -3/Quarantine | Found Prototype Device 8122 | -3/Quarantine | Identified Exp. Shield Generator 8161 | -3/Quarantine | Found Gamma Bomb Array 8174 | -3/Quarantine | Found Sigix Corpse 8193 | -3/Quarantine | Found Alien Impact Weapon 8193 | -3/Quarantine | Identified Core Stripper 8209 | -3/Quarantine | Found Alien Slashing Weapon 8209 | -3/Quarantine | Identified Sigix Broadsword 8249 | -3/Quarantine | Build established: Hacker-Sprinter 8269 | -3/Quarantine | Scanned by Researcher 8273 | -3/Quarantine | Found Alien Reactor 8273 | -3/Quarantine | Identified Matter Drive 8307 | -3/Quarantine | Spotted Fortress 8328 | -3/Quarantine | Crushed by falling debris 8329 | -3/Quarantine | System corruption reached 10% 8354 | -3/Quarantine | Discovered new exit (range 6) 8355 | -3/Quarantine | Entered Section 7 8365 | -3/Section 7 | Lost 6 parts (6u) 8387 | -3/Section 7 | Scanned by Researcher 8396 | -3/Section 7 | Spotted B-86 Titan 8427 | -3/Section 7 | Spotted Alpha 7 8433 | -3/Section 7 | Spotted Alpha 7 8468 | -3/Section 7 | Lost 3 parts (1p2w) 8478 | -3/Section 7 | Intercept squad dispatched 8487 | -3/Section 7 | Spotted Tracker 8490 | -3/Section 7 | Spotted Tracker 8494 | -3/Section 7 | Spotted Combat Programmer 8496 | -3/Section 7 | Destroyed Tracker 8504 | -3/Section 7 | Spotted Combat Programmer 8507 | -3/Section 7 | Core integrity fell below 50% 8525 | -3/Section 7 | Core integrity fell below 20% 8536 | -3/Section 7 | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- Seismic Detector destroyed. LUCNGL8QRNIG&5ZULJ,/1CSJTU EMDS Slug penetrates Quarantine Pod. Quarantine Pod disabled. Acquired 68 matter. Penetrated by EMDS Slug. Impulse Thruster Array destroyed. U-05 Engineer builds a Wall. Penetrated by EMDS Slug. Adv. Cryofiber Web destroyed. Penetrated by EMDS Slug. EMDS Slug penetrates Wall. Penetrated by EMDS Slug. Impulse Thruster Array destroyed. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Penetrated by EMDS Slug. Connecting with Repair Station... Current location identified: Section 7 Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | # ^ #??????# [ | | #####+###??????# ### | | ????# #????????##+###?# ^ | | ????# #???????????????# """ | | ????# ####????????????# """ | | ????# #????????????# """ | | ????# #????????????# | | ????# #????????????# """ | | ????# #????????????# """ | | ????# #????????????# ???" | | ????# #????????????# ??? | | ????# #?????????????????" | | ????# #??????????????????? | | ????# #???????????????????? | | ????# #???????????????????? | | ????# #???????????????????? | | ????# #???????????????????? | | ????# #???????????????????? | | ????# #???????????????????? | | ????# #???????????????????? | | ????# #???????????????????? | | #####+##p#???????????????????? | | # p ## ##??????????????????? | | # """ # c=### ##???????????? | | # """YsH ????????????? | | # R"@ss ##?????????????????? | | # """s## ##??????????????????? | | # ""% #? #???????????????????? | | # #??#???????????????????? | | #######??????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 52 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 600 Resistance: EX 50 Evasion (%) 74 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Proton Burst Cannon | -3/Quarantine | Archive Exp. Flexi-carbon Leg | -3/Quarantine | Archive Adv. Dynamic Insulation System | -3/Quarantine | Archive Robot Schematics ------------------ A-02 Transporter | -3/Quarantine | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Stripper Sigix Broadsword Matter Drive Achievements -------------- Alien Tech Hunted Nope Rockin' Loadout Signature Confirmed Streaker Sunderer Challenges ------------ None Game ------ Seed GravmagScanShield Manual? 0 Play Time 01:20:23 Cumulative 50.9 hours Start 2025.04.19 @ 01:57:49 End 2025.04.19 @ 03:18:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 39 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: bad10db6-fc64-4596-b046-da8f7d63ebc5