Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.16 @ 02:26:15 Player: Shin Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (166) 830 Value Destroyed (6174) 6174 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-140) -140 TOTAL SCORE: 12284 Bonus ------- Friendly Fire -140 Cogmind --------- Core Integrity 0/1150 Matter 25/300 Energy 98/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Active Cooling Armor Point Defense System Gauss Rifle Peak State ------------ > --- POWER ------------ Light Fission Core Cooled Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- Huge Storage Unit Experimental Target Analyzer Recoil Nullifier Active Cooling Armor > --- WEAPON ----------- Tesla Rifle Long-range Phase Cannon Long-range Phase Cannon > --- INVENTORY -------- Heavy Deuterium Engine Micro Fission Core Gravmag Array Antigrav System Compact Battery Compact Battery High-capacity Matter Pod Advanced Matter Compressor Advanced Sensor Array Improved Target Analyzer Improved Target Analyzer Improved Transmission Jammer Advanced ECM Suite Shock Absorption System High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle Tesla Rifle Heavy Tesla Rifle Proton Cannon Gauss Rifle Compact Mass Driver Gravity Flail Segregator [Rating: 120] Favorites ----------- Power Light Fission Core Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Cooled Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Hover Unit Linear Gravjet Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Experimental Target Analyzer Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Tesla Rifle Energy Cannon Long-range Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . . 2 . 2 2 2 . . 2 2 Power 2 | . . . . . . . 1 . . . 1 Propulsion 5 | . . . 1 . . 1 . . . 2 1 Utility 4 | . . . 1 . 2 1 . . . . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 188 | 1 5 5 11 21 10 48 32 12 3 34 6 Power 21 | . . 1 1 2 . 5 3 2 . 6 1 Engine 9 | . . 1 1 2 . 2 1 . . 2 . Core 10 | . . . . . . 3 2 1 . 3 1 Reactor 2 | . . . . . . . . 1 . 1 . Propulsion 52 | . 2 3 2 7 1 10 10 2 1 12 2 Treads 9 | . . . . . . 7 2 . . . . Leg 33 | . 2 3 2 7 1 3 8 2 1 4 . Wheel . | . . . . . . . . . . . . Hover 10 | . . . . . . . . . . 8 2 Flight . | . . . . . . . . . . . . Utility 58 | 1 1 . 2 7 4 21 5 6 1 10 . Device 33 | 1 . . 1 2 4 13 3 3 . 6 . Storage 9 | . 1 . . 2 . 3 1 . . 2 . Processor 4 | . . . 1 1 . 1 1 . . . . Hackware . | . . . . . . . . . . . . Protection 12 | . . . . 2 . 4 . 3 1 2 . Artifact . | . . . . . . . . . . . . Weapon 57 | . 2 1 6 5 5 12 14 2 1 6 3 Energy Gun 6 | . . . . . . 2 . . . 3 1 Energy Cannon 6 | . . . . . . 1 3 1 1 . . Ballistic Gun 11 | . 1 . . . 2 3 1 1 . 3 . Ballistic Cannon 19 | . . 1 4 3 2 3 5 . . . 1 Launcher 7 | . . . 2 . . 1 4 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 2 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 3 | . 1 . . 2 . . . . . . . Unidentified Prototypes 7 | . . . . 1 . . 1 2 1 1 1 Parts Lost 89 | . . 6 2 5 1 25 11 9 5 13 12 Power 11 | . . 1 1 1 . 1 1 2 . 1 3 Propulsion 26 | . . 2 . 1 . 6 4 2 2 6 3 Utility 29 | . . . 1 2 1 13 2 3 2 2 3 Weapon 23 | . . 3 . 1 . 5 4 2 1 4 3 Highest Loss Streak 8 | . . 4 1 3 1 8 3 8 3 6 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 73 92 99 99 96 96 99 82 81 53 Engine 4 | . 14 3 6 10 9 2 1 4 . 3 2 Core 4 | . . . . . . 4 11 6 6 4 3 Treads 6 | . . . . . . 20 15 . . . . Leg 18 | . 28 25 33 33 27 9 8 26 21 17 . Hover 2 | . . . . . . . . . . 8 16 Device 15 | . 14 14 10 11 29 24 24 13 1 6 8 Storage 8 | . 14 14 11 10 9 7 6 6 6 6 9 Processor 5 | . . . 11 7 . 4 7 10 6 5 2 Protection 4 | . . . . 3 6 6 . 7 12 5 . Energy Gun 1 | . . . . . . 3 . . . 3 2 Energy Cannon 3 | . . . . . . . 7 8 19 7 . Ballistic Gun 5 | . 27 12 . . 4 3 2 5 . 4 5 Ballistic Cannon 5 | . . 2 19 21 9 4 8 4 . . . Naked Turns 40 | . . . . . . . . . . . 40 Heaviest Build 172 | 15 30 26 32 40 45 112 123 141 172 172 125 Greatest Support 106 | 20 20 20 30 39 47 95 95 85 74 106 68 Greatest Overweight (x) 29 | . 1 2 1 1 1 3 4 1 3 11 29 Average Overweight (x) 1 | . . 1 . . . . 1 1 2 1 2 Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 25 Average Capacity 21 | 8 8 15 15 14 15 23 24 25 25 25 23 Most Carried 25 | 7 11 14 15 15 15 25 25 25 16 25 25 Average Carried 18 | 6 7 11 13 14 14 18 23 21 12 22 22 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 5 Final Carried 25 | 7 11 9 15 15 15 25 25 16 12 24 5 Class Distribution -------------------- 33% | Mutant 26% | Scavenger-Gunner 21% | Scavenger-Mutant 12% | Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Matter Collected 5164 | 234 223 102 148 1068 227 1219 931 407 23 535 47 Remotely 1979 | . . . 145 879 227 718 . 10 . . . Salvage Created 6610 | 78 535 102 228 678 153 1149 1437 432 243 1491 84 Parts 351 | 7 30 4 19 44 12 60 63 21 9 76 6 Haulers Intercepted 8 | . 1 . . 5 . 1 1 . . . . Recyclers Shooed 10 | . . . . 2 . 1 5 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . 20 11 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 134 | . 10 2 9 18 4 27 24 10 6 20 4 Melee 2 | . . . . . 1 1 . . . . . Guns 30 | . 10 2 . . . 8 1 1 . 6 2 Cannons 79 | . . . 3 18 3 15 12 9 5 14 . AOE 21 | . . . 6 . . 2 11 . . . 2 Classes Destroyed 15 | 2 5 . 1 1 2 1 3 . . . . Worker 3 | . 1 . . 1 . . . . . 1 . Builder 6 | . . . . . 1 1 3 . . 1 . Tunneler 1 | 1 . . . . . . . . . . . Hauler 8 | . 1 . . 5 . 1 1 . . . . Recycler 9 | 1 1 . 1 . . 1 4 . . 1 . Watcher 4 | . 1 . . 2 . . 1 . . . . Swarmer 37 | . 3 . 4 3 . 7 7 6 3 . 4 Saboteur 1 | . . . . . . . 1 . . . . Grunt 42 | . 7 2 3 9 2 10 4 1 2 2 . Brawler 4 | . . . . 1 . 1 . 2 . . . Duelist 2 | . . . . . . . 1 . 1 . . Sentry 21 | . . . 2 5 1 5 2 1 . 5 . Specialist 1 | . . . . . . . 1 . . . . Hunter 11 | . . . . . 1 1 5 . . 4 . Programmer 15 | . . . . . . 3 3 . . 9 . Thug 1 | . . . . . . . . 1 . . . Best Kill Streak 10 | 2 4 2 7 5 3 7 10 4 3 6 4 Combat Bots Only 7 | . 3 2 7 4 2 6 7 4 3 2 4 Max Kills in Single Turn 4 | 1 1 1 4 2 2 2 3 2 1 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . 4 . . 2 3 . . . 2 Melee 1 | . . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Damage Taken 16995 | . 432 738 294 984 402 4089 2476 1493 862 3034 2191 Core 2783 | . 120 120 2 103 21 367 235 138 69 445 1163 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 667 | . . . . 208 . 86 282 . . 91 . Core Remaining (%) 60 | 100 . 4 . 73 96 47 . . 48 55 . Volleys Fired 412 | 4 33 14 19 77 14 96 60 16 13 54 12 Largest 3 | 2 2 2 2 2 2 2 3 3 3 3 1 Hottest 300 | 40 40 55 70 70 70 128 188 223 300 300 66 Shots Fired 865 | 8 66 17 35 150 27 173 134 48 39 157 11 Gun 297 | 8 66 11 . . 1 90 23 15 3 71 9 Cannon 549 | . . 6 33 150 26 76 101 33 36 86 2 Launcher 19 | . . . 2 . . 7 10 . . . . Special . | . . . . . . . . . . . . Kinetic 562 | 8 66 17 33 150 27 131 71 26 3 28 2 Thermal 242 | . . . . . . 27 53 22 36 104 . Explosive 19 | . . . 2 . . 7 10 . . . . Electromagnetic 42 | . . . . . . 8 . . . 25 9 Robot Hit Streak 19 | 4 7 6 8 16 19 16 12 8 4 17 4 Robot Miss Streak 7 | 1 5 1 4 5 2 4 6 3 7 4 3 Penetration Max 1 | . . . . . . 1 1 1 1 . . Secondary Targets 4 | . 3 . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . Shots Hit Robots 547 | 6 45 13 20 104 20 116 80 24 15 96 8 Core Hits 261 | 3 24 7 11 30 9 48 59 13 8 45 4 Critical Kills 4 | . . . . . . . 1 . 1 2 . Critical Parts Destroyed 4 | . . . . . . 1 2 . 1 . . Critical Strikes 28 | . . . 1 5 . 10 7 1 2 2 . Meltdown 1 | . . . . . . . . . 1 . . Destroy 7 | . . . . . . 1 3 . 1 2 . Blast 19 | . . . 1 5 . 8 4 1 . . . Sever 1 | . . . . . . 1 . . . . . Melee Attacks 26 | . 2 . . 5 7 5 1 . . . 6 Thermal 6 | . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . Slashing 13 | . . . . . 7 5 1 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . 5 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14793 | 78 564 192 624 1835 428 2803 3268 865 543 3195 398 Guns 3494 | 78 564 101 . . 15 1180 348 170 60 901 77 Cannons 8963 | . . 91 340 1835 283 1234 1616 695 483 2293 93 Explosions 2112 | . . . 284 . . 326 1304 . . . 198 Melee 193 | . . . . . 130 63 . . . . . Ramming 31 | . . . . . . . . . . 1 30 Kinetic 7164 | 78 564 192 340 1835 298 1718 1129 466 60 391 93 Thermal 5221 | . . . . . . 774 835 399 483 2532 198 Explosive 1751 | . . . 284 . . 163 1304 . . . . Electromagnetic 433 | . . . . . . 85 . . . 271 77 Impact . | . . . . . . . . . . . . Slashing 193 | . . . . . 130 63 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 24 | . . . . 3 . 19 4 4 4 4 24 Average Corruption 7 | . . . . 3 . 13 3 4 4 3 16 Corruption Purged 2 | . . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 204 | . . . . 10 . 84 17 47 7 28 11 Message Errors 53 | . . . . . . 23 4 11 1 10 4 Matter Fused 61 | . . . . 3 . 31 7 11 1 5 3 Heat Flow Errors 20 | . . . . 1 . 7 2 7 . 2 1 Energy Discharges 21 | . . . . 1 . 6 2 7 1 3 1 Parts Rejected 2 | . . . . . . . . . . 2 . Data Loss (minor) 19 | . . . . 3 . 7 1 4 . 4 . Data Loss (major) 10 | . . . . 1 . 5 1 2 1 . . Misfires 6 | . . . . . . 2 . 2 . 2 . Alerts 6 | . . . . . . 1 . 2 3 . . Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 5 | . . . . 1 . 2 . 1 . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 302 | . . . . 14 . 2 89 . 8 67 122 Projectiles 130 | . . . . 14 . 2 39 . 8 67 . Explosions 172 | . . . . . . . 50 . . . 122 Melee . | . . . . . . . . . . . . Knockbacks 29 | . . 2 . 11 . 5 11 . . . . Impact . | . . . . . . . . . . . . Kinetic 27 | . . 2 . 9 . 5 11 . . . . Secondary 2 | . . . . 2 . . . . . . . Self-Inflicted Damage 183 | . . . 2 . . 50 2 . . . 129 Shots 5 | . . . 1 . . 1 1 . . . 2 Rammed 10 | . . . . . . . . . . 1 9 Targets Rammed 10 | . . . . . . . . . . 1 9 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 682 | 6 2 8 31 144 . 245 199 531 308 682 170 Average Temperature 91 | 6 2 6 14 34 . 41 86 138 165 131 64 Received Heat Transfer 2949 | . 198 81 108 261 99 786 414 396 216 237 153 Effects 22 | . . . . . . . . 6 . 16 . Shutdowns 8 | . . . . . . . . 2 . 6 . Energy Bleed 1 | . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . 2 . Matter Decay 2 | . . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . . . . 1 . Damage (minor) 5 | . . . . . . . . 2 . 3 . Damage (major) 1 | . . . . . . . . . . 1 . Damage (core) 2 | . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . . 1 . . Combat Hostiles 2 | . . . . . . 1 . . 1 . . Parts Melted 11 | . . . . . . 1 2 . 1 7 . Heat Transferred 6960 | . . . . . . 1425 1575 548 609 2703 100 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Peak Influence 341 | 10 127 79 308 318 285 160 278 . . 341 286 Initial 100 | . 6 49 14 66 74 44 77 . . 100 89 Average 123 | 8 23 66 155 169 164 67 158 . . 187 90 Maximum Alert Level 1 | . . . 1 1 1 . 1 . . 1 1 Low Security (%) 78 | 100 100 100 50 80 59 100 66 . . 54 86 Level 1 21 | . . . 49 19 40 . 33 . . 45 13 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 31 | . 2 . 1 3 2 7 9 . . 5 2 Investigation 7 | . 1 . 1 1 1 3 . . . . . Extermination 11 | . . . . . . 3 2 . . 4 2 Reinforcement 9 | . 1 . . 1 1 1 4 . . 1 . Assault . | . . . . . . . . . . . . Garrison 4 | . . . . 1 . . 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Distress Signals 7 | . 1 . . 1 2 . 1 . . 2 . Communications Jammed 15 | . . . . . . . . . . 15 . Distress Signals 15 | . . . . . . . . . . 15 . Times Spotted 206 | . 15 4 9 23 12 30 45 12 10 30 16 Peak Tracking Total 9 | . 5 2 7 4 4 6 9 7 4 4 9 Tactical Retreats 12 | . . . . 1 1 . 1 1 4 3 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Traps Triggered 3 | . 1 . . 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Machines Disabled 18 | . 1 . . 2 . 3 4 . . 4 4 Max in Single Turn 4 | . 1 . . 1 . 1 1 . . 2 4 Garrison Access 1 | . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Machines Accessed 40 | . 4 . 3 7 2 13 4 . . 4 3 Terminals 23 | . 3 . 1 5 1 7 2 . . 2 2 Fabricators 2 | . . . . . . 1 . . . 1 . Repair Stations 7 | . . . . 1 1 2 1 . . 1 1 Recycling Units 3 | . 1 . 1 . . 1 . . . . . Scanalyzers 3 | . . . 1 . . 2 . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . Total Hacks 103 | . 8 . 10 23 5 34 7 . . 8 8 Successful 62 | . 6 . 9 12 3 18 5 . . 6 3 Failed 41 | . 2 . 1 11 2 16 2 . . 2 5 Catastrophic 3 | . 1 . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 13 | . 2 . 2 5 1 3 . . . . . Terminals 63 | . 6 . 5 18 2 20 4 . . 3 5 Fabricators 4 | . . . . . . 2 . . . 2 . Repair Stations 18 | . . . . 3 3 4 2 . . 3 3 Recycling Units 7 | . 2 . 2 . . 3 . . . . . Scanalyzers 8 | . . . 3 . . 5 . . . . . Garrison Access 3 | . . . . 2 . . 1 . . . . Terminal Hacks 30 | . 3 . 3 6 1 10 3 . . 2 2 Record 4 | . . . . . . 1 . . . 1 2 Robot Analysis 1 | . . . . 1 . . . . . . . Prototype ID Bank 2 | . . . . 1 . 1 . . . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 3 | . . . . . . 1 1 . . 1 . Scanalyzer Index 1 | . . . . . . 1 . . . . . Alert Level 7 | . 2 . 2 . . 2 1 . . . . Unreport Threat 3 | . . . 1 . . 1 1 . . . . Locate Traps 4 | . . . . 2 1 1 . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . Zone Layout 2 | . . . . 1 . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . Network Status 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 10 | . . . . 2 1 2 2 . . 2 1 Scan Component 6 | . . . . 1 1 1 1 . . 1 1 Repair 4 | . . . . 1 . 1 1 . . 1 . Recycling Unit Hacks 6 | . 2 . 2 . . 2 . . . . . Process 1 | . . . . . . 1 . . . . . Report Inventory 3 | . 1 . 1 . . 1 . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . Scanalyzer 5 | . . . 3 . . 2 . . . . . Insert Component 2 | . . . 1 . . 1 . . . . . Analyze 3 | . . . 2 . . 1 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 8 | . 1 . 1 3 1 2 . . . . . Terminals 7 | . 1 . 1 2 1 2 . . . . . Botnet 6 | . 1 . 1 1 1 2 . . . . . Disrupt 1 | . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . Mechanics 1 | . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 32 | . 3 . 2 4 2 11 3 . . 4 3 Full Trace Events 6 | . 1 . 1 . 1 3 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . 1 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 106 | . . . . . . . . . . 106 . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . . . 1 . 1 1 . . 1 . Time 137 | . . . . 26 . 23 38 . . 50 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 303 | . . . . . . 303 . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . 2 . 1 . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . 1 . . . . . Part Schematics Acquired 2 | . . . 1 . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . 2 . . . . . . . Non-combat 2 | . . . . 2 . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . 5 . . . . . . . parse_system 2 | . . . . 2 . . . . . . . no_distress 1 | . . . . 1 . . . . . . . find_recycling 1 | . . . . 1 . . . . . . . find_station 1 | . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 3 | . . . . . 3 . . . . . . EXPLORE 2 | . . . . . 2 . . . . . . RETURN 1 | . . . . . 1 . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Robot Analysis Total 1 | . . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 2 . . . Drone Launches 4 | . . . . . 3 1 . . . . . Drone Recoveries 2 | . . . . . 2 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Turns Passed 12000 | 37 970 108 326 1242 501 2630 1271 1737 329 2226 623 Spaces Moved 4857 | 19 425 34 171 522 231 1057 405 879 96 743 275 Core 89 | . . . . . . . . . . . 89 Treads 919 | . . . . . . 642 277 . . . . Legs 3431 | 19 425 34 171 522 231 415 128 879 96 511 . Wheels . | . . . . . . . . . . . . Hover 418 | . . . . . . . . . . 232 186 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 190 120 120 120 120 190 190 190 175 50 Average Speed 195 | 120 128 204 142 165 163 209 240 190 297 232 185 Slowest Speed 1500 | 120 190 260 190 190 190 330 490 190 338 760 1500 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . Exploration Rate (%) 28 | 3 56 19 16 61 31 25 11 90 13 13 9 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 . . . 1 . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . . . . . 2 1 . . Spaces Dug 3 | . . . . . . 2 1 . . . . Terrain Destroyed 178 | . . . 20 . . 30 41 12 16 29 30 Melee 3 | . . . . . . 2 1 . . . . Projectile 83 | . . . . . . 6 20 12 16 29 . AOE 92 | . . . 20 . . 22 20 . . . 30 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Fac Fac Total 6545 | 25 783 57 218 752 323 1304 592 912 112 1127 340 Wait 753 | . 303 . . 85 34 31 46 . . 239 15 Move 4846 | 18 424 33 170 521 230 1056 404 878 95 742 275 Hop . | . . . . . . . . . . . . Pick Up 199 | 2 9 3 14 25 13 50 36 3 1 38 5 Fast Attach 15 | . . . 3 2 1 3 2 . . 4 . Attach 109 | 1 . 3 6 5 3 29 19 11 3 23 6 Detach 8 | . . . . . . 1 2 . . 3 2 Swap 64 | . 5 2 2 14 6 16 11 1 . 7 . Drop 103 | . 7 2 4 18 15 17 11 3 . 16 10 Fire 412 | 4 33 14 19 77 14 96 60 16 13 54 12 Melee 26 | . 2 . . 5 7 5 1 . . . 6 Ram 10 | . . . . . . . . . . 1 9 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 38 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 13) 999 | -10/Materials | Discovered new exit (range 6) 1008 | -10/Materials | Entered Mines 1010 | -10/Mines | Core integrity fell below 50% 1031 | -10/Mines | Met a Derelict bent on vengeance 1079 | -10/Mines | Assembled infested the area 1080 | -10/Mines | Learned Materials stockpile data 1083 | -10/Mines | Discovered new exit (range 8) 1088 | -10/Mines | Core integrity fell below 20% 1116 | -10/Mines | Entered Materials 1116 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1132 | -9/Materials | Lost 4 parts (2n2w) 1256 | -9/Materials | Destroyed 7 combat bots 1268 | -9/Materials | Discovered new exit (range 8) 1361 | -9/Materials | Discovered new exit (range 12) 1442 | -9/Materials | Entered Storage 1710 | -9/Storage | Lost 3 parts (1p1n1u) 1720 | -9/Storage | Garrison activated, responded to threat 2082 | -9/Storage | Discovered new exit (range 14) 2140 | -9/Storage | Repaired Lrg. Storage Unit 2601 | -9/Storage | Discovered new exit (range 13) 2612 | -9/Storage | Learned location of Armory (-4) 2684 | -9/Storage | Entered Materials 2684 | -8/Materials | Evolved 2 slots: Utility x2 2739 | -8/Materials | Discovered new exit (range 74) 3185 | -8/Materials | Entered Factory 3185 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3359 | -7/Factory | Build established: Scavenger-Mutant 3993 | -7/Factory | Lost 7 parts (3n2u2w) 4016 | -7/Factory | Repaired Broken Drone Bay 4227 | -7/Factory | Crushed by falling debris 4227 | -7/Factory | System corruption reached 10% 4256 | -7/Factory | Build established: Mutant 4258 | -7/Factory | Lost 8 parts (1p5u2w) 4562 | -7/Factory | Build established: Scavenger-Mutant 5655 | -7/Factory | Core integrity fell below 50% 5728 | -7/Factory | Discovered new exit (range 8) 5815 | -7/Factory | Entered another Factory area 5815 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 6132 | -6/Factory | Build established: Scavenger-Gunner 6396 | -6/Factory | Garrison activated, responded to threat 6453 | -6/Factory | Lost 3 parts (1n1u1w) 6454 | -6/Factory | Destroyed 7 combat bots 6705 | -6/Factory | Repaired Arm. Treads 6719 | -6/Factory | Cargo convoy interrupted 6770 | -6/Factory | Lost 3 parts (1p1n1u) 6858 | -6/Factory | Found Prototype Protection 6861 | -6/Factory | Found Prototype Processor 6862 | -6/Factory | Identified Exp. Target Analyzer 7025 | -6/Factory | Discovered new exit (range 4) 7086 | -6/Factory | Entered Lower Caves 7785 | -6/Lower Caves | Encountered a Warlord checkpoint 7795 | -6/Lower Caves | Learned Factory machine intel 8257 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8337 | -6/Lower Caves | Lost 8 parts (2p2n3u1w) 8556 | -6/Lower Caves | Build established: Tank 8802 | -6/Lower Caves | Discovered new exit (range 8) 8823 | -6/Lower Caves | Entered another Lower Caves area 8910 | -6/Lower Caves | Identified Active Cooling Armor 8919 | -6/Lower Caves | Core integrity fell below 50% 8938 | -6/Lower Caves | Lost 3 parts (2n1u) 9101 | -6/Lower Caves | Discovered new exit (range 16) 9152 | -6/Lower Caves | Entered Factory 9152 | -5/Factory | Evolved 2 slots: Propulsion x2 9153 | -5/Factory | Loaded intel: 249 machine locations 9197 | -5/Factory | Build established: Gunner 9702 | -5/Factory | Repaired Imp. VSS Leg 10003 | -5/Factory | Build established: Scavenger-Gunner 10058 | -5/Factory | Found Prototype Launcher 10749 | -5/Factory | Lost 6 parts (4n2w) 11087 | -5/Factory | Build established: Gunner 11368 | -5/Factory | Discovered new exit (range 6) 11378 | -5/Factory | Entered another Factory area 11378 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11764 | -4/Factory | System corruption reached 10% 11798 | -4/Factory | Lost 5 parts (3p1n1u) 11849 | -4/Factory | Lost 4 parts (2n1u1w) 11861 | -4/Factory | Core integrity fell below 50% 11882 | -4/Factory | Build established: Mutant 11973 | -4/Factory | Core integrity fell below 20% 12001 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 11889_ IFLF00XH3G 11899_ ALERT: Security rotation in progress. 11915_ R-10 Processor collects Imp. Heat Sink. 11916_ Acquired 13 matter. 11917_ U-05 Engineer repairs door. 11918_ R-10 Processor collects Imp. Remote Datajack. 11921_ R-10 Processor collects Linear Gravjet. 11925_ R-10 Processor collects Hpw. Shock Rifle. 11937_ US=ZSRCUJAVV6BDQWWB4IMH9DF 11951_ Adv. Sensor Array destroyed. 11956_ System corrupted: Matter fused (-6). 11959_ Acquired Com. Mass Driver. 11960_ Dropped Hcp. Matter Pod. 11961_ Dropped Huge Storage Unit. 11964_ Slammed into P-70 Sage. 11970_ P-70 Sage resets P-70 Sage, system corruption cleaned. 11973_ B1,8|7L76MBL2I5SRVDKUJ5IFXD=P GSL2 11992_ K-01 Serf destroyed. 11995_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? #???????????????????????? | | ?????????????????????? +???????????????????????? | | ?????????????????????? #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ##???????????????????# #???????????????????????? | | #???????????????????# #???????????????????????? | | ######??????????????# #???????????????????????? | | # #?????????????# #???????????????????????? | | # #?????????????#k #???????????????????????? | | # #?????????????# #???????????????????????? | | !# = #?????????????+ ###?????????????????????? | | # ??????????????#k ??????????????????????? | | ## ??????????????# #???????????????????????? | | ?# ???????????????#p #???????????????????????? | | ?# ! ???????????????# #???????????????????????? | | ?# ????????????????# #???????????????????????? | | ?# ????????????????# #???????????????????????? | | ?# ???????????????### ###?????????????????????? | | ?# ???????????????# p #?????????????????????? | | ##+################# #?????????????????????? | | pp AY #?????????????????????? | | !%= @ #?????????????????????? | | = #?????????????????????? | | #######+#########+## k #?????????????????????? | | ????? ????????????# #?????????????????????? | | ??? ?????????????## ##?????????????????????? | | ?# ???????????????#k #??????????????????????? | | ?# ????????????????# #??????????????????????? | | ?#??????????????????# #??????????????????????? | | ???????????????????? #??????????????????????? | | ???????????????????#T #??????????????????????? | | ???????????????????## #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 65 Energy Generation 43 Energy Capacity 525 Matter Stores 482 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 1050 Resistance: TH 10 Point Defense Rating 80 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 12 Recoil Reduction 6 Particle Charging 15 Kinecelleration 30 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Imp. Aluminum Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneSmartbombFlakker Manual? 0 Play Time 02:48:36 Cumulative 46.0 hours Start 2022.03.15 @ 20:56:45 End 2022.03.16 @ 02:26:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 40 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64df1dd8-7b98-450d-87b8-0356df46065a