Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 21:59:39 Player: Tango Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1145) 1145 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2955 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 11/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Small Storage Unit Terrain Scanner Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Power Shielding > --- WEAPON ----------- Spread Laser Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Small Storage Unit Terrain Scanner Light Armor Plating Tractor Beam Improved Medium Laser Light Assault Rifle Rocket Launcher Rocket Launcher Mini Grenade Launcher Datajack [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Flight Unit VTOL Module Utility Power Shielding Storage Large Storage Unit Processor Signal Interpreter Protection Power Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 29 | 6 9 4 10 Power 4 | 1 . . 3 Engine 4 | 1 . . 3 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 1 2 4 Treads 3 | . . . 3 Leg 3 | . . 2 1 Wheel 2 | 2 . . . Hover . | . . . . Flight 1 | . 1 . . Utility 4 | 1 2 1 . Device . | . . . . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 12 | 2 6 1 3 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 1 2 . 1 Ballistic Cannon . | . . . . Launcher 5 | . 3 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 18 | . 3 7 8 Power 1 | . . 1 . Propulsion 8 | . 1 2 5 Utility 1 | . . 1 . Weapon 8 | . 2 3 3 Highest Loss Streak 6 | . 1 2 6 To Critical Strikes 1 | . 1 . . Average Backups 9 | . 7 11 10 Power . | . . . . Propulsion 1 | . 1 1 1 Utility 3 | . 3 4 3 Weapon 3 | . 3 5 3 Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 74 | . 84 70 55 Engine 10 | . 14 7 8 Treads 1 | . . . 9 Leg 1 | . . 5 . Wheel 7 | . 13 3 . Flight 4 | . 1 11 . Storage 11 | . 14 11 8 Protection 11 | . 13 11 8 Energy Gun 5 | . 8 . 6 Ballistic Gun 9 | . 10 10 7 Launcher 6 | . 6 8 6 Peak Build Rating 19 | 6 10 12 19 Average Rating 8 | 3 7 9 11 On Entrance 5 | . 5 9 7 Avg Prop Armor Cover (%) 4 | . 5 4 6 Naked Turns 32 | . . . 32 Heaviest Build 48 | 13 30 31 48 Greatest Support 40 | 16 16 20 40 Greatest Overweight (x) 10 | 4 7 10 9 Average Overweight (x) 1 | 1 . 3 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 13 15 14 Most Carried 15 | 2 12 15 14 Average Carried 9 | . 7 11 10 Final Capacity 15 | 8 15 15 5 Final Carried 12 | 1 12 11 5 Class Distribution -------------------- 86% | Mutant 7% | Scavenger-Tank 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 845 | 227 414 102 102 Remotely . | . . . . Salvage Created 919 | . 520 212 187 Parts 69 | . 31 22 16 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . 15 7 7 Guns 9 | . 4 1 4 AOE 20 | . 11 6 3 Classes Destroyed 11 | . 7 2 2 Worker 2 | . 1 1 . Builder 3 | . 1 2 . Hauler 1 | . . . 1 Recycler 1 | . 1 . . Operator 1 | . 1 . . Watcher 5 | . 2 3 . Swarmer 6 | . 3 . 3 Grunt 18 | . 12 4 2 Duelist 1 | . . 1 . Sentry 3 | . . 2 1 Hunter 1 | . . . 1 Best Kill Streak 7 | . 7 5 4 Combat Bots Only 6 | . 6 2 3 Max Kills in Single Turn 3 | . 3 2 3 Gunslinging . | . . . . Exploded 3 | . 3 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 203 | . 50 33 120 Missed 63 | . 13 11 39 Hits 140 | . 37 22 81 Melee 2 | . . 2 . Projectile 138 | . 37 20 81 Critical Strikes 3 | . 1 . 2 Damage Taken 2556 | . 514 786 1256 Core 838 | . 136 137 565 Absorbed by Shields . | . . . . Redirected to Shielding 40 | . 14 21 5 Regen/Repaired (Parts) 205 | . 205 . . Core Remaining (%) 70 | 100 45 65 . Volleys Fired 88 | . 48 24 16 Largest 2 | . 2 2 2 Hottest 80 | . 80 53 65 Shots Fired 146 | . 86 39 21 Gun 100 | . 69 17 14 Cannon . | . . . . Launcher 46 | . 17 22 7 Special . | . . . . Kinetic 78 | . 51 17 10 Thermal 22 | . 18 . 4 Explosive 46 | . 17 22 7 Electromagnetic . | . . . . Robot Hit Streak 12 | . 6 8 12 Robot Miss Streak 4 | . 4 2 3 Penetration Max 1 | . . . 1 Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 74 | . 38 25 11 Core Hits 79 | . 33 25 21 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks 6 | . 2 4 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . 2 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2865 | . 1169 1138 558 Guns 625 | . 377 97 151 Cannons . | . . . . Explosions 2237 | . 792 1041 404 Melee . | . . . . Ramming 3 | . . . 3 Kinetic 507 | . 315 97 95 Thermal 229 | . 62 111 56 Explosive 2126 | . 792 930 404 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 84 | . 11 59 14 Projectiles . | . . . . Explosions 84 | . 11 59 14 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 343 | . 146 196 1 Shots 11 | . 4 7 . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 79 | . 66 15 79 Average Temperature 14 | . 11 6 27 Received Heat Transfer 660 | . 168 132 360 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 384 | . 259 50 75 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . 1 . . Low Security (%) 97 | 100 94 100 100 Level 1 2 | . 5 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 213 | . 213 184 135 Initial 66 | . . 66 57 Average 95 | . 98 131 51 Influence Increases 1227 | . 563 412 252 Destroy 0b10 Robot/C 580 | . 300 140 140 Destroy 0b10 Robot/NC 65 | . 30 30 5 Destroy Leader 162 | . 74 56 32 Successful Hack 13 | . 9 4 . Disable Machine 75 | . 30 45 . Destroy Structure 317 | . 120 137 60 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 1188 | . 405 432 351 Entered New Map 173 | . . 92 81 Time Decay 731 | . 271 270 190 Lost Part 180 | . 30 70 80 Purge Threat 104 | . 104 . . Squads Dispatched 9 | . 5 3 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 8 | . 4 3 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 2 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 21 14 14 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . 2 3 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 4 1 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 2 | . 2 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 19 | . 13 4 2 Successful 14 | . 10 3 1 Failed 4 | . 3 . 1 Catastrophic . | . . . . Database Lockouts 1 | . . 1 . Manual . | . . . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 6 | . 4 . 2 Recycling Units 4 | . 4 . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Record 2 | . 2 . . Branch Access Points 1 | . 1 . . Unreport Threat 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 3 . 1 Scan Component 2 | . 1 . 1 Repair 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 3 | . 3 . . Report Inventory 1 | . 1 . . Retrieve Components 2 | . 2 . . Scanalyzer 3 | . . 3 . Retrieve Study 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 1 1 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 3 . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 13 | . 13 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 3 | . 2 1 . Non-combat 3 | . 2 1 . Combat . | . . . . Robot Hacks Applied 3 | . 2 1 . parse_system 2 | . 1 1 . no_distress 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2053 | 72 999 597 385 Spaces Moved 1137 | 42 709 228 158 Core 147 | 22 . 47 78 Treads 68 | . . . 68 Legs 79 | . . 67 12 Wheels 836 | 20 702 114 . Hover . | . . . . Flight 7 | . 7 . . Fastest Speed 50 | 50 100 110 50 Average Speed 150 | 142 114 228 201 Slowest Speed 595 | 250 595 550 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 33 | 4 82 26 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 8 | . 8 . . Terrain Destroyed 346 | . 136 145 65 Melee . | . . . . Projectile . | . . . . AOE 346 | . 136 145 65 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1339 | 54 811 268 206 Wait 23 | . 17 . 6 Move 1134 | 41 708 227 158 Hop . | . . . . Pick Up 34 | 6 17 4 7 Fast Attach 1 | . . . 1 Attach 31 | 6 9 7 9 Detach 11 | 1 4 2 4 Swap 7 | . 5 . 2 Drop 2 | . 1 . 1 Fire 88 | . 48 24 16 Melee 6 | . 2 4 . Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 332 | -10/Materials | Repaired Lrg. Storage Unit 425 | -10/Materials | Identified exit to Mines 583 | -10/Materials | Discovered new exit (range 16) 640 | -10/Materials | Discovered new exit (range 11) 920 | -10/Materials | Core integrity fell below 50% 1072 | -10/Materials | Entered another Materials area 1072 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1184 | -9/Materials | Central database locked down 1220 | -9/Materials | Discovered new exit (range 15) 1636 | -9/Materials | Crushed by falling debris 1645 | -9/Materials | Discovered new exit (range 8) 1669 | -9/Materials | Entered another Materials area 1669 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1994 | -8/Materials | Core integrity fell below 50% 2017 | -8/Materials | Released all parts (2) 2024 | -8/Materials | Core integrity fell below 20% 2029 | -8/Materials | Lost 6 parts (3n3w) 2054 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01989_ T-07 Excavator is excavating. 01990_ Penetrated by Slug. 01990_ Gauss Rifle destroyed. 01990_ G-47 Trooper destroyed. 01993_ Carbon-fiber Leg destroyed. 01993_ Lgt. Treads destroyed. 01996_ Penetrated by Slug. 01996_ Critical hit (Burn: +37). 01998_ Rocket Launcher destroyed. 01999_ Penetrated by Slug. 02003_ U-05 Engineer lays Concrete. 02017_ Released Lrg. Storage Unit. 02017_ Released Power Shielding. 02021_ Slug penetrates Wall. 02032_ Acquired Adv. Treads. [Achievement: Physics Hates This One Trick] 02036_ K-01 Serf destroyed. 02037_ Dropped Adv. Treads. 02052_ Slammed into G-47 Trooper. 02053_ Slammed into Y-45 Defender. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????########????????????????????? | | ????????????# #????????????????????? | | ????????????# ] #????????????????????? | | ????????????# #????????????????????? | | ????????????# #????????????????????? | | ????????????# #????????????????????? | | ????????????# =g #????????????????????? | | ??????##########/###????????????????????? | | ??????# """" Y@#??????????????????????? | | ??????# ""S"" #g#??????????????????????? | | ?????## "" "" #h###????????????????????? | | ?????# ! # #????????????????????? | | ?????## + #????????????????????? | | ??????# """ # #????????????????????? | | ??????# """ # #????????????????????? | | ??????# """ !# #????????????????????? | | ??????# # #????????????????????? | | ??????##########= #????????????????????? | | ???????????????#% #????#### #%=%[??????? | | ???????????????# #?? =#= = ????? | | ???????????????# # # = ???? | | ???????????????# + # [% ??? | | ???????????????# ####/## %# ???? | | ???????????????# #???? ???? | | ???????????????# #????? ! # ????? | | ??????????????## #????? # # ?????? | | ??????????????+ !=#????? # ###???? | | ??????????????## !/#???? """ ????? | | ???????????????#*]!#?????""" ####### | | ???????????????# ![#??????"" # | | ???????????????# *#??????? | | ???????????##### ##########* | | ????????# *%*[ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lrg. Storage Unit | 41% | -10/Materials Studied --------- VTOL Module | -9/Materials | Hacked Datajack | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room Item+ Junior Dev Physics Hates This One Trick Resistances Are Futile Challenges ------------ None Game ------ Seed DoorGuidedWheel Manual? 0 Play Time 00:28:21 Cumulative 24.9 hours Start 2026.04.18 @ 21:33:46 End 2026.04.18 @ 21:59:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 30 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf320dbc-9720-4986-91d5-ae8d74995e7b