Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 21:32:58 Player: NeoBioHazard Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (40) 200 Value Destroyed (829) 829 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (8546) 8546 TOTAL SCORE: 16355 Bonus ------- Follower Combat Kills 68 Win 3000 Win Speed 5478 Cogmind --------- Core Integrity 1083/1600 Matter 228/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Field Propulsion Drive Q-thruster Improved Sensor Array Chainsword Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster > --- UTILITY ---------- Improved Cooling System Advanced Trap Scanner Triangulator Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Advanced Cloaking Device Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Heavy Gauss Cannon Chainsword > --- INVENTORY -------- Antimatter Reactor Field Propulsion Drive Q-thruster Improved Sensor Array [Rating: 156] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Wheel Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Chainsword Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 . 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . . . . Propulsion 7 | . . 2 . . 2 . . 1 . 2 . Utility 10 | . . . 2 . . 1 2 1 2 . 2 Weapon . | . . . . . . . . . . . . Parts Attached 76 | 8 2 11 9 6 5 6 2 8 2 8 9 Power 12 | 1 . 2 . . . 3 . 2 . 2 2 Engine 2 | 1 . 1 . . . . . . . . . Core 4 | . . 1 . . . 3 . . . . . Reactor 6 | . . . . . . . . 2 . 2 2 Propulsion 30 | 2 2 8 4 4 . . . 2 . 4 4 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . Hover 2 | . 2 . . . . . . . . . . Flight 26 | . . 8 4 4 . . . 2 . 4 4 Utility 24 | 2 . 1 2 2 4 2 2 4 1 2 2 Device 13 | 1 . 1 2 . 3 . 1 1 . 2 2 Storage 1 | 1 . . . . . . . . . . . Processor 5 | . . . . . 1 2 1 1 . . . Hackware 3 | . . . . . . . . 2 1 . . Protection 2 | . . . . 2 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 10 | 3 . . 3 . 1 1 . . 1 . 1 Energy Gun 2 | 2 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 4 | . . . 2 . . 1 . . 1 . . Slashing Weapon 2 | . . . 1 . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . 1 . . Parts Lost 9 | . . . . 1 . . . . 1 3 4 Power . | . . . . . . . . . . . . Propulsion 6 | . . . . . . . . . 1 2 3 Utility 2 | . . . . 1 . . . . . . 1 Weapon 1 | . . . . . . . . . . 1 . Highest Loss Streak 4 | . . . . 1 . . . . 1 3 4 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | 1 3 4 5 5 4 4 3 4 4 4 4 Power . | . 1 1 1 1 1 . . . 1 . . Propulsion 1 | . . . 1 2 . 1 1 . . . 2 Utility 1 | . . . . . . 2 . 1 2 2 1 Weapon 1 | . 2 3 2 2 1 1 2 1 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 9 | . . 1 1 1 1 1 . 2 . 1 1 Power 1 | . . 1 . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . 1 Utility 3 | . . . . . . 1 . 1 . 1 . Weapon 3 | . . . 1 . 1 . . 1 . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 93 86 85 90 97 97 98 97 93 95 84 Core 5 | . . 5 9 9 7 13 11 7 3 . . Reactor 3 | . . . . . . . . 2 4 7 7 Flight 32 | . . 27 36 36 43 38 35 33 32 36 25 Device 21 | . 14 16 23 24 20 20 22 21 19 20 27 Processor 9 | . . . . . 5 12 16 15 14 13 11 Hackware 3 | . . . . . . . . 4 9 8 7 Energy Gun 2 | . 28 22 10 . . . . . . . . Impact Weapon 3 | . . . 5 9 7 6 5 5 4 3 . Slashing Weapon 4 | . . . 2 9 7 6 5 5 4 4 3 Peak Build Rating 156 | 9 9 20 35 38 47 62 67 84 94 132 156 Average Rating 76 | 5 8 12 27 35 44 57 66 77 89 119 144 On Entrance 46 | . 9 8 20 35 38 47 62 67 84 85 108 Avg Prop Armor Cover (%) 4 | . . 13 . . 7 . . . . 1 4 Naked Turns 5 | . . . . . . . . . . . 5 Heaviest Build 57 | 13 13 11 15 17 17 27 28 37 37 46 57 Greatest Support 69 | 20 20 16 24 24 20 32 32 38 39 53 69 Greatest Overweight (x) 2 | . 2 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 3 4 4 5 4 4 3 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 5 5 5 3 5 5 5 5 Class Distribution -------------------- 23% | Scout 19% | Scientist-Ninja 18% | Hacker-Ninja 12% | Mutant 10% | Sprinter 8% | Ninja 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Scout | -7/Factory Scout | -6/Factory Ninja | -5/Factory Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Scientist-Ninja | -1/Access Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Matter Collected 955 | 280 . 40 89 103 111 82 30 90 10 65 55 Remotely . | . . . . . . . . . . . . Salvage Created 1612 | 276 56 59 89 103 249 107 34 179 77 209 174 Parts 53 | 18 1 8 . 3 4 . . 14 . 2 3 Haulers Intercepted 10 | . 1 . 1 2 1 1 . 1 . 1 2 Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 4 | . . 4 . . . . . . . . . Guns 4 | . . 4 . . . . . . . . . Classes Destroyed 7 | 3 1 1 1 . 1 . . . . . . Worker 2 | 2 . . . . . . . . . . . Tunneler 7 | 7 . . . . . . . . . . . Hauler 10 | . 1 . 1 2 1 1 . 1 . 1 2 Recycler 2 | 1 . . . . 1 . . . . . . Operator 6 | . . . . . 2 . . 2 1 1 . Watcher 9 | . . . 1 . 2 1 1 1 1 2 . Swarmer 4 | . . 4 . . . . . . . . . Best Kill Streak 5 | 4 1 5 2 2 3 2 1 1 2 2 2 Combat Bots Only 4 | . . 4 . . . . . . . . . Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 213 | . 1 18 1 14 . . 2 5 19 20 133 Missed 111 | . . 8 1 6 . . 1 3 13 9 70 Hits 102 | . 1 10 . 8 . . 1 2 6 11 63 Projectile 102 | . 1 10 . 8 . . 1 2 6 11 63 Critical Strikes 7 | . 1 . . 1 . . . . . 2 3 Damage Taken 2013 | . 15 99 . 129 . . 22 49 115 362 1222 Core 666 | . . 21 . . . . . 25 30 73 517 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 27 | . . . . . . 27 . . . . . Core Remaining (%) 95 | 100 100 94 . 100 100 100 100 97 97 94 67 Volleys Fired 42 | 22 6 8 . . . . . . . . 6 Largest 2 | 2 2 2 . . . . . . . . 1 Hottest 100 | 100 100 100 . . . . . . . . 51 Shots Fired 77 | 44 11 16 . . . . . . . . 6 Gun 71 | 44 11 16 . . . . . . . . . Cannon 6 | . . . . . . . . . . . 6 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . 6 Thermal 71 | 44 11 16 . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 7 | 7 7 4 . . . . . . . . 1 Robot Miss Streak 4 | 3 1 4 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 104 | 28 9 7 3 6 8 9 1 9 4 8 12 Core Hits 35 | 11 2 4 . 2 2 2 . 5 . 3 4 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 . . . 1 2 . Critical Strikes 9 | . . . . . 1 . . 2 1 3 2 Smash 4 | . . . . . 1 . . . 1 2 . Sever 5 | . . . . . . . . 2 . 1 2 Melee Attacks 143 | . . . 3 8 11 24 3 18 22 33 21 Impact 58 | . . . 3 3 4 14 3 4 9 18 . Slashing 85 | . . . . 5 7 10 . 14 13 15 21 Piercing . | . . . . . . . . . . . . Sneak Attacks 13 | . . . 1 2 2 1 . 1 3 1 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 9 | . . . . 1 1 4 . . 1 2 . Damage Inflicted 3918 | 389 114 87 197 282 341 538 89 478 344 449 610 Guns 590 | 389 114 87 . . . . . . . . . Cannons 37 | . . . . . . . . . . . 37 Explosions . | . . . . . . . . . . . . Melee 3291 | . . . 197 282 341 538 89 478 344 449 573 Ramming . | . . . . . . . . . . . . Kinetic 37 | . . . . . . . . . . . 37 Thermal 590 | 389 114 87 . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 1533 | . . . 197 107 114 461 89 110 262 193 . Slashing 1758 | . . . . 175 227 77 . 368 82 256 573 Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 . . 1 . Average Corruption 1 | . . . . . . . 1 . . 1 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 722 | . . . 38 12 111 58 54 8 212 151 78 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 722 | . . . 38 12 111 58 54 8 212 151 78 Knockbacks 4 | . . . . . 1 . . . 2 1 . Impact 4 | . . . . . 1 . . . 2 1 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 308 | 308 227 180 . 23 . . . . 10 24 . Average Temperature 91 | 119 130 68 . 9 . . . . 6 11 . Received Heat Transfer 276 | . 27 12 . 90 . . . 9 30 18 90 Effects 5 | 2 3 . . . . . . . . . . Energy Bleed 2 | 2 . . . . . . . . . . . Interference 3 | . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 7 | . . . 1 . 3 . 1 . 1 1 . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 22 | . . . 3 . 4 3 1 . 5 6 . Impact Corruptions 21 | . . . 2 1 6 3 2 . 4 3 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | 4 2 . . . . . . . . . . Heat Transferred 1739 | 1147 333 259 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 100 100 100 100 100 96 Level 1 . | . . . . . . . . . . . 3 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 237 | 10 7 83 23 123 57 164 15 22 128 111 237 Initial 63 | . 3 2 23 . 51 14 10 7 6 40 63 Average 35 | 1 . 52 5 19 46 69 4 7 26 36 43 Influence Increases 1722 | 50 7 104 14 162 80 246 37 66 295 275 386 Destroy 0b10 Robot/C 120 | . . 80 . 40 . . . . . . . Destroy 0b10 Robot/NC 180 | 50 5 . 10 10 30 10 5 20 10 20 10 Destroy Leader 68 | . 2 10 4 24 6 4 2 4 2 6 4 Allied During Kill 4 | . . . . 4 . . . . . . . Successful Hack 192 | . . 13 . 9 28 14 . 8 51 45 24 Disable Machine 120 | . . . . . 15 . 15 15 15 15 45 Anti-Garrison Action 150 | . . . . . . 150 . . . . . Destroy Structure 213 | . . 1 . . 1 8 . 4 22 24 153 Partial Spotted 120 | . . . . . . 45 15 . . 45 15 Lose Combat Pursuer 555 | . . . . 75 . 15 . 15 195 120 135 Influence Decreases 1513 | 45 5 55 70 49 162 255 44 69 235 241 283 Entered New Map 220 | . 2 5 33 . 62 17 12 8 6 32 43 Time Decay 958 | 45 3 50 37 29 100 172 32 59 91 140 200 Lost Part 64 | . . . . . . . . . 10 14 40 Lost Ally 20 | . . . . 20 . . . . . . . Purge Threat 251 | . . . . . . 66 . 2 128 55 . Squads Dispatched 30 | . . 2 1 1 1 4 1 2 3 4 11 Investigation 4 | . . . 1 . . 1 . . 1 . 1 Extermination 10 | . . . . . 1 1 . 1 1 2 4 Reinforcement 11 | . . 2 . 1 . . 1 1 1 2 3 Assault 2 | . . . . . . 2 . . . . . Garrison 3 | . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Distress Signals 3 | . . . . 2 . 1 . . . . . Communications Jammed 4 | . . . . . . . . . . 3 1 Distress Signals 4 | . . . . . . . . . . 3 1 Times Spotted 116 | . 2 8 3 9 4 3 4 6 18 19 40 Peak Tracking Total 25 | . 2 5 2 9 1 2 2 5 10 7 25 Tactical Retreats 15 | . . . . 2 . 1 . 1 4 3 4 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Traps Triggered 2 | . . . . . 1 . . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Machines Disabled 9 | . . . . . 1 1 1 1 1 1 3 Max in Single Turn 1 | . . . . . 1 1 1 1 1 1 1 Garrison Access 2 | . . . . . . 1 . . 1 . . Energy Cycler 2 | . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Machines Accessed 51 | . 1 1 1 7 7 13 1 3 8 6 3 Terminals 41 | . 1 1 1 7 5 9 1 3 6 4 3 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 . . . 1 2 . Garrison Access 3 | . . . . . . 2 . . 1 . . Total Hacks 117 | . 2 3 3 9 15 26 2 11 18 21 7 Successful 50 | . 1 3 1 5 5 9 . 7 7 11 1 Failed 66 | . 1 . 2 4 9 17 2 4 11 10 6 Catastrophic 25 | . . . . 2 4 5 1 2 5 5 1 Database Lockouts 1 | . . . . . 1 . . . . . . Manual 71 | . 2 3 3 2 9 16 2 9 12 12 1 Terminals 88 | . 2 3 3 9 10 17 2 11 12 12 7 Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 4 | . . . . . . 4 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 18 | . . . . . 5 . . . 4 9 . Garrison Access 5 | . . . . . . 3 . . 2 . . Terminal Hacks 28 | . . 2 . 5 1 4 . 7 3 5 1 Robot Analysis 1 | . . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Open Door 6 | . . . . 5 . 1 . . . . . Level Access Points 3 | . . . . . . . . 1 1 1 . Branch Access Points 2 | . . 1 . . . . . . . . 1 Unreport Threat 8 | . . . . . . 2 . 2 2 2 . Locate Traps 4 | . . 1 . . . . . 2 . 1 . Dispatch Records 1 | . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . . Scan Component 2 | . . . . . . 2 . . . . . Repair 2 | . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 13 | . . . . . 4 . . . 3 6 . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Retrieve Study 11 | . . . . . 2 . . . 3 6 . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 3 | . 1 1 1 . . . . . . . . Terminals 3 | . 1 1 1 . . . . . . . . Botnet 3 | . 1 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . 2 . . 2 . 1 . Used 2 | . . . . . 1 . . 1 . . . Hacking Detections 43 | . 1 1 1 4 6 12 1 2 7 5 3 Full Trace Events 4 | . . . 1 . . 1 . . 1 . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 11 | . . . . . 2 . . . 3 6 . Parts Repaired 2 | . . . . . . 2 . . . . . Time 120 | . . . . . . 120 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Total Allies 2 | . . . . 2 . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . Highest-Rated Group 62 | . . . . 62 . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 18 | . . . . 18 . . . . . . . Total Damage 250 | . . . . 250 . . . . . . . Kills 2 | . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 2545 | 5 99 118 148 78 169 477 105 169 225 297 655 Optics 1444 | . . . . . . . 98 169 225 297 655 Sensors 2081 | . . . . . 153 477 105 169 225 297 655 Terrain 2526 | 5 99 118 148 78 169 477 105 169 225 297 636 Traps 917 | . . . . . . . . . . 262 655 Triangulation 655 | . . . . . . . . . . . 655 Cloaking 654 | . . . . . . . . . . . 654 Jamming 1160 | . . . . . . . 97 95 89 224 655 Robot Analysis Total 1 | . . . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Turns Passed 2862 | 230 99 118 148 123 211 477 105 169 225 297 660 Spaces Moved 6257 | 131 105 143 181 215 577 991 450 516 664 902 1382 Core 13 | 2 . . . . . . . . . . 11 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 188 | 129 59 . . . . . . . . . . Hover 69 | . 46 23 . . . . . . . . . Flight 5987 | . . 120 181 215 577 991 450 516 664 902 1371 Fastest Speed 16 | 50 56 26 26 26 26 21 21 19 19 16 19 Average Speed 25 | 79 70 36 29 27 26 21 21 19 19 19 26 Slowest Speed 185 | 80 185 120 31 31 26 21 21 21 21 23 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 45 | . . 1 . 11 2 1 4 5 2 3 16 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 23 | 3 21 18 24 50 21 26 17 19 21 34 31 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 39 | . . . . . 1 8 . 2 12 8 8 Terrain Destroyed 86 | . . . . . 1 8 . 2 12 8 55 Melee 39 | . . . . . 1 8 . 2 12 8 8 Projectile . | . . . . . . . . . . . . AOE 47 | . . . . . . . . . . . 47 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Total 7218 | 208 118 194 269 256 622 1223 450 552 728 981 1617 Wait 675 | 46 2 20 69 38 2 203 . 6 44 41 204 Move 6159 | 130 104 140 180 194 572 988 441 506 659 895 1350 Hop 41 | . . 1 . 9 2 1 4 4 2 3 15 Pick Up 25 | 2 2 3 1 . 3 1 . 5 1 3 4 Fast Attach 31 | 7 . 5 3 2 3 3 . 1 1 4 2 Attach 16 | . . . 1 . 3 1 2 2 1 2 4 Detach 7 | . 1 1 . . 4 . . . . . 1 Swap 36 | 1 2 6 5 4 2 4 . 6 . 3 3 Drop 50 | . 1 10 7 3 6 3 . 6 2 5 7 Fire 42 | 22 6 8 . . . . . . . . 6 Melee 121 | . . . 3 6 10 19 3 16 18 25 21 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 15 | . . . . . 15 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Storage -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -5/Factory -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 231 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 5) 330 | -10/Materials | Entered another Materials area 330 | -9/Materials | Evolved 2 slots: Propulsion x2 381 | -9/Materials | Discovered new exit (range 6) 424 | -9/Materials | Identified exit to Mines 447 | -9/Materials | Discovered new exit (range 4) 448 | -9/Materials | Entered another Materials area 448 | -8/Materials | Evolved 2 slots: Utility x2 574 | -8/Materials | Discovered new exit (range 8) 596 | -8/Materials | Entered Storage 676 | -8/Storage | Met a pair of Derelict thieves 718 | -8/Storage | Discovered new exit (range 4) 719 | -8/Storage | Entered Factory 719 | -7/Factory | Evolved 2 slots: Propulsion x2 741 | -7/Factory | Build established: Sprinter 753 | -7/Factory | Central database locked down 866 | -7/Factory | Discovered new exit (range 15) 870 | -7/Factory | Identified exit to Factory 930 | -7/Factory | Entered another Factory area 930 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1068 | -6/Factory | Build established: Scout 1113 | -6/Factory | Repaired Imp. VTOL Module 1175 | -6/Factory | Repaired Imp. VTOL Module 1195 | -6/Factory | Discovered new exit (range 10) 1196 | -6/Factory | Identified exit to Extension 1245 | -6/Factory | Discovered new exit (range 15) 1251 | -6/Factory | Identified exit to Lower Caves 1401 | -6/Factory | Discovered new exit (range 9) 1406 | -6/Factory | Identified exit to Factory 1407 | -6/Factory | Entered another Factory area 1407 | -5/Factory | Evolved 2 slots: Utility x2 1448 | -5/Factory | Spotted B-75 Beast 1498 | -5/Factory | Discovered new exit (range 10) 1500 | -5/Factory | Identified exit to Factory 1512 | -5/Factory | Entered another Factory area 1512 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1549 | -4/Factory | Identified exit to Research 1549 | -4/Factory | Discovered new exit (range 15) 1562 | -4/Factory | Identified exit to Upper Caves 1681 | -4/Factory | Entered Research 1681 | -3/Research | Evolved 2 slots: Utility x2 1878 | -3/Research | Spotted B-86 Titan 1881 | -3/Research | Identified exit to Research 1906 | -3/Research | Entered another Research area 1906 | -2/Research | Evolved 2 slots: Propulsion x2 1954 | -2/Research | Spotted B-90 Cyclops 1962 | -2/Research | Build established: Hacker-Ninja 2092 | -2/Research | Identified exit to Access 2180 | -2/Research | Spotted B-90 Cyclops 2203 | -2/Research | Entered Access 2203 | -1/Access | Evolved 2 slots: Utility x2 2219 | -1/Access | Lost 3 parts (2n1w) 2622 | -1/Access | Spotted B-99 Colossus 2622 | -1/Access | Spotted B-99 Colossus 2634 | -1/Access | Identified exit to Command 2638 | -1/Access | Spotted B-99 Colossus 2682 | -1/Access | Build established: Scientist-Ninja 2757 | -1/Access | Energy Cycler disabled 2858 | -1/Access | Released all parts (17) 2861 | -1/Access | Discovered new exit (range 6) 2863 | *** | Escaped! Last Messages --------------- 02858_ K-01 Serf collects debris. 02858_ Q-thruster+ destroyed. 02858_ Released Hvy. Gauss Cannon. 02858_ Released Field Propulsion Array+. 02858_ Released Quantum Reactor. 02858_ Released Adv. Trap Scanner. 02858_ Released Imp. Hacking Suite. 02858_ Released Adv. Sensor Array. 02858_ Released Imp. Cooling System. 02858_ Released Adv. Terrain Scan Processor. 02858_ Released Adv. Signal Interpreter. 02858_ Released Adv. System Shield. 02858_ Released Adv. Visual Processing Unit. 02858_ Released Imp. Transmission Jammer. 02858_ Released Field Propulsion Array+. 02858_ Released Triangulator. 02858_ Released Adv. Cloaking Device. 02858_ Released Lgt. Quantum Reactor+. 02861_ The Access Shell folds into the floor. 02861_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????#? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????#? | | ?????????????????????????????????????????????????? | | ? ????????? ???????????????????????????????????#?? | | ??????????? ???????#????????????????????????????? | | +?????????# ???????????????????????????????##???? | | ??????????# ??????"???????????????????????####### | | ??????????# # ? ?????????????????????????#?# | | #?????????# ????????????????????????????##?# | | ??????? ??# # ???? ? ???????????????????#??# | | #??#??????# #????????????#??????????#?#???## | | ??????##??# /???????????#????????????#????## | | ??#???????# #???????????????????????#???#??# | | #????????## #??????? ?????????????#?????##?# | | #?#???#??## #?##?????????????????#??#???#??# | | ##???##???# #?????#####?????????##????#????# " | | ##???????## ####### ##########??#########??# "" | | #???#??#### """T""" "??" % ?#??# """ | | ??##?#????# gg"" """ "??" #?## " | | #??#?????## g g "??" ""######" | | ########### "?"" | | """"""" ## "" """" | | "T"""" !##ku s @" """" % | | ## * s """" | | = ## s*s """" ######"## | | " ##g!gs!! """" ##?# | | """ ## gsg! """" ?#?## | | """ ## ####### #####################?## | | " ##= ############?################### | | ##%=#?###########?#?############?### | | ##|!############################?### | | #+######### ######## ############# | | %#?###### ######## | | %*######## ######?# | | " # " " ######## " | | # """ """ ###?#### "" | | ### # """ """ ######## " | | ### # " " + + | | ### # ######## | | ### + ######?# | | """"" ### ############################## | | """"" #?# ? ? | | """"" ### ? | | """"" ########+#############????###?##### | | """"" #?# ? #####?###?#?#?# ? ? | | ### #?######?##??## | | + ## #?#?##??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 46 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 4 Base Temperature (-) 100 Utility Shielding 66 Evasion (%) 66 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. VTOL Module | 72% | -6/Factory Imp. VTOL Module | 74% | -6/Factory Studied --------- Lgt. Nuclear Core | -7/Factory | Hacked Katana | -7/Factory | Hacked Antimatter Reactor | -3/Research | Hacked Fission Core | -3/Research | Hacked Nuclear Pulse Thruster | -3/Research | Hacked Field Propulsion Array | -2/Research | Hacked Q-thruster | -2/Research | Hacked Chainsword | -2/Research | Hacked Xenon Bombardment Thruster | -2/Research | Hacked Hvy. Hammer | -2/Research | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpImprovedFalx Manual? 0 Play Time 01:04:18 Cumulative 247.5 hours Start 2026.07.05 @ 20:27:27 End 2026.07.05 @ 21:32:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 407 Rogue 244 Adventurer 15 Explorer 148 Win Type 0 Total 28 Types 27/0/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 64 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d7fc8be-ab52-453a-972c-5d3641704814