Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 21:11:33 Player: Fractal Result: Destroyed by 0D-PDC(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (366) 366 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 836 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 256/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Aluminum Leg Sensor Array Improved Terrain Scanner ECM Suite Heavy Assault Rifle Makeshift Shrapnel Gun Battle Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Small Laser Makeshift Shrapnel Gun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Sensor Array ECM Suite Light Assault Rifle Heavy Assault Rifle Light Cannon Battle Cannon Grenade Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 6 7 12 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 11 | 1 3 7 Device 9 | . 2 7 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 2 4 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon 3 | . 1 2 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 2 | . . 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 98 | . 97 98 Engine 13 | . 14 13 Leg 27 | . 28 27 Device 13 | . 11 13 Storage 14 | . 14 14 Energy Gun 6 | . 2 8 Ballistic Gun 12 | . 14 11 Ballistic Cannon 6 | . 11 4 Launcher 2 | . . 3 Naked Turns . | . . . Heaviest Build 22 | 10 19 22 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 9 10 Most Carried 10 | 2 10 10 Average Carried 8 | 1 7 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 2 10 10 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 680 | 240 143 297 Remotely . | . . . Salvage Created 363 | . 268 95 Parts 18 | . 15 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 11 | . 9 2 Guns 4 | . 2 2 Cannons 7 | . 7 . Classes Destroyed 6 | . 4 2 Tunneler 1 | . 1 . Turret 1 | . . 1 Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 7 | . 6 1 Sentry 1 | . . 1 Best Kill Streak 5 | . 5 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 111 | . 58 53 Missed 34 | . 19 15 Damage Taken 1067 | . 376 691 Core 253 | . 50 203 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 48 | . 27 21 Largest 2 | . 2 2 Hottest 74 | . 55 74 Shots Fired 91 | . 54 37 Gun 44 | . 27 17 Cannon 43 | . 26 17 Launcher 4 | . 1 3 Special . | . . . Kinetic 83 | . 53 30 Thermal 4 | . . 4 Explosive 4 | . 1 3 Electromagnetic . | . . . Robot Hit Streak 7 | . 5 7 Robot Miss Streak 6 | . 4 6 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 45 | . 28 17 Core Hits 22 | . 15 7 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 659 | . 369 290 Guns 257 | . 112 145 Cannons 399 | . 257 142 Explosions . | . . . Melee . | . . . Ramming 3 | . . 3 Kinetic 644 | . 369 275 Thermal 12 | . . 12 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 5 | . 3 2 Impact . | . . . Kinetic 5 | . 3 2 Secondary . | . . . Self-Inflicted Damage 5 | . . 5 Shots 2 | . . 2 Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 50 | . 50 . Average Temperature 15 | . 15 . Received Heat Transfer 366 | . 144 222 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 25 | . . 25 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 168 | . 168 . Initial . | . . . Average 56 | . 61 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 16 19 Peak Tracking Total 6 | . 6 3 Tactical Retreats 6 | . 3 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 4 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 8 2 Successful 7 | . 5 2 Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 6 1 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 4 2 Record 2 | . . 2 Terminal Index 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted 1 | . . 1 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2234 | 66 737 1431 Spaces Moved 1120 | 49 501 570 Core 4 | 4 . . Treads . | . . . Legs 1116 | 45 501 570 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 126 | 114 120 133 Slowest Speed 260 | 120 120 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 4 54 35 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 26 | . 5 21 Melee . | . . . Projectile . | . . . AOE 26 | . 5 21 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1847 | 56 586 1205 Wait 632 | . 44 588 Move 1118 | 48 500 570 Hop . | . . . Pick Up 13 | 2 6 5 Fast Attach 8 | 6 1 1 Attach 4 | . 1 3 Detach 4 | . 1 3 Swap 13 | . 5 8 Drop 6 | . 1 5 Fire 48 | . 27 21 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 8) 789 | -10/Materials | Discovered new exit (range 8) 804 | -10/Materials | Entered Subcaves 826 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 958 | -10/Subcaves | Visited Clippyterm 962 | -10/Subcaves | Learned 40 Factory zone layouts 1199 | -10/Subcaves | Learned location of Zion (-7) 1532 | -10/Subcaves | Build established: Scavenger-Mutant 1984 | -10/Subcaves | Discovered new exit (range 16) 2220 | -10/Subcaves | Core integrity fell below 50% 2231 | -10/Subcaves | Core integrity fell below 20% 2235 | -10/Subcaves | Destroyed by 0D-PDC(R) with Subdweller Beam Cannon Last Messages --------------- Autobeam Turret destroyed. Subatomizers dissect the Wheel. Acquired 35 matter. Acquired 2 matter. Acquired 8 matter. Subatomizers dissect the Wheel. Subatomizers dissect the Disposable Heat Sink. Searching scrap... Found Sub. Optics. Found Battle Cannon. Found 25 Matter. Dropped Lgt. Assault Rifle. Acquired Battle Cannon. Aluminum Leg destroyed. 0D-PDC(R) knocked back. Critical hit (Destroy). Battle Cannon destroyed. Ion Engine destroyed. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ??????????????????# ### ## #?? | | ???????????????????????### ### ##??? | | ?????????????????????????## #####???? | | ??????????????????##??????## ##?????? | | ??????????????????? ??????## ### | | ???????????????????# ####???### | | ???????????????????# ?????# | | ???????????????????? ###### ### | | ????????????????????? ## #??# | | ??????????????????????# # #???##### ? | | ???????????????????##??# ### ##??????????##? | | ??????????????????## ???# ### ##????????????? | | ?????????????????## ???# ## #????????????? | | ?????????????????# ^ #?## ## #????????????? | | ?????????????????# ## ##????????????? | | ??????????????????# ^ #####?????????????? | | ??????????????????## ##?????????????????? | | ???????????????????## #??????????????????? | | ????????????????????## ##??????????????????? | | ????????????????????##[ ##???????????????????? | | ????????????????????# % ##????????????????????? | | ????????????????????## !##????????????????????? | | ????????????????????## " #????????????????????? | | ????????????????????# " ##????????????????????? | | ????????????????????#" #?????????????????????? | | ?????????????????#####@"#?????????????????????? | | ????????????????## "#?????????????????????? | | ????????????????# "#?????????????????????? | | ????????????????## ##?????????????????????? | | ???????????????### R# ##?????????????????????? | | ???????????????# % # #?????????????????????? | | ???????????????## # ; #?????????????????????? | | ???????????????## ## %##????????????????????? | | ???????????????# %R""#????????????????????? | | ??????????????# % ""#????????????????????? | | ??????????????# """"???????????????????? | | ??????????????## ## """#???????????????????? | | ???????????????###?? # ???????????????????? | | ???????????????????? "???????????????????? | | ????????????????????# """??????????????????? | | ????????????????????## #" #?????????????????? | | ??????????????????????####??#?????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakSpacefoldAirjet Manual? 0 Play Time 00:26:56 Cumulative 24.6 hours Start 2024.04.07 @ 20:35:37 End 2024.04.07 @ 21:11:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6be7e98e-6106-4187-9d02-f150286cf49c