Cogmind - Beta 15 --- EXPLORER MODE // 2025.06.04 @ 18:07:06 Player: viper Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (146) 730 Value Destroyed (4607) 4607 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8617 Bonus ------- None Cogmind --------- Core Integrity 727/850 Matter 3/500 Energy 500/500 System Corruption 2% Temperature Cool (0) Movement Walking (260) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Advanced Targeting Computer > --- WEAPON (4) ------- Light Cannon Assault Cannon Gauss Cannon Antimatter Cannon > --- INVENTORY (25) --- Improved Ion Engine Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Angular Momentum Engine Light Fission Core Light Fission Core Improved Aluminum Leg VSS Leg Improved Heat Sink Energy Well (350) Medium Matter Pod (100) High-capacity Matter Pod (200) Matter Compressor (250) Advanced Terrain Scanner Advanced Terrain Scan Processor Kinecellerator Improved Utility Shielding Proton Missile Launcher Mining Laser Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Terrain Scanner Advanced Targeting Computer Weapon Cycler > --- WEAPON ----------- Assault Cannon Assault Cannon Flak Cannon Antimatter Cannon > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Angular Momentum Engine Light Fission Core Light Fission Core Improved Aluminum Leg VSS Leg Improved Heat Sink Improved Heat Sink Energy Well Medium Matter Pod High-capacity Matter Pod Matter Compressor Advanced Terrain Scanner Advanced Terrain Scan Processor Kinecellerator Improved Utility Shielding Light Cannon Gauss Cannon Proton Missile Launcher Mining Laser [Rating: 64] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Terrain Scanner Device Terrain Scanner Storage Huge Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Assault Cannon Energy Gun Medium Laser Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 9 | . 1 2 2 2 2 Power 1 | . . 1 . . . Propulsion 2 | . . . 2 . . Utility 4 | . 1 1 . 1 1 Weapon 2 | . . . . 1 1 Parts Attached 47 | 7 4 9 6 9 12 Power 11 | 1 . 3 1 3 3 Engine 11 | 1 . 3 1 3 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . 2 2 1 4 Treads . | . . . . . . Leg 11 | 2 . 2 2 1 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 4 1 1 4 3 Device 6 | 1 . . . 3 2 Storage 6 | 1 3 . 1 1 . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 10 | 2 . 3 2 1 2 Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon 8 | . . 3 2 1 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Parts Lost 9 | . . 2 1 . 6 Power 2 | . . . . . 2 Propulsion . | . . . . . . Utility 3 | . . . 1 . 2 Weapon 4 | . . 2 . . 2 Highest Loss Streak 2 | . . 1 1 . 2 To Critical Strikes . | . . . . . . Average Backups 17 | 1 8 12 14 17 24 Power 6 | . 1 2 4 7 9 Propulsion 2 | . 1 3 2 2 2 Utility 5 | 1 3 3 3 4 9 Weapon 2 | . 1 3 4 2 2 Tool/Special . | . . . . . . Unused Backups 19 | . . 1 . . 18 Power 7 | . . . . . 7 Propulsion 1 | . . . . . 1 Utility 8 | . . . . . 8 Weapon 3 | . . 1 . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 100 98 98 99 99 Engine 14 | . 12 20 16 14 11 Leg 25 | . 25 19 32 28 24 Device 13 | . 12 10 8 13 17 Storage 11 | . 12 10 8 13 12 Processor 7 | . 12 10 8 7 6 Protection 2 | . . 9 6 . . Energy Gun 2 | . 25 1 . . . Ballistic Cannon 18 | . . 16 16 20 24 Peak Build Rating 64 | 7 9 16 23 35 64 Average Rating 32 | 5 8 14 20 32 54 On Entrance 15 | . 7 9 16 23 35 Naked Turns . | . . . . . . Heaviest Build 145 | 20 50 64 145 117 138 Greatest Support 66 | 20 20 23 43 45 66 Greatest Overweight (x) 3 | . 2 3 3 2 3 Average Overweight (x) 1 | . 1 2 1 2 1 Largest Inventory Capacity 25 | 10 20 20 25 25 25 Average Capacity 22 | 9 16 20 20 25 25 Most Carried 25 | 3 13 14 17 23 25 Average Carried 17 | 1 8 12 14 17 24 Final Capacity 25 | 10 20 20 25 25 25 Final Carried 23 | 3 10 14 14 23 22 Class Distribution -------------------- 59% | Hacker-Gunner 40% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 4747 | 240 246 1010 362 668 2221 Remotely . | . . . . . . Salvage Created 4919 | . 286 1366 348 614 2305 Parts 230 | . 18 83 25 31 73 Haulers Intercepted 4 | . . 4 . . . Recyclers Shooed 12 | . 1 1 . . 10 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 89 | . 5 22 13 17 32 Guns 7 | . 5 2 . . . Cannons 81 | . . 20 13 17 31 AOE 1 | . . . . . 1 Classes Destroyed 12 | . 4 5 . 2 1 Worker 8 | . . 3 1 . 4 Builder 8 | . . 1 2 . 5 Hauler 4 | . . 4 . . . Recycler 24 | . 1 6 . 3 14 Operator 2 | . . 1 . . 1 Watcher 11 | . 3 5 . 3 . Swarmer 7 | . 2 2 3 . . Grunt 50 | . 3 15 7 7 18 Duelist 2 | . . . . . 2 Sentry 15 | . . 5 3 3 4 Hunter 6 | . . . . 2 4 Programmer 9 | . . . . 5 4 Best Kill Streak 10 | . 2 5 10 3 8 Combat Bots Only 8 | . 2 3 8 3 8 Max Kills in Single Turn 2 | . 1 1 2 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 520 | . 12 87 40 100 281 Missed 162 | . 5 27 8 38 84 Hits 358 | . 7 60 32 62 197 Projectile 358 | . 7 60 32 62 197 Critical Strikes 12 | . . 6 . 1 5 Actively Blocked 2 | . . 2 . . . Damage Taken 2899 | . 41 507 274 436 1641 Core 317 | . 18 72 46 58 123 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . . 29 21 . . Ignored by Resistances 1813 | . 28 312 169 277 1027 Regen/Repaired (Parts) 422 | . . 10 . . 412 Core Remaining (%) 91 | 100 92 82 91 91 . Volleys Fired 274 | . 14 83 34 45 98 Largest 4 | . 2 2 2 3 4 Hottest 151 | . 90 90 74 111 151 Shots Fired 760 | . 27 149 68 136 380 Gun 35 | . 27 8 . . . Cannon 725 | . . 141 68 136 380 Launcher . | . . . . . . Special . | . . . . . . Kinetic 725 | . . 141 68 136 380 Thermal 17 | . 13 4 . . . Explosive . | . . . . . . Electromagnetic 18 | . 14 4 . . . Robot Hit Streak 34 | . 8 28 34 16 32 Robot Miss Streak 4 | . 1 2 2 4 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 564 | . 19 116 60 94 275 Core Hits 342 | . 11 48 46 61 176 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 25 | . 3 7 2 1 12 Burn 3 | . 3 . . . . Blast 22 | . . 7 2 1 12 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 13799 | . 312 1919 1371 2350 7847 Guns 342 | . 274 68 . . . Cannons 13164 | . . 1847 1363 2342 7612 Explosions 228 | . 38 . . . 190 Melee . | . . . . . . Ramming 65 | . . 4 8 8 45 Kinetic 13164 | . . 1847 1363 2342 7612 Thermal 353 | . 139 24 . . 190 Explosive . | . . . . . . Electromagnetic 217 | . 173 44 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 1 . 1 2 Average Corruption 1 | . . 1 . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 23 | . . 6 . 3 14 Message Errors 8 | . . 1 . 1 6 Matter Fused 4 | . . 1 . 1 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 3 | . . 2 . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . 1 . . 2 Misfires 3 | . . 1 . 1 1 Overload Shots . | . . . . . . Overflow Damage 240 | . . 12 17 52 159 Projectiles 240 | . . 12 17 52 159 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 150 | . . 13 16 25 96 Impact 1 | . . . . 1 . Kinetic 146 | . . 13 15 24 94 Secondary 3 | . . . 1 . 2 Self-Inflicted Damage 82 | . . . . . 82 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed 12 | . . 2 1 1 8 Kicked 12 | . . 2 1 1 8 Crushed . | . . . . . . Highest Temperature 375 | . 102 330 174 57 375 Average Temperature 64 | . 31 62 65 12 90 Received Heat Transfer 1521 | . 24 387 234 156 720 Effects 3 | . . 2 . . 1 Shutdowns 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 742 | . 568 74 . . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . . 1 . . Low Security (%) 99 | 100 100 100 84 100 100 Level 1 . | . . . 15 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 232 | . 55 76 232 80 192 Initial 55 | . . . . 55 . Average 15 | . 4 10 68 9 16 Influence Increases 2877 | . 179 738 392 545 1023 Destroy 0b10 Robot/C 1780 | . 100 440 260 340 640 Destroy 0b10 Robot/NC 285 | . 20 100 15 30 120 Destroy Leader 520 | . 26 128 70 136 160 Trap Triggered on 0b10 30 | . . 30 . . . Successful Hack 96 | . 30 8 30 26 2 Disable Machine 24 | . . . . 12 12 Destroy Structure 82 | . 3 2 2 1 74 Lose Combat Pursuer 60 | . . 30 15 . 15 Influence Decreases 2719 | . 179 738 223 714 865 Entered New Map 114 | . . . . 114 . Time Decay 2535 | . 179 728 213 600 815 Lost Part 70 | . . 10 10 . 50 Squads Dispatched 32 | . 1 2 4 12 13 Investigation 12 | . 1 1 1 5 4 Extermination 9 | . . . . 4 5 Reinforcement 6 | . . 1 3 . 2 Assault . | . . . . . . Garrison 5 | . . . . 3 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . 1 . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . 1 2 . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 120 | . 9 31 15 22 43 Peak Tracking Total 8 | . 3 4 5 3 8 Tactical Retreats 4 | . . 2 1 . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . . 2 . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 10 | . 4 6 . . . Reused 3 | . . 3 . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . . 3 . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 6 | . . . . 3 3 Max in Single Turn 3 | . . . . 1 3 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 22 | . 5 4 3 5 5 Terminals 18 | . 5 3 3 4 3 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . 1 . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 94 | . 24 15 16 13 26 Successful 75 | . 17 14 14 9 21 Failed 19 | . 7 1 2 4 5 Catastrophic 2 | . 1 . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 75 | . 24 13 16 12 10 Fabricators 4 | . . . . . 4 Repair Stations 14 | . . 2 . . 12 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 60 | . 17 12 14 8 9 Record 21 | . 3 6 1 3 8 Prototype ID Bank 8 | . 3 3 2 . . Level Access Points 1 | . . . . 1 . Branch Access Points 2 | . . . 1 1 . Emergency Access Points 3 | . 2 . 1 . . Terminal Index 1 | . . . . 1 . Scanalyzer Index 1 | . . 1 . . . Alert Level 2 | . . . 2 . . Locate Traps 3 | . 2 1 . . . Reprogram Traps 2 | . 1 1 . . . Dispatch Records 4 | . 2 . 2 . . Maintenance Status 1 | . 1 . . . . Security Status 3 | . . . 3 . . Investigation Status 2 | . 1 . 1 . . Reinforcement Status 1 | . . . . 1 . Recall Investigation 2 | . 1 . 1 . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . . . . 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 14 | . . 2 . . 12 Scan Component 7 | . . 1 . . 6 Repair 7 | . . 1 . . 6 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 18 | . 4 4 3 3 4 Full Trace Events 12 | . 2 2 1 3 4 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 7 | . . 1 . . 6 Time 224 | . . 26 . . 198 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 9190 | 43 917 2215 576 2437 3002 Terrain 9190 | 43 917 2215 576 2437 3002 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 9235 | 62 917 2215 576 2437 3028 Spaces Moved 3291 | 49 433 676 229 861 1043 Core 13 | 13 . . . . . Treads . | . . . . . . Legs 3278 | 36 433 676 229 861 1043 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 260 190 260 187 Average Speed 240 | 101 196 285 201 261 228 Slowest Speed 338 | 120 260 330 330 262 338 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 5 70 50 21 16 24 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 82 | . 2 . 2 1 77 Melee . | . . . . . . Projectile 39 | . . . 2 1 36 AOE 43 | . 2 . . . 41 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4038 | 58 471 809 276 939 1485 Wait 348 | . 10 31 2 17 288 Move 3286 | 48 432 675 228 860 1043 Hop . | . . . . . . Pick Up 32 | 3 8 3 2 6 10 Fast Attach 17 | 7 . 3 1 . 6 Attach 18 | . 1 4 2 3 8 Detach 3 | . . 2 . . 1 Swap 28 | . 3 5 3 6 11 Drop 20 | . 3 1 3 1 12 Fire 274 | . 14 83 34 45 98 Melee . | . . . . . . Ram . | . . . . . . Kick 12 | . . 2 1 1 8 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sub) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 63 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Evolved 1 slot: Utility x1 200 | -10/Materials | Identified exit to Subcaves 200 | -10/Materials | Discovered exit to Subcaves (range 8) 313 | -10/Materials | Build established: Hacker-Mutant 416 | -10/Materials | Identified exit to Mines 416 | -10/Materials | Discovered exit to Mines (range 7) 593 | -10/Materials | Identified exit to Materials 593 | -10/Materials | Discovered exit to Materials (range 5) 624 | -10/Materials | Discovered exit to Mines (range 16) 912 | -10/Materials | Discovered exit to Materials (range 16) 980 | -10/Materials | Entered another Materials area 980 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1329 | -9/Materials | Repaired Aluminum Leg 1429 | -9/Materials | Identified exit to Mines 1429 | -9/Materials | Discovered exit to Mines (range 13) 3161 | -9/Materials | Identified exit to Materials 3161 | -9/Materials | Discovered exit to Materials (range 14) 3195 | -9/Materials | Entered another Materials area 3195 | -8/Materials | Evolved 2 slots: Propulsion x2 3618 | -8/Materials | Destroyed 8 combat bots 3728 | -8/Materials | Identified exit to Factory 3728 | -8/Materials | Discovered exit to Factory (range 8) 3771 | -8/Materials | Entered Factory 3771 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3990 | -7/Factory | Garrison activated, responded to threat 4027 | -7/Factory | Identified exit to Lower Caves 4076 | -7/Factory | Build established: Hacker-Gunner 4366 | -7/Factory | Identified exit to Factory 6208 | -7/Factory | Entered another Factory area 6208 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6340 | -6/Factory | Repaired Assault Cannon 6380 | -6/Factory | Repaired Flak Cannon 6407 | -6/Factory | Repaired Aluminum Leg 6441 | -6/Factory | Repaired Imp. Aluminum Leg 6468 | -6/Factory | Repaired Lgt. Cannon 6508 | -6/Factory | Repaired Imp. Heat Sink 8975 | -6/Factory | Identified exit to Factory 8975 | -6/Factory | Discovered exit to Factory (range 13) 9070 | -6/Factory | Garrison activated, responded to threat 9102 | -6/Factory | Discovered exit to Factory (range 11) 9140 | -6/Factory | Destroyed 8 combat bots 9235 | -6/Factory | Cargo convoy interrupted 9236 | -6/Factory | Self-destructed Last Messages --------------- 09230_ SWDVLCMTJ:ZMDZ C3TQNGJAP 09230_ U-05 Engineer lays Concrete. 09232_ K-01 Serf collects debris. 09232_ U-05 Engineer lays Concrete. 09232_ K-01 Serf collects debris. 09232_ A-27 Freighter distress signal alerts nearby ally. 09232_ Critical hit (Burn: +37). 09233_ U-05 Engineer destroyed. 09233_ U-05 Engineer lays Concrete. 09234_ C-30 ARC bursts open, deploying its payload. 09234_ H-66 Slayer unfolds itself. 09234_ M-28 Smith unfolds itself. 09235_ ALERT: Cargo convoy interrupted, initiating access lockdown. 09235_ U-05 Engineer lays Concrete. 09235_ K-01 Serf collects debris. 09236_ U-05 Engineer lays Concrete. 09236_ Slug penetrates Wall. 09236_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | # ! # ##??#?????? ????????????????????? | | # + #???????????????????????????????? | | # """ ## ##???? ??????????????????????????? | | " " # """ ## #??? ???????????????????????????? | | "Y" # """ ## ##?? #??#???#????????????????????? | | """ # ## #??? #???#???????????????????????? | | # # #### #???????????????????????????? | | #### ##+## # #???????????????????????????? | | #?# ] # #????? #????????????????????? | | ??# ######"##???????????????????? | | ? #?# ##??????????????????? | | ? # ### ! #???????????????????? | | ?" % < ##? ????????????????? | | ?" # #??% %k "#??????????????????? | | ?G = # #??!%%%%#???????????????????? | | "" # ##?#^^^%??? ????????????????? | | " * # ####^^^##???????????????????? | | % %= # # ##[ ##???????????????????? | | ???# ## #+ +######+## # #????#???????????????? | | ## #;# ###???#??#???????????? | | ## # ###########T ??????? | | ^ ## # u ?????? | | % # h#p A ?????? | | %" h/gmu = ?????? | | ##########+##### % % #Y = ?????? | | ??????????? # %% #u @ ?????? | | ?????????? # !%# ;#########+##??????? | | ????????? # % %# ;;#######???????????????? | | ????????? # " # k ????? ??????????????? | | ?????????? #"%" # ! ? ????????????????? | | ?????????? # " # ?????????????????? | | ??????????? + # !???????????????? | | ???????????? # # ??????????????? | | ???????????????###""" ; ?????????????? | | ?????????????????###################?????????????? | | ???????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 31 Energy Capacity 500 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 88% | -9/Materials Assault Cannon | 15% | -6/Factory Flak Cannon | 37% | -6/Factory Aluminum Leg | 33% | -6/Factory Imp. Aluminum Leg | 58% | -6/Factory Lgt. Cannon | 42% | -6/Factory Imp. Heat Sink | 50% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionGravityDrivehammer Manual? 0 Play Time 00:47:29 Cumulative 2064.7 hours Start 2025.06.04 @ 17:20:43 End 2025.06.04 @ 18:07:06 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1028 Rogue 62 Adventurer 0 Explorer 966 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 71 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 646857fd-3ac3-4512-8c4b-3a33859c93cb