Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.31 @ 14:12:28 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (113) 565 Value Destroyed (3695) 3695 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (584) 584 TOTAL SCORE: 7424 Bonus ------- High Alert Combat Kills 584 Cogmind --------- Core Integrity 131/700 Matter 83/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Improved Cooling System Armor Integrity Analyzer Medium Armor Plating Heavy Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Advanced Visual Processing Unit Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Cooling System Improved Cooling System High-capacity Matter Pod Terrain Scanner Armor Integrity Analyzer Medium Armor Plating Medium Armor Plating Improved Medium Armor Plating High-powered Tractor Beam Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Heavy Missile Launcher Heavy Missile Launcher Chainsword [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Heavy Armor Plating Weapon Gauss Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 4 | . . . 1 2 1 Weapon . | . . . . . . Parts Attached 84 | . 9 4 16 25 30 Power 7 | . . . 3 2 2 Engine 6 | . . . 3 2 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 28 | . 3 1 5 8 11 Treads 16 | . 3 1 1 3 8 Leg . | . . . . . . Wheel 11 | . . . 4 4 3 Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 17 | . 3 . 2 8 4 Device 7 | . 2 . . 3 2 Storage 1 | . 1 . . . . Processor 3 | . . . 2 1 . Hackware . | . . . . . . Protection 6 | . . . . 4 2 Artifact . | . . . . . . Weapon 32 | . 3 3 6 7 13 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 10 | . 1 2 2 3 2 Ballistic Cannon 10 | . . . 2 3 5 Launcher 8 | . 2 1 2 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon 2 | . . . . . 2 Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 21 | . . 1 3 2 15 Power 2 | . . . . . 2 Propulsion 12 | . . 1 3 . 8 Utility 6 | . . . . 2 4 Weapon 1 | . . . . . 1 Highest Loss Streak 5 | . . 1 2 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 99 100 98 99 92 Engine 8 | . 14 14 11 9 3 Core 1 | . . . . . 3 Treads 17 | . 24 28 12 9 17 Wheel 10 | . . . 19 18 10 Device 13 | . 13 14 9 12 16 Storage 9 | . 14 14 11 9 6 Processor 10 | . . . 12 18 14 Protection 1 | . . . . 4 2 Energy Gun 2 | . 13 . . . . Ballistic Gun 8 | . 13 27 5 10 . Ballistic Cannon 8 | . . . 15 7 12 Naked Turns 18 | . . . . . 18 Heaviest Build 82 | 12 51 51 54 70 82 Greatest Support 104 | 20 40 40 40 32 104 Greatest Overweight (x) 5 | . 1 1 5 3 3 Average Overweight (x) 1 | . . 1 2 1 2 Largest Inventory Capacity 20 | . 20 20 20 20 20 Average Capacity 18 | . 13 20 20 20 19 Most Carried 20 | . 18 18 20 20 20 Average Carried 16 | . 10 17 18 19 17 Final Capacity 20 | 8 20 20 20 20 5 Final Carried 20 | 6 18 17 19 20 5 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 2777 | 200 142 83 506 791 1055 Remotely . | . . . . . . Salvage Created 3270 | . 380 89 696 917 1188 Parts 216 | . 19 10 51 62 74 Haulers Intercepted 7 | . 1 . 2 2 2 Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 88 | . 10 5 17 22 34 Melee 5 | . . . . . 5 Guns 27 | . 5 1 7 14 . Cannons 28 | . . . 7 4 17 AOE 28 | . 5 4 3 4 12 Classes Destroyed 14 | . 4 . 3 2 5 Worker 4 | . 1 . 2 . 1 Builder 2 | . . . . 2 . Hauler 7 | . 1 . 2 2 2 Recycler 6 | . . . 1 3 2 Mechanic 1 | . . . . . 1 Watcher 5 | . . . 1 2 2 Swarmer 25 | . 3 3 4 11 4 Grunt 33 | . 7 2 10 6 8 Brawler 1 | . . . . 1 . Protector 1 | . . . . . 1 Sentry 13 | . . . 3 4 6 Specialist 3 | . . . . . 3 Hunter 3 | . . . . . 3 Programmer 9 | . . . . . 9 Best Kill Streak 11 | . 4 3 6 11 11 Combat Bots Only 10 | . 4 3 4 9 10 Max Kills in Single Turn 8 | . 4 3 3 6 8 Gunslinging . | . . . . . . Exploded 8 | . 3 3 1 4 8 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 5131 | . 233 269 481 805 3343 Core 900 | . 12 54 109 156 569 Absorbed by Shields 408 | . . . . 4 404 Regen/Repaired (Parts) 69 | . . . . 69 . Core Remaining (%) 79 | 100 . 73 72 71 . Volleys Fired 237 | . 30 13 47 65 82 Largest 2 | . 2 2 2 2 2 Hottest 96 | . 60 50 78 78 96 Shots Fired 465 | . 58 26 90 130 161 Gun 207 | . 57 23 40 87 . Cannon 241 | . . . 46 42 153 Launcher 17 | . 1 3 4 1 8 Special . | . . . . . . Kinetic 420 | . 29 23 86 129 153 Thermal 28 | . 28 . . . . Explosive 17 | . 1 3 4 1 8 Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 11 10 11 18 12 Robot Miss Streak 6 | . 2 1 6 4 5 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . . . 1 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 321 | . 41 16 55 84 125 Core Hits 182 | . 21 11 31 40 79 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 14 | . . . 1 3 10 Destroy 1 | . . . . 1 . Blast 11 | . . . 1 2 8 Sever 1 | . . . . . 1 Impale 1 | . . . . . 1 Melee Attacks 33 | . . . . . 33 Impact . | . . . . . . Slashing 19 | . . . . . 19 Piercing 14 | . . . . . 14 Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . . . . 3 Damage Inflicted 9835 | . 817 411 1196 1921 5490 Guns 2037 | . 442 158 299 1138 . Cannons 3830 | . . . 575 558 2697 Explosions 3015 | . 375 239 322 225 1854 Melee 930 | . . . . . 930 Ramming 23 | . . 14 . . 9 Kinetic 5648 | . 223 158 874 1696 2697 Thermal 532 | . 219 . . . 313 Explosive 2680 | . 375 239 322 225 1519 Electromagnetic 22 | . . . . . 22 Impact . | . . . . . . Slashing 575 | . . . . . 575 Piercing 355 | . . . . . 355 Highest Corruption 8 | . . . . . 8 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . . . 15 Message Errors 4 | . . . . . 4 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 222 | . 5 . 23 12 182 Projectiles 40 | . . . 1 12 27 Explosions 182 | . 5 . 22 . 155 Melee . | . . . . . . Knockbacks 15 | . . . 2 4 9 Impact . | . . . . . . Kinetic 14 | . . . 2 4 8 Secondary 1 | . . . . . 1 Self-Inflicted Damage 140 | . . 27 . 38 75 Shots 4 | . . 1 . 1 2 Rammed 4 | . . 2 . . 2 Targets Rammed 4 | . . 2 . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 314 | . 99 27 96 285 314 Average Temperature 66 | . 38 12 23 119 92 Received Heat Transfer 1644 | . 141 117 189 277 920 Effects 5 | . . . . 4 1 Energy Bleed 2 | . . . . 1 1 Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 650 | . 500 . . . 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 1032 | . 228 209 476 472 1032 Initial 212 | . . 30 3 120 212 Average 312 | . 96 125 280 220 527 Maximum Alert Level 3 | . 1 1 2 2 3 Low Security (%) 32 | . 73 54 21 52 . Level 1 35 | . 26 45 64 23 31 Level 2 25 | . . . 14 24 50 Level 3 6 | . . . . . 18 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 2 . 3 . 12 Investigation 2 | . . . 2 . . Extermination 6 | . . . . . 6 Reinforcement 4 | . 2 . 1 . 1 Assault 2 | . . . . . 2 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 5 | . . . 1 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 149 | . 17 4 25 37 66 Peak Tracking Total 13 | . 5 3 6 9 13 Tactical Retreats 9 | . . . 2 3 4 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 3 | . . . 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 21 | . 2 . 1 . 18 Max in Single Turn 3 | . 2 . 1 . 3 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 20 | . 2 . 4 6 8 Terminals 16 | . 2 . 4 5 5 Fabricators 2 | . . . . . 2 Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 51 | . 2 . 12 18 19 Successful 23 | . 2 . 3 9 9 Failed 28 | . . . 9 9 10 Catastrophic 3 | . . . 2 . 1 Database Lockouts . | . . . . . . Manual 14 | . . . 5 2 7 Terminals 43 | . 2 . 12 15 14 Fabricators 4 | . . . . . 4 Repair Stations 3 | . . . . 3 . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 2 . 3 5 5 Part Schematic 1 | . . . . . 1 Robot Schematic 1 | . . . . . 1 Robot Analysis 2 | . . . 2 . . Prototype ID Bank 1 | . . . . 1 . Branch Access Points 1 | . . . . . 1 Scanalyzer Index 1 | . . . . 1 . Alert Level 3 | . . . 1 1 1 Unreport Threat 2 | . . . . 1 1 Hauler Manifests 3 | . 2 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 1 | . . . . . 1 Retrieve Matter 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . . . . 2 3 Terminals 4 | . . . . 2 2 Track 1 | . . . . . 1 Botnet 3 | . . . . 2 1 Fabricators 1 | . . . . . 1 Fabnet 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 1 . 4 5 8 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . . 1 Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total 2 | . . . 2 . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 5123 | . 874 540 814 1007 1888 Spaces Moved 2920 | 1 419 202 518 639 1141 Core 34 | . . . . . 34 Treads 757 | . 340 202 2 . 213 Legs 80 | 1 79 . . . . Wheels 2049 | . . . 516 639 894 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 240 110 110 50 Average Speed 137 | 120 177 240 114 115 127 Slowest Speed 240 | 120 240 240 240 145 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 2 79 64 45 46 32 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 10 | . . . . . 10 Terrain Destroyed 249 | . 15 26 22 13 173 Melee . | . . . . . . Projectile 42 | . . . 1 3 38 AOE 207 | . 15 26 21 10 135 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 3572 | . 492 230 658 827 1365 Wait 188 | . 14 10 61 52 51 Move 2915 | . 418 201 517 638 1141 Hop . | . . . . . . Pick Up 55 | . 15 . 8 19 13 Fast Attach 20 | . 2 . 3 7 8 Attach 20 | . 1 1 7 4 7 Detach 4 | . . . 4 . . Swap 44 | . 6 3 6 14 15 Drop 55 | . 6 . 5 28 16 Fire 237 | . 30 13 47 65 82 Melee 30 | . . . . . 30 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 3 | . . 2 . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: Sto / Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 15) 580 | -10/Materials | Discovered new exit (range 15) 706 | -10/Materials | Discovered new exit (range 14) 875 | -10/Materials | Entered Mines 1078 | -10/Mines | Learned location of Zion (-6) 1229 | -10/Mines | Discovered new exit (range 10) 1360 | -10/Mines | Discovered new exit (range 5) 1415 | -10/Mines | Entered Materials 1415 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1796 | -9/Materials | Discovered new exit (range 3) 2212 | -9/Materials | Discovered new exit (range 17) 2229 | -9/Materials | Entered another Materials area 2229 | -8/Materials | Evolved 2 slots: Utility x2 2919 | -8/Materials | Repaired Lgt. Armor Plating 2939 | -8/Materials | Discovered new exit (range 6) 3019 | -8/Materials | Destroyed 9 combat bots 3236 | -8/Materials | Entered Factory 3236 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3298 | -7/Factory | Identified exit to Storage 3298 | -7/Factory | Identified exit to Lower Caves 3322 | -7/Factory | Garrison activated, responded to threat 4612 | -7/Factory | Lost 5 parts (2n2u1w) 4621 | -7/Factory | Destroyed 9 combat bots 4795 | -7/Factory | Cargo convoy interrupted 4825 | -7/Factory | Destroyed 10 combat bots 4836 | -7/Factory | First assault squad dispatched 5009 | -7/Factory | Released all parts (6) 5040 | -7/Factory | Lost 5 parts (3n2u) 5064 | -7/Factory | Core integrity fell below 50% 5124 | -7/Factory | Core integrity fell below 20% 5124 | -7/Factory | Self-destructed Last Messages --------------- 05051_ Sneak attack on K-01 Serf. 05051_ K-01 Serf destroyed. 05051_ Door malfunctions. 05059_ Acquired Lgt. Ion Engine. 05059_ K-01 Serf collects debris. 05060_ U-05 Engineer repairs door. 05062_ Acquired Spear. 05064_ K-01 Serf collects debris. 05066_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. 05086_ GX&P,TMQ6RB=WPL 05121_ Spear severed. 05122_ System corrupted: Substantial component data lost. 05123_ Slammed into L-41 Fighter. Map ----- +----------------------------------------------------+ | ?????????????????? " " " # """" #?????????? | | ?????????????????? " " "??# """" #?????????? | | ?????????????????? 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