Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.19 @ 09:39:04 Player: OccultOnion Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (83) 415 Value Destroyed (2365) 2365 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 9035 Bonus ------- Follower Combat Kills 20 Friendly Fire -5 Cogmind --------- Core Integrity 0/1450 Matter 284/300 Energy 40/100 System Corruption 15% Temperature Cool (2) Movement Hovering (70) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Improved Gyrokinetic Inverter > --- UTILITY (9) ------ System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Carbon-fiber Leg Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Light Quantum Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Gravmag Array Gyrokinetic Inverter Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite Advanced Target Analyzer Recoil Stabilizer Advanced Particle Charger Advanced ECM Suite Improved Reaction Control System System Shield System Guard > --- WEAPON ----------- Advanced Plasma Cannon Mini Assault Cannon Chainsword > --- INVENTORY -------- Light Ion Engine Quantum Reactor Carbon-fiber Leg Enhanced Armored Leg Wheel Improved Antigrav System Small Storage Unit Improved Target Analyzer Heavy Insulated Plating Component Analysis Suite Improved Arc Projector Gamma Rifle Heavy Phase Cannon Dirty Datajack [Rating: 126] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor System Guard Hackware System Shield Protection Utility Shielding Weapon Axe Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Slashing Weapon Axe Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 . . 2 2 2 2 Power 1 | . . . . 1 . . . . . . . Propulsion 7 | . . 1 1 . 1 . . 1 1 1 1 Utility 7 | . . 1 1 . 1 . . 1 1 1 1 Weapon 1 | . . . . 1 . . . . . . . Parts Attached 106 | . 5 13 7 9 11 13 2 26 3 3 14 Power 12 | . . 2 1 2 1 2 1 2 . . 1 Engine 8 | . . 2 1 2 1 2 . . . . . Core 3 | . . . . . . . 1 2 . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 44 | . 2 7 2 3 7 4 . 14 1 1 3 Treads 2 | . . . 1 . . 1 . . . . . Leg 13 | . 2 5 1 1 3 1 . . . . . Wheel 16 | . . 2 . 2 2 . . 10 . . . Hover 11 | . . . . . . 2 . 4 1 1 3 Flight 2 | . . . . . 2 . . . . . . Utility 26 | . 1 1 3 3 1 1 . 7 2 2 5 Device 11 | . 1 . . 2 1 . . 4 . 1 2 Storage 5 | . . . 2 . . . . 1 1 . 1 Processor 4 | . . . . . . . . 2 . 1 1 Hackware 2 | . . . . 1 . . . . 1 . . Protection 4 | . . 1 1 . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 24 | . 2 3 1 1 2 6 1 3 . . 5 Energy Gun 5 | . 1 . . . . 1 . . . . 3 Energy Cannon 4 | . 1 . . . 1 . . 1 . . 1 Ballistic Gun 4 | . . 2 1 . . 1 . . . . . Ballistic Cannon 3 | . . . . 1 1 1 . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . 1 . . . . . 2 . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . 3 1 . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . 1 Corrupted Parts 2 | . . . . . . 2 . . . . . System Corruption 13 | . . . . . . 13 . . . . . Parts Lost 71 | . 1 10 3 4 6 9 2 10 . 1 25 Power 10 | . . 2 1 1 1 1 . 2 . . 2 Propulsion 30 | . . 6 1 2 3 4 1 6 . . 7 Utility 17 | . . . . 1 . 3 . 2 . 1 10 Weapon 14 | . 1 2 1 . 2 1 1 . . . 6 Highest Loss Streak 20 | . 1 5 1 2 3 7 2 6 . 1 20 To Critical Strikes 1 | . . . 1 . . . . . . . . Average Slot Usage (%) 89 | . 96 96 91 97 83 69 71 88 81 83 71 Engine 8 | . 14 10 8 14 11 3 6 3 . . . Core 1 | . . . . . . . 2 5 10 9 5 Leg 15 | . 28 22 30 23 8 2 6 3 . . . Wheel 5 | . . 9 . 4 10 5 . 10 . . . Hover 4 | . . . . . . 9 13 11 21 23 20 Device 9 | . 10 11 9 7 8 5 . 12 15 18 14 Storage 7 | . 14 11 9 7 6 6 6 5 5 4 3 Processor 1 | . . . . . . . . 4 5 6 9 Hackware 3 | . . . . 2 6 6 6 5 8 5 3 Protection 7 | . . 10 13 11 6 8 6 3 . . . Energy Cannon 2 | . 1 4 . . 3 . . 4 5 4 3 Ballistic Gun 6 | . 14 15 9 7 4 3 4 . . . . Ballistic Cannon 3 | . . . . 7 2 5 6 5 5 4 3 Slashing Weapon 4 | . . 1 9 7 6 3 . 4 5 4 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 77 | 13 16 23 26 30 40 38 30 67 67 70 77 Greatest Support 95 | 20 20 30 40 40 48 48 18 62 71 82 95 Greatest Overweight (x) 6 | . 1 2 1 2 3 6 1 2 . . 1 Average Overweight (x) . | . . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 8 8 15 8 8 8 8 15 15 15 15 Average Capacity 9 | 8 8 8 8 8 8 8 8 13 15 15 13 Most Carried 15 | 6 8 8 8 8 8 8 8 15 15 15 15 Average Carried 8 | 6 7 7 7 7 7 7 7 12 14 14 13 Final Capacity 15 | 8 8 8 8 8 8 8 8 15 15 15 5 Final Carried 15 | 6 8 8 7 8 8 8 7 15 15 14 3 Class Distribution -------------------- 48% | Mutant 43% | Scavenger-Mutant 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Hacker-Mutant | -4/Factory Infiltrator-Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Matter Collected 2043 | 209 77 226 201 223 264 235 115 214 158 4 117 Remotely . | . . . . . . . . . . . . Salvage Created 2631 | 92 352 530 233 213 244 36 . 744 . . 187 Parts 159 | 2 16 44 18 13 23 3 . 30 . . 10 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 8 2 . . . . Prevented 2 | . . . . . . 2 . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Combat Hostiles Destroyed 63 | . 7 18 10 5 9 4 . 6 . . 4 Melee 1 | . . . . . . . . . . . 1 Guns 36 | . 3 15 10 3 4 . . . . . 1 Cannons 23 | . 3 3 . 2 5 2 . 6 . . 2 AOE 3 | . 1 . . . . 2 . . . . . Classes Destroyed 12 | 2 3 4 . 1 1 1 . . . . . Worker 2 | . 1 . . 1 . . . . . . . Builder 4 | . . . . . 2 . . 2 . . . Tunneler 4 | 1 1 . . . 1 . . 1 . . . Recycler 6 | 1 2 . . . . . . 3 . . . Operator 2 | . . 1 . . . . . 1 . . . Watcher 2 | . . 1 . 1 . . . . . . . Swarmer 29 | . 3 10 6 . 6 2 . . . . 2 Grunt 11 | . 4 4 1 2 . . . . . . . Brawler 1 | . . 1 . . . . . . . . . Sentry 9 | . . 3 3 1 1 . . 1 . . . Programmer 11 | . . . . 2 2 . . 5 . . 2 Thief 2 | . . . . . . 2 . . . . . Best Kill Streak 9 | 2 4 9 3 2 7 2 . 3 . . 2 Combat Bots Only 9 | . 4 9 3 1 6 2 . 1 . . 2 Max Kills in Single Turn 2 | 1 1 1 1 1 1 2 . 2 . . 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 1 . . . . 2 . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Damage Taken 8857 | . 557 715 448 551 835 807 349 649 . 335 3611 Core 2756 | . 208 104 105 69 142 294 81 123 . 180 1450 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 67 | . . 9 8 4 10 24 . 12 . . . Core Remaining (%) 74 | 100 16 74 80 90 . . 39 87 100 86 . Volleys Fired 259 | 9 42 63 41 24 23 14 . 25 . 4 14 Largest 3 | 2 2 2 1 2 2 2 . 2 . 2 3 Hottest 236 | 70 80 80 25 69 100 98 . 146 . 146 236 Shots Fired 440 | 18 82 107 41 46 45 16 . 50 . 8 27 Gun 278 | 18 72 97 41 22 23 3 . . . . 2 Cannon 162 | . 10 10 . 24 22 13 . 50 . 8 25 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 329 | 9 42 97 41 46 40 13 . 25 . 4 12 Thermal 108 | 9 40 10 . . 5 . . 25 . 4 15 Explosive . | . . . . . . . . . . . . Electromagnetic 3 | . . . . . . 3 . . . . . Robot Hit Streak 18 | 6 13 18 7 8 7 5 . 8 . 9 4 Robot Miss Streak 11 | 1 4 5 5 11 4 2 . 3 . 4 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 312 | 12 53 72 32 30 32 18 12 38 . 3 10 Core Hits 172 | 4 18 37 17 24 30 8 9 16 . 1 8 Critical Kills 1 | . . 1 . . . . . . . . . Critical Parts Destroyed 4 | . . 2 1 . . . . . . . 1 Critical Strikes 13 | 1 2 3 1 . . 1 . 2 . . 3 Burn 3 | 1 2 . . . . . . . . . . Destroy 5 | . . 3 1 . . . . . . . 1 Blast 3 | . . . . . . 1 . 1 . . 1 Sever 2 | . . . . . . . . 1 . . 1 Melee Attacks 151 | . . . 4 49 25 12 17 13 5 9 17 Impact . | . . . . . . . . . . . . Slashing 124 | . . . 4 49 25 2 . 13 5 9 17 Piercing 27 | . . . . . . 10 17 . . . . Sneak Attacks 9 | . . . . 2 2 . . 5 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6256 | 119 610 804 627 694 864 357 24 1526 . 87 544 Guns 2633 | 119 470 684 627 255 383 28 . . . . 67 Cannons 2717 | . 140 120 . 280 338 278 . 1102 . 87 372 Explosions . | . . . . . . . . . . . . Melee 882 | . . . . 159 143 51 22 424 . . 83 Ramming 24 | . . . . . . . 2 . . . 22 Kinetic 3854 | 56 219 684 627 535 671 278 . 525 . 52 207 Thermal 1468 | 63 391 120 . . 50 . . 577 . 35 232 Explosive . | . . . . . . . . . . . . Electromagnetic 28 | . . . . . . 28 . . . . . Impact . | . . . . . . . . . . . . Slashing 846 | . . . . 159 143 37 . 424 . . 83 Piercing 36 | . . . . . . 14 22 . . . . Highest Corruption 17 | . . . . 1 4 17 17 5 . . 15 Average Corruption 4 | . . . . 1 3 5 17 5 . . 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 32 | . . . . 4 4 14 9 . . . 1 Message Errors 10 | . . . . 2 1 6 1 . . . . Matter Fused 8 | . . . . 1 2 3 2 . . . . Heat Flow Errors 3 | . . . . . . 1 2 . . . . Energy Discharges 2 | . . . . . . 1 1 . . . . Parts Rejected 2 | . . . . 1 . . . . . . 1 Data Loss (minor) 3 | . . . . . . 2 1 . . . . Data Loss (major) 3 | . . . . . 1 1 1 . . . . Alerts 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 261 | . . . . 79 . 26 . 145 . . 11 Projectiles 74 | . . . . . . 26 . 37 . . 11 Explosions . | . . . . . . . . . . . . Melee 187 | . . . . 79 . . . 108 . . . Knockbacks 22 | . . . . 3 3 4 . 7 . 1 4 Impact . | . . . . . . . . . . . . Kinetic 20 | . . . . 3 3 4 . 6 . 1 3 Secondary 2 | . . . . . . . . 1 . . 1 Self-Inflicted Damage 10 | . . . . . . . 1 . . . 9 Shots . | . . . . . . . . . . . . Rammed 6 | . . . . . . . 1 . . . 5 Targets Rammed 6 | . . . . . . . 1 . . . 5 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 519 | 80 313 48 . 69 53 172 200 275 . 320 519 Average Temperature 105 | 38 92 18 . 21 27 66 80 114 . 98 177 Received Heat Transfer 792 | . 174 195 81 231 102 . . 9 . . . Effects 14 | . . . . . . . . . . 3 11 Shutdowns 3 | . . . . . . . . . . . 3 Interference 6 | . . . . . . . . . . 2 4 Short Circuit 2 | . . . . . . . . . . . 2 Damage (minor) 3 | . . . . . . . . . . 1 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | 1 2 . . . . . . 2 . . 1 Heat Transferred 2837 | 259 1184 259 . . 74 . . 750 . 50 261 Parts Sabotaged 2 | . . . . . 2 . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Peak Influence 387 | 10 241 387 354 212 336 . . 238 26 310 354 Initial 174 | . 6 38 100 122 67 . . 113 2 13 174 Average 123 | 5 84 97 228 84 162 . . 100 16 183 275 Maximum Alert Level 1 | . 1 1 1 1 1 . . 1 . 1 1 Low Security (%) 80 | 100 74 85 31 98 76 . . 95 100 55 21 Level 1 19 | . 25 14 68 1 23 . . 4 . 44 78 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . 2 1 2 1 5 . . 2 . 2 3 Investigation 1 | . . . 1 . . . . . . . . Extermination 6 | . . . . 1 2 . . 2 . . 1 Reinforcement 9 | . 2 1 1 . 1 . . . . 2 2 Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Distress Signals 12 | . 1 4 1 2 1 . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 205 | . 17 44 19 31 26 8 15 9 . 11 25 Peak Tracking Total 12 | . 5 11 4 6 12 3 4 2 . 7 12 Tactical Retreats 34 | . 3 5 3 8 5 . 3 1 . 5 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Traps Triggered 7 | . 1 . 1 1 1 . . 2 . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . 3 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Machines Disabled 1 | . . . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . . . 1 . . . Garrison Access 4 | . . . 1 1 . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Machines Accessed 35 | . . 6 3 8 5 1 . 3 4 5 . Terminals 26 | . . 6 2 5 5 . . 1 3 4 . Fabricators 2 | . . . . 1 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . 1 . . . Garrison Access 4 | . . . 1 1 . . . 1 . 1 . Total Hacks 97 | . . 26 7 25 13 1 . 8 6 11 . Successful 47 | . . 12 5 15 6 1 . 5 2 1 . Failed 50 | . . 14 2 10 7 . . 3 4 10 . Catastrophic 14 | . . 1 . 4 2 . . . 3 4 . Database Lockouts . | . . . . . . . . . . . . Manual 71 | . . 24 4 17 11 . . 1 5 9 . Terminals 82 | . . 26 5 22 13 . . 2 5 9 . Fabricators 2 | . . . . 1 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . . . 1 . . . 4 . . . Garrison Access 7 | . . . 2 1 . . . 2 . 2 . Terminal Hacks 19 | . . 7 2 7 2 1 . . . . . Open Door 1 | . . . . . . 1 . . . . . Level Access Points 2 | . . 1 . 1 . . . . . . . Terminal Index 4 | . . 1 1 1 1 . . . . . . Unreport Threat 5 | . . 3 . 2 . . . . . . . Zone Layout 7 | . . 2 1 3 1 . . . . . . Fabricator Hacks 2 | . . . . 1 . . . . 1 . . Network Status 2 | . . . . 1 . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . 3 . . . Insert Component 2 | . . . . . . . . 2 . . . Analyze 1 | . . . . . . . . 1 . . . Garrison Access Hacks 4 | . . . 1 1 . . . 1 . 1 . Seal Access 4 | . . . 1 1 . . . 1 . 1 . Unauthorized Hacks 19 | . . 5 2 6 4 . . 1 1 . . Terminals 19 | . . 5 2 6 4 . . 1 1 . . Track 4 | . . 1 . 2 1 . . . . . . Botnet 15 | . . 4 2 4 3 . . 1 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 27 | . . 6 2 6 5 . . 1 3 4 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Total Allies 3 | . . . . . . . 3 . . . . Largest Group 1 | . . . . . . . 1 . . . . Highest-Rated Group 12 | . . . . . . . 12 . . . . Highest-Rated Ally 12 | . . . . . . . 12 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . 9 . . . . Total Damage 80 | . . . . . . . 80 . . . . Kills 1 | . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Turns Passed 6849 | 44 442 874 504 1996 712 383 233 857 128 312 364 Spaces Moved 5461 | 16 228 541 298 1462 539 353 144 599 225 582 474 Core 2 | . . . . . . 2 . . . . . Treads 1 | . . . 1 . . . . . . . . Legs 1233 | 16 228 66 297 617 3 6 . . . . . Wheels 2248 | . . 475 . 845 536 95 . 297 . . . Hover 1977 | . . . . . . 250 144 302 225 582 474 Flight . | . . . . . . . . . . . . Fastest Speed 43 | 120 120 100 120 100 86 56 126 88 48 46 43 Average Speed 95 | 120 120 110 120 113 101 88 140 109 48 46 47 Slowest Speed 360 | 120 190 260 240 120 360 350 146 186 48 46 104 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 24 | 2 38 55 30 27 13 54 16 16 7 21 17 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . . . . . Known Exits Taken 2 | . . 1 . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 . 1 . 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . . . . . Spaces Dug 111 | . . . 4 46 23 . . 4 5 9 20 Terrain Destroyed 130 | . . . 4 46 23 1 . 13 5 11 27 Melee 106 | . . . 4 46 23 . . 4 5 9 15 Projectile 24 | . . . . . . 1 . 9 . 2 12 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Total 6455 | 24 320 727 394 1671 617 406 183 721 236 601 555 Wait 377 | . 44 98 37 101 10 9 15 37 . 2 24 Move 5450 | 15 227 540 297 1461 538 352 143 598 224 581 474 Hop . | . . . . . . . . . . . . Pick Up 63 | . 2 11 5 12 6 5 . 14 2 2 4 Fast Attach 47 | . 3 3 2 1 7 5 1 15 1 . 9 Attach 44 | . 1 9 3 5 4 5 1 8 2 3 3 Detach 2 | . . . . . . . . 1 1 . . Swap 15 | . 1 1 2 3 . 3 . 3 . . 2 Drop 28 | . . 2 3 7 4 1 . 7 1 . 3 Fire 259 | 9 42 63 41 24 23 14 . 25 . 4 14 Melee 151 | . . . 4 49 25 12 17 13 5 9 17 Ram 6 | . . . . . . . 1 . . . 5 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . 8 . . . . . . . Rewire 5 | . . . . . . . 5 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 45 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 330 | -10/Materials | Core integrity fell below 50% 449 | -10/Materials | Core integrity fell below 20% 479 | -10/Materials | Discovered new exit (range 8) 487 | -10/Materials | Entered another Materials area 487 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 538 | -9/Materials | Discovered new exit (range 4) 900 | -9/Materials | Lost 5 parts (1p3n1w) 907 | -9/Materials | Discovered new exit (range 12) 1050 | -9/Materials | Identified exit to Materials 1269 | -9/Materials | Lost 3 parts (2n1w) 1287 | -9/Materials | Destroyed 9 combat bots 1361 | -9/Materials | Entered another Materials area 1361 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1835 | -8/Materials | Discovered new exit (range 8) 1865 | -8/Materials | Entered Factory 1865 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1925 | -7/Factory | Build established: Scavenger-Mutant 2195 | -7/Factory | Discovered new exit (range 7) 3320 | -7/Factory | Identified exit to Factory 3861 | -7/Factory | Entered another Factory area 3861 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4006 | -6/Factory | Discovered new exit (range 5) 4047 | -6/Factory | Lost 3 parts (3n) 4171 | -6/Factory | Spotted B-75 Beast 4315 | -6/Factory | Build established: Mutant 4375 | -6/Factory | Garrison activated, responded to threat 4481 | -6/Factory | Discovered new exit (range 9) 4545 | -6/Factory | Cargo convoy interrupted 4573 | -6/Factory | Entered Lower Caves 4692 | -6/Lower Caves | Imp. Deuterium Engine stolen by Master Thief 4717 | -6/Lower Caves | Lost 7 parts (1p4n1u1w) 4757 | -6/Lower Caves | Learned location of Zion (-6) 4889 | -6/Lower Caves | Encountered a Warlord checkpoint 4895 | -6/Lower Caves | Core integrity fell below 50% 4903 | -6/Lower Caves | System corruption reached 10% 4949 | -6/Lower Caves | Discovered new exit (range 5) 4956 | -6/Lower Caves | Entered another Lower Caves area 5172 | -6/Lower Caves | Discovered new exit (range 15) 5189 | -6/Lower Caves | Entered Factory 5189 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5406 | -5/Factory | Build established: Scavenger-Mutant 5500 | -5/Factory | Found Hvy. Insulated Plating 5613 | -5/Factory | Lost 4 parts (1p3n) 5803 | -5/Factory | Lost 6 parts (1p3n2u) 6035 | -5/Factory | Discovered new exit (range 9) 6046 | -5/Factory | Entered another Factory area 6046 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6168 | -4/Factory | Discovered new exit (range 15) 6174 | -4/Factory | Entered Research 6174 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6481 | -3/Research | Discovered new exit (range 10) 6486 | -3/Research | Entered another Research area 6486 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6574 | -2/Research | Build established: Infiltrator-Mutant 6588 | -2/Research | Spotted B-90 Cyclops 6743 | -2/Research | Lost 3 parts (1p1n1w) 6822 | -2/Research | System corruption reached 10% 6825 | -2/Research | Core integrity fell below 50% 6847 | -2/Research | Core integrity fell below 20% 6850 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06830_ S-43 Plague destroyed. 06831_ K-01 Serf collects debris. 06831_ P-80 Master resets U-05 Engineer, system corruption cleaned. 06832_ Acquired 4 matter. 06832_ P-80 Master resets P-80 Master, system corruption cleaned. 06833_ Slammed into U-05 Engineer. 06834_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06834_ K-01 Serf collects debris. 06839_ Acquired Unknown Energy Gun. 06839_ Identified Hpw. Shock Rifle. 06843_ Hpw. Shock Rifle destroyed. 06843_ Imp. Melee Analysis Suite destroyed. 06843_ U-05 Engineer builds a Wall. 06845_ Slammed into P-80 Master. 06846_ Destabilizing: Core damaged (-58). 06846_ Adv. Target Analyzer destroyed. 06847_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06849_ K-01 Serf cleans the Particle Synthesizer. 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"= # """ #????????????????????? | | ???# [ % # # #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 39 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Corruption Containment 8 Armor Coverage 600 Resistance: EM 30 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 66 Melee Accuracy 6 Target Analysis 8 Recoil Reduction 8 Particle Charging 25 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hvy. Insulated Plating | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Challenges ------------ None Game ------ Seed InsulationXenonGenerator Manual? 0 Play Time 01:11:04 Cumulative 116.5 hours Start 2022.03.19 @ 08:28:08 End 2022.03.19 @ 09:39:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 234 Rogue 234 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 56 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 82x60 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 272527aa-3811-4ad5-8d92-92deb34d71ef