Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 01:35:13 Player: Zaros426 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (342) 1710 Value Destroyed (13532) 13532 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (7256) 7256 TOTAL SCORE: 30658 Bonus ------- High Alert Combat Kills 1269 Follower Combat Kills 1550 Entered Garrisons 1400 Used RIF Installer 3500 Friendly Fire -463 Cogmind --------- Core Integrity 0/1150 Matter 5/300 Energy 105/325 System Corruption 44% Temperature Cool (0) Movement Treading (145) Location -4/Factory Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (5) --- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY (6) ------ High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced System Shield Relay Coupler [NC] (7) > --- WEAPON (6) ------- Disruptor Cannon Smartbomb Launcher > --- INVENTORY (20) --- Advanced Particle Accelerator Advanced Transmission Jammer ECM Suite Graphene Brace Disruptor Cannon Improved Remote Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Hardened Light Armor Plating Advanced System Shield Relay Coupler [NC] > --- WEAPON ----------- Disruptor Cannon Disruptor Cannon Disruptor Cannon Disruptor Cannon Smartbomb Launcher > --- INVENTORY -------- Advanced Particle Accelerator Advanced Transmission Jammer ECM Suite Graphene Brace Improved Remote Datajack [Rating: 101] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Linear Gravjet Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Powered Armor Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Slots Evolved 12 | . . . 2 . 2 . . . 2 . . . 2 . . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . 2 . . . . . . . . . . . . . . . . . 1 . . Utility 4 | . . . . . . . . . 1 . . . 1 . . . . . 1 . 1 . . Weapon 4 | . . . . . 2 . . . 1 . . . 1 . . . . . . . . . . Parts Attached 444 | 8 15 2 54 3 39 4 30 12 2 36 . 13 13 2 17 27 21 28 11 33 50 3 21 Power 38 | 1 1 . 6 . 3 . 1 . . 2 . . . . 4 . 3 . 3 7 4 . 3 Engine 16 | 1 1 . 6 . 2 . 1 . . 1 . . . . 2 . 2 . . . . . . Core 11 | . . . . . 1 . . . . . . . . . 1 . 1 . 1 3 3 . 1 Reactor 11 | . . . . . . . . . . 1 . . . . 1 . . . 2 4 1 . 2 Propulsion 126 | 2 3 1 25 . 20 1 12 6 . 7 . 4 6 . 1 8 3 3 . 5 12 2 5 Treads 86 | 2 3 1 18 . 14 1 10 6 . 7 . 3 3 . 1 2 . 2 . 5 3 . 5 Leg 7 | . . . . . . . . . . . . 1 . . . 6 . . . . . . . Wheel 18 | . . . 7 . 3 . . . . . . . 1 . . . 3 1 . . 3 . . Hover 5 | . . . . . 1 . 1 . . . . . 2 . . . . . . . 1 . . Flight 10 | . . . . . 2 . 1 . . . . . . . . . . . . . 5 2 . Utility 89 | 2 4 . 3 1 1 1 4 1 1 6 . 1 4 2 7 9 1 5 3 7 19 1 6 Device 34 | 1 . . . . . . 2 . 1 3 . 1 1 2 5 6 1 2 1 3 3 1 1 Storage 9 | 1 2 . 1 1 . . 2 . . . . . . . 1 . . . . . . . 1 Processor 15 | . 2 . 1 . 1 1 . 1 . . . . 1 . 1 . . . 1 . 5 . 1 Hackware 18 | . . . 1 . . . . . . 2 . . 1 . . 3 . 2 1 4 3 . 1 Protection 13 | . . . . . . . . . . 1 . . 1 . . . . 1 . . 8 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 191 | 3 7 1 20 2 15 2 13 5 1 21 . 8 3 . 5 10 14 20 5 14 15 . 7 Energy Gun 10 | 1 . . 1 . . . . . . 1 . . . . 1 1 3 1 . . . . 1 Energy Cannon 12 | . . . . . . . . . . . . . . . 2 1 4 1 . . . . 4 Ballistic Gun 114 | 2 5 . 16 1 13 1 10 3 1 12 . 6 1 . . 4 4 14 3 11 7 . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Launcher 9 | . 1 1 . . . . 1 . . . . . . . . 1 . . . . 3 . 2 Special Weapon 15 | . . . . . . . . . . 4 . . 1 . . . . . 2 3 5 . . Impact Weapon 18 | . . . 3 1 1 1 1 2 . 3 . 2 . . 1 . 2 1 . . . . . Slashing Weapon 3 | . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 9 | . 1 . . . 1 . . . . 1 . . . . . 3 . 3 . . . . . Unidentified Prototypes 15 | . . . 2 . 4 . 1 . . . . . 1 1 2 . 2 . . . . 1 1 Corrupted Parts 5 | . . . . . . . . . . . . . . . 1 . . . . . 2 2 . System Corruption 21 | . . . . . . . . . . . . . . . 4 . . . . . 10 7 . Parts Lost 85 | . . 1 11 . . . . 4 . 4 . . 7 1 . 9 1 5 2 4 30 . 6 Power 7 | . . . 1 . . . . . . 1 . . . . . . . . 1 . 4 . . Propulsion 27 | . . . 4 . . . . 3 . 1 . . 3 . . 5 . . . . 8 . 3 Utility 13 | . . . . . . . . 1 . . . . . . . . . 1 . 1 9 . 1 Weapon 38 | . . 1 6 . . . . . . 2 . . 4 1 . 4 1 4 1 3 9 . 2 Highest Loss Streak 24 | . . 1 5 . . . . 2 . 1 . . 7 1 . 3 1 2 2 3 24 . 3 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . Average Slot Usage (%) 92 | . 99 99 97 100 96 100 99 99 100 98 100 98 90 65 71 79 84 85 92 94 80 42 58 Engine 6 | . 13 14 10 11 5 9 9 9 7 5 . . . . 2 6 5 6 4 . . . . Reactor 1 | . . . . . . . . . . 1 7 7 6 3 1 . . . 5 4 7 . 2 Treads 24 | . 28 28 35 . 23 36 35 35 30 29 30 30 21 10 13 9 . 4 11 17 18 . 14 Wheel 3 | . . . 6 44 8 . . . . . . . 1 6 6 . 12 10 5 2 . . . Device 4 | . 1 . . . . . 8 2 7 5 7 7 6 12 12 10 9 11 11 7 5 . 1 Storage 8 | . 14 14 11 11 9 9 8 9 7 7 7 7 6 6 6 6 6 6 5 5 4 . 3 Processor 7 | . 12 14 8 11 9 9 . 6 7 7 7 7 9 6 6 6 6 6 5 5 6 21 11 Hackware 1 | . . . 2 . . . . . . . . . . . . 1 2 . 4 7 5 5 9 Energy Cannon 1 | . . . . . . . . . . . . . . . 1 3 14 3 . . . . 4 Ballistic Gun 25 | . 27 15 21 20 35 36 35 31 38 34 38 34 33 14 6 6 13 29 26 25 17 . . Impact Weapon 1 | . . . . 1 . . . 4 . 1 . 1 . . 4 6 4 3 5 5 4 . . Peak Build Rating 101 | 7 8 9 24 20 40 30 35 32 39 44 44 48 57 52 65 64 74 74 60 68 79 58 101 Average Rating 36 | 6 7 8 17 19 29 30 32 31 38 39 44 43 49 39 46 52 69 54 56 60 66 41 59 On Entrance 37 | . 7 8 9 20 20 30 30 32 32 39 44 44 46 48 28 60 57 74 48 59 68 40 49 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 14 30 30 36 53 60 60 65 65 67 74 74 75 80 80 82 87 106 99 94 97 113 . 102 Greatest Support 150 | 40 40 40 83 48 80 80 80 80 80 80 80 80 80 28 28 80 80 56 28 96 140 13 150 Greatest Overweight (x) 5 | 1 . . 2 1 4 . 1 . . 1 . 1 2 2 2 5 2 2 3 3 3 . . Average Overweight (x) . | . . . . . 1 . . . . . . . . 1 1 . . 1 2 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 20 Average Capacity 18 | 7 12 15 15 16 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 17 5 14 Most Carried 20 | 4 15 15 15 16 20 20 20 20 19 20 19 20 20 13 20 20 20 20 20 20 20 5 9 Average Carried 17 | 1 10 14 14 15 19 19 19 19 18 19 19 19 17 13 14 19 19 19 19 19 16 4 5 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 20 Final Carried 20 | 4 15 15 15 16 20 19 20 20 18 19 19 20 13 13 20 18 20 20 20 20 4 5 7 Class Distribution -------------------- 29% | Mutant 21% | Scavenger-Gunner 15% | Scavenger-Tank 11% | Gunner 8% | Scavenger-Executioner 4% | Executioner 3% | Scavenger-Mutant 3% | Bothacker-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Executioner | -6/Factory Gunner | -6/Waste Mutant | -6/Factory Scavenger-Gunner | -6/Garrison Executioner | -6/Factory Scavenger-Executioner | -6/Garrison Bothacker-Executioner | -5/Factory Scavenger-Executioner | -5/Garrison Scavenger-Tank | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Matter Collected 13814 | 252 435 105 2161 75 1630 284 1453 801 . 1263 . 265 1219 . 182 617 308 958 211 624 955 . 16 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14048 | 53 531 128 2654 78 1806 286 1750 785 . 1099 . 192 1542 . 179 643 509 730 128 402 553 . . Parts 778 | 11 40 6 160 12 114 28 102 22 . 62 . 7 57 . 2 16 29 34 7 25 44 . . Haulers Intercepted 21 | . 2 . 5 . 6 . 4 . . . . . 2 . 1 . . . . . 1 . . Recyclers Shooed 11 | . 1 . 1 1 . . . . . . . . 5 . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Combat Hostiles Destroyed 258 | . 11 4 56 4 29 9 23 14 . 21 . 3 21 . 1 14 7 18 2 9 12 . . Melee 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Guns 231 | . 11 2 52 4 29 9 23 10 . 21 . 3 20 . . 12 2 15 2 9 7 . . Cannons 7 | . . . . . . . . . . . . . . . . . 4 3 . . . . . AOE 9 | . . 2 . . . . . . . . . . 1 . . 1 . . . . 5 . . Classes Destroyed 20 | 1 6 . 6 . 1 1 1 1 . 1 . . 1 . . 1 . . . . . . . Worker 19 | . . . 4 1 2 . 6 . . . . . 3 . . . 1 . . . 2 . . Builder 12 | . . . 2 . 1 . 1 . . . . . 1 . . . . . . . 7 . . Tunneler 6 | 4 . . . . 1 . . . . . . . . . . . . . . . 1 . . Hauler 21 | . 2 . 5 . 6 . 4 . . . . . 2 . 1 . . . . . 1 . . Recycler 5 | . 1 . . . . . 3 . . . . . 1 . . . . . . . . . . Mechanic 5 | . 1 . 2 . 1 . . . . . . . . . 1 . . . . . . . . Operator 5 | . . . 1 . 2 . 2 . . . . . . . . . . . . . . . . Watcher 18 | . 1 . 4 . 5 . 5 . . . . . 1 . . . 2 . . . . . . Swarmer 60 | . 6 . 12 4 10 5 3 . . . . . . . . . . 12 . 3 5 . . Cutter 5 | . . . . . . . . . . 1 . . . . . . . . . 4 . . . Grunt 110 | . 5 4 32 . 6 . 11 8 . 12 . 4 16 . . 5 1 2 . 1 3 . . Brawler 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . Duelist 10 | . . . 2 . 2 . 2 1 . 2 . . . . . 1 . . . . . . . Protector 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 48 | . . . 9 . 7 3 6 2 . 4 . . 1 . 1 7 3 2 1 2 . . . Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hunter 10 | . . . . . 2 . . 2 . . . . 2 . . . . 1 . . 3 . . Programmer 10 | . . . . . . 1 . . . 2 . . 1 . . . 3 1 1 . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 13 | 2 3 2 13 4 6 3 10 4 . 4 . 2 10 . 2 3 3 5 2 4 12 . . Combat Bots Only 9 | . 3 2 9 4 4 3 4 4 . 4 . 2 7 . 1 3 2 5 2 4 3 . . Max Kills in Single Turn 5 | 1 1 1 2 1 2 1 5 1 . 2 . 2 2 . 1 1 2 2 1 2 5 . . Gunslinging 1 | . . . 1 . 1 . 1 . . 1 . . 1 . . . . 1 . 1 1 . . Exploded 2 | . . 1 . . . . . . . . . . 1 . . 1 . . . . 2 . . Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Hostile Shots Fired 2419 | . 42 32 370 20 87 24 55 90 . 120 . 5 105 2 63 250 81 144 20 50 741 1 117 Missed 808 | . 19 12 86 3 23 10 13 21 . 29 . 2 30 . 23 89 36 27 5 20 314 1 45 Damage Taken 22136 | . 226 291 3711 148 919 178 548 933 . 1220 . 50 1286 72 148 1492 268 1481 304 549 6939 . 1373 Core 2420 | . 27 35 356 16 60 . 66 77 . 189 . 19 80 . 4 191 43 82 . 19 995 . 161 Absorbed by Shields 2015 | . . . . . . . 164 192 . 7 . . . 8 172 607 198 425 60 92 90 . . Regen/Repaired (Parts) 187 | . . . . . . . 187 . . . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . 75 . 7 . . . 63 . . . 70 . . . . . 52 . 98 . . . Volleys Fired 844 | 12 61 18 205 8 78 23 79 50 . 58 . 5 54 . 1 41 21 40 14 23 42 . 11 Largest 6 | 2 2 2 2 2 4 4 4 4 . 5 . 5 6 . 2 4 5 6 5 5 5 . 3 Hottest 311 | 40 40 50 46 46 100 100 100 100 . 125 . 125 150 . 105 223 311 281 115 125 137 . 243 Shots Fired 2523 | 24 121 34 404 15 312 67 309 163 . 210 . 21 284 . 2 95 73 156 49 65 105 . 14 Gun 2362 | 24 120 29 404 15 312 67 308 163 . 199 . 21 283 . 2 68 30 134 44 56 83 . . Cannon 101 | . . . . . . . . . . . . . . . . 23 43 22 . . . . 13 Launcher 20 | . 1 5 . . . . 1 . . . . . . . . 4 . . . . 8 . 1 Special 40 | . . . . . . . . . . 11 . . 1 . . . . . 5 9 14 . . Kinetic 2325 | 24 120 29 404 15 312 67 308 163 . 199 . 21 283 . 1 40 22 134 44 56 83 . . Thermal 112 | . . . . . . . . . . . . . . . 1 51 38 22 . . . . . Explosive 20 | . 1 5 . . . . 1 . . . . . . . . 4 . . . . 8 . 1 Electromagnetic 26 | . . . . . . . . . . . . . . . . . 13 . . . . . 13 Robot Hit Streak 29 | 7 10 8 21 4 18 25 23 11 . 17 . 4 22 . 19 29 16 18 17 22 7 . 3 Robot Miss Streak 9 | 3 5 4 7 1 9 3 6 3 . 3 . 3 5 . 1 6 4 4 3 7 6 . 8 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . Secondary Targets 49 | . 2 1 10 1 8 1 2 . . 7 . 1 7 . . . . 3 . 4 2 . . Max Gunslinging Chain 2 | . 1 1 1 1 2 1 1 . . 1 . 1 1 . . . . 1 . 1 1 . . Shots Hit Robots 1671 | 15 70 24 293 9 190 41 177 117 . 140 . 10 198 . 16 83 50 92 38 37 67 . 4 Core Hits 721 | 7 27 10 105 5 76 14 72 25 . 48 . 6 90 . 4 88 14 37 11 18 61 . 3 Critical Kills 8 | . . . 1 . . . . 1 . . . . 3 . . . . 1 . 1 1 . . Critical Parts Destroyed 14 | . 1 . 3 . 1 . . 5 . 2 . . . . 2 . . . . . . . . Critical Strikes 23 | . 1 . 4 . 1 . . 6 . 2 . . 3 . 2 . . 1 . 1 1 . 1 Destroy 9 | . 1 . . . 1 . . . . 2 . . 3 . . . . . . 1 1 . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 13 | . . . 4 . . . . 6 . . . . . . 2 . . 1 . . . . . Melee Attacks 146 | . 1 . 32 2 2 1 1 24 . 15 . 8 . . 19 13 2 12 . 2 12 . . Impact 121 | . . . 32 2 2 1 1 24 . 14 . 8 . . 14 3 2 4 . 2 12 . . Slashing 6 | . . . . . . . . . . . . . . . 5 1 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . 1 . 1 . . . . . . . . . . . 2 4 . 2 . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33580 | 163 824 455 4725 135 3118 746 3707 2447 . 2474 . 234 3745 . 625 2258 1711 1874 556 570 3018 . 195 Guns 26216 | 163 824 267 4292 135 3118 746 3139 1671 . 2474 . 234 3620 . 49 1602 404 1367 556 570 985 . . Cannons 2076 | . . . . . . . . . . . . . . . . 472 1186 347 . . . . 71 Explosions 3041 | . . 188 . . . . 568 . . . . . 125 . . 184 101 . . . 1751 . 124 Melee 2220 | . . . 433 . . . . 769 . . . . . . 576 . . 160 . . 282 . . Ramming 27 | . . . . . . . . 7 . . . . . . . . 20 . . . . . . Kinetic 25341 | 163 824 267 4292 135 3118 746 3139 1671 . 2474 . 234 3620 . 14 865 301 1367 556 570 985 . . Thermal 3373 | . . . . . . . 568 . . . . . 125 . 35 1209 1089 347 . . . . . Explosive 2247 | . . 188 . . . . . . . . . . . . . 184 . . . . 1751 . 124 Electromagnetic 372 | . . . . . . . . . . . . . . . . . 301 . . . . . 71 Impact 2025 | . . . 433 . . . . 769 . . . . . . 381 . . 160 . . 282 . . Slashing 195 | . . . . . . . . . . . . . . . 195 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 44 | . . . 6 6 . . . . . 3 3 3 . 8 12 12 14 14 1 1 28 44 44 Average Corruption 9 | . . . 5 6 . . . . . 2 3 3 . 8 9 12 13 14 1 1 12 35 44 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 319 | . . . 63 5 . . . . . 23 3 6 . 3 29 42 41 46 . 5 21 8 24 Message Errors 76 | . . . 16 2 . . . . . 5 1 2 . . 11 7 11 11 . . 4 1 5 Matter Fused 65 | . . . 13 . . . . . . 3 1 2 . . 4 13 6 12 . 2 4 1 4 Heat Flow Errors 33 | . . . 7 2 . . . . . 3 . . . . 5 6 3 5 . . 1 . 1 Energy Discharges 43 | . . . 11 . . . . . . 3 1 1 . 1 2 6 3 9 . . 2 . 4 Parts Rejected 5 | . . . 1 . . . . . . 1 . . . . . 2 . . . . . 1 . Parts Fused 5 | . . . . . . . . . . . . . . . 1 . 1 2 . . . . 1 Data Loss (minor) 28 | . . . 5 . . . . . . 2 . 1 . 2 1 2 5 3 . 1 2 . 4 Data Loss (major) 14 | . . . 2 . . . . . . 2 . . . . 3 3 3 . . 1 . . . Misfires 6 | . . . 1 . . . . . . 2 . . . . . . 2 1 . . . . . Alerts 5 | . . . 2 . . . . . . . . . . . . 1 1 1 . . . . . Misdirections 18 | . . . . . . . . . . . . . . . 2 . 1 . . . 8 5 2 Weapon Failures 21 | . . . 5 1 . . . . . 2 . . . . . 2 5 2 . 1 . . 3 Overload Shots 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 1144 | . . 7 105 . . . 204 414 . . . . 17 . 120 . 123 . . . 97 . 57 Projectiles 67 | . . . . . . . . . . . . . . . . . 67 . . . . . . Explosions 405 | . . 7 . . . . 204 . . . . . 17 . . . 56 . . . 64 . 57 Melee 672 | . . . 105 . . . . 414 . . . . . . 120 . . . . . 33 . . Knockbacks 10 | . . . 3 . . . . 3 . . . . . . 1 . . . . . 3 . . Impact 10 | . . . 3 . . . . 3 . . . . . . 1 . . . . . 3 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 112 | . . . . . . . 54 . . . . . . . . . 10 . . . 48 . . Shots 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . Rammed 3 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . Targets Rammed 3 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 432 | . 20 33 282 230 261 258 343 395 . 432 . 107 355 . 264 318 331 345 7 74 258 . 205 Average Temperature 91 | . 6 7 36 121 69 110 104 110 . 135 . 54 150 . 99 92 114 143 7 23 110 . 93 Received Heat Transfer 4433 | . 102 222 1338 . 225 36 215 238 . 355 . 18 514 . 54 456 56 193 35 30 231 . 115 Effects 8 | . . . . . 1 1 . 1 . 1 . . 2 . . 1 1 . . . . . . Energy Bleed 4 | . . . . . 1 . . . . 1 . . 2 . . . . . . . . . . Interference 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . Matter Decay 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . 2 . . . . 4 . . . . . . 2 . 1 . . . . . . Combat Hostiles 8 | . . . 2 . . . . 4 . . . . . . 1 . 1 . . . . . . Parts Fried 17 | . . . 2 . . . . 11 . . . . . . 1 . 3 . . . . . . Impact Corruptions 24 | . . . 4 . . . . 13 . . . . . . 5 . . . . . 2 . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Melted 6 | . . . . . . . . . . . . . . . . 2 2 2 . . . . . Heat Transferred 4035 | . . . . . . . 300 . . . . . 100 . 75 2180 1049 331 . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Peak Influence 1275 | 20 141 149 921 444 546 481 407 961 504 1275 673 692 699 268 250 241 310 573 353 370 538 200 140 Initial 669 | . 13 . . 347 172 249 234 199 504 352 669 471 363 244 180 39 126 75 298 247 193 188 126 Average 344 | 5 62 109 373 432 328 381 182 618 504 832 671 632 553 254 136 154 178 457 302 293 283 188 51 Maximum Alert Level 4 | . . . 3 2 2 2 2 3 2 4 2 2 2 1 1 1 1 2 1 1 2 1 . Low Security (%) 32 | 100 100 100 28 . 10 . 46 1 . . . . . . 89 57 58 11 . . 23 70 100 Level 1 33 | . . . 27 10 67 67 52 17 . 1 . . 17 100 10 42 41 9 100 100 58 29 . Level 2 24 | . . . 28 89 21 32 . 36 100 42 100 100 82 . . . . 79 . . 18 . . Level 3 7 | . . . 15 . . . . 44 . 31 . . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . 24 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 1 . 9 . 5 . 2 . . . . . 6 . 1 . 2 . 3 . 8 . . Investigation 9 | . 1 . 4 . 1 . 1 . . . . . 1 . . . . . . . 1 . . Extermination 6 | . . . . . . . . . . . . . 1 . 1 . 1 . 1 . 2 . . Reinforcement 13 | . . . 4 . 1 . 1 . . . . . 3 . . . 1 . . . 3 . . Assault 4 | . . . 1 . . . . . . . . . 1 . . . . . . . 2 . . Garrison 5 | . . . . . 3 . . . . . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . Haulers Reinforced 4 | . . . . . . . . . . . . . 2 . . . 1 . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Distress Signals 18 | . . 1 7 . 1 . 3 . . . . . 4 . . . . . 1 . 1 . . Communications Jammed 82 | . . . . . . . . . . . . . . . . . . . . . 76 . 6 Distress Signals 82 | . . . . . . . . . . . . . . . . . . . . . 76 . 6 Times Spotted 487 | . 20 4 93 3 36 12 40 15 . 33 . 7 31 6 5 20 11 32 3 17 80 6 13 Peak Tracking Total 16 | . 4 2 7 3 5 4 4 6 . 4 . 3 8 6 1 5 3 6 2 5 16 6 8 Tactical Retreats 25 | . . . 8 . . 1 . 1 . 1 . . 1 . . . 1 1 . 1 6 . 4 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Traps Triggered 25 | . 1 . 1 . . . 1 2 . 2 . . 1 . 1 3 1 7 . 3 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . 1 . . 2 . 1 . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . 2 . 2 . . 2 . . . . . . . 1 . . Triggered 6 | . . 1 . . 1 . . 2 . 1 . . 1 . . . . . . . . . . Most Traps Carried 5 | . . . . . . . . 5 5 5 3 3 3 1 1 1 1 1 1 1 1 . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Machines Disabled 41 | . . 1 1 . 4 . 3 7 . 5 . . 4 . . 2 3 2 . 2 6 . 1 Max in Single Turn 4 | . . 1 1 . 1 . 2 1 . 1 . . 2 . . 1 2 1 . 1 4 . 1 Garrison Relay 13 | . . . . . . . . 3 . 5 . . . . . 1 . 2 . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Machines Accessed 79 | . 8 1 8 . 13 2 14 2 1 2 2 . 3 . 4 1 6 2 1 1 6 . 2 Terminals 58 | . 8 1 8 . 10 2 11 2 . 2 . . 1 . 1 1 2 2 . 1 5 . 1 Fabricators 5 | . . . . . . . . . . . . . . . 2 . 2 . . . 1 . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 7 | . . . . . 2 . 1 . . . 1 . 2 . . . 1 . . . . . . Garrison Access 7 | . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . . Total Hacks 243 | . 19 3 39 . 45 6 54 4 1 3 6 . 12 . 7 3 13 5 1 2 15 . 5 Successful 135 | . 9 2 21 . 30 2 35 . 1 2 4 . 10 . 3 . 7 1 1 . 5 . 2 Failed 107 | . 9 1 18 . 15 4 19 4 . 1 2 . 2 . 4 3 6 4 . 2 10 . 3 Catastrophic 28 | . 4 . 7 . 3 . 4 1 . . . . 1 . . 1 1 2 . 1 3 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 17 . 21 . 19 . 16 . . . . . . . . . 1 . . . 1 . . Terminals 192 | . 19 3 39 . 39 6 46 4 . 3 . . 2 . 1 3 5 5 . 2 13 . 2 Fabricators 12 | . . . . . . . . . . . . . . . 5 . 5 . . . 2 . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Scanalyzers 27 | . . . . . 5 . 5 . . . 5 . 10 . . . 2 . . . . . . Garrison Access 7 | . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . . Terminal Hacks 69 | . 3 2 13 . 16 2 22 . . 2 . . . . . . 2 1 . . 5 . 1 Record 10 | . . 1 . . 2 . 3 . . . . . . . . . . . . . 4 . . Robot Analysis 5 | . 1 . 1 . . . 3 . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . 1 . 1 . 5 . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . Alert Level 5 | . . . 1 . 3 . 1 . . . . . . . . . . . . . . . . Unreport Threat 9 | . . . 3 . 2 . 2 . . . . . . . . . . . . . 1 . 1 Locate Traps 8 | . . . 1 . 4 . 2 . . . . . . . . . 1 . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Dispatch Records 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . Maintenance Status 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Assault Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . 1 2 . . . 3 . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . 2 . 3 . . . . . . Network Status 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . Build 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Process 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 21 | . . . . . 4 . 3 . . . 3 . 10 . . . 1 . . . . . . Insert Component 11 | . . . . . 2 . 1 . . . 2 . 5 . . . 1 . . . . . . Analyze 10 | . . . . . 2 . 2 . . . 1 . 5 . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . . Unlock Access 7 | . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . . Unauthorized Hacks 30 | . 6 . 8 . 9 . 7 . . . . . . . . . . . . . . . . Terminals 30 | . 6 . 8 . 9 . 7 . . . . . . . . . . . . . . . . Assimilate 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Botnet 6 | . . . 2 . 2 . 2 . . . . . . . . . . . . . . . . Skim 22 | . 5 . 6 . 6 . 5 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 8 1 8 . 11 1 13 2 1 1 2 . 3 . 2 1 4 2 1 1 6 . 2 Full Trace Events 11 | . 1 . 3 . 1 . 1 2 . . . . 1 . . 1 . . . . 1 . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . 134 . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . Part Schematics Acquired 9 | . . . . . 2 . 1 . . . 1 . 5 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . . . . . 106 . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Time 26 | . . . . . . . 26 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . 2 . 1 . . . 2 . 4 . . . 1 . . . . . . Part Schematics Acquired 9 | . . . . . 2 . 1 . . . 1 . 5 . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Used RIF Installer 7 | . . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . Hotswap 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 34 | . 1 . . . . . . . . 5 . . 1 . . 4 . 4 3 7 9 . . Non-combat 8 | . 1 . . . . . . . . . . . . . . . . . 3 . 4 . . Combat 26 | . . . . . . . . . . 5 . . 1 . . 4 . 4 . 7 5 . . Autoassimilated 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 38 | . 1 . . . . . . . . 8 . . 1 . . 4 . 4 3 6 11 . . parse_system 5 | . 1 . . . . . . . . 1 . . . . . . . . 1 . 2 . . find_chute 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . ignore_repairs 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . map_walls 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . mark_security 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . disrupt_area 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . disable_weapons 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . go_dormant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . overwrite_iff 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . streamctrl_high 5 | . . . . . . . . . . 3 . . 1 . . . . . . 1 . . . formatsys_high 17 | . . . . . . . . . . 1 . . . . . 4 . 3 . 4 5 . . Relay Couplers Released 66 | . . . . . . 4 . 14 . 23 . . . . . 4 . 9 . 8 4 . . Machine Destruction 55 | . . . . . . . . 14 . 23 . . . . . 4 . 6 . 8 . . . Programmers 11 | . . . . . . 4 . . . . . . . . . . . 3 . . 4 . . Attached 16 | . . . . . . . . . . 2 . . 1 . . 3 . 2 1 4 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Total Allies 37 | . 1 . . . . 1 . . . 6 . . 1 . 3 6 . 6 . 6 6 1 . Largest Group 3 | . 1 1 1 . . 1 . . . 3 2 2 1 . 3 3 . 3 1 3 3 1 . Highest-Rated Group 173 | . 10 10 10 . . 20 . . . 173 111 111 95 . 60 112 . 87 51 94 141 46 . Highest-Rated Ally 137 | . 10 10 10 . . 20 . . . 95 95 95 95 . 20 46 . 51 51 51 137 46 . Total Orders 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 213 | . . . . . . 1 . . . 29 . 11 15 . 14 31 . 47 7 12 35 11 . Total Damage 6935 | . . . . . . 37 . . . 792 . 462 1010 . 185 871 . 848 135 223 2095 277 . Kills 64 | . . . . . . . . . . 5 . 7 8 . 2 3 . 8 1 1 29 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Robot Analysis Total 5 | . 1 . 1 . . . 3 . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Turns Passed 20047 | 166 1320 458 3090 115 1912 489 2282 1287 18 1590 77 410 675 103 669 980 837 1111 328 608 1051 55 416 Spaces Moved 10851 | 74 604 245 1545 84 1034 241 1164 663 10 809 48 210 320 80 433 358 536 650 191 269 744 121 418 Core 11 | 2 . . . . . . . . . . . . . . . . . . . . 9 . . Treads 6752 | 72 604 245 1134 . 454 241 1164 663 10 809 48 210 259 . . 199 . . . 157 362 . 121 Legs 157 | . . . . . . . . . . . . . . . . 143 14 . . . . . . Wheels 3158 | . . . 411 84 580 . . . . . . . 61 80 433 16 522 650 191 112 18 . . Hover 167 | . . . . . . . . . . . . . . . . . . . . . . . 167 Flight 606 | . . . . . . . . . . . . . . . . . . . . . 355 121 130 Fastest Speed 34 | 50 160 160 90 90 105 160 160 160 160 160 160 160 130 115 115 120 115 115 130 130 34 34 34 Average Speed 143 | 157 160 160 144 95 146 160 160 160 160 163 160 160 164 123 129 206 115 121 144 163 107 35 68 Slowest Speed 470 | 160 160 160 240 105 240 160 240 160 160 240 160 240 240 130 130 470 190 130 145 242 242 37 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . . . . . . . 7 . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 8 94 42 92 15 85 47 88 55 1 79 3 32 8 73 9 32 16 59 7 41 23 81 14 Regions Visited 23 Branch Regions 2 Pre-discovered Areas 5 | . . . 3 . 1 . 1 . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 1 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Spaces Dug 42 | . 5 . 3 2 1 . 15 2 . 2 . 3 . . 2 . 2 . . . 5 . . Terrain Destroyed 209 | . 5 23 3 2 1 . 39 3 . 2 . 3 40 . 2 7 21 3 . . 45 . 10 Melee 23 | . . . 3 2 1 . 1 2 . 2 . 3 . . 2 . 2 . . . 5 . . Projectile 12 | . . . . . . . . 1 . . . . . . . . 5 3 . . 3 . . AOE 174 | . 5 23 . . . . 38 . . . . . 40 . . 7 14 . . . 37 . 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Was Fac Total 13884 | 99 841 277 1990 98 1314 315 1514 799 12 1002 48 265 431 84 501 513 699 890 223 404 908 131 526 Wait 1089 | . 138 10 99 . 83 46 185 27 . 57 . 15 33 1 12 49 90 88 2 35 46 7 66 Move 10814 | 73 603 244 1544 83 1033 240 1163 662 10 808 48 209 320 79 433 357 536 648 190 268 731 120 412 Hop 9 | . . . . . . . . . . . . . . . . . . . . . 6 . 3 Pick Up 184 | 5 14 2 19 1 29 . 26 12 . 13 . 4 2 . 10 10 7 9 4 11 4 . 2 Fast Attach 190 | 7 6 . 19 . 15 . 11 1 . 5 . 7 7 2 10 14 17 15 1 10 21 3 19 Attach 80 | 1 . 1 10 . 3 . . 3 2 5 . . 4 . 3 6 1 7 3 9 20 . 2 Detach 17 | . . . 2 . 1 . . . . . . . . . . 2 . 2 . 1 6 1 2 Swap 174 | . 9 1 25 3 21 4 19 8 . 26 . 6 2 . 4 7 3 6 7 14 9 . . Drop 262 | 1 9 1 35 1 49 1 30 9 . 13 . 11 7 2 9 13 20 16 2 15 9 . 9 Fire 844 | 12 61 18 205 8 78 23 79 50 . 58 . 5 54 . 1 41 21 40 14 23 42 . 11 Melee 145 | . 1 . 32 2 2 1 1 24 . 15 . 8 . . 19 12 2 12 . 2 12 . . Ram 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Escape Stasis 64 | . . . . . . . . . . . . . . . . 2 . 46 . 16 . . . Rewire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Trap 7 | . . . . . . . . 2 . 2 . . 2 . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory -6/Waste -6/Factory (discovered 3 exits: [*Low] / *Ext / Gar) -6/Garrison -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 167 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 14) 797 | -10/Materials | Discovered new exit (range 14) 976 | -10/Materials | Discovered new exit (range 11) 1008 | -10/Materials | Learned location of 2 exits from Subcaves 1076 | -10/Materials | Learned location of 1 exit from Storage 1105 | -10/Materials | Central database locked down 1133 | -10/Materials | Learned location of 1 exit from Recycling 1181 | -10/Materials | Identified exit to Subcaves 1231 | -10/Materials | Discovered new exit (range 7) 1276 | -10/Materials | Learned 4 Recycling zone layouts 1311 | -10/Materials | Learned Storage trap positions 1355 | -10/Materials | Loaded intel: 6 trap records 1487 | -10/Materials | Entered Mines 1487 | -10/Mines | Accompanied by 1 ally 1613 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1660 | -10/Mines | Learned 8 Materials zone layouts 1673 | -10/Mines | Discovered new exit (range 11) 1765 | -10/Mines | Excavation squad dispatched 1765 | -10/Mines | A large section of the Mines collapsed 1945 | -10/Mines | Entered Materials 1945 | -9/Materials | Accompanied by 1 ally 1945 | -9/Materials | Evolved 2 slots: Propulsion x2 1946 | -9/Materials | Identified exit to Mines 1947 | -9/Materials | Identified exit to Materials 2675 | -9/Materials | Build established: Scavenger-Mutant 2786 | -9/Materials | Lost 5 parts (3n2w) 2797 | -9/Materials | Destroyed 9 combat bots 3097 | -9/Materials | Learned 4 Recycling zone layouts 3170 | -9/Materials | Build established: Mutant 3219 | -9/Materials | Learned Storage terminal intel 3323 | -9/Materials | Learned location of Zion (-6) 4345 | -9/Materials | First assault squad dispatched 4431 | -9/Materials | Core integrity fell below 50% 4619 | -9/Materials | Core integrity fell below 20% 4698 | -9/Materials | Sterilization system engaged 4698 | -9/Materials | Non-combat units ordered to evacuate 4798 | -9/Materials | Combat units ordered to evacuate 4998 | -9/Materials | Ambient heat levels rising (+10) 5035 | -9/Materials | Entered Mines 5150 | -9/Mines | Entered Materials 5150 | -8/Materials | Evolved 2 slots: Weapon x2 5440 | -8/Materials | Build established: Gunner 5461 | -8/Materials | Discovered new exit (range 12) 5707 | -8/Materials | Garrison activated, responded to threat 6164 | -8/Materials | Discovered new exit (range 16) 6269 | -8/Materials | Learned 4 Recycling zone layouts 6321 | -8/Materials | Learned Storage emergency access door positions 6365 | -8/Materials | Learned Factory scanalyzer intel 6443 | -8/Materials | Learned Recycling recycling unit intel 6470 | -8/Materials | Learned Factory stockpile data 6508 | -8/Materials | Learned Storage emergency access door positions 6812 | -8/Materials | Build established: Scavenger-Gunner 7061 | -8/Materials | Identified exit to Garrison 7062 | -8/Materials | Entered Garrison 7072 | -8/Garrison | Discovered new exit (range 41) 7072 | -8/Garrison | Discovered new exit (range 90) 7072 | -8/Garrison | Discovered new exit (range 65) 7072 | -8/Garrison | Discovered new exit (range 46) 7108 | -8/Garrison | Triggered checkpoint 7163 | -8/Garrison | Rescued a captive Derelict 7201 | -8/Garrison | Triggered checkpoint 7376 | -8/Garrison | Triggered checkpoint 7441 | -8/Garrison | Installed Relay Interface Framework 7550 | -8/Garrison | Identified exit to Materials 7551 | -8/Garrison | Entered Materials 7915 | -8/Materials | Build established: Scavenger-Tank 8128 | -8/Materials | Discovered new exit (range 7) 8320 | -8/Materials | Discovered new exit (range 16) 8805 | -8/Materials | Learned 4 Factory zone layouts 8927 | -8/Materials | Learned location of 1 exit from Extension 8975 | -8/Materials | Identified exit to Factory 9015 | -8/Materials | Learned location of 1 exit from Recycling 9066 | -8/Materials | Learned 2 Storage zone layouts 9126 | -8/Materials | Learned Factory emergency access door positions 9486 | -8/Materials | Repaired Hcp. Storage Unit 9830 | -8/Materials | Identified exit to Garrison 9833 | -8/Materials | Entered Garrison 9857 | -8/Garrison | Triggered checkpoint 9923 | -8/Garrison | Garrison Relay disabled 10159 | -8/Garrison | Triggered checkpoint 10400 | -8/Garrison | Triggered checkpoint 10493 | -8/Garrison | Discovered exit to Factory (range 13) 10527 | -8/Garrison | Triggered checkpoint 10528 | -8/Garrison | Build established: Scavenger-Gunner 10553 | -8/Garrison | Garrison Relay disabled 10813 | -8/Garrison | Triggered checkpoint 10857 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 10878 | -8/Garrison | Garrison Relay disabled 11120 | -8/Garrison | Entered Factory 11120 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 11121 | -7/Factory | Identified exit to Storage 11125 | -7/Factory | Loaded intel: 4 scanalyzer locations 11138 | -7/Factory | Identified exit to Garrison 11138 | -7/Factory | Entered Garrison 11152 | -7/Garrison | Garrison Relay disabled 11156 | -7/Garrison | Garrison Relay disabled 11398 | -7/Garrison | Triggered checkpoint 11492 | -7/Garrison | Garrison Relay disabled 11656 | -7/Garrison | Triggered checkpoint 11870 | -7/Garrison | Garrison Relay disabled 11877 | -7/Garrison | Found embedded Infiltrators 11923 | -7/Garrison | Discovered new exit (range 9) 11972 | -7/Garrison | Triggered checkpoint 12114 | -7/Garrison | Triggered checkpoint 12194 | -7/Garrison | Triggered checkpoint 12271 | -7/Garrison | Discovered new exit (range 10) 12323 | -7/Garrison | Triggered checkpoint 12337 | -7/Garrison | Garrison Relay disabled 12492 | -7/Garrison | Triggered checkpoint 12615 | -7/Garrison | Discovered new exit (range 15) 12657 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 12713 | -7/Garrison | Learned Factory security intel 12728 | -7/Garrison | Entered Factory 12728 | -7/Factory | Accompanied by 2 allies 12805 | -7/Factory | Identified exit to Garrison 12805 | -7/Factory | Entered Garrison 12805 | -7/Garrison | Accompanied by 2 allies 12812 | -7/Garrison | Triggered checkpoint 12874 | -7/Garrison | Triggered checkpoint 13002 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 13168 | -7/Garrison | Discovered new exit (range 14) 13215 | -7/Garrison | Entered Factory 13215 | -6/Factory | Accompanied by 1 ally 13215 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 13216 | -6/Factory | Identified exit to Extension 13531 | -6/Factory | Build established: Scavenger-Executioner 13565 | -6/Factory | First assault squad dispatched 13587 | -6/Factory | Destroyed 7 combat bots 13676 | -6/Factory | Destroyed 7 combat bots 13733 | -6/Factory | Lost 7 parts (3n4w) 13890 | -6/Factory | Sucked down chute 13890 | -6/Factory | Entered Waste 13905 | -6/Waste | EMP discharged 13920 | -6/Waste | Spotted C-40 Crusher 13938 | -6/Waste | Spotted C-40 Crusher 13940 | -6/Waste | Spotted C-40 Crusher 13950 | -6/Waste | Spotted C-40 Crusher 13950 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13951 | -6/Waste | Spotted C-40 Crusher 13952 | -6/Waste | Spotted C-40 Crusher 13955 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 13983 | -6/Waste | Discovered new exit (range 10) 13993 | -6/Waste | Entered Factory 14255 | -6/Factory | Build established: Mutant 14278 | -6/Factory | Discovered new exit (range 7) 14351 | -6/Factory | System corruption reached 10% 14353 | -6/Factory | Fabricated B-48 Gladiator? 14505 | -6/Factory | Discovered exit to Extension (range 13) 14662 | -6/Factory | Identified exit to Garrison 14662 | -6/Factory | Entered Garrison 14662 | -6/Garrison | Accompanied by 2 allies 14728 | -6/Garrison | Spotted B-75 Beast 14760 | -6/Garrison | Destroyed B-75 Beast 14778 | -6/Garrison | Lost 3 parts (2n1w) 14924 | -6/Garrison | Triggered checkpoint 15009 | -6/Garrison | Garrison Relay disabled 15130 | -6/Garrison | Rescued a captive Derelict 15140 | -6/Garrison | Rescued a captive Derelict 15210 | -6/Garrison | Expanded RIF knowledge: Hotswap 15514 | -6/Garrison | Triggered checkpoint 15574 | -6/Garrison | Lost 3 allies 15628 | -6/Garrison | Discovered new exit (range 13) 15642 | -6/Garrison | Entered Factory 15797 | -6/Factory | Fabricated Hvy. Phase Cannon? 16051 | -6/Factory | Build established: Executioner 16479 | -6/Factory | Identified exit to Garrison 16479 | -6/Factory | Entered Garrison 16517 | -6/Garrison | Triggered checkpoint 16551 | -6/Garrison | Garrison Relay disabled 16623 | -6/Garrison | Triggered checkpoint 16660 | -6/Garrison | Triggered checkpoint 16661 | -6/Garrison | Triggered checkpoint 16847 | -6/Garrison | Triggered checkpoint 16884 | -6/Garrison | Discovered new exit (range 12) 16936 | -6/Garrison | Triggered checkpoint 16993 | -6/Garrison | Garrison Relay disabled 17088 | -6/Garrison | Build established: Scavenger-Executioner 17139 | -6/Garrison | Discovered new exit (range 8) 17206 | -6/Garrison | Rescued a captive Derelict 17211 | -6/Garrison | Rescued a captive Derelict 17283 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 17590 | -6/Garrison | Entered Factory 17590 | -5/Factory | Accompanied by 1 ally 17590 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17763 | -5/Factory | Build established: Bothacker-Executioner 17856 | -5/Factory | Discovered new exit (range 15) 17916 | -5/Factory | Identified exit to Garrison 17918 | -5/Factory | Entered Garrison 17918 | -5/Garrison | Accompanied by 1 ally 17962 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 17994 | -5/Garrison | Triggered checkpoint 18066 | -5/Garrison | Garrison Relay disabled 18189 | -5/Garrison | Lost 3 parts (1u2w) 18192 | -5/Garrison | Lost 5 allies 18306 | -5/Garrison | Triggered checkpoint 18448 | -5/Garrison | Discovered new exit (range 15) 18478 | -5/Garrison | Garrison Relay disabled 18526 | -5/Garrison | Entered Factory 18526 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18564 | -4/Factory | Spotted B-86 Titan 18567 | -4/Factory | Assimilated Titan 7a with formatsys_high 18571 | -4/Factory | Found Imp. Powered Armor 18582 | -4/Factory | Found Imp. Powered Armor 18585 | -4/Factory | Found Imp. Powered Armor 18944 | -4/Factory | Build established: Scavenger-Tank 19276 | -4/Factory | First assault squad dispatched 19318 | -4/Factory | Cargo convoy interrupted 19334 | -4/Factory | System corruption reached 10% 19409 | -4/Factory | P-70 Sage assimilated allied Veteran 7b 19420 | -4/Factory | Core integrity fell below 50% 19454 | -4/Factory | Lost 24 parts (3p6n8u7w) 19518 | -4/Factory | Core integrity fell below 20% 19577 | -4/Factory | Sucked down chute 19577 | -4/Factory | Entered Waste 19578 | -4/Waste | Met a frightened Derelict 19579 | -4/Waste | Spotted C-40 Crusher 19583 | -4/Waste | Spotted C-40 Crusher 19585 | -4/Waste | Spotted C-40 Crusher 19585 | -4/Waste | Spotted C-40 Crusher 19587 | -4/Waste | Spotted C-40 Crusher 19592 | -4/Waste | EMP discharged 19592 | -4/Waste | System corruption reached 30% 19614 | -4/Waste | Spotted C-40 Crusher 19623 | -4/Waste | Discovered new exit (range 14) 19625 | -4/Waste | Found Corrupted Prototype Device 19625 | -4/Waste | Identified Adv. Particle Accelerator 19632 | -4/Waste | Identified exit to Factory 19632 | -4/Waste | Entered Factory 19712 | -4/Factory | Lost 3 parts (3n) 19737 | -4/Factory | Build established: Mutant 19880 | -4/Factory | Found Prototype Processor 19880 | -4/Factory | Identified Exp. Melee Analysis Suite 20048 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 20040_ Slug penetrates Earth. 20040_ U-05 Engineer builds a Wall. 20041_ U-05 Engineer lays Concrete. 20041_ Penetrated by Slug. 20041_ U-05 Engineer destroyed. 20042_ U-05 Engineer lays Concrete. 20043_ System corrupted: FCS attempts to trigger Disruptor Cannon. 20043_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 20043_ U-05 Engineer lays Concrete. 20045_ Penetrated by Slug. 20045_ U-05 Engineer destroyed. 20045_ Acquired 16 matter. 20046_ U-05 Engineer lays Concrete. 20047_ Penetrated by Slug. 20047_ Hrd. Light Armor Plating destroyed. 20047_ Destroyed Imp. Phase Shifter. 20047_ Assembly Bed disabled. 20047_ U-05 Engineer lays Concrete. 20048_ Penetrated by Slug. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????############ # ^ | | ?????? ## # ###+###### ### | | ???? """"""" ##########+#### # ???# # | | ??? """"""" # # """ / / | | ??# """"""" # # """ #### | | ??# """"""" # # """ #??# | | ??# + # #??#? | | ??# """"""" # # #???? | | ??# """"""" # ###+########### [!= #????? | | ??? """"""" # # #????# [!= #????? | | ???? """"""" ####### #????# [!= #????? | | ?????? #?????# """"#????#### #####????? | | ????? #?????# """"#????????##????????? | | ?????###########?????# """"#??????????????????? | | ?????????????????????# """"#??????????????????? | | ????????????????????## """#??????????????????? | | ???????????????????## h """"#??????????????????? | | ??????????????????## ????????????????????# | | ?########????????## ###????????????????????# | | ?# #????????# h ##????????????????????# | | ?# #????????# #????????????????????# | | ?# """ #????????## #????????????????????# | | ?# "Y #????????# ;#?????????#####??????# | | ?# """ #????????# ;##???????? #??????# | | ?# #????????#; u ; #???????? #?????## | | #####+###????????#; |@*; #???????? #?????+ | | #?????????#; = ;####?????? #?????# | | #?????????##[ !u= ##T ###???? #?????# | | #??????????#;;;###;## #????? #?????# | | #??????????# # #????? #######+ | | #??????????# ## #????? # | | #?????????# #?# #????? # """" | | #############??# R #????? # """"" | | #??# #????? # """"" | | ################## #??# #######+## """"" | | ?????????????????# #??# + """"" | | ???????#########?# #??# # """"" | | ???????# """"" ?# #??# ^ """ # """"" | | ???????# """"" # #### """ # """"" | | ???????# """ # """ # """"" | | ???????# + ! w # | | ???????# # """ #### # | | ???????# ! # """ ""## ######"# | | ???????# ?# """ ""## #????### | | ???????# ! ?# G## #??????? | | ???????########??# ""## #??????? | | ?????????????????# ""## ######## | | ??????????????######+### ! #### | | ??????????????# # !^! #??# | | ??????????????# # !!! #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 1000 Evasion (%) 63 Targeting Accuracy 14 Target Analysis 8 Core Analysis 6 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 14 Relay Coupler Types 3 Relay Coupler Value 69 Item Schematics ----------------- Plasma Cutter | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Neutrino Core | -6/Factory | Scanalyzed System Shield | -6/Factory | Scanalyzed Lgt. Treads | -6/Factory | Scanalyzed Core Analyzer | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Hvy. Phase Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Below Gun Specialist My Command Is Your Wish Origins Tester Treasure Hunter Challenges ------------ None Game ------ Seed ChipFieldFilter Manual? 0 Play Time 04:07:21 Cumulative 50.5 hours Start 2024.09.02 @ 20:00:32 End 2024.09.03 @ 01:35:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 12a1425f-3690-4a08-8165-682df511189f