Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.05 @ 01:49:17 Player: Tottery Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (396) 396 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 3049 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 84/100 System Corruption 4% Temperature Cool (15) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Advanced Targeting Computer Propulsion Shielding Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Flight Unit Flight Unit > --- UTILITY ---------- Cryofiber Web Advanced Weight Redist. System Improved Signal Interpreter Terrain Scanner Propulsion Shielding System Shield > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Micro Nuclear Core VTOL Module Advanced Terrain Scan Processor Advanced Targeting Computer Propulsion Shielding [Rating: 33] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Treads Light Treads Hover Unit Airjet Flight Unit Flight Unit Utility Propulsion Shielding Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . . 2 2 Weapon . | . . . . . . Parts Attached 52 | 5 9 4 . 9 25 Power 6 | 1 1 1 . 1 2 Engine 3 | 1 1 1 . . . Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 23 | 2 2 2 . 4 13 Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 6 | . . . . . 6 Flight 15 | . 2 2 . 4 7 Utility 15 | 1 5 1 . 3 5 Device 7 | . 2 . . 2 3 Storage 4 | 1 3 . . . . Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 8 | 1 1 . . 1 5 Energy Gun 3 | . . . . . 3 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 1 . . 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 3 | . . . . . 3 Parts Lost 21 | . . 1 . 1 19 Power 2 | . . . . . 2 Propulsion 8 | . . . . 1 7 Utility 7 | . . 1 . . 6 Weapon 4 | . . . . . 4 Highest Loss Streak 8 | . . 1 . 1 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 78 | . 81 100 100 98 72 Engine 3 | . 14 11 11 4 . Core 4 | . . . . 4 6 Treads 2 | . 14 . . . . Hover 2 | . . . . . 3 Flight 17 | . 13 44 44 35 13 Device 14 | . 3 19 11 17 16 Storage 2 | . 14 . . . . Processor 4 | . . . . . 6 Hackware 4 | . . . . . 6 Protection 5 | . . 2 11 18 4 Energy Gun 5 | . . . . . 8 Ballistic Gun 7 | . 20 22 22 18 . Launcher 1 | . . . . . 2 Peak Build Rating 33 | 5 7 9 9 17 33 Average Rating 17 | 4 5 8 9 14 23 On Entrance 7 | . 5 7 9 9 17 Naked Turns . | . . . . . . Heaviest Build 20 | 11 14 7 7 12 20 Greatest Support 40 | 40 40 16 16 25 27 Greatest Overweight (x) 4 | . 4 . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 Most Carried 5 | 3 5 5 4 5 5 Average Carried 3 | 1 3 4 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 3 5 4 4 5 3 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 707 | 226 91 . . 45 345 Remotely 45 | . . . . 45 . Salvage Created 517 | . 74 . . 45 398 Parts 31 | . 7 . . 5 19 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 14 | . 5 . . 3 6 Guns 12 | . 5 . . 3 4 AOE 2 | . . . . . 2 Classes Destroyed 5 | . 1 . . . 4 Worker 1 | . . . . . 1 Recycler 1 | . . . . . 1 Swarmer 10 | . 5 . . 3 2 Grunt 3 | . . . . . 3 Sentry 1 | . . . . . 1 Best Kill Streak 3 | . 3 . . 3 2 Combat Bots Only 3 | . 3 . . 3 2 Max Kills in Single Turn 1 | . 1 . . 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 266 | . 28 . 1 34 203 Missed 121 | . 8 . 1 14 98 Damage Taken 2007 | . 156 65 . 187 1599 Core 833 | . 38 16 . 68 711 Absorbed by Shields . | . . . . . . Redirected to Shielding 67 | . . . . 15 52 Core Remaining (%) 91 | 100 84 . 96 87 . Volleys Fired 72 | . 23 3 . 15 31 Largest 2 | . 2 2 . 2 2 Hottest 112 | . 40 40 . 40 112 Shots Fired 118 | . 31 6 . 30 51 Gun 113 | . 31 6 . 30 46 Cannon . | . . . . . . Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 67 | . 31 6 . 30 . Thermal 39 | . . . . . 39 Explosive . | . . . . . . Electromagnetic 12 | . . . . . 12 Robot Hit Streak 6 | . 5 2 . 4 6 Robot Miss Streak 6 | . 6 1 . 4 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 65 | . 14 3 . 17 31 Core Hits 38 | . 7 . . 6 25 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . . . 1 Burn 1 | . . . . . 1 Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 946 | . 113 22 . 136 675 Guns 681 | . 113 22 . 136 410 Cannons . | . . . . . . Explosions 228 | . . . . . 228 Melee . | . . . . . . Ramming 37 | . . . . . 37 Kinetic 271 | . 113 22 . 136 . Thermal 349 | . . . . . 349 Explosive . | . . . . . . Electromagnetic 289 | . . . . . 289 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Message Errors 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 26 | . . . . . 26 Projectiles . | . . . . . . Explosions 26 | . . . . . 26 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 91 | . . . . . 91 Shots 4 | . . . . . 4 Rammed 7 | . . . . . 7 Targets Rammed 7 | . . . . . 7 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 185 | . 10 6 . 8 185 Average Temperature 43 | . 5 4 . 6 54 Received Heat Transfer 456 | . . . . 27 429 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 925 | . . . . . 925 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 608 | . 150 93 31 206 608 Initial 93 | . . 63 31 11 93 Average 234 | . 78 76 31 103 348 Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 51 | 100 100 100 100 91 20 Level 1 23 | . . . . 8 37 Level 2 25 | . . . . . 42 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 1 . 3 1 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 5 | . 1 1 . 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . . . . 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 9 3 3 14 51 Peak Tracking Total 13 | . 3 2 3 8 13 Tactical Retreats 15 | . 1 . . 1 13 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 6 | . . . . . 6 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 12 | . 2 . 1 4 5 Terminals 6 | . 1 . 1 3 1 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 3 | . 1 . . 1 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 27 | . 7 . 1 8 11 Successful 18 | . 4 . 1 5 8 Failed 9 | . 3 . . 3 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 12 | . 4 . 1 6 1 Fabricators . | . . . . . . Repair Stations 7 | . . . . . 7 Recycling Units 6 | . 3 . . 2 1 Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 . 1 3 1 Record 2 | . 1 . . . 1 Prototype ID Bank 1 | . 1 . . . . Alert Level 1 | . . . . 1 . Security Status 1 | . . . . 1 . Zone Layout 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . . 4 Scan Component 3 | . . . . . 3 Repair 1 | . . . . . 1 Recycling Unit Hacks 5 | . 2 . . 2 1 Report Inventory 3 | . 1 . . 1 1 Retrieve Components 2 | . 1 . . 1 . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 . 1 2 2 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time 38 | . . . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 1 . . 2 . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 1316 | 116 215 44 13 144 784 Spaces Moved 1601 | 58 201 90 41 217 994 Core 65 | 2 1 . . . 62 Treads 98 | 56 42 . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover 316 | . . . . . 316 Flight 1122 | . 158 90 41 217 616 Fastest Speed 28 | 50 37 31 31 31 28 Average Speed 52 | 156 68 31 31 31 51 Slowest Speed 280 | 160 280 31 31 34 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 10 | . . . 1 3 6 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 41 15 11 27 26 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1949 | 81 254 101 39 269 1205 Wait 174 | 16 5 . . 15 138 Move 1576 | 57 200 89 38 210 982 Hop 10 | . . . 1 3 6 Pick Up 22 | 3 5 3 . 8 3 Fast Attach 28 | 5 8 . . 1 14 Attach 9 | . 1 3 . 2 3 Detach 6 | . 3 . . . 3 Swap 15 | . . 1 . 6 8 Drop 30 | . 9 2 . 9 10 Fire 72 | . 23 3 . 15 31 Melee . | . . . . . . Ram 7 | . . . . . 7 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 15) 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Propulsion x2 373 | -9/Materials | Discovered new exit (range 12) 376 | -9/Materials | Entered Mines 377 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 382 | -9/Mines | Discovered new exit (range 9) 389 | -9/Mines | Entered Materials 389 | -8/Materials | Evolved 2 slots: Utility x2 517 | -8/Materials | Discovered new exit (range 16) 533 | -8/Materials | Entered Factory 533 | -7/Factory | Evolved 2 slots: Utility x2 604 | -7/Factory | Build established: Scavenger-Sprinter 914 | -7/Factory | Lost 5 parts (1p2n1u1w) 984 | -7/Factory | Core integrity fell below 50% 986 | -7/Factory | Lost 6 parts (3n2u1w) 1122 | -7/Factory | Build established: Mutant 1219 | -7/Factory | Cargo convoy interrupted 1290 | -7/Factory | Core integrity fell below 20% 1317 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- rejected. 01266_ Acquired Backup Propulsion I. 01267_ Backup Propulsion I destroyed. 01269_ U-05 Engineer lays Concrete. 01270_ Acquired 20 matter. 01270_ U-05 Engineer repairs door. 01272_ U-05 Engineer lays Concrete. 01275_ R-06 Scavenger collects Corrupted Aluminum Leg. 01285_ System corrupted: Matter fused (-10). 01289_ Backup Propulsion I destroyed. 01300_ System corrupted: Matter fused (-10). [Achievement: Let's See Who's Tougher] 01300_ Proton Missile Launcher destroyed. 01300_ Destroyed Proton Missile Launcher. 01300_ Imp. Signal Interpreter destroyed. 01300_ Destroyed Imp. Signal Interpreter. 01300_ Assembly Bed disabled. 01307_ U-05 Engineer repairs door. 01314_ Acquired 10 matter. 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