Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.14 @ 12:09:39 Player: Minty Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (7) 1400 Robots Destroyed (101) 505 Value Destroyed (4757) 4757 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2209) 2209 TOTAL SCORE: 12531 Bonus ------- High Alert Combat Kills 978 Follower Combat Kills 431 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 222/300 Energy 61/100 System Corruption 38% Temperature Cool (19) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Graphene Brace Makeshift Hacking Suite Experimental System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Rifle Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Thunder Leg Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Quantum Capacitor Graphene Brace Hacking Suite Makeshift Hacking Suite Improved System Shield > --- WEAPON ----------- Gamma Rifle Gamma Rifle > --- INVENTORY -------- Micro Antimatter Reactor Quantum Rifle HERF Cannon Long-range Missile Launcher Thunder Hammer [Rating: 140] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Experimental Myomer Leg Treads Medium Treads Leg Experimental Myomer Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Enhanced Optical Array Device Advanced Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Hypervelocity Railgun Energy Gun Gamma Rifle Energy Cannon HERF Cannon Ballistic Gun Hypervelocity Railgun Launcher Improved Proton Missile Launcher Impact Weapon Thunder Hammer Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -7 -5 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Fac Res Slots Evolved 14 | . . . . . 10 2 2 Power . | . . . . . . . . Propulsion 3 | . . . . . 3 . . Utility 11 | . . . . . 7 2 2 Weapon . | . . . . . . . . Parts Attached 136 | . 2 . 1 7 69 6 51 Power 14 | . 1 . 1 1 6 . 5 Engine 4 | . 1 . 1 1 1 . . Core 4 | . . . . . 4 . . Reactor 6 | . . . . . 1 . 5 Propulsion 43 | . . . . 2 23 3 15 Treads 6 | . . . . . 5 . 1 Leg 26 | . . . . . 9 3 14 Wheel 10 | . . . . 2 8 . . Hover . | . . . . . . . . Flight 1 | . . . . . 1 . . Utility 49 | . 1 . . 2 23 2 21 Device 18 | . 1 . . 1 6 1 9 Storage . | . . . . . . . . Processor 19 | . . . . 1 11 . 7 Hackware 6 | . . . . . 4 1 1 Protection 6 | . . . . . 2 . 4 Artifact . | . . . . . . . . Weapon 30 | . . . . 2 17 1 10 Energy Gun 9 | . . . . . 5 . 4 Energy Cannon 4 | . . . . . 2 1 1 Ballistic Gun 8 | . . . . 1 6 . 1 Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . . . 2 . 3 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . 1 . . 1 Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 8 | . . . . . 3 . 5 Corrupted Parts 4 | . . . . . 2 . 2 System Corruption 18 | . . . . . 2 . 16 Parts Lost 76 | . . . 3 . 37 . 36 Power 5 | . . . 1 . 2 . 2 Propulsion 30 | . . . 1 . 20 . 9 Utility 24 | . . . . . 7 . 17 Weapon 17 | . . . 1 . 8 . 8 Highest Loss Streak 17 | . . . 2 . 8 . 17 To Critical Strikes . | . . . . . . . . Average Backups 6 | . 7 8 7 7 5 3 4 Power . | . 1 2 1 . . . . Propulsion . | . 4 4 4 1 . . . Utility 1 | . . 1 1 4 1 1 . Weapon 2 | . 1 1 1 2 2 2 3 Tool/Special . | . . . . . . . . Unused Backups 16 | . 6 1 2 3 4 . . Power 1 | . . . . . 1 . . Propulsion 5 | . 2 . 1 2 . . . Utility 4 | . 1 . . 1 2 . . Weapon 5 | . 3 1 1 . . . . Tool/Special 1 | . . . . . 1 . . Average Slot Usage (%) 88 | . 88 100 84 92 88 92 86 Engine 4 | . 14 14 12 14 . . . Core 1 | . . . . . 3 . . Reactor 1 | . . . . . . 5 4 Treads 2 | . . . . . 5 . . Leg 12 | . 28 28 22 3 7 24 16 Wheel 5 | . . . . 20 7 . . Device 10 | . 3 14 14 8 8 6 12 Storage 4 | . 14 14 14 14 2 . . Processor 19 | . . . . 5 27 21 23 Hackware 8 | . . . . . 7 19 16 Protection 1 | . . . . . 1 5 2 Energy Gun 2 | . 14 14 6 . 1 . 1 Ballistic Gun 7 | . 14 14 14 14 7 9 3 Piercing Weapon 1 | . . . . 10 . . 1 Peak Build Rating 140 | . 7 7 7 19 82 93 140 Average Rating 65 | . 6 7 5 14 63 83 113 On Entrance 25 | 6 6 7 7 5 19 60 92 Naked Turns . | . . . . . . . . Heaviest Build 50 | 14 15 13 13 18 38 32 50 Greatest Support 128 | 20 20 20 20 20 77 32 128 Greatest Overweight (x) 9 | . . . 1 1 9 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 5 5 Average Capacity 6 | . 8 8 8 8 6 5 5 Most Carried 8 | . 8 8 8 8 8 5 5 Average Carried 6 | . 7 8 7 7 5 3 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 8 | 6 8 8 7 8 5 4 1 Class Distribution -------------------- 34% | Scavenger-Mutant 28% | Mutant 13% | Scavenger-Skirmisher 9% | Scavenger-Assassin 8% | Hacker-Mutant 5% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -10 -7 -5 -4 -3 ----------- Run | Yrd Mat Min Sub Scr Fac Fac Res Matter Collected 3706 | 188 . . 135 144 1930 195 1114 Remotely 1200 | . . . . . 522 195 483 Salvage Created 6186 | . . . 57 . 3702 195 2232 Parts 292 | . . . 1 . 173 12 106 Haulers Intercepted 3 | . . . . . 2 . 1 Recyclers Shooed 7 | . . . . . 7 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 1 | . . . 1 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Fac Res Combat Hostiles Destroyed 67 | . . . 1 . 41 2 23 Melee 5 | . . . . . . . 5 Guns 43 | . . . 1 . 29 2 11 Cannons 5 | . . . . . 5 . . AOE 8 | . . . . . 6 . 2 Classes Destroyed 16 | . . . 1 . 14 . 1 Worker 11 | . . . . . 8 . 3 Builder 4 | . . . . . 2 . 2 Tunneler 2 | . . . . . 1 . 1 Hauler 3 | . . . . . 2 . 1 Recycler 6 | . . . . . 5 . 1 Mechanic 1 | . . . . . . . 1 Operator 3 | . . . . . 2 1 . Watcher 3 | . . . . . 1 . 2 Grunt 33 | . . . . . 23 2 8 Duelist 2 | . . . . . 2 . . Sentry 8 | . . . 1 . 3 . 4 Demolisher 1 | . . . . . 1 . . Specialist 2 | . . . . . 2 . . Hunter 12 | . . . . . 5 . 7 Programmer 9 | . . . . . 5 . 4 Scrapoid 1 | . . . . . 1 . . Best Kill Streak 9 | . . . 1 . 9 2 4 Combat Bots Only 5 | . . . 1 . 5 1 3 Max Kills in Single Turn 3 | . . . 1 . 3 1 3 Gunslinging 1 | . . . . . 1 . . Exploded 2 | . . . . . 2 . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -4 -3 -------- Run | Yrd Mat Min Sub Scr Fac Fac Res Hostile Shots Fired 882 | . . . 14 . 381 19 468 Missed 308 | . . . 4 . 120 6 178 Hits 574 | . . . 10 . 261 13 290 Melee 2 | . . . . . 2 . . Projectile 572 | . . . 10 . 259 13 290 AOE 5 | . . . . . 4 . 1 Critical Strikes 40 | . . . . . 11 2 27 Actively Blocked 27 | . . . . . . . 27 Part Disruptions 3 | . . . . . 1 . 2 Damage Taken 12326 | . . . 269 . 5378 259 6420 Core 2157 | . . . 29 . 781 40 1307 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 106 | . . . . . . . 106 Core Remaining (%) 76 | 100 . . . 88 21 96 . Volleys Fired 249 | . . 1 11 . 144 13 80 Largest 2 | . . 2 1 . 2 2 2 Hottest 163 | . . 60 20 . 155 80 163 Shots Fired 422 | . . 2 11 . 265 26 118 Gun 377 | . . 2 11 . 224 26 114 Cannon 37 | . . . . . 34 . 3 Launcher 8 | . . . . . 7 . 1 Special . | . . . . . . . . Kinetic 338 | . . 1 11 . 204 26 96 Thermal 42 | . . . . . 38 . 4 Explosive 3 | . . . . . 3 . . Electromagnetic 39 | . . 1 . . 20 . 18 Robot Hit Streak 16 | . . . 5 . 13 11 16 Robot Miss Streak 5 | . . 2 3 . 5 3 4 Penetration Max 2 | . . . . . 2 1 1 Secondary Targets 7 | . . . . . 4 . 3 Max Gunslinging Chain 1 | . . . . . 1 . 1 Capacitor 11 | . . . . . . . 11 Shots Hit Robots 322 | . . . 8 . 187 18 109 Core Hits 202 | . . . 2 . 135 11 54 Critical Kills 38 | . . . . . 21 3 14 Critical Parts Destroyed 77 | . . . . . 38 6 33 Critical Strikes 118 | . . . . . 60 9 49 Destroy 108 | . . . . . 60 9 39 Smash 8 | . . . . . . . 8 Impale 2 | . . . . . . . 2 Melee Attacks 46 | . . . . . 6 . 40 Impact 32 | . . . . . 2 . 30 Slashing . | . . . . . . . . Piercing 14 | . . . . . 4 . 10 Sneak Attacks 5 | . . . . . 1 . 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 Damage Inflicted 9975 | . . . 99 . 5741 198 3937 Guns 4136 | . . . 99 . 2883 198 956 Cannons 1013 | . . . . . 920 . 93 Explosions 3091 | . . . . . 1748 . 1343 Melee 1663 | . . . . . 164 . 1499 Ramming 72 | . . . . . 26 . 46 Kinetic 3525 | . . . 99 . 2515 198 713 Thermal 1336 | . . . . . 1265 . 71 Explosive 2022 | . . . . . 967 . 1055 Electromagnetic 1357 | . . . . . 804 . 553 Impact 1232 | . . . . . 60 . 1172 Slashing . | . . . . . . . . Piercing 431 | . . . . . 104 . 327 Highest Corruption 38 | . . . . . 5 . 38 Average Corruption 11 | . . . . . 3 . 17 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 86 | . . . . . 27 . 59 Message Errors 23 | . . . . . 6 . 17 Matter Fused 14 | . . . . . 6 . 8 Heat Flow Errors 9 | . . . . . 1 . 8 Energy Discharges 7 | . . . . . 3 . 4 Parts Rejected 3 | . . . . . 3 . . Data Loss (minor) 16 | . . . . . 6 . 10 Data Loss (major) 4 | . . . . . 1 . 3 Alerts 2 | . . . . . . . 2 Misdirections 4 | . . . . . . . 4 Weapon Failures 4 | . . . . . 1 . 3 Overload Shots . | . . . . . . . . Overflow Damage 921 | . . . . . 100 . 821 Projectiles 35 | . . . . . 35 . . Explosions 283 | . . . . . 65 . 218 Melee 603 | . . . . . . . 603 Knockbacks 2 | . . . . . . . 2 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 186 | . . . . . 172 . 14 Shots 6 | . . . . . 5 . 1 Rammed 7 | . . . . . 6 . 1 Targets Rammed 12 | . . . . . 8 . 4 Kicked 5 | . . . . . 2 . 3 Crushed . | . . . . . . . . Highest Temperature 277 | . . . . . 245 46 277 Average Temperature 62 | . . . . . 48 32 77 Received Heat Transfer 2491 | . . . 36 . 1623 88 744 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 10 | . . . . . 2 . 8 Combat Hostiles 6 | . . . . . 1 . 5 Parts Fried 12 | . . . . . 1 . 11 Impact Corruptions 13 | . . . . . 1 . 12 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . 3 . . Heat Transferred 1153 | . . . . . 1079 . 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . Alert | -11 -10 -10 -10 -7 -5 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Fac Res Maximum Alert Level 4 | . . . . . 4 2 2 Low Security (%) 12 | . 100 100 . . 13 . . Level 1 28 | . . . . . 21 . 46 Level 2 26 | . . . . . 3 100 53 Level 3 21 | . . . . . 41 . . Level 4 10 | . . . . . 19 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1266 | . 10 . . . 1266 646 676 Initial 611 | . . . . . . 611 327 Average 571 | . . . . . 702 628 474 Influence Increases 3361 | . 10 . 20 . 2197 72 1062 Destroy 0b10 Robot/C 1560 | . . . 20 . 1040 40 460 Destroy 0b10 Robot/NC 185 | . . . . . 125 5 55 Destroy Leader 382 | . . . . . 226 10 146 Allied During Kill 127 | . . . . . 127 . . Trap Triggered on 0b10 40 | . . . . . . . 40 Successful Hack 81 | . 10 . . . 33 . 38 Disable Machine 240 | . . . . . 165 . 75 Destroy Structure 356 | . . . . . 196 2 158 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 375 | . . . . . 285 15 75 Influence Decreases 2976 | . 10 . 20 . 948 698 1300 Entered New Map 934 | . . . . . . 638 296 Time Decay 1102 | . 10 . 20 . 518 60 494 Lost Part 730 | . . . . . 370 . 360 Lost Ally 60 | . . . . . 60 . . Purge Threat 150 | . . . . . . . 150 Squads Dispatched 39 | . 1 . . . 26 1 11 Investigation 9 | . 1 . . . 5 . 3 Extermination 7 | . . . . . 4 . 3 Reinforcement 14 | . . . . . 10 1 3 Assault 2 | . . . . . . . 2 Garrison 7 | . . . . . 7 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 5 | . . . . . 4 . 1 Haulers Reinforced 3 | . . . . . 2 . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -4 -3 --------- Run | Yrd Mat Min Sub Scr Fac Fac Res Distress Signals 6 | . . . . . 4 . 2 Communications Jammed 2 | . . . . . 2 . . Distress Signals 2 | . . . . . 2 . . Times Spotted 133 | . 1 . 1 . 81 3 47 Peak Tracking Total 9 | . 1 . 1 . 7 2 9 Tactical Retreats 18 | . . . . . 13 1 4 Traps | -11 -10 -10 -10 -7 -5 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Fac Res Traps Triggered 5 | . 1 . 2 . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts 21 | . . . . . 21 . . Triggered 1 | . . . . . 1 . . Disarmed . | . . . . . . . . Reprogrammed 9 | . . . . . 3 . 6 Reused 4 | . . . . . . . 4 Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 4 | . . . . . . . 4 Objects Rigged 5 | . . . . . . . 5 Exploded 4 | . . . . . . . 4 Machines | -11 -10 -10 -10 -7 -5 -4 -3 ---------- Run | Yrd Mat Min Sub Scr Fac Fac Res Machines Disabled 16 | . . . . . 11 . 5 Max in Single Turn 1 | . . . . . 1 . 1 Garrison Access 2 | . . . . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -4 -3 --------- Run | Yrd Mat Min Sub Scr Fac Fac Res Machines Accessed 17 | . 2 . . 2 8 . 5 Terminals 9 | . 2 . . . 3 . 4 Fabricators 2 | . . . . . 2 . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 69 | . 5 . . 12 26 . 26 Successful 44 | . 4 . . 12 16 . 12 Failed 25 | . 1 . . . 10 . 14 Catastrophic 5 | . . . . . 2 . 3 Database Lockouts . | . . . . . . . . Manual 32 | . 3 . . . 17 . 12 Terminals 47 | . 5 . . . 17 . 25 Fabricators 6 | . . . . . 6 . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 Terminal Hacks 28 | . 2 . . 12 7 . 7 Record 5 | . . . . 5 . . . Part Schematic 3 | . . . . . 3 . . Robot Analysis 7 | . . . . 7 . . . Level Access Points 2 | . . . . . 1 . 1 Terminal Index 1 | . . . . . . . 1 Recycling Unit Index 1 | . . . . . 1 . . Alert Level 3 | . . . . . 1 . 2 Unreport Threat 1 | . . . . . . . 1 Locate Traps 2 | . . . . . 1 . 1 Reprogram Traps 1 | . . . . . . . 1 Patrol Status 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 4 | . . . . . 4 . . Load Schematic 2 | . . . . . 2 . . Build 2 | . . . . . 2 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 Seal Access 2 | . . . . . 1 . 1 Unauthorized Hacks 10 | . 2 . . . 4 . 4 Terminals 7 | . 2 . . . 1 . 4 Track 1 | . 1 . . . . . . Botnet 5 | . 1 . . . 1 . 3 Detonate 1 | . . . . . . . 1 Fabricators 1 | . . . . . 1 . . Prioritize 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 2 . . Fedlink 1 | . . . . . 1 . . Scrapoids 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 2 . . . 5 . 4 Full Trace Events 6 | . . . . . 3 . 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Built 4 | . . . . . 4 . . Authchips . | . . . . . . . . Time 128 | . . . . . 128 . . Total Part Build Rating 32 | . . . . . 32 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -4 -3 ------------ Run | Yrd Mat Min Sub Scr Fac Fac Res Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -4 -3 -------- Run | Yrd Mat Min Sub Scr Fac Fac Res Total Allies 5 | . . . . . 5 . . Largest Group 5 | . . . . . 5 . . Highest-Rated Group 235 | . . . . . 235 . . Highest-Rated Ally 47 | . . . . . 47 . . Total Orders . | . . . . . . . . Ally Attacks 79 | . . . . . 79 . . Total Damage 1928 | . . . . . 1928 . . Kills 16 | . . . . . 16 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Fac Res Active Infowar (turns) 4028 | . 25 78 365 362 1766 129 1303 Optics 3198 | . . . . . 1766 129 1303 Sensors 790 | . . . . . . . 790 Terrain 351 | . . . . . 351 . . Structural 830 | . 25 78 365 362 . . . Traps 379 | . . . . . 379 . . Seismic 5 | . . . . . . . 5 Jamming 165 | . . . . . 165 . . Robot Analysis Total 7 | . . . . 7 . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -4 -3 ------------- Run | Yrd Mat Min Sub Scr Fac Fac Res Turns Passed 4355 | . 119 78 365 595 1766 129 1303 Spaces Moved 2927 | 1 93 61 170 601 1059 68 874 Core 2 | . . . . . 1 . 1 Treads 115 | . . . . . 115 . . Legs 1612 | 1 93 61 170 79 267 68 873 Wheels 1198 | . . . . 522 676 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 120 120 80 80 105 50 Average Speed 103 | 120 120 120 148 94 105 105 96 Slowest Speed 500 | 120 120 120 190 190 500 105 185 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 19 | 2 20 18 14 40 34 2 27 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 3 | . . . . 3 . . . Spaces Dug 1 | . . . . . 1 . . Terrain Destroyed 179 | . . . . . 101 1 77 Melee 1 | . . . . . 1 . . Projectile 15 | . . . . . 15 . . AOE 154 | . . . . . 81 . 73 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -4 -3 --------- Run | Yrd Mat Min Sub Scr Fac Fac Res Total 3719 | . 100 64 273 630 1406 99 1147 Wait 187 | . . 1 92 6 43 1 44 Move 2920 | . 92 60 169 600 1058 67 874 Hop . | . . . . . . . . Pick Up 39 | . 4 1 . 9 16 2 7 Fast Attach 75 | . 1 . . 1 41 4 28 Attach 27 | . . . 1 2 14 4 6 Detach 12 | . . . . . 7 2 3 Swap 73 | . 1 . . 4 33 2 33 Drop 60 | . 2 1 . 8 15 4 30 Fire 249 | . . 1 11 . 144 13 80 Melee 44 | . . . . . 6 . 38 Ram 1 | . . . . . . . 1 Kick 5 | . . . . . 2 . 3 Crush 6 | . . . . . 6 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 21 | . . . . . 21 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 3 exits: Res x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 7) 120 | -10/Materials | Entered Mines 174 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 177 | -10/Mines | Discovered new exit (range 14) 198 | -10/Mines | Entered Subcaves 199 | -10/Subcaves | Approached by a straggling Scientist 316 | -10/Subcaves | Build established: Mutant 322 | -10/Subcaves | Learned location of Recycling (-7) 418 | -10/Subcaves | Discovered new exit (range 16) 516 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 520 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 528 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 563 | -10/Subcaves | Entered Scraptown 677 | -7/Scraptown | Visited Bundlers 811 | -7/Scraptown | Visited UFD Registry 811 | -7/Scraptown | Registered with UFD as "Macechaser" 852 | -7/Scraptown | Visited Modified Component R&D 895 | -7/Scraptown | Visited LU-1G1's Boring Crew 913 | -7/Scraptown | Visited Supply Room 945 | -7/Scraptown | Visited Analyses Database 1030 | -7/Scraptown | Visited Abandonware Association 1042 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 1042 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 1108 | -7/Scraptown | Met Optimus 1108 | -7/Scraptown | Accepted into 0bPrime 1154 | -7/Scraptown | Discovered new exit (range 3) 1158 | -7/Scraptown | Entered Factory 1158 | -5/Factory | Evolved 10 slots: Propulsion x3, Utility x7 1489 | -5/Factory | Lost 8 parts (5n2u1w) 1765 | -5/Factory | Core integrity fell below 50% 1778 | -5/Factory | Garrison activated, responded to threat 1787 | -5/Factory | Build established: Scavenger-Mutant 1832 | -5/Factory | Scrapoids reinforcements arrived? 1853 | -5/Factory | Lost 5 parts (2n1u2w) 1880 | -5/Factory | Lost 3 allies 1980 | -5/Factory | Lost 5 parts (3n1u1w) 2147 | -5/Factory | Fabricated Hyp. Railgun (x2) 2357 | -5/Factory | Fabricated Hyp. Railgun? 2466 | -5/Factory | Build established: Scavenger-Skirmisher 2479 | -5/Factory | Garrison activated, responded to threat 2506 | -5/Factory | Lost 6 parts (5n1u) 2711 | -5/Factory | Identified exit to Factory 2766 | -5/Factory | Loaded intel: 7 recycling unit locations 2774 | -5/Factory | Build established: Scavenger-Mutant 2902 | -5/Factory | Lost 3 parts (1p2w) 2924 | -5/Factory | Entered another Factory area 2924 | -4/Factory | Evolved 2 slots: Utility x2 3047 | -4/Factory | Discovered new exit (range 2) 3053 | -4/Factory | Entered Research 3053 | -3/Research | Evolved 2 slots: Utility x2 3436 | -3/Research | System corruption reached 10% 3489 | -3/Research | Lost 6 parts (1n4u1w) 3517 | -3/Research | Found Quantum Capacitor 3700 | -3/Research | Found Prototype Launcher 3700 | -3/Research | Identified Com. Tesla Bomb Launcher 3707 | -3/Research | Found Gamma Bomb Array 3926 | -3/Research | Found Prototype Hackware 3926 | -3/Research | Identified Exp. System Shield 4053 | -3/Research | First assault squad dispatched 4177 | -3/Research | Lost 3 parts (2n1u) 4192 | -3/Research | Identified exit to Research 4309 | -3/Research | System corruption reached 30% 4341 | -3/Research | Core integrity fell below 50% 4353 | -3/Research | Core integrity fell below 20% 4356 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 04342_ Integrated Corrupted Particle Reactor (+4). 04343_ Imp. Targeting Computer destroyed. 04343_ Thunder Hammer destroyed. 04345_ Imp. System Shield destroyed. 04346_ M-36 Artificer fits Backup Laser VII on P-80 Master. 04348_ System corrupted: Component data lost. 04348_ G-67 Veteran destroyed. 04348_ Door malfunctions. 04349_ Acquired 81 matter. 04349_ Gamma Bomb Array destroyed. 04350_ G-73 Enforcer misfires. 04350_ G-67 Veteran destroyed. 04350_ P-80 Master resets M-36 Artificer, system corruption cleaned. 04350_ Lrn. Missile Launcher destroyed. 04351_ R-10 Processor collects Flexi-carbon Leg. 04352_ Particle Reactor destroyed. 04354_ R-10 Processor collects Corrupted Adv. Heat Sink. 04354_ P-80 Master resets G-67 Veteran, system corruption cleaned. 04355_ Slammed into G-67 Veteran. 04355_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#??????????????????????????????????????? | | ??????????#"#############????????????????????????? | | ???????????# [ #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | | +######+#### #????????????????????????? | | #! ! #????????????????????????? | | # = #???????#????????????????? | | /[%[ p #?????? #????????????????? | | #%gg #?????? #????????????????? | | #######+#### g [[!#????? #????????????????? | | ?????? ??# m!!! ![pg######+#######???????????? | | ?????? ??# *%= =[[%!/@ #???????????? | | ????? ?# == g ###### #???????????? | | ????? ?##########R###????? #???????????? | | ???? ?????????# #???????? #???????????? | | ############????????? #???????? #???????????? | | #????????? ?????????? #???????????? | | #????????+ ?????????? #???????????? | | #????????# ???????????### #???????????? | | #????????# ?????????????? #???????????? | | ""T"" #????????# ??????????????? ???????????? | | """"" #????????# ????????????????#??????????? | | #########+########### ???????????????????????????? | | ????????# ## # #??????????????????????????? | | ????????# ## # #??????????????????????????? | | ######### ## # ####???????????????????????? | | # # #???????????????????????? | | # """ # #???????????????????????? | | # """ # ##############??????????? | | # """ # # #??????????? | | #######% # # # #??????????? | | ?????# # # # """"" #??????????? | | # ###+###### # """"" #??????????? | | + %= # """"" #??????????? | | # # #??????????? | | ??????# !% " #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 410 Jamming Range 12 Armor Coverage 600 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 17 Melee Accuracy 8 Launcher Accuracy 30 Target Analysis 12 Recoil Reduction 9 Offensive Hacking 25 Defensive Hacking 28 Item Schematics ----------------- Hyp. Railgun | -5/Factory | Hacked Biometal Leg | -5/Factory | Hacked Imp. Remote Force Field | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hyp. Railgun | x2 | -5/Factory Hyp. Railgun | x2 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionShrapnelRailgun Manual? 0 Play Time 00:42:19 Cumulative 1108.2 hours Start 2025.06.14 @ 11:28:25 End 2025.06.14 @ 12:09:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1364 Rogue 1080 Adventurer 124 Explorer 160 Win Type - Total 50 Types 36/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 87 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5db5e7d2-6a9b-4e57-9ea0-68e5ccc5a5fd