Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 13:29:12 Player: SNACKS Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (31) 155 Value Destroyed (742) 742 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (501) 501 TOTAL SCORE: 4358 Bonus ------- High Alert Combat Kills 28 Entered DSFs 500 Friendly Fire -27 Cogmind --------- Core Integrity 593/700 Matter 34/300 Energy 308/310 System Corruption 5% Temperature Warm (143) Movement Flying (117) Ox1 Location -7/DSF Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (6) ------ Improved Signal Interpreter Improved Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flight Unit Flight Unit Improved Shield Generator Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Signal Interpreter Improved Terrain Scan Processor Transmission Jammer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Flight Unit Flight Unit Gauss Rifle Gauss Rifle Light Cannon [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Salvage Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 4 | . . . 1 . 1 2 . Weapon . | . . . . . . . . Parts Attached 49 | 7 3 8 3 11 14 3 . Power 6 | 1 . 2 . 1 1 1 . Engine 5 | 1 . 2 . 1 . 1 . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 15 | 2 . 4 1 3 4 1 . Treads . | . . . . . . . . Leg 5 | 2 . 2 1 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 10 | . . 2 . 3 4 1 . Utility 11 | 1 1 . 2 1 5 1 . Device 2 | . . . 1 . . 1 . Storage 2 | 1 . . 1 . . . . Processor 3 | . 1 . . . 2 . . Hackware 1 | . . . . . 1 . . Protection 3 | . . . . 1 2 . . Artifact . | . . . . . . . . Weapon 17 | 3 2 2 . 6 4 . . Energy Gun 6 | 2 . 2 . 2 . . . Energy Cannon 2 | . . . . 2 . . . Ballistic Gun 2 | 1 . . . . 1 . . Ballistic Cannon 3 | . 2 . . 1 . . . Launcher 3 | . . . . 1 2 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 23 | . . . . 12 7 . 4 Power 3 | . . . . 2 1 . . Propulsion 9 | . . . . 3 4 . 2 Utility 4 | . . . . 2 . . 2 Weapon 7 | . . . . 5 2 . . Highest Loss Streak 12 | . . . . 12 4 . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 82 | . 86 100 90 77 64 76 65 Engine 8 | . 14 14 11 7 . 7 7 Core 1 | . . . . . 5 . . Leg 19 | . 28 27 33 18 . . . Flight 10 | . . . . 8 30 30 25 Device 2 | . . . 1 7 . 7 5 Storage 8 | . 14 14 11 8 . . . Processor 9 | . 1 14 11 7 6 15 15 Hackware 1 | . . . . . 3 7 7 Protection 2 | . . . . 1 9 7 2 Energy Gun 11 | . 6 15 22 10 . . . Ballistic Cannon 4 | . 14 12 . 3 3 . . Peak Build Rating 26 | 6 9 10 13 13 23 26 26 Average Rating 11 | 4 6 9 11 9 15 25 22 On Entrance 11 | . 6 9 10 13 8 19 26 Naked Turns . | . . . . . . . . Heaviest Build 31 | 14 16 16 30 31 15 15 15 Greatest Support 30 | 20 20 20 30 30 16 16 16 Greatest Overweight (x) 1 | . . . . 1 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 5 5 5 Average Capacity 9 | 7 8 8 14 12 5 5 5 Most Carried 14 | 4 8 8 11 14 5 5 5 Average Carried 7 | 1 5 7 9 10 4 4 5 Final Capacity 15 | 8 8 8 15 5 5 5 5 Final Carried 11 | 4 8 8 11 5 5 5 5 Class Distribution -------------------- 82% | Mutant 10% | Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Matter Collected 525 | 267 . 153 30 31 34 . 10 Remotely . | . . . . . . . . Salvage Created 783 | . . 233 236 143 171 . . Parts 53 | . . 16 14 6 17 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Combat Hostiles Destroyed 28 | . . 7 4 6 11 . . Guns 10 | . . 4 2 1 3 . . Cannons 4 | . . 2 . 2 . . . AOE 14 | . . 1 2 3 8 . . Classes Destroyed 10 | . . 3 2 3 2 . . Worker 1 | . . 1 . . . . . Recycler 1 | . . . . 1 . . . Operator 1 | . . . . . 1 . . Watcher 1 | . . . 1 . . . . Swarmer 13 | . . 3 . 4 6 . . Cutter 3 | . . . . . 3 . . Grunt 7 | . . 4 1 . 2 . . Sentry 3 | . . . 3 . . . . Demolisher 1 | . . . . 1 . . . Assembled 1 | . . . . 1 . . . Best Kill Streak 8 | . . 6 2 4 8 . . Combat Bots Only 8 | . . 5 2 4 8 . . Max Kills in Single Turn 5 | . . 3 2 3 5 . . Gunslinging . | . . . . . . . . Exploded 4 | . . 1 2 3 4 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Hostile Shots Fired 163 | . . 18 16 33 74 . 22 Missed 52 | . . 6 4 3 33 . 6 Damage Taken 2350 | . . 186 168 897 784 . 315 Core 689 | . . 39 12 250 281 . 107 Absorbed by Shields 79 | . . . . . . . 79 Core Remaining (%) 66 | 100 . 84 . 34 48 . . Volleys Fired 65 | . . 11 11 23 20 . . Largest 2 | . . 2 2 2 1 . . Hottest 120 | . . 90 90 120 35 . . Shots Fired 96 | . . 22 22 32 20 . . Gun 52 | . . 12 22 14 4 . . Cannon 37 | . . 10 . 17 10 . . Launcher 7 | . . . . 1 6 . . Special . | . . . . . . . . Kinetic 31 | . . 10 . 7 14 . . Thermal 10 | . . . . 10 . . . Explosive 7 | . . . . 1 6 . . Electromagnetic 48 | . . 12 22 14 . . . Robot Hit Streak 11 | . . 6 11 6 5 . . Robot Miss Streak 4 | . . 1 4 3 3 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 64 | . . 18 18 18 10 . . Core Hits 47 | . . 12 8 11 16 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 1 | . . . . . 1 . . Impact . | . . . . . . . . Slashing 1 | . . . . . 1 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1942 | . . 393 379 396 774 . . Guns 583 | . . 153 249 124 57 . . Cannons 337 | . . 115 . 140 82 . . Explosions 1022 | . . 125 130 132 635 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 323 | . . 115 . 69 139 . . Thermal 341 | . . 125 130 86 . . . Explosive 752 | . . . . 117 635 . . Electromagnetic 526 | . . 153 249 124 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . 7 2 . 5 Average Corruption 3 | . . . . 6 2 . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . 3 . . 1 Message Errors 2 | . . . . 2 . . . Heat Flow Errors 1 | . . . . . . . 1 Parts Fused 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 98 | . . . . . 98 . . Projectiles . | . . . . . . . . Explosions 98 | . . . . . 98 . . Melee . | . . . . . . . . Knockbacks 3 | . . . . 2 1 . . Impact . | . . . . . . . . Kinetic 3 | . . . . 2 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 208 | . . 32 . 16 160 . . Shots 6 | . . 1 . 2 3 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 141 | . . 133 141 18 27 . 137 Average Temperature 39 | . . 56 48 8 8 . 137 Received Heat Transfer 333 | . . 75 78 . 180 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . 2 2 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 448 | . . 200 50 198 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . 1 2 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Peak Influence 609 | . . 187 265 240 609 333 233 Initial 272 | . . . 72 103 60 272 233 Average 155 | . . 103 148 196 254 287 219 Maximum Alert Level 2 | . . . 1 1 2 1 1 Low Security (%) 68 | 100 100 100 81 43 40 . . Level 1 28 | . . . 18 56 40 100 100 Level 2 3 | . . . . . 18 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . . . . 2 1 1 Investigation 1 | . . . . . . 1 . Extermination . | . . . . . . . . Reinforcement 3 | . . . . . 2 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Distress Signals 1 | . . . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 59 | . . 7 6 9 31 1 5 Peak Tracking Total 11 | . . 3 2 4 11 1 5 Tactical Retreats 5 | . . . . 1 4 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Traps Triggered 3 | . . . . . 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Machines Disabled 6 | . . . . 1 5 . . Max in Single Turn 2 | . . . . 1 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Machines Accessed 12 | . . 1 1 1 5 4 . Terminals 11 | . . 1 1 . 5 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 37 | . . 2 4 1 19 11 . Successful 26 | . . 2 3 1 12 8 . Failed 11 | . . . 1 . 7 3 . Catastrophic 2 | . . . . . 1 1 . Database Lockouts . | . . . . . . . . Manual 20 | . . 1 1 . 12 6 . Terminals 36 | . . 2 4 . 19 11 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . . 1 2 1 6 5 . Robot Analysis 2 | . . . . . . 2 . Prototype ID Bank 1 | . . . . . . 1 . Open Door 1 | . . . . 1 . . . Open DSF 1 | . . . . . . 1 . Level Access Points 1 | . . . . . 1 . . Emergency Access Points 2 | . . . . . 2 . . Alert Level 2 | . . . . . 1 1 . Unreport Threat 1 | . . . . . 1 . . Dispatch Records 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Registered Components 1 | . . . . . 1 . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 11 | . . 1 1 . 6 3 . Terminals 11 | . . 1 1 . 6 3 . Assimilate 2 | . . . . . 1 1 . Botnet 9 | . . 1 1 . 5 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . . 1 1 . 4 3 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 26 | . . . . . 26 . . Highest-Rated Ally 26 | . . . . . 26 . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Robot Analysis Total 2 | . . . . . . 2 . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Turns Passed 1271 | 71 91 255 321 194 249 41 49 Spaces Moved 1146 | 49 67 123 179 164 401 110 53 Core 2 | 2 . . . . . . . Treads . | . . . . . . . . Legs 468 | 47 67 123 179 52 . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 676 | . . . . 112 401 110 53 Fastest Speed 31 | 50 120 120 120 37 31 31 31 Average Speed 69 | 117 120 120 120 65 33 31 33 Slowest Speed 190 | 120 120 120 120 190 37 34 34 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 10 | . . . . . 7 1 2 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 4 17 32 27 31 48 4 69 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 72 | . . 7 5 13 47 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 72 | . . 7 5 13 47 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Total 1501 | 59 77 209 262 216 482 114 82 Wait 188 | . . 54 65 15 44 . 10 Move 1119 | 48 66 122 178 163 386 107 49 Hop 10 | . . . . . 7 1 2 Pick Up 29 | 4 6 6 4 3 5 1 . Fast Attach 21 | 6 1 . 2 1 9 2 . Attach 15 | . . . 1 8 5 1 . Detach 2 | . . . . . 1 1 . Swap 13 | 1 2 8 . 2 . . . Drop 17 | . 2 8 1 1 4 1 . Fire 65 | . . 11 11 23 20 . . Melee 1 | . . . . . 1 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 21 | . . . . . . . 21 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 16) 163 | -10/Materials | Entered Mines 370 | -10/Mines | Build established: Mutant 396 | -10/Mines | Discovered new exit (range 13) 411 | -10/Mines | Discovered new exit (range 8) 418 | -10/Mines | Entered Materials 418 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 713 | -9/Materials | Discovered new exit (range 8) 739 | -9/Materials | Entered Mines 823 | -9/Mines | Assembled infested the area 879 | -9/Mines | Core integrity fell below 50% 894 | -9/Mines | Discovered new exit (range 11) 895 | -9/Mines | Learned location of 1 exit from Proximity Caves 913 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 913 | -9/Mines | Lost 12 parts (2p3n2u5w) 933 | -9/Mines | Entered Materials 933 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1136 | -8/Materials | Identified exit to Factory 1179 | -8/Materials | Core integrity fell below 50% 1182 | -8/Materials | Entered Factory 1182 | -7/Factory | Evolved 2 slots: Utility x2 1189 | -7/Factory | Destroyed 8 combat bots 1210 | -7/Factory | Lost 4 parts (1p1n2w) 1223 | -7/Factory | Identified exit to DSF 1223 | -7/Factory | Entered DSF 1261 | -7/DSF | Additional patrols routed to DSF 1272 | -7/DSF | Self-destructed Last Messages --------------- 01237_ Critical hit (Destroy). 01238_ Field strength at 73. 01239_ Field strength at 68. 01240_ Field strength at 51. 01241_ Field strength at 46. 01242_ Flight Unit destroyed. 01242_ Imp. Light Armor Plating destroyed. 01242_ Field strength at 29. 01243_ Field strength at 24. 01244_ Field strength at 7. 01245_ Field strength at 2. 01246_ Stasis field depleted. 01249_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01261_ Hostiles detected in DSF, routing additional patrols. 01265_ Transmission Jammer destroyed. 01265_ System corrupted by crushing effect (+5). 01265_ Knocked back. 01271_ System corrupted: Heat flow error (+172). 01272_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????""??????????????????????????? | | ?????????#"??????????????????????????? | | ??????####"##????????????????????????? | | ??????#"""""#?###??##????? ?????????? | | ??????#"""""## # # #????????? | | ????"##"" ????????? | | ????""""" c@ ????????? | | ??????#"" c## # ##???????????????? | | ??????### ##? #?????? ##?????????? | | ???????## ###?##?????? ]]?????????? | | ???????# !!#????????? ]??????????? | | ???????# !!#????????? ]??????????? | | ???????## ###????????# ###????????? | | ???????# !!#????????* !!#????????? | | ???????# !!#????????* !!#????????? | | ???????# !!#????????* !!?????????? | | ??????### ##########?# #???###????? | | ??????#[[ ## # !### ##? #?? #? | | ??????#[[ ## #! ## ## # #? | | ??????# ^ ? | | ??????# ? | | ??????# H ? | | ??????#!! ## #***## ##!!!# #? | | ??????#!! ## #***#?# ##????#????# | | ??????################# ###????????# | | ????????????????????#!! !!#????????! | | ????????????????????#!! !!#????????! | | ????????????????????#!! !!#????????! | | ????????????????????### ###???????## | | ????????????????????# % !!#????????! | | ????????????????????# !!#????????! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 300 Evasion (%) 63 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireMicroVibroblade Manual? 0 Play Time 00:48:31 Cumulative 127.4 hours Start 2024.08.14 @ 12:40:50 End 2024.08.14 @ 13:29:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 31 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb3fa73b-96ef-4f92-b191-555fdff9bbbb