Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.12 @ 16:37:10 Player: Ronin_tempest Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (1085) 1085 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3010 Bonus ------- None Cogmind --------- Core Integrity 536/550 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit System Shield > --- WEAPON (3) ------- Medium Laser Battle Rifle Battle Cannon > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Compact Wheel Large Storage Unit Hacking Suite Light Cannon Grenade Launcher Plasma Cutter Axe Piercing Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Terrain Scanner System Shield > --- WEAPON ----------- Medium Laser Battle Rifle Battle Cannon > --- INVENTORY -------- Compact Wheel Disposable Heat Sink Large Storage Unit Hacking Suite Light Cannon Grenade Launcher Plasma Cutter Axe Piercing Trap [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Transport Network Coupler Hackware System Shield Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Parts Attached 18 | 1 4 4 9 Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | . 2 1 4 Treads 3 | . 2 1 . Leg 4 | . . . 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 . 4 Device 3 | 1 . . 2 Storage 1 | . 1 . . Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 4 | . 1 2 1 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon 2 | . 1 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Backups 9 | 6 9 9 7 Power . | 1 1 . . Propulsion 2 | 4 3 2 1 Utility 1 | . 1 2 1 Weapon 3 | 1 3 4 3 Tool/Special . | . . . . Unused Backups 15 | . 5 . 10 Power 2 | . . . 2 Propulsion 3 | . 2 . 1 Utility 3 | . 1 . 2 Weapon 6 | . 2 . 4 Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 99 100 93 Engine 13 | . 14 14 9 Treads 24 | . 22 28 10 Leg 3 | . 4 . 16 Device 13 | . 14 14 12 Storage 13 | . 14 14 9 Energy Gun 1 | . . . 9 Ballistic Gun 14 | . 17 14 9 Ballistic Cannon 12 | . 10 14 9 Peak Build Rating 20 | 9 10 12 20 Average Rating 11 | 6 9 11 17 On Entrance 9 | 6 9 10 11 Naked Turns . | . . . . Heaviest Build 24 | 13 20 21 24 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 8 9 10 10 Most Carried 10 | 6 10 10 10 Average Carried 9 | 6 9 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 9 10 Class Distribution -------------------- 88% | Mutant 5% | Hacker-Skirmisher 5% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hacker-Gunner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1061 | 224 266 289 282 Remotely . | . . . . Salvage Created 1157 | 104 425 297 331 Parts 59 | 5 23 13 18 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 16 | . . 16 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 28 | . 13 8 7 Guns 15 | . 9 2 4 Cannons 13 | . 4 6 3 Classes Destroyed 12 | 2 5 2 3 Worker 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Mechanic 1 | . . . 1 Operator 1 | . . . 1 Watcher 3 | . 3 . . Swarmer 6 | . 6 . . Grunt 14 | . 7 1 6 Duelist 1 | . . . 1 Sentry 1 | . . 1 . Subdweller 6 | . . 6 . Best Kill Streak 7 | 2 5 2 7 Combat Bots Only 6 | . 4 2 6 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 149 | . 71 36 42 Missed 40 | . 17 11 12 Hits 109 | . 54 25 30 Melee 2 | . . . 2 Projectile 107 | . 54 25 28 Critical Strikes 9 | . 3 2 4 Damage Taken 1248 | . 450 412 386 Core 203 | . 81 108 14 Absorbed by Shields . | . . . . Ignored by Resistances 359 | . 141 107 111 Regen/Repaired (Parts) 98 | . 98 . . Core Remaining (%) 62 | 100 . 24 . Volleys Fired 129 | 7 57 42 23 Largest 3 | 2 2 2 3 Hottest 108 | 40 50 58 108 Shots Fired 265 | 14 114 68 69 Gun 166 | 14 80 26 46 Cannon 99 | . 34 42 23 Launcher . | . . . . Special . | . . . . Kinetic 242 | 14 114 68 46 Thermal 23 | . . . 23 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 22 | 7 22 11 17 Robot Miss Streak 4 | 1 3 1 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 185 | 10 86 43 46 Core Hits 72 | 4 35 14 19 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 1 . 1 Critical Strikes 4 | . 2 1 1 Destroy 2 | . 1 . 1 Blast 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2609 | 82 995 777 755 Guns 1349 | 82 488 302 477 Cannons 1239 | . 486 475 278 Explosions . | . . . . Melee . | . . . . Ramming 21 | . 21 . . Kinetic 2389 | 82 974 777 556 Thermal 199 | . . . 199 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . 2 6 . Projectiles 8 | . 2 6 . Explosions . | . . . . Melee . | . . . . Knockbacks 21 | . 11 3 7 Impact . | . . . . Kinetic 19 | . 10 3 6 Secondary 2 | . 1 . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 5 | . 5 . . Targets Rammed 5 | . 5 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 194 | . 63 . 194 Average Temperature 54 | . 22 . 92 Received Heat Transfer 603 | . 246 33 324 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 592 | . . . 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 165 | 10 165 . 128 Initial . | . . . . Average 51 | 2 50 . 55 Influence Increases 744 | 10 462 40 232 Destroy 0b10 Robot/C 440 | . 260 40 140 Destroy 0b10 Robot/NC 45 | 10 25 . 10 Destroy Leader 78 | . 58 . 20 Successful Hack 38 | . 34 . 4 Disable Machine 18 | . 9 . 9 Destroy Structure 5 | . 1 . 4 Lose Combat Pursuer 120 | . 75 . 45 Influence Decreases 660 | 10 462 40 148 Time Decay 640 | 10 462 40 128 Lost Part 20 | . . . 20 Squads Dispatched 2 | . 1 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 22 12 13 Peak Tracking Total 6 | . 5 3 6 Tactical Retreats 5 | . 3 . 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . 1 1 Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 13 | . 9 1 3 Terminals 10 | . 8 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 45 | . 30 4 11 Successful 33 | . 22 4 7 Failed 12 | . 8 . 4 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 27 | . 20 . 7 Terminals 37 | . 28 . 9 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 19 | . 13 4 2 Record 4 | . . 4 . Robot Analysis 3 | . 3 . . Prototype ID Bank 4 | . 3 . 1 Branch Access Points 2 | . 1 . 1 Terminal Index 1 | . 1 . . Repair Station Index 1 | . 1 . . Locate Traps 2 | . 2 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 11 | . 7 . 4 Terminals 11 | . 7 . 4 Botnet 4 | . 2 . 2 Skim 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 9 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 2958 | 8 1126 1650 174 Terrain 2958 | 8 1126 1650 174 T.N.C. 25 | . . . 25 Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 3165 | 33 1126 1650 356 Spaces Moved 1737 | 12 580 954 191 Core . | . . . . Treads 1481 | . 454 954 73 Legs 256 | 12 126 . 118 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 120 Average Speed 154 | 120 151 160 136 Slowest Speed 240 | 120 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 3 94 57 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1995 | 19 728 1011 237 Wait 81 | . 71 9 1 Move 1734 | 11 579 953 191 Hop . | . . . . Pick Up 13 | . 6 1 6 Fast Attach 10 | 1 2 2 5 Attach 5 | . . 2 3 Detach 3 | . 1 . 2 Swap 4 | . 3 . 1 Drop 11 | . 4 2 5 Fire 129 | 7 57 42 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 5 | . 5 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 34 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 16) 657 | -10/Materials | Discovered new exit (range 9) 794 | -10/Materials | Identified exit to Mines 864 | -10/Materials | Identified exit to Materials 923 | -10/Materials | Learned 8 Materials zone layouts 941 | -10/Materials | Discovered exit to Materials (range 15) 972 | -10/Materials | Learned 2 Mines zone layouts 1011 | -10/Materials | Identified exit to Subcaves 1054 | -10/Materials | Learned 2 Materials zone layouts 1060 | -10/Materials | Repaired Lgt. Treads 1082 | -10/Materials | Learned 2 Materials zone layouts 1119 | -10/Materials | Learned location of 2 exits from Subcaves 1160 | -10/Materials | Entered Subcaves 1161 | -10/Subcaves | Identified exit to Materials 1568 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1584 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1612 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1645 | -10/Subcaves | Core integrity fell below 50% 2201 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2711 | -10/Subcaves | Visited Clippyterm 2716 | -10/Subcaves | Learned Research machine intel 2716 | -10/Subcaves | Learned Factory stockpile data 2810 | -10/Subcaves | Entered Materials 2810 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2811 | -8/Materials | Identified exit to Factory 3166 | -8/Materials | Self-destructed Last Messages --------------- 03148_ G-47 Trooper destroyed. 03150_ U-05 Engineer builds a Wall. 03156_ Acquired 16 matter. 03158_ Dropped Aluminum Leg. 03158_ R-06 Scavenger collects Lgt. Nuclear Core. 03160_ Acquired 10 matter. 03166_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 1 system. Please expand to 3 more systems! >>Access(Branch) No branch access points found. Map ----- +----------------------------------------------------+ | ???????# """ / # | | ??????## # """ ######/##+####### | | ??????# """ # """ [ ##?# ###??#? | | ??????## """ # """ #??# #?????? | | ####???# """ ### #### """ #?????# | | #???# #?# = + """ #?????? | | #???# """ #?# ####### ###* """ #?????? | | #???# R" #?# # """ # #?# #?????? | | #???# """ #?# # "T" # ####+#####?????? | | #???# #?# # ## ##??# #?????????? | | ################ # """ ########??# #?#######?? | | # ## + """ #?????????# #?# #?? | | # ?????????????????????????????????# #?# #?? | | + ???????????????????????###########+### #?? | | # ???????????????????????# # " " #?? | | ##???????????????????????# ! =# "G" #?? | | #????????????????????????# # " #?? | | #????????????????#???????# # ### | | #????????????????# ??????# ! ] ! ###+#### | | #??????????????### ##????# + + | | #??????????????# ########+########## # | | #????????????### T ######### # | | #??????? / "" =! + | | ##????????????## [%= ######## ##+#### | | ?????????????# ##/##### ##??????# # !## | | ?????????????####+?# @ ## #???????# #/ ## | | ???????????????????# "T" ## #???????# # ] ##! | | ##+#???????????????????# ## #???????# #! ### | | ???????????????????# % ## #???????# # !### | | ???????????????????# ## #???????# # # | | ???????????????????########+######### # ===### | | ????????????????????????? # # # == #?? | | ????????????????????????? # # # == #?? | | ????????????????????????? # # ######?? | | ####????????????????????????? # # #??????? | | ????????????????????????????? ########### #??????? | | ????????????????????????????? ## # #??????? | | ????????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 30% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkMiniArachnoskeleton Manual? 0 Play Time 00:23:08 Cumulative 137.0 hours Start 2025.06.12 @ 08:41:25 End 2025.06.12 @ 16:37:10 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 73 Rogue 54 Adventurer 16 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 46 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f976193-96b8-4126-8f77-e2b6b3403be9