Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.05 @ 04:20:50 Player: Rocket Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (664) 664 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2824 Bonus ------- None Cogmind --------- Core Integrity 485/550 Matter 81/300 Energy 275/275 System Corruption 16% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit Kinecellerator Improved Light Armor Plating > --- WEAPON (3) ------- Assault Cannon Flak Cannon Slug Cannon > --- INVENTORY (15) --- Light Nuclear Core Aluminum Leg Heat Sink Small Storage Unit Seismic Detector Kinecellerator Kinecellerator Light Armor Plating Field Laser Assault Cannon Rocket Launcher Flail Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Kinecellerator Improved Light Armor Plating > --- WEAPON ----------- Assault Cannon Flak Cannon Slug Cannon > --- INVENTORY -------- Light Nuclear Core Heat Sink Small Storage Unit Seismic Detector Kinecellerator Kinecellerator Light Armor Plating Field Laser Assault Cannon Rocket Launcher Flail [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Kinecellerator Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 38 | 7 . 11 . 3 17 Power 5 | 1 . 3 . . 1 Engine 4 | 1 . 2 . . 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 12 | 2 . 3 . 1 6 Treads 1 | . . . . . 1 Leg 9 | 2 . 2 . 1 4 Wheel 2 | . . 1 . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 . 1 . 1 5 Device 4 | 1 . 1 . . 2 Storage 3 | 1 . . . 1 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 12 | 2 . 4 . 1 5 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . 2 . . 1 Ballistic Cannon 4 | . . 1 . . 3 Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 2 | . . . . . 2 System Corruption 16 | . . . . . 16 Parts Lost 11 | . . 9 . . 2 Power 3 | . . 3 . . . Propulsion 4 | . . 2 . . 2 Utility 1 | . . 1 . . . Weapon 3 | . . 3 . . . Highest Loss Streak 8 | . . 8 . . 1 To Critical Strikes . | . . . . . . Average Backups 5 | 1 2 3 2 4 8 Power . | . 1 1 . . . Propulsion . | . 1 . 1 1 . Utility 1 | . . . . 1 4 Weapon 2 | . . 1 1 1 3 Tool/Special . | . . . . . . Unused Backups 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 100 92 100 98 96 Engine 5 | . 14 9 . . 4 Core 4 | . . . 14 14 4 Leg 23 | . 28 21 14 20 27 Wheel 6 | . . 5 14 6 5 Device 11 | . 14 13 14 14 9 Storage 11 | . 14 14 14 14 9 Protection 3 | . . . . . 8 Energy Gun 1 | . . 2 . . . Ballistic Gun 12 | . 28 22 14 14 1 Ballistic Cannon 11 | . . 2 14 8 19 Impact Weapon 2 | . . . . . 5 Peak Build Rating 31 | 7 7 12 12 12 31 Average Rating 15 | 5 7 7 12 11 25 On Entrance 8 | . 7 7 12 12 11 Avg Prop Armor Cover (%) 9 | . . 9 8 8 11 Naked Turns . | . . . . . . Heaviest Build 54 | 14 14 19 19 19 54 Greatest Support 50 | 20 20 20 16 20 50 Greatest Overweight (x) 4 | 4 . 1 1 1 4 Average Overweight (x) . | . . . 1 . 1 Largest Inventory Capacity 15 | 8 8 8 8 8 15 Average Capacity 9 | 7 8 8 8 8 11 Most Carried 12 | 2 2 5 2 8 12 Average Carried 5 | 1 2 3 2 4 8 Final Capacity 15 | 8 8 8 8 8 15 Final Carried 12 | 2 2 2 2 8 12 Class Distribution -------------------- 48% | Mutant 33% | Scavenger-Mutant 7% | Gunner 5% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1032 | 298 . 211 . 96 427 Remotely . | . . . . . . Salvage Created 922 | 117 . 253 . 155 397 Parts 56 | 8 . 18 . 13 17 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 21 | . . 10 . 6 5 Melee 1 | . . . . . 1 Guns 10 | . . 9 . 1 . Cannons 4 | . . 1 . . 3 AOE 5 | . . . . 5 . Classes Destroyed 9 | 2 . 2 . 1 4 Worker 2 | . . . . . 2 Builder 2 | . . . . . 2 Tunneler 3 | 2 . . . . 1 Recycler 4 | 1 . . . 1 2 Swarmer 9 | . . 6 . 3 . Grunt 9 | . . 4 . 2 3 Brawler 1 | . . . . 1 . Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 3 | 3 . 3 . 3 3 Combat Bots Only 3 | . . 3 . 3 2 Max Kills in Single Turn 2 | 1 . 1 . 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 162 | . . 109 . 9 44 Missed 31 | . . 17 . 5 9 Hits 131 | . . 92 . 4 35 Projectile 131 | . . 92 . 4 35 Critical Strikes 3 | . . . . . 3 Damage Taken 1547 | . . 997 . 33 517 Core 274 | . . 202 . 7 65 Absorbed by Shields . | . . . . . . Core Remaining (%) 58 | 100 . . . 16 . Volleys Fired 90 | 9 . 51 . 10 20 Largest 3 | 2 . 2 . 2 3 Hottest 114 | 40 . 60 . 60 114 Shots Fired 175 | 18 . 86 . 20 51 Gun 102 | 18 . 74 . 10 . Cannon 67 | . . 12 . 4 51 Launcher 6 | . . . . 6 . Special . | . . . . . . Kinetic 169 | 18 . 86 . 14 51 Thermal . | . . . . . . Explosive 6 | . . . . 6 . Electromagnetic . | . . . . . . Robot Hit Streak 10 | 3 . 10 . 6 5 Robot Miss Streak 10 | 4 . 5 . 2 10 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 108 | 9 . 54 . 12 33 Core Hits 50 | 4 . 20 . 8 18 Critical Kills 2 | . . 1 . 1 . Critical Parts Destroyed 8 | . . 2 . . 6 Critical Strikes 10 | . . 3 . 1 6 Destroy 6 | . . 3 . 1 2 Smash 4 | . . . . . 4 Melee Attacks 18 | . . . . . 18 Impact 18 | . . . . . 18 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . . . . 5 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2333 | 86 . 635 . 467 1145 Guns 561 | 86 . 422 . 53 . Cannons 911 | . . 213 . 54 644 Explosions 360 | . . . . 360 . Melee 501 | . . . . . 501 Ramming . | . . . . . . Kinetic 1472 | 86 . 635 . 107 644 Thermal . | . . . . . . Explosive 360 | . . . . 360 . Electromagnetic . | . . . . . . Impact 501 | . . . . . 501 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 16 | . . . . . 16 Average Corruption 12 | . . . . . 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . . . 16 Message Errors 6 | . . . . . 6 Matter Fused 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Misdirections 2 | . . . . . 2 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 279 | . . 18 . . 261 Projectiles 23 | . . 18 . . 5 Explosions . | . . . . . . Melee 256 | . . . . . 256 Knockbacks 15 | . . . . 1 14 Impact 1 | . . . . . 1 Kinetic 13 | . . . . 1 12 Secondary 1 | . . . . . 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 414 | . . 31 . 8 414 Average Temperature 101 | . . 11 . 4 152 Received Heat Transfer 696 | . . 393 . 6 297 Effects 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Parts Fried 12 | . . . . . 12 Impact Corruptions 9 | . . . . . 9 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 162 | 5 . 100 . 162 70 Initial 59 | . . . . . 59 Average 26 | . . 30 . 69 20 Influence Increases 647 | 15 . 258 . 182 192 Destroy 0b10 Robot/C 420 | . . 200 . 120 100 Destroy 0b10 Robot/NC 55 | 15 . . . 5 35 Destroy Leader 80 | . . 40 . 20 20 Disable Machine 15 | . . . . . 15 Destroy Structure 62 | . . 3 . 37 22 Partial Spotted 15 | . . 15 . . . Influence Decreases 601 | 15 . 239 19 30 298 Entered New Map 112 | . . . 19 . 93 Time Decay 468 | 15 . 219 . 30 204 Lost Part 21 | . . 20 . . 1 Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . . 11 . 5 15 Peak Tracking Total 4 | . . 3 . 3 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 1 | . . . . . 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . . . . 1 Successful . | . . . . . . Failed 1 | . . . . . 1 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 369 | 8 20 341 . . . Seismic 369 | 8 20 341 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 1559 | 89 20 585 98 119 648 Spaces Moved 911 | 46 17 339 86 67 356 Core 16 | 16 . . . . . Treads . | . . . . . . Legs 404 | 30 17 226 . 30 101 Wheels 491 | . . 113 86 37 255 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 100 115 100 120 Average Speed 123 | 113 120 114 115 117 137 Slowest Speed 260 | 250 120 120 115 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 5 76 17 17 26 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 3 | . . . . . 3 Terrain Destroyed 77 | . . 3 . 51 23 Melee 3 | . . . . . 3 Projectile 26 | . . 3 . 3 20 AOE 48 | . . . . 48 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1151 | 63 16 457 85 87 443 Wait 58 | . . 51 . . 7 Move 906 | 45 16 338 85 66 356 Hop . | . . . . . . Pick Up 18 | 2 . 3 . 5 8 Fast Attach 25 | 7 . 5 . 1 12 Attach 8 | . . 5 . . 3 Detach . | . . . . . . Swap 15 | . . 3 . 4 8 Drop 13 | . . 1 . 1 11 Fire 90 | 9 . 51 . 10 20 Melee 18 | . . . . . 18 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 10) 110 | -10/Materials | Entered Mines 137 | -10/Mines | Met a Derelict bent on vengeance 313 | -10/Mines | Build established: Mutant 461 | -10/Mines | Core integrity fell below 50% 512 | -10/Mines | Lost 8 parts (3p2n1u2w) 514 | -10/Mines | Assembled infested the area 519 | -10/Mines | Assisted by a Guerilla fighting off Assembled 582 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 657 | -10/Mines | Core integrity fell below 20% 690 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 691 | -10/Mines | Discovered new exit (range 5) 695 | -10/Mines | Entered Exiles 717 | -10/Exiles | Discovered new exit (range 15) 732 | -10/Exiles | Met 8R-AWN 753 | -10/Exiles | Met EX-HEX 793 | -10/Exiles | Entered Mines 794 | -9/Mines | Learned location of Storage (-9) 806 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 905 | -9/Mines | Discovered new exit (range 8) 912 | -9/Mines | Entered Materials 912 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1356 | -8/Materials | System corruption reached 10% 1560 | -8/Materials | Self-destructed Last Messages --------------- 01508_ U-05 Engineer builds a Wall. 01510_ Acquired Aluminum Leg. 01511_ K-01 Serf collects debris. 01513_ JKD RSFK 01524_ U-05 Engineer builds a Wall. 01525_ K-01 Serf collects debris. 01527_ Acquired 32 matter. 01529_ K-01 Serf collects debris. 01530_ System corrupted: Matter fused (-5). 01532_ K-01 Serf collects debris. 01533_ K-01 Serf knocked back. 01533_ K-01 Serf suffers critical hit (Destroy). 01533_ Destroyed Lgt. Ion Engine. 01536_ W-25 Informer sends out distress signal. 01539_ Acquired 8 matter. 01541_ Acquired 3 matter. 01548_ QU55RL/W4U#WQK3G=7 DOP3/N3X:KYFMMMF Map ----- +----------------------------------------------------+ | ??????????????????????????????????# # | | ??????????????????????????????????# # ### | | ??????????????????????????????????# # #?? | | ??????????????????????????????????# # #?? | | ??????????????????????? ??????????########"# #?? | | ?????????????????????# ?????????????????### *#?? | | ?????????????????????# ???????????????????# #?? | | ?????????????????????# ????????????######## #?? | | ???????????????????### ???????????# # ##? | | ??????????????????? ???????????# # ##? | | ???????????????????? ???????????# # ##? | | ????????????????????? ???????????# """ / #?? | | ?????????????????????# ???????????# "" # #?? | | ?????????????????????# u???????????# "" # #?? | | ?????????????????????# ?????????######%### ##? | | ?????????????????????# ################## #? | | ?????????????????????# #? | | ?????????????????????+ *|= #? | | ?????????????????????# g [%! #? | | ?????????????????????####Y### [#######+### #? | | ??????????????????????# ##*! # # """ ########? | | ??????????????????????# ##% ### """ #???????? | | ??????????????????????# ## #?# """ #???????? | | ??????????????????????# ## #?# #???????? | | ??????????????????????# ## #?# = #???????? | | ??????????????????????#!!@ ## T?# #???????? | | ??????????????????????#![ ## #?########???????? | | ??????????????????????#!* ## #????????????????? | | ??????????????????????###### ????????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? ????????????????? | | ??????????????????????????? = #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????#######???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointKineticStatue Manual? 0 Play Time 00:12:56 Cumulative 79.4 hours Start 2026.02.03 @ 19:53:16 End 2026.02.05 @ 04:20:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 87% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab6491ae-02bf-4448-a610-560bd942fa12