Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.21 @ 15:53:15 Player: Beagleofevil Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1537) 1537 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4152 Bonus ------- None Cogmind --------- Core Integrity 653/700 Matter 159/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Improved Sensor Array Core Analyzer Improved Medium Armor Plating System Shield > --- WEAPON (2) ------- Precision Assault Rifle Maul > --- INVENTORY (15) --- Improved Titanium Leg Improved Titanium Leg Improved Heat Sink Large Matter Pod (37) Insulated Plating System Restoration Module Long-range Tractor Beam Riot Gun Plasma Cannon Gauss Rifle Precision Assault Rifle Improved Grenade Launcher Remote Datajack Plasma Cutter Multitool Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Medium Armor Plating Shield Generator System Shield > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Improved Titanium Leg Improved Titanium Leg Improved Heat Sink Large Matter Pod Insulated Plating System Restoration Module Tractor Beam Riot Gun Barrage Gun Gauss Rifle Improved Grenade Launcher Improved Datajack Plasma Cutter Multitool Maul [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Makeshift Light Armor Plating Weapon Maul Energy Gun EM Pulse Gun Ballistic Gun Precision Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 56 | 7 9 8 14 18 Power 3 | 1 . . 1 1 Engine 1 | 1 . . . . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 16 | 2 4 5 4 1 Treads 6 | 2 2 2 . . Leg 7 | . . 2 4 1 Wheel 3 | . 2 1 . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 1 1 4 7 Device 3 | 1 . . 1 1 Storage 4 | 1 1 . . 2 Processor 1 | . . . . 1 Hackware 1 | . . . 1 . Protection 6 | . . 1 2 3 Artifact . | . . . . . Weapon 22 | 2 4 2 5 9 Energy Gun 6 | 2 1 . 1 2 Energy Cannon . | . . . . . Ballistic Gun 4 | . . . 2 2 Ballistic Cannon 2 | . 1 1 . . Launcher 2 | . 1 . . 1 Special Weapon 2 | . . 1 . 1 Impact Weapon 6 | . 1 . 2 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 4 | . . 3 . 1 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Highest Loss Streak 2 | . . 2 . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 100 94 96 95 Engine 8 | . 14 14 . . Core 4 | . . . 8 15 Treads 14 | . 27 22 . . Leg 14 | . . 4 34 30 Device 9 | . 14 8 7 10 Storage 11 | . 14 14 9 7 Hackware 2 | . . . 8 7 Protection 3 | . . . 8 7 Energy Gun 2 | . 14 . . . Ballistic Gun 1 | . . . 2 5 Ballistic Cannon 3 | . 4 1 9 2 Launcher 4 | . . 8 . . Special Weapon 1 | . . 3 . . Impact Weapon 10 | . 9 14 5 5 Naked Turns . | . . . . . Heaviest Build 50 | 13 31 33 38 50 Greatest Support 72 | 40 40 40 72 72 Greatest Overweight (x) 1 | . . 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 15 | 5 9 15 15 15 Average Carried 12 | 3 7 12 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 9 15 15 15 Class Distribution -------------------- 63% | Mutant 36% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1464 | 61 65 740 291 307 Remotely . | . . . . . Salvage Created 1536 | 179 79 348 263 667 Parts 88 | 15 7 26 7 33 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 2 | 1 . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 13 | . . 13 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 39 | . 3 18 6 12 Melee 3 | . . . 2 1 Guns 10 | . 2 . 1 7 Cannons 4 | . . 1 3 . AOE 19 | . 1 16 . 2 Classes Destroyed 14 | 2 2 1 4 5 Worker 1 | . . . . 1 Builder 2 | . . . . 2 Tunneler 4 | 4 . . . . Hauler 2 | . . . 1 1 Recycler 1 | 1 . . . . Operator 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 9 | . 3 6 . . Grunt 12 | . . . 4 8 Brawler 1 | . . . 1 . Sentry 3 | . . . 1 2 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Subdweller 12 | . . 12 . . Best Kill Streak 6 | 5 3 4 3 6 Combat Bots Only 4 | . 3 4 2 3 Max Kills in Single Turn 3 | 1 1 2 1 3 Gunslinging . | . . . . . Exploded 2 | . 1 2 . 1 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 229 | . 4 100 30 95 Missed 79 | . 2 33 7 37 Damage Taken 1445 | . 37 706 214 488 Core 272 | . 26 183 16 47 Absorbed by Shields 205 | . . . 80 125 Ignored by Resistances 469 | . 11 193 84 181 Core Remaining (%) 71 | 100 . 16 97 . Volleys Fired 124 | 13 6 34 26 45 Largest 2 | 2 1 1 2 2 Hottest 90 | 90 40 39 89 78 Shots Fired 173 | 21 6 34 45 67 Gun 95 | 21 6 . 19 49 Cannon 44 | . . 5 26 13 Launcher 32 | . . 29 . 3 Special 2 | . . . . 2 Kinetic 104 | . . 5 44 55 Thermal 8 | 8 . . . . Explosive 32 | . . 29 . 3 Electromagnetic 27 | 13 6 . 1 7 Robot Hit Streak 37 | 8 6 22 8 37 Robot Miss Streak 2 | 1 2 2 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 144 | 17 4 28 38 57 Core Hits 74 | 6 4 22 11 31 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 7 | . . 1 2 4 Critical Strikes 11 | 1 . 2 3 5 Burn 1 | 1 . . . . Blast 2 | . . 1 1 . Smash 8 | . . 1 2 5 Melee Attacks 68 | . 1 26 16 25 Impact 68 | . 1 26 16 25 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4821 | 219 115 1950 948 1589 Guns 1273 | 219 56 . 194 804 Cannons 689 | . . 108 472 109 Explosions 2279 | . 59 1751 . 469 Melee 580 | . . 91 282 207 Ramming . | . . . . . Kinetic 1563 | . . 108 653 802 Thermal 194 | 76 59 . . 59 Explosive 2161 | . . 1751 . 410 Electromagnetic 323 | 143 56 . 13 111 Impact 580 | . . 91 282 207 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 420 | . . 126 99 195 Projectiles 11 | . . . 11 . Explosions 121 | . . 93 . 28 Melee 288 | . . 33 88 167 Knockbacks 14 | . . 2 11 1 Impact 4 | . . 1 2 1 Kinetic 6 | . . 1 5 . Secondary 4 | . . . 4 . Self-Inflicted Damage 90 | . 26 64 . . Shots 4 | . 1 3 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 123 | 90 12 . 110 123 Average Temperature 37 | 43 12 . 48 27 Received Heat Transfer 709 | . . 300 132 277 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 2 1 Impact Corruptions 10 | . . 2 3 5 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 446 | 296 100 . . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 . . 1 Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Peak Influence 381 | 25 103 . 381 243 Initial 307 | . 13 . 307 82 Average 141 | 8 30 . 281 120 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 66 | 100 100 . 15 79 Level 1 33 | . . . 84 20 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . . 4 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 5 47 11 18 Peak Tracking Total 5 | . 4 4 3 5 Tactical Retreats 4 | . . 3 1 . Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 4 | . . 3 . 1 Max in Single Turn 2 | . . 2 . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 19 | . 6 1 5 7 Terminals 10 | . 5 . 3 2 Fabricators 2 | . . . . 2 Repair Stations 1 | . . . 1 . Recycling Units 3 | . 1 . 1 1 Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Total Hacks 62 | . 20 2 22 18 Successful 40 | . 15 2 15 8 Failed 22 | . 5 . 7 10 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 36 | . 9 . 15 12 Terminals 44 | . 16 . 19 9 Fabricators 4 | . . . . 4 Repair Stations 1 | . . . 1 . Recycling Units 8 | . 4 . 2 2 Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 16 | . 7 2 7 . Record 2 | . . 2 . . Part Schematic 1 | . . . 1 . Robot Analysis 2 | . 1 . 1 . Prototype ID Bank 1 | . 1 . . . Branch Access Points 2 | . 1 . 1 . Unreport Threat 2 | . 1 . 1 . Patrol Status 1 | . 1 . . . Hauler Manifests 3 | . 1 . 2 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 1 . 1 1 Report Inventory 3 | . 1 . 1 1 Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 19 | . 7 . 7 5 Terminals 15 | . 5 . 6 4 Track 8 | . 3 . 3 2 Assimilate 1 | . . . . 1 Botnet 5 | . 2 . 2 1 Operators 1 | . . . 1 . Fabricators 1 | . . . . 1 Liberate 1 | . . . . 1 Repair Stations 1 | . . . 1 . Mechanics 1 | . . . 1 . Recycling Units 2 | . 2 . . . Monitor 1 | . 1 . . . Recyclers 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 . 1 5 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked 2 | . . . . 2 Non-combat 2 | . . . . 2 Combat . | . . . . . Robot Hacks Applied 2 | . . . . 2 find_fabricator 1 | . . . . 1 find_recycling 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 4434 | 98 627 1999 729 981 Spaces Moved 2504 | 33 365 1134 456 516 Core 4 | 4 . . . . Treads 1314 | 29 362 911 12 . Legs 1103 | . . 143 444 516 Wheels 83 | . 3 80 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 120 120 120 Average Speed 144 | 146 159 160 121 120 Slowest Speed 190 | 160 160 190 190 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 52 63 36 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 12 | . . 12 . . Spaces Dug 57 | . . 32 9 16 Terrain Destroyed 249 | . 4 199 11 35 Melee 26 | . . 4 9 13 Projectile 5 | . . . 2 3 AOE 218 | . 4 195 . 19 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 3000 | 59 400 1223 559 759 Wait 173 | 1 6 2 27 137 Move 2500 | 32 364 1133 455 516 Hop . | . . . . . Pick Up 44 | 6 9 13 8 8 Fast Attach 18 | 5 . 2 8 3 Attach 6 | 2 . 2 . 2 Detach 1 | . . 1 . . Swap 32 | . 9 4 6 13 Drop 34 | . 5 6 13 10 Fire 124 | 13 6 34 26 45 Melee 68 | . 1 26 16 25 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 7) 255 | -10/Materials | Discovered new exit (range 8) 320 | -10/Materials | Discovered new exit (range 7) 321 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 7) 560 | -10/Materials | Identified exit to Mines 709 | -10/Materials | Discovered new exit (range 11) 726 | -10/Materials | Entered Subcaves 970 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1145 | -10/Subcaves | Visited Clippyterm 1561 | -10/Subcaves | Discovered new exit (range 10) 1747 | -10/Subcaves | Learned Materials emergency access door positions 1874 | -10/Subcaves | Learned 4 Materials zone layouts 1926 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1936 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2005 | -10/Subcaves | Core integrity fell below 50% 2008 | -10/Subcaves | Discovered new exit (range 11) 2025 | -10/Subcaves | Core integrity fell below 20% 2725 | -10/Subcaves | Entered Materials 2725 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2726 | -8/Materials | Identified exit to Factory 3095 | -8/Materials | Build established: Hacker-Mutant 3454 | -8/Materials | Entered Factory 3454 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4427 | -7/Factory | Discovered new exit (range 7) 4435 | -7/Factory | Self-destructed Last Messages --------------- 04356_ R-06 Scavenger collects Imp. Carbon-fiber Leg. 04359_ U-05 Engineer lays Concrete. 04361_ R-06 Scavenger collects Imp. Light Armor Plating. 04361_ U-05 Engineer lays Concrete. 04362_ O-24 Administrator destroyed. 04363_ K-01 Serf collects debris. 04365_ U-05 Engineer lays Concrete. 04372_ R-06 Scavenger collects Corrupted Imp. Hover Unit. 04372_ R-06 Scavenger collects System Shield. 04375_ Dropped Tractor Beam. 04376_ Acquired Lrn. Tractor Beam. 04388_ R-06 Scavenger collects Tractor Beam. 04393_ K-01 Serf collects debris. 04398_ Manufacturing Mainframe disabled. 04401_ K-01 Serf collects debris. 04420_ Acquired Core Analyzer. 04427_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ???????????????????????? ???????????????????????? | | ????????????????????????" 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Tractor Beam | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorArmorCapacitor Manual? 0 Play Time 01:12:05 Cumulative 217.4 hours Start 2024.04.21 @ 11:49:26 End 2024.04.21 @ 15:53:15 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 73 Rogue 0 Adventurer 73 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 40 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c85d7da-173f-4f0a-bfb4-2f78d6f045a2