Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.09 @ 00:14:46 Player: CanadianCogs Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (100) 500 Value Destroyed (3932) 3932 Prototype IDs (8) 160 Alien Tech Used (1) 200 Bonus (3708) 3708 TOTAL SCORE: 17700 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 33 Follower Combat Kills 905 Entered Garrisons 200 Entered DSFs 1000 Aligned with FarCom 300 Acquired ECA 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/1450 Matter 244/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Proton Burst Cannon Proton Burst Cannon Proton Burst Cannon Proton Burst Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Huge Storage Unit Matter Compressor Targeting Computer Targeting Computer Improved Medium Armor Plating Improved Thermal Shield System Shield > --- WEAPON ----------- Heavy Mass Driver Heavy Mass Driver > --- INVENTORY -------- Micro Fission Core Micro Fission Core Micro Fission Core Advanced Heat Sink Makeshift ECM Suite Layered Light Armor Plating Layered Light Armor Plating Damper Plating Damper Plating System Shield Assault Cannon Assault Cannon Heavy Mass Driver Heavy Gauss Cannon [Rating: 104] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Armored Medium Treads Wheel Armored Wheel Flight Unit Field Propulsion Drive Utility Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Beam Cannon Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Low Low Fac DSF Fac Upp Upp Res DSF Res Qua Slots Evolved 16 | . . . 2 . . . 2 . . 2 . . 2 . . . . 2 . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . Utility 9 | . . . 2 . . . . . . 2 . . . . . . . . . 1 . . 2 . 2 . Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Parts Attached 111 | 7 6 . 3 4 3 . 10 1 . 6 . 2 4 8 8 5 1 . 11 4 1 . 2 10 2 13 Power 15 | 1 1 . . 2 . . . 1 . . . 1 . 4 . . . . 2 . . . . . . 3 Engine 4 | 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . 1 . . . 1 . . . . . . 2 . . . . . . . Reactor 7 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . 3 Propulsion 31 | 2 2 . . . . . 7 . . 1 . 1 . 2 1 . . . 6 . . . . 4 . 5 Treads 9 | . . . . . . . . . . . . . . 2 1 . . . 6 . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 17 | 2 2 . . . . . 7 . . 1 . 1 . . . . . . . . . . . 4 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Utility 32 | 2 . . 2 1 1 . 1 . . 3 . . 2 1 1 1 . . 3 2 1 . 2 4 2 3 Device 6 | 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 2 Storage 7 | 1 . . . 1 1 . . . . 1 . . 1 . 1 . . . . 1 . . . . . . Processor 4 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . 1 Hackware 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Protection 13 | . . . . . . . 1 . . 1 . . 1 1 . 1 . . 3 . 1 . . 3 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 3 . 1 1 2 . 2 . . 2 . . 2 1 6 4 1 . . 2 . . . 2 . 2 Energy Gun 4 | . 1 . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Energy Cannon 6 | . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . 2 Ballistic Gun 3 | 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 14 | . . . . . . . . . . . . . 2 . 3 4 1 . . 2 . . . 2 . . Launcher 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 2 Parts Lost 50 | . . . . . . . 3 . . . 1 1 . . . . . . 9 1 5 . . 18 2 10 Power 4 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . 2 . . Propulsion 13 | . . . . . . . . . . . . 1 . . . . . . . . 4 . . 2 1 5 Utility 19 | . . . . . . . . . . . . . . . . . . . 4 1 1 . . 8 1 4 Weapon 14 | . . . . . . . 3 . . . . . . . . . . . 4 . . . . 6 . 1 Highest Loss Streak 12 | . . . . . . . 2 . . . 1 1 . . . . . . 7 1 3 . . 12 2 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | . 6 8 7 8 8 10 12 12 11 12 13 14 13 9 7 15 16 17 16 12 14 15 14 8 2 4 Power . | . . . . . . . . . . . . . . . . . . . . 2 3 3 3 2 . 1 Propulsion 1 | . 2 2 2 2 2 2 3 4 4 4 4 4 3 1 . 1 1 . . . . . . . . . Utility 5 | . 2 3 2 3 4 5 5 5 5 3 5 5 5 5 5 7 10 11 10 6 6 7 7 4 1 . Weapon 3 | . . 2 2 2 2 3 3 3 2 2 3 4 3 1 1 7 5 6 5 3 4 4 4 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . 8 . . 1 . . . . 1 1 . . 1 1 . 3 . . 1 . . . . 5 . 7 Power 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Propulsion 5 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 10 | . 4 . . . . . . . . . . . . 1 . 3 . . . . . . . 2 . . Weapon 9 | . . . . . . . . . 1 1 . . 1 . . . . . 1 . . . . . . 5 Tool/Special 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 100 99 100 99 100 91 97 98 99 97 90 91 81 84 73 85 82 89 89 80 68 70 48 36 29 Engine 3 | . 14 14 11 11 11 11 9 7 . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . 1 9 7 5 2 6 2 . . . . 1 10 10 10 9 4 . . Reactor 3 | . . . . . . . . . . . . . . 8 13 13 13 11 8 . . . . . . 2 Treads 8 | . . . . . . . . . . . . . . 10 13 13 13 17 26 31 22 10 9 3 . . Wheel 13 | . 27 28 22 22 22 22 35 36 36 30 30 27 26 5 . . . . . . . . . 4 17 6 Device 4 | . 14 14 11 11 11 11 1 . . . 7 7 . . . . . . . 2 5 5 8 5 4 4 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 7 7 6 6 6 6 6 5 5 9 10 10 9 6 . . Processor 13 | . . . 21 22 22 22 18 18 18 15 15 15 13 13 13 13 13 11 11 10 10 10 14 8 3 2 Hackware 3 | . . . . . . . . . . 6 7 7 6 6 6 6 6 5 5 5 5 5 4 4 4 3 Protection 6 | . . . . . . . 7 9 9 14 7 7 12 11 11 9 13 11 11 7 5 5 4 2 6 3 Energy Gun 1 | . 4 . . . . . . . . 4 14 12 8 2 2 . . . . . . . . . . . Energy Cannon 5 | . 6 28 19 21 21 22 2 . . . . . . . 5 . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . . . 2 8 7 8 17 17 15 10 10 10 9 6 . . Launcher 1 | . . . . . . . . 13 16 10 . . 6 . . . . . . . . . . . . . Peak Build Rating 104 | 7 10 10 12 12 26 14 25 35 27 39 36 37 46 71 71 80 80 82 82 104 104 81 89 89 65 67 Average Rating 49 | 4 7 10 11 12 12 14 18 27 26 31 30 28 35 61 69 67 70 81 79 102 94 80 88 59 63 51 On Entrance 44 | . 7 10 10 12 12 14 14 25 35 27 31 28 31 46 71 67 80 70 82 80 104 80 81 89 34 57 Avg Prop Armor Cover (%) 16 | . . . . . . . . . . . . . . . . . . . . 4 4 . . 36 . . Naked Turns 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Heaviest Build 149 | 12 17 17 17 20 30 30 42 42 44 47 37 41 53 82 139 139 139 139 139 149 144 141 141 141 60 75 Greatest Support 210 | 20 24 24 24 24 24 24 48 48 48 48 48 48 48 140 140 140 140 210 210 162 162 54 54 54 64 48 Greatest Overweight (x) 2 | . 1 . . . 1 1 . . . . . 1 1 1 . . . . 1 1 2 2 2 2 1 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . . 2 2 . . . Largest Inventory Capacity 35 | 8 8 8 8 10 15 15 15 15 15 35 15 15 15 15 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 16 | 6 8 8 8 8 10 15 15 15 15 15 15 15 15 15 17 25 25 25 25 25 25 25 25 19 5 5 Most Carried 25 | . 8 8 8 8 12 12 15 15 15 15 15 15 15 15 21 25 25 24 25 22 22 23 22 21 4 5 Average Carried 15 | . 6 8 7 7 9 12 14 14 13 13 14 14 14 13 15 23 23 23 22 19 21 22 21 12 2 4 Final Capacity 25 | 8 8 8 8 10 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | . 8 8 8 8 12 12 14 15 14 15 15 15 12 15 21 25 25 24 24 21 22 23 21 5 3 5 Class Distribution -------------------- 46% | Mutant 23% | Gunner 19% | Scavenger-Tank 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Gunner | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/DSF Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Gunner | -3/Research Mutant | -3/DSF Mutant | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Low Low Fac DSF Fac Upp Upp Res DSF Res Qua Matter Collected 3777 | 226 212 . . 68 . 90 57 153 . 79 166 40 46 538 13 227 56 . 313 623 594 31 . 12 . 233 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3485 | 34 252 . 90 91 . . 119 608 75 253 104 104 197 192 82 67 46 . 210 526 337 . . 98 . . Parts 190 | 5 16 . 5 12 . . 13 22 5 14 8 6 12 3 5 2 3 . 5 29 19 . . 6 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . . . . 8 5 . . . 29 6 . . . 21 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Low Low Fac DSF Fac Upp Upp Res DSF Res Qua Combat Hostiles Destroyed 90 | . 6 . 2 6 . . 5 11 1 4 4 4 4 1 2 2 2 . 8 12 13 . . 3 . . Guns 28 | . 6 . . . . . . 7 . 1 4 4 3 1 . 1 1 . . . . . . . . . Cannons 51 | . . . 1 6 . . 3 . . . . . 1 . 2 1 1 . 8 12 13 . . 3 . . AOE 8 | . . . . . . . 2 3 1 2 . . . . . . . . . . . . . . . . Classes Destroyed 13 | 1 1 . 1 1 . . 1 1 . 3 . . . 1 1 . . . 1 . . . . 1 . . Worker 4 | . . . . . . . 1 . 1 2 . . . . . . . . . . . . . . . . Builder 3 | . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Swarmer 40 | . . . . 6 . . 3 . . 3 4 4 . . 1 1 2 . 4 4 8 . . . . . Grunt 24 | . 6 . 1 . . . . 7 . . . . 2 . . . . . 2 4 2 . . . . . Brawler 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Sentry 8 | . . . 1 . . . 2 2 1 . . . . . . . . . . 1 1 . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 3 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . Programmer 6 | . . . . . . . . . . 1 . . 1 . . 1 . . . 3 . . . . . . Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Compactor 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 3 . 1 3 . . 4 7 2 6 4 4 5 1 1 2 2 . 4 5 5 . . 1 . . Combat Bots Only 7 | . 3 . 1 3 . . 3 7 1 3 4 4 4 1 1 2 2 . 4 4 5 . . 1 . . Max Kills in Single Turn 2 | 1 2 . 1 1 . . 1 2 2 2 1 1 1 1 1 1 1 . 1 2 1 . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 1 2 1 1 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Low Low Fac DSF Fac Upp Upp Res DSF Res Qua Hostile Shots Fired 1454 | . 19 . 20 24 . . 83 16 2 21 33 30 25 . 12 6 18 . 335 54 126 . . 382 38 210 Missed 482 | . 5 . 3 6 . . 28 9 . 7 9 9 9 . 4 2 5 . 77 22 44 . . 144 14 85 Hits 972 | . 14 . 17 18 . . 55 7 2 14 24 21 16 . 8 4 13 . 258 32 82 . . 238 24 125 Melee 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 5 Projectile 965 | . 14 . 17 18 . . 55 7 2 14 24 21 16 . 8 4 13 . 256 32 82 . . 238 24 120 Critical Strikes 27 | . . . 1 . . . 3 . . . 1 . 2 . . . . . 5 . 2 . . 6 . 7 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage Taken 16118 | . 157 . 240 153 . . 680 110 29 206 350 297 286 17 281 62 211 . 4136 535 1321 . . 3864 604 2579 Core 2969 | . 44 . 36 43 . . 104 14 15 29 44 73 32 . 98 . 24 . 160 27 87 . . 749 64 1326 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 945 | . . . . . . . . . . . . . . . . . . . . . 121 . . 549 . 275 Regen/Repaired (Parts) 610 | . . . . . . . . . . 153 . . 234 25 162 . 36 . . . . . . . . . Core Remaining (%) 79 | 100 . 82 . . . 80 . . 75 . . 79 . . . . 81 . 84 . . 90 . 42 . . Volleys Fired 200 | 9 19 . 7 15 . . 12 5 1 10 4 2 8 2 2 3 2 . 27 19 29 . . 24 . . Largest 3 | 2 2 . 2 2 . . 2 1 2 2 2 2 1 2 3 1 3 . 3 2 2 . . 3 . . Hottest 215 | 40 100 . 120 160 . . 200 39 78 78 100 100 44 80 215 37 111 . 111 130 130 . . 153 . . Shots Fired 465 | 18 38 . 13 30 . . 16 26 2 12 17 16 25 6 5 11 8 . 81 36 57 . . 48 . . Gun 144 | 18 37 . . . . . . 21 . 1 17 16 17 5 1 7 4 . . . . . . . . . Cannon 291 | . 1 . 12 28 . . 7 . . . . . 8 1 4 4 4 . 81 36 57 . . 48 . . Launcher 21 | . . . . . . . 3 5 2 11 . . . . . . . . . . . . . . . . Special 9 | . . . 1 2 . . 6 . . . . . . . . . . . . . . . . . . . Kinetic 367 | 18 36 . . . . . . 21 . 1 9 12 25 4 . 11 8 . 81 36 57 . . 48 . . Thermal 65 | . 2 . 13 30 . . 13 . . . . . . 2 5 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 33 | . . . . . . . 3 5 2 11 8 4 . . . . . . . . . . . . . . Robot Hit Streak 22 | 8 5 . 2 5 . . 8 22 1 6 4 5 11 8 2 9 5 . 13 9 6 . . 10 . . Robot Miss Streak 5 | 2 2 . 2 3 . . 3 1 1 1 2 3 2 . 2 1 1 . 3 3 5 . . 4 . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 75 | . . . . . . . . 21 . 1 9 12 17 3 . 7 5 . . . . . . . . . Shots Hit Robots 285 | 12 20 . 4 14 . . 9 24 1 7 11 11 21 6 2 10 5 . 57 16 28 . . 27 . . Core Hits 142 | 4 11 . 2 6 . . 10 14 3 9 4 4 9 2 3 2 2 . 19 13 16 . . 9 . . Critical Kills 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . 1 . 1 . . . . . . . . . . . . . . . . 3 5 . . 4 . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Blast 12 | . . . . . . . . . . . . . . . . . . . . 3 5 . . 4 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10207 | 129 236 . 77 246 . . 441 824 68 400 276 295 606 140 94 296 133 . 1452 1506 1850 . . 1102 36 . Guns 2473 | 129 236 . . . . . . 607 . 30 276 295 448 108 . 239 105 . . . . . . . . . Cannons 6658 | . . . 71 246 . . 108 . . . . . 158 32 94 57 28 . 1452 1461 1850 . . 1101 . . Explosions 937 | . . . . . . . 237 217 68 370 . . . . . . . . . 45 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 43 | . . . 6 . . . . . . . . . . . . . . . . . . . . 1 36 . Kinetic 8514 | 129 224 . . . . . . 607 . 30 231 280 606 114 . 296 133 . 1452 1461 1850 . . 1101 . . Thermal 698 | . 12 . 71 246 . . 204 . . . . . . 26 94 . . . . 45 . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 952 | . . . . . . . 237 217 68 370 45 15 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . . . . 1 1 3 3 3 . . 2 2 2 . 5 . 17 Average Corruption 2 | . . . . . . . . . . . . . 1 1 1 3 3 . . 2 2 2 . 2 . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 62 | . . . . . . . . . . . . . . 3 10 14 9 . . 2 14 4 . 2 . 4 Message Errors 16 | . . . . . . . . . . . . . . 1 3 3 3 . . . 3 2 . 1 . . Matter Fused 19 | . . . . . . . . . . . . . . . 2 7 3 . . 1 3 2 . . . 1 Heat Flow Errors 5 | . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . 2 Energy Discharges 7 | . . . . . . . . . . . . . . . 1 2 1 . . . 3 . . . . . Data Loss (minor) 4 | . . . . . . . . . . . . . . 2 1 . 1 . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Misfires 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Alerts 4 | . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 225 | . . . . . . . 5 . . 14 . . . . . . . . 8 133 65 . . . . . Projectiles 191 | . . . . . . . . . . . . . . . . . . . 8 118 65 . . . . . Explosions 34 | . . . . . . . 5 . . 14 . . . . . . . . . 15 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 26 | . . . . . . . . . . . . . 2 . . . . . 6 3 11 . . 4 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 25 | . . . . . . . . . . . . . 2 . . . . . 6 3 11 . . 3 . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 26 | . . . 3 . . . . . . 5 . . . . . . . . . . . . . . 18 . Shots 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Rammed 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Targets Rammed 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 299 | . 39 . 180 283 . . 135 . 21 21 111 24 48 39 195 289 75 . 253 172 299 . . 12 . 200 Average Temperature 75 | . 10 . 63 107 . . 56 . 11 8 65 14 36 23 71 104 33 . 61 65 100 . . 7 . 100 Received Heat Transfer 2790 | . 84 . 114 . . . 279 63 9 . . . 63 . . . . . 1662 18 120 . . . 72 306 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Total Turns 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Longest Duration 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . Heat Transferred 1361 | . 25 . 148 518 . . 422 . . . . . . 74 124 . . . . 50 . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Low Low Fac DSF Fac Upp Upp Res DSF Res Qua Maximum Alert Level 5 | . . . . . . . . 1 1 . . . . . 3 . . 1 1 2 . . . . . 5 Low Security (%) 80 | 100 100 100 100 100 . 100 100 76 84 100 . . 100 100 70 . . . . 51 . . 100 100 100 . Level 1 11 | . . . . . . . . 23 15 . . . . . 10 . . 100 100 43 . . . . . . Level 2 1 | . . . . . . . . . . . . . . . 9 . . . . 4 . . . . . . Level 3 . | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Sterilizations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Peak Influence 1845 | 5 111 15 64 70 . . 95 359 204 138 . . 103 46 721 . . 335 370 412 . . . 27 35 1845 Initial 335 | . 3 15 . 18 . . . 64 174 83 . . 55 46 . . . 335 210 162 . . . 3 . 19 Average 161 | . 46 3 6 16 . . 5 186 183 65 . . 9 17 170 . . 315 280 251 . . . 9 . 1581 Influence Increases 4778 | 10 189 . 98 142 . . 186 295 60 122 90 90 168 27 796 896 135 5 190 514 300 . 5 70 45 345 Destroy 0b10 Robot/C 2460 | . 120 . 40 120 . . 100 220 20 80 80 80 80 . 280 440 80 . 160 240 260 . . 60 . . Destroy 0b10 Robot/NC 60 | 10 . . . . . . 5 . 5 20 . . 5 . 10 . . . . 5 . . . . . . Destroy Leader 384 | . 20 . 10 20 . . 30 10 10 22 10 10 30 . 32 50 10 . 30 50 40 . . . . . Allied During Kill 763 | . . . . . . . . . . . . . . . 312 406 45 . . . . . . . . . Successful Hack 147 | . 34 . 17 . . . 4 . 10 . . . 29 . 38 . . 5 . 5 . . 5 . . . Disable Machine 270 | . 15 . . . . . . 30 15 . . . 15 . 75 . . . . 120 . . . . . . Destroy Structure 199 | . . . 1 2 . . 2 5 . . . . 9 27 49 . . . . 94 . . . 10 . . Lose Combat Pursuer 495 | . . . 30 . . . 45 30 . . . . . . . . . . . . . . . . 45 345 Influence Decreases 4514 | 5 155 39 50 190 . . 87 35 235 306 30 62 123 160 115 759 420 238 180 436 669 19 . 75 10 116 Entered New Map 1521 | . 2 24 . 30 . . . 35 185 101 . 12 33 87 . 253 156 198 90 148 145 4 . 2 . 16 Time Decay 2498 | 5 153 15 50 160 . . 67 . 50 205 30 40 88 73 115 386 254 40 . 278 474 15 . . . . Lost Part 363 | . . . . . . . 20 . . . . 10 . . . . . . 90 10 50 . . 73 10 100 Lost Ally 132 | . . . . . . . . . . . . . 2 . . 120 10 . . . . . . . . . Squads Dispatched 43 | . 3 . 1 . . . 3 . . 1 . . 5 . 4 . . . 1 1 . . . 2 1 21 Investigation 9 | . 3 . 1 . . . 1 . . . . . 4 . . . . . . . . . . . . . Extermination 5 | . . . . . . . . . . 1 . . 1 . 1 . . . . 1 . . . . 1 . Reinforcement 6 | . . . . . . . 2 . . . . . . . 1 . . . 1 . . . . 2 . . Assault 23 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 21 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Low Low Fac DSF Fac Upp Upp Res DSF Res Qua Distress Signals 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 260 | . 8 . 8 22 . . 16 11 5 5 4 4 5 3 12 15 4 . 12 14 14 . . 8 10 80 Peak Tracking Total 50 | . 3 . 5 17 . . 8 5 3 2 4 4 4 1 4 9 4 . 5 4 5 . . 5 9 50 Tactical Retreats 9 | . . . 1 2 . . 1 1 . . . . . . . . . . . . . . . . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Low Low Fac DSF Fac Upp Upp Res DSF Res Qua Traps Triggered 10 | . . . . . . . . . . 5 . . 1 . 1 . . . . . . . . 1 . 2 Indirectly 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Low Low Fac DSF Fac Upp Upp Res DSF Res Qua Machines Disabled 18 | . 1 . . . . . . 2 1 . . . 1 . 5 . . . . 8 . . . . . . Max in Single Turn 5 | . 1 . . . . . . 1 1 . . . 1 . . . . . . 5 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Low Low Fac DSF Fac Upp Upp Res DSF Res Qua Machines Accessed 30 | . 6 . 2 . . . 4 . 1 1 . . 7 . 3 1 1 1 . 1 1 . 1 . . . Terminals 24 | . 6 . 2 . . . 3 . 1 . . . 5 . 2 . 1 1 . 1 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . 1 . . 2 . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Total Hacks 98 | . 20 . 8 . . . 10 . 4 4 . . 33 . 12 1 2 1 . 1 1 . 1 . . . Successful 57 | . 12 . 5 . . . 1 . 3 2 . . 19 . 8 1 2 1 . 1 1 . 1 . . . Failed 41 | . 8 . 3 . . . 9 . 1 2 . . 14 . 4 . . . . . . . . . . . Catastrophic 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 39 | . 5 . 6 . 1 . 9 . 3 . . . 11 . 4 . . . . . . . . . . . Terminals 84 | . 20 . 8 . . . 9 . 4 . . . 27 . 10 . 2 1 . 1 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 12 | . . . . . . . . . . 4 . . 6 . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Hacks 34 | . 8 . 3 . . . . . 1 . . . 11 . 4 1 2 1 . 1 1 . 1 . . . Record 8 | . 1 . . . . . . . . . . . 3 . 1 . 2 . . . 1 . . . . . Robot Analysis 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Open DSF 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 3 | . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Locate Traps 4 | . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . Dispatch Records 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . . . 2 . . 4 . 2 . . . . . . . . . . . Scan Component 4 | . . . . . . . . . . 1 . . 2 . 1 . . . . . . . . . . . Repair 4 | . . . . . . . . . . 1 . . 2 . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 4 . 2 . . . . . 2 . . . 4 . 2 . . . . . . . . . . . Terminals 14 | . 4 . 2 . . . . . 2 . . . 4 . 2 . . . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 13 | . 4 . 2 . . . . . 1 . . . 4 . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 6 . 2 . . . 3 . 1 1 . . 7 . 2 . . . . . . . 1 . . . Full Trace Events 9 | . 2 . 1 . . . 2 . . . . . 4 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . 1 . . 2 . 1 . . . . . . . . . . . Time 104 | . . . . . . . . . . 16 . . 32 . 56 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Low Low Fac DSF Fac Upp Upp Res DSF Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Low Low Fac DSF Fac Upp Upp Res DSF Res Qua Total Allies 20 | . . . . . . . . . 1 . . . . 19 . . . . . . . . . . . . Largest Group 19 | . . . . . . . . . 1 1 1 1 1 19 18 13 5 . . . . . . . . . Highest-Rated Group 684 | . . . . . . . . . 10 10 10 10 10 684 658 491 192 . . . . . . . . . Highest-Rated Ally 50 | . . . . . . . . . 10 10 10 10 10 50 50 50 46 . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . . . . . . . . 9 9 9 8 8 7 7 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 178 | . . . . . . . . . . . . . . 79 49 45 5 . . . . . . . . . Total Damage 6154 | . . . . . . . . . . . . . . 2035 2119 1847 153 . . . . . . . . . Kills 43 | . . . . . . . . . . . . . . 4 17 20 2 . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Low Low Fac DSF Fac Upp Upp Res DSF Res Qua Active Infowar (turns) 3110 | 5 403 116 696 598 440 407 76 . . . 316 43 . . . . . . . . . . . . 10 . Seismic 3100 | 5 403 116 696 598 440 407 76 . . . 316 43 . . . . . . . . . . . . . . ECM 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Robot Analysis Total 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . 1 1 . . . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Low Low Fac DSF Fac Upp Upp Res DSF Res Qua Turns Passed 10655 | 78 403 116 696 598 440 407 692 218 117 433 316 88 601 251 562 900 549 97 338 612 1215 140 32 189 176 391 Spaces Moved 6242 | 46 359 123 232 257 468 120 176 189 108 353 310 60 428 136 277 523 333 60 126 282 452 43 10 79 162 530 Core 119 | 6 . . . . . . . . . . . . . . . . . . . . . . . 55 . 58 Treads 2216 | . . . . . . . . . . . . . . 95 277 523 333 60 126 282 452 43 10 15 . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3599 | 40 359 123 232 257 468 120 176 189 108 353 310 60 428 41 . . . . . . . . . 9 162 164 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 308 | . . . . . . . . . . . . . . . . . . . . . . . . . . 308 Fastest Speed 34 | 50 80 90 90 90 90 105 90 90 90 90 90 90 90 90 160 160 160 160 160 170 170 330 330 50 90 34 Average Speed 121 | 76 83 90 90 90 91 105 90 90 90 90 90 92 98 139 160 160 160 160 165 186 243 330 330 107 90 58 Slowest Speed 330 | 80 105 90 90 90 105 105 90 90 90 90 90 105 105 160 160 160 160 160 250 250 330 330 330 330 110 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 37 | 4 74 42 22 45 92 20 21 40 19 15 55 11 11 77 13 67 58 3 90 11 71 7 1 80 5 63 Regions Visited 26 Branch Regions 11 Pre-discovered Areas 3 | . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . Known Exits Taken 6 | . . 1 . . . . 1 . . . . . . . . 1 . 1 . . . . 1 . 1 . Unknown Exits Taken 15 | 1 1 . 1 1 1 1 . . 1 1 1 1 . . 1 . 1 . . 1 1 1 . . . . Scrap Searched 13 | . . 1 . 1 . 2 . . . . 2 1 . . . 2 2 . . . 1 1 . . . . Spaces Dug 6 | . . . 1 2 . . 1 . . . . . . . . . . . . 2 . . . . . . Terrain Destroyed 108 | . . . 1 2 . . 1 3 . . 1 8 9 1 . 1 2 . . 44 30 . . 5 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 78 | . . . 1 2 . . 1 3 . . 1 8 9 1 . 1 2 . . 14 30 . . 5 . . AOE 30 | . . . . . . . . . . . . . . . . . . . . 30 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Low Low Fac DSF Fac Upp Upp Res DSF Res Qua Total 8884 | 69 431 128 702 591 481 401 676 230 125 455 338 87 603 202 393 590 347 61 194 316 483 43 11 133 191 603 Wait 2084 | 8 16 6 456 307 . 282 471 27 7 65 18 13 145 26 92 36 8 . 17 7 . . . 10 22 45 Move 6210 | 45 358 122 232 256 467 119 176 188 107 352 309 59 428 135 276 522 332 59 125 281 451 42 9 78 162 520 Hop 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Pick Up 88 | . 18 . 2 2 4 . 2 2 2 4 . 2 5 4 6 8 2 1 5 3 2 1 . . 4 9 Fast Attach 52 | 7 3 . . . 2 . 1 . . 3 2 3 . 3 6 . . . 8 . . . . 4 . 10 Attach 69 | . 2 . 2 . 2 . 4 1 2 4 1 2 4 5 1 6 2 1 7 4 1 . 2 8 3 5 Detach 17 | . . . . . . . . 1 . 3 1 . . 3 1 6 . . . . . . . 1 . 1 Swap 47 | . 1 . 3 6 1 . 9 4 3 2 1 3 6 6 1 1 . . . . . . . . . . Drop 103 | . 14 . . 5 5 . 1 2 3 3 2 3 7 18 8 8 1 . 5 2 . . . 7 . 9 Fire 200 | 9 19 . 7 15 . . 12 5 1 10 4 2 8 2 2 3 2 . 27 19 29 . . 24 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/DSF -2/Research -2/Quarantine History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 12) 79 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Met a group of wandering Federalists 285 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 399 | -10/Materials | Identified exit to Materials 482 | -10/Materials | Entered Mines 489 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 543 | -10/Mines | Met a Derelict bent on vengeance 566 | -10/Mines | Discovered exit to Materials (range 14) 598 | -10/Mines | Entered Materials 598 | -9/Materials | Evolved 2 slots: Utility x2 1280 | -9/Materials | Discovered new exit (range 16) 1294 | -9/Materials | Entered Mines 1295 | -9/Mines | Assembled infested the area 1300 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1888 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1888 | -9/Mines | Discovered new exit (range 5) 1892 | -9/Mines | Entered Exiles 1911 | -9/Exiles | Discovered new exit (range 15) 1931 | -9/Exiles | Met 8R-AWN 1946 | -9/Exiles | Met EX-HEX 1974 | -9/Exiles | Met EX-BIN 1992 | -9/Exiles | Aligned with FarCom system 1993 | -9/Exiles | Given EX-Vault access code 2019 | -9/Exiles | Opened EX-Vault 2024 | -9/Exiles | Found Prototype Ballistic Gun 2025 | -9/Exiles | Identified AWS/Gauss 2028 | -9/Exiles | Found Prototype Slashing Weapon 2029 | -9/Exiles | Identified Longsword +1 2056 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2115 | -9/Exiles | Met EX-DEC 2137 | -9/Exiles | Visited The Gauntlet 2323 | -9/Exiles | Discovered new exit (range 10) 2332 | -9/Exiles | Left Exiles lab with AWS/Gauss 2332 | -9/Exiles | Entered Mines 2718 | -8/Mines | Discovered new exit (range 12) 2739 | -8/Mines | Entered Materials 2739 | -8/Materials | Evolved 2 slots: Propulsion x2 3431 | -8/Materials | Identified exit to Garrison 3431 | -8/Materials | Entered Garrison 3437 | -8/Garrison | Door terminal overloaded 3561 | -8/Garrison | Triggered checkpoint 3608 | -8/Garrison | Triggered checkpoint 3631 | -8/Garrison | Destroyed 7 combat bots 3635 | -8/Garrison | Discovered new exit (range 15) 3649 | -8/Garrison | Entered Materials 3753 | -8/Materials | Discovered new exit (range 8) 3766 | -8/Materials | Entered Factory 3766 | -7/Factory | Accompanied by 1 ally 3766 | -7/Factory | Evolved 2 slots: Utility x2 3883 | -7/Factory | Repaired Hrd. Light Armor Plating 4179 | -7/Factory | Discovered new exit (range 9) 4199 | -7/Factory | Entered Lower Caves 4199 | -7/Lower Caves | Accompanied by 1 ally 4263 | -7/Lower Caves | Learned location of Extension (-6) 4372 | -7/Lower Caves | Build established: Scavenger-Mutant 4495 | -7/Lower Caves | Discovered new exit (range 11) 4515 | -7/Lower Caves | Entered another Lower Caves area 4515 | -7/Lower Caves | Accompanied by 1 ally 4587 | -7/Lower Caves | Discovered new exit (range 10) 4603 | -7/Lower Caves | Entered Factory 4603 | -6/Factory | Accompanied by 1 ally 4603 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4634 | -6/Factory | Repaired Arm. Wheel 5171 | -6/Factory | Build established: Gunner 5190 | -6/Factory | Repaired Hrd. Light Armor Plating 5204 | -6/Factory | Sucked down chute 5204 | -6/Factory | Entered Waste 5216 | -6/Waste | Spotted C-40 Crusher 5230 | -6/Waste | Warlord forces began an assault 5235 | -6/Waste | Destroyed C-40 Crusher 5244 | -6/Waste | Spotted C-40 Crusher 5250 | -6/Waste | Allies destroyed C-40 Crusher 5260 | -6/Waste | Spotted C-40 Crusher 5268 | -6/Waste | Spotted C-40 Crusher 5269 | -6/Waste | Spotted C-40 Crusher 5274 | -6/Waste | Allies destroyed C-40 Crusher 5288 | -6/Waste | Found Damper Plating 5304 | -6/Waste | Spotted C-40 Crusher 5306 | -6/Waste | Allies destroyed C-40 Crusher 5325 | -6/Waste | Found Damper Plating 5365 | -6/Waste | Discovered new exit (range 15) 5455 | -6/Waste | Entered Factory 5455 | -6/Factory | Accompanied by 18 allies 5535 | -6/Factory | Build established: Scavenger-Tank 5683 | -6/Factory | Repaired Hvy. Treads 5990 | -6/Factory | Discovered new exit (range 4) 6017 | -6/Factory | Entered Lower Caves 6017 | -6/Lower Caves | Accompanied by 13 allies 6116 | -6/Lower Caves | Encountered a Warlord checkpoint 6344 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6405 | -6/Lower Caves | Lost 4 allies 6463 | -6/Lower Caves | Spotted B-75 Beast 6464 | -6/Lower Caves | Allies destroyed B-75 Beast 6536 | -6/Lower Caves | Identified exit to Lower Caves 6917 | -6/Lower Caves | Entered another Lower Caves area 6917 | -6/Lower Caves | Accompanied by 5 allies 6918 | -6/Lower Caves | Encountered a Warlord checkpoint 6988 | -6/Lower Caves | AWS/Gauss suddenly broke down 7129 | -6/Lower Caves | Lost 5 allies 7450 | -6/Lower Caves | Discovered new exit (range 11) 7466 | -6/Lower Caves | Entered Factory 7466 | -5/Factory | Evolved 2 slots: Propulsion x2 7467 | -5/Factory | Identified exit to Upper Caves 7563 | -5/Factory | Identified exit to DSF 7563 | -5/Factory | Entered DSF 7602 | -5/DSF | Additional patrols routed to DSF 7851 | -5/DSF | Sterilization system engaged 7851 | -5/DSF | Discovered new exit (range 15) 7871 | -5/DSF | Ambient heat levels rising (+10) 7886 | -5/DSF | Ambient heat levels rising (+10) 7901 | -5/DSF | Ambient heat levels rising (+10) 7901 | -5/DSF | Entered Factory 7901 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7923 | -4/Factory | Lost 7 parts (1p3u3w) 8211 | -4/Factory | Build established: Gunner 8452 | -4/Factory | Discovered new exit (range 16) 8513 | -4/Factory | Entered Upper Caves 8526 | -4/Upper Caves | Met a Warlord Commander 8527 | -4/Upper Caves | Learned location of Warlord (-4) 8528 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 8560 | -4/Upper Caves | Found Encrypted Comm Array 9501 | -4/Upper Caves | Lost 3 parts (2n1u) 9698 | -4/Upper Caves | Discovered new exit (range 10) 9728 | -4/Upper Caves | Entered another Upper Caves area 9838 | -4/Upper Caves | Discovered new exit (range 11) 9868 | -4/Upper Caves | Entered Research 9868 | -3/Research | Evolved 2 slots: Utility x2 9900 | -3/Research | Identified exit to DSF 9900 | -3/Research | Entered DSF 9922 | -3/DSF | Additional patrols routed to DSF 10010 | -3/DSF | Lost 12 parts (1p2n5u4w) 10056 | -3/DSF | Core integrity fell below 50% 10066 | -3/DSF | Discovered new exit (range 14) 10078 | -3/DSF | Lost 6 parts (1p3u2w) 10089 | -3/DSF | Entered Research 10089 | -2/Research | Evolved 2 slots: Utility x2 10247 | -2/Research | Build established: Mutant 10254 | -2/Research | Discovered new exit (range 12) 10264 | -2/Research | Identified exit to Quarantine 10265 | -2/Research | Entered Quarantine 10266 | -2/Quarantine | Maximum security lockdown engaged 10455 | -2/Quarantine | Lost 3 parts (1n2u) 10495 | -2/Quarantine | Found Alien Artifact 10496 | -2/Quarantine | Identified Transdimensional Reconstructor 10496 | -2/Quarantine | Warped through subspace 10515 | -2/Quarantine | Lost 3 parts (1n1u1w) 10614 | -2/Quarantine | System corruption reached 10% 10632 | -2/Quarantine | Core integrity fell below 50% 10640 | -2/Quarantine | Core integrity fell below 20% 10656 | -2/Quarantine | Lost 4 parts (3n1u) 10656 | -2/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10633_ L-61 Swordsman unfolds itself. 10633_ G-73 Enforcer unfolds itself. 10633_ M-36 Artificer unfolds itself. 10636_ Acquired 108 matter. 10636_ C-45 Heavy ARC bursts open, deploying its payload. 10636_ G-73 Enforcer unfolds itself. 10636_ E-15 Imp unfolds itself. 10640_ M-36 Artificer repairs G-73 Enforcer. 10642_ System Shield blown off. 10642_ E-15 Imp destroyed. 10647_ Acquired 106 matter. 10655_ C-45 Heavy ARC bursts open, deploying its payload. 10655_ P-80 Master unfolds itself. 10655_ M-36 Artificer unfolds itself. 10655_ C-45 Heavy ARC bursts open, deploying its payload. 10655_ P-80 Master unfolds itself. 10655_ H-88 Terminator unfolds itself. 10655_ I-47 Archangel unfolds itself. 10655_ Field Manipulator disabled. 10655_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??###########????????????????????????????????????? | | ??# ####?????????????????????????????????? | | ??# = "" #?????????????????????????????????? | | ??# = % """#?????????????????????????????????? | | ??# "#?????????????????????????????????? | | ??# """ !*"""#?????????????????????????????????? | | ??# """ ] " #?????????????????????????????????? | | ??# """ ]] ####?????????????????????????????????? | | ??# #????????????????????????????????????? | | #######/#####????????????????????????????????????? | | = #?????????????????????????????????????? | | ########################??????????????? | | ggbb #!!"""!!#??????????????? | | #### #!"" ""!#??????????????? | | ####### #"" !""#??????????????? | | # * + #" T#??????????????? | | # # """ m# gig#??????????????? | | # ""??# """"%p# l g #??????????????? | | # ????# """"pp######+#####???????????? | | #?????# "" +???????????? | | #?????# +???????????? | | #####?????# "" @ +???????????? | | ###???????# ] "" p +???????????? | | ""#???????# "" i############???????????? | | ""#???????# "" hp# #?????????????? | | ""#???????# # " #?????????????? | | T#???????# """ + " " #?????????????? | | ""#???????# ! """" # """ #?????????????? | | ""#???????# ! """" # "!""" #?????????????? | | ""#???????# ! """ #?""" ???????????????? | | ########??# #? " T ??????????????? | | #??# """ #??" #?????????????? | | #??# """" #?? ??????????????? | | #??# """" ##+#####???????????????? | | #??# """ #???????????????????? | | #??# ^ #???????????????????? | | #??# " #???????????????????? | | #??#########+####+##??????????????????? | | " ####### g " / #??????????????????? | | " " " #! # #??????????????????? | | ! "%" //% # """" """" #??????????????????? | | " # + """" """" #??????????????????? | | "###### " # # """" """" #??????????????????? | | "#????#"%" # # """" """" #??????????????????? | | ##????# " # # ? #??????????????????? | | ??????# # # """" """"?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 37 Energy Capacity 550 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 1825 Resistance: KI 25 Resistance: TH 25 Resistance: EM 90 Evasion (%) 63 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 6 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Light Armor Plating | 15% | -7/Factory Arm. Wheel | 19% | -6/Factory Hrd. Light Armor Plating | 15% | -6/Factory Hvy. Treads | 71% | -6/Factory Studied --------- None Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- Alien Tech Bumper Bots Cya! Deductive Reasoning Drive-By Explorer Ghost 'Em Hornet's Nest Hot Goods I Like You, Cogmind Immobile And Lovin' It Just Shoot The Terminal Sixth Sense Subspace Traveler Window Shopping Challenges ------------ None Game ------ Seed TiamatTeslaCrosscalibrator Manual? 0 Play Time 02:13:57 Cumulative 62.0 hours Start 2026.11.08 @ 21:58:17 End 2026.11.09 @ 00:14:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 34 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a6f1656-fea8-477a-8de7-e957b3765bcb