Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.29 @ 01:51:23 Player: Golinth Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (109) 545 Value Destroyed (3387) 3387 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1458) 1458 TOTAL SCORE: 9510 Bonus ------- High Alert Combat Kills 286 Follower Combat Kills 472 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 79/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Relay Coupler [Proto] (9) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Advanced Sensor Array High-powered Shock Rifle Improved Heavy Machine Gun Improved Heavy Machine Gun Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Improved VSS Leg Biometal Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Reaction Control System Improved Heavy Armor Plating Relay Coupler [Proto] > --- WEAPON ----------- Heavy Laser Improved Heavy Machine Gun Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Cooling System Heavy Laser Improved Heavy Machine Gun Improved Heavy Machine Gun [Rating: 92] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Wheel Treads Light Treads Leg Improved VSS Leg Wheel Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Core Analyzer Hackware Relay Coupler [Proto] Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Mini Assault Cannon Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 . . Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . . . 1 1 . . 1 . . Utility 3 | . . 1 . 1 . . . 1 . . Weapon 1 | . . 1 . . . . . . . . Parts Attached 126 | 8 . 6 . 28 16 12 4 . 45 7 Power 23 | 1 . 1 . 2 5 3 1 . 10 . Engine 14 | 1 . 1 . 2 3 3 1 . 3 . Core 9 | . . . . . 2 . . . 7 . Reactor . | . . . . . . . . . . . Propulsion 44 | 2 . 1 . 10 7 5 2 . 15 2 Treads 2 | . . . . . . . 1 . 1 . Leg 15 | . . . . . . . . . 13 2 Wheel 26 | 2 . 1 . 10 7 5 1 . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . Utility 34 | 2 . 2 . 7 2 4 1 . 14 2 Device 21 | 1 . 2 . 5 1 3 1 . 6 2 Storage 1 | 1 . . . . . . . . . . Processor 1 | . . . . 1 . . . . . . Hackware 1 | . . . . . . . . . 1 . Protection 10 | . . . . 1 1 1 . . 7 . Artifact . | . . . . . . . . . . . Weapon 25 | 3 . 2 . 9 2 . . . 6 3 Energy Gun 10 | 1 . 2 . 3 . . . . 2 2 Energy Cannon 5 | . . . . 3 1 . . . 1 . Ballistic Gun 4 | 2 . . . . . . . . 1 1 Ballistic Cannon 6 | . . . . 3 1 . . . 2 . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 2 1 . . . 2 1 Parts Lost 61 | . . 4 1 6 2 4 13 . 16 15 Power 9 | . . . . 1 . 1 2 . 3 2 Propulsion 23 | . . 1 . 2 1 2 5 . 7 5 Utility 19 | . . 2 . 2 1 1 5 . 4 4 Weapon 10 | . . 1 1 1 . . 1 . 2 4 Highest Loss Streak 9 | . . 2 3 3 1 3 8 . 9 6 To Critical Strikes 1 | . . . . . . . 1 . . . Average Slot Usage (%) 88 | . 100 98 77 97 98 98 57 . 75 82 Engine 8 | . 14 11 11 8 7 14 10 . 5 5 Core 2 | . . . . . 5 . . . 5 5 Leg 9 | . . . . . . . . . 20 27 Wheel 16 | . 28 22 22 27 29 29 15 . . . Device 11 | . 14 21 11 12 14 7 4 . 12 11 Storage 4 | . 14 11 11 9 7 7 2 . . . Processor 3 | . . . . 7 7 7 2 . . . Hackware 1 | . . . . . . . . . 1 6 Protection 4 | . . . . 4 . 7 2 . 6 5 Energy Gun 4 | . . 10 11 9 . . . . 7 6 Energy Cannon 4 | . . . . 8 7 7 4 . 1 . Ballistic Gun 2 | . 28 22 11 . . . . . . 5 Ballistic Cannon 9 | . . . . 8 15 15 12 . 9 5 Peak Build Rating 92 | 7 7 13 10 31 41 43 40 2 85 92 Average Rating 42 | 6 7 11 9 26 36 40 25 2 54 80 On Entrance 20 | . 7 7 10 9 23 40 40 2 2 85 Naked Turns 59 | . . . . . . . 17 18 24 . Heaviest Build 55 | 14 14 20 19 33 41 44 44 . 55 53 Greatest Support 104 | 32 32 32 26 36 46 52 52 3 88 104 Greatest Overweight (x) 5 | . . 1 . 1 . 1 5 . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 6 5 5 5 Most Carried 8 | 7 7 8 7 8 8 8 7 5 5 5 Average Carried 5 | 3 7 6 7 7 6 7 5 5 3 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 7 7 7 7 7 8 7 5 5 5 5 Class Distribution -------------------- 42% | Scavenger-Gunner 27% | Scavenger-Tank 12% | Mutant 9% | Gunner 3% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Matter Collected 3220 | 464 56 118 . 556 239 531 119 . 954 183 Remotely . | . . . . . . . . . . . Salvage Created 3702 | 324 169 328 . 1065 301 313 192 . 691 319 Parts 205 | 26 11 23 . 54 26 9 8 . 34 14 Haulers Intercepted 2 | . 1 . . 1 . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . 2 3 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Combat Hostiles Destroyed 70 | . 2 9 . 19 3 4 5 . 22 6 Guns 24 | . 2 8 . 1 . . . . 8 5 Cannons 44 | . . . . 17 3 4 5 . 14 1 AOE 1 | . . 1 . . . . . . . . Classes Destroyed 16 | 3 3 2 . 2 1 2 2 . 1 . Worker 16 | 4 . 1 . 2 6 . . . . 3 Builder 5 | . . . . 3 1 . . . . 1 Tunneler 9 | 9 . . . . . . . . . . Hauler 2 | . 1 . . 1 . . . . . . Recycler 3 | 1 . . . 1 1 . . . . . Operator 2 | . 1 . . 1 . . . . . . Watcher 2 | . . . . 1 . . . . 1 . Swarmer 11 | . . 3 . . . . 1 . 7 . Cutter 4 | . . . . . . . . . 4 . Grunt 33 | . 2 5 . 15 . 3 2 . 4 2 Brawler 3 | . . . . . . . . . 3 . Sentry 11 | . . 1 . 4 2 . . . 2 2 Programmer 4 | . . . . . 1 . . . 1 2 Behemoth 2 | . . . . . . 1 . . 1 . Decomposer 5 | . . . . . . 5 . . . . Samaritan 1 | . . . . . . 1 . . . . Savage 1 | . . . . . . . 1 . . . Butcher 1 | . . . . . . . 1 . . . Best Kill Streak 5 | 3 2 5 . 4 3 4 3 . 4 4 Combat Bots Only 4 | . 1 4 . 4 1 3 3 . 4 2 Max Kills in Single Turn 2 | 1 1 2 . 1 2 1 1 . 1 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded 1 | . . 1 . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Hostile Shots Fired 830 | . 4 58 12 93 35 66 95 . 307 160 Missed 288 | . . 18 7 21 15 27 34 . 113 53 Damage Taken 9101 | . 44 482 64 962 354 638 1287 . 2983 2287 Core 1825 | . 23 85 17 145 103 76 516 . 366 494 Absorbed by Shields 337 | . . . . 182 93 62 . . . . Ignored by Resistances 148 | . . . . . . . . . 45 103 Regen/Repaired (Parts) 102 | . . . . . 102 . . . . . Core Remaining (%) 67 | 100 90 . 74 73 . . . . . . Volleys Fired 299 | 46 14 17 . 60 17 26 12 . 73 34 Largest 3 | 2 2 3 . 3 3 3 3 . 3 3 Hottest 186 | 40 40 96 . 169 156 126 126 . 186 143 Shots Fired 778 | 92 28 48 . 152 51 78 30 . 211 88 Gun 354 | 92 28 48 . 46 . . . . 80 60 Cannon 424 | . . . . 106 51 78 30 . 131 28 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 493 | 92 28 34 . 60 34 52 21 . 116 56 Thermal 276 | . . 5 . 92 17 26 9 . 95 32 Explosive . | . . . . . . . . . . . Electromagnetic 9 | . . 9 . . . . . . . . Robot Hit Streak 17 | 16 7 10 . 10 17 11 3 . 17 8 Robot Miss Streak 8 | 2 1 2 . 6 4 3 1 . 6 8 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . Max Gunslinging Chain 2 | . . 2 . . . . . . . . Shots Hit Robots 430 | 55 17 35 . 88 23 48 17 . 106 41 Core Hits 195 | 20 7 18 . 42 13 18 10 . 45 22 Critical Kills 2 | 1 . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 16 | 1 . . . 3 2 3 1 . 5 1 Burn 2 | . . . . . . . . . 1 1 Meltdown 1 | . . . . 1 . . . . . . Destroy 1 | 1 . . . . . . . . . . Blast 12 | . . . . 2 2 3 1 . 4 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9693 | 553 189 594 . 2012 682 1418 433 . 2710 1102 Guns 3310 | 553 189 392 . 543 . . . . 855 778 Cannons 6121 | . . . . 1469 656 1418 433 . 1855 290 Explosions 228 | . . 202 . . 26 . . . . . Melee . | . . . . . . . . . . . Ramming 34 | . . . . . . . . . . 34 Kinetic 5787 | 553 189 273 . 777 454 858 352 . 1668 663 Thermal 3579 | . . 28 . 1235 228 560 81 . 1042 405 Explosive 202 | . . 202 . . . . . . . . Electromagnetic 91 | . . 91 . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . 1 . . 13 . . . Average Corruption 6 | . . . . 1 . . 9 . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 11 | . . . . 1 . . 10 . . . Message Errors 2 | . . . . 1 . . 1 . . . Matter Fused 1 | . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . 2 . . . Misfires 1 | . . . . . . . 1 . . . Misdirections 2 | . . . . . . . 2 . . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 136 | . . . . 15 . 56 2 . 9 54 Projectiles 82 | . . . . 15 . 56 2 . 9 . Explosions 54 | . . . . . . . . . . 54 Melee . | . . . . . . . . . . . Knockbacks 23 | . . . . 9 4 1 4 . 4 1 Impact . | . . . . . . . . . . . Kinetic 21 | . . . . 9 4 1 3 . 3 1 Secondary 2 | . . . . . . . 1 . 1 . Self-Inflicted Damage 118 | . . 29 . . . . . . . 89 Shots 2 | . . 1 . . . . . . . 1 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 4 | . . . . . . . . . . 4 Kicked 3 | . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . Highest Temperature 634 | . 12 54 . 420 234 204 171 . 309 634 Average Temperature 110 | . 8 21 . 145 71 52 60 . 72 189 Received Heat Transfer 2169 | . 24 168 36 510 18 135 306 . 465 507 Effects 17 | . . . . 1 . . . . . 16 Shutdowns 7 | . . . . 1 . . . . . 6 Energy Bleed 2 | . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . 2 Matter Decay 2 | . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 4 | . . . . 2 . . . . 1 1 Heat Transferred 6136 | . . 74 . 2146 346 703 111 . 1864 892 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Peak Influence 913 | 70 85 316 115 309 277 . . 21 913 535 Initial 478 | . . 35 115 40 107 . . 21 14 478 Average 300 | 35 47 138 106 163 162 . . 21 629 373 Maximum Alert Level 3 | . . 1 . 1 1 . . . 3 2 Low Security (%) 38 | 100 100 68 100 58 63 . . 100 7 . Level 1 35 | . . 31 . 41 36 . . . 11 64 Level 2 16 | . . . . . . . . . 35 35 Level 3 9 | . . . . . . . . . 45 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 1 3 . 3 1 . . . . 6 Investigation 5 | . . 2 . 1 . . . . . 2 Extermination 3 | . . . . . 1 . . . . 2 Reinforcement 6 | . 1 1 . 2 . . . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Distress Signals 6 | . . 2 . 2 . . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 155 | . 6 18 3 33 5 8 14 . 46 22 Peak Tracking Total 10 | . 2 5 3 10 2 3 8 . 8 4 Tactical Retreats 22 | . . . . 2 . 1 1 . 10 8 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Traps Triggered 8 | . . . . 2 . . . . 4 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Objects Rigged 4 | . . 4 . . . . . . . . Exploded 1 | . . 1 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Machines Disabled 19 | . . 1 . 1 12 . . . 1 4 Max in Single Turn 12 | . . 1 . 1 12 . . . 1 1 Garrison Relay 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Machines Accessed 23 | . 5 4 . 3 5 1 . 1 1 3 Terminals 15 | . 4 4 . 2 2 . . . 1 2 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . Recycling Units 4 | . 1 . . 1 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 59 | . 11 18 . 7 12 1 . 4 1 5 Successful 36 | . 11 9 . 4 7 1 . 1 1 2 Failed 23 | . . 9 . 3 5 . . 3 . 3 Catastrophic 3 | . . 1 . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 47 | . 12 18 . 6 6 . . . . 5 Terminals 39 | . 9 18 . 4 4 . . . 1 3 Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . . . 5 . . . . . Recycling Units 10 | . 2 . . 3 3 . . . . 2 Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 4 . . Terminal Hacks 6 | . 1 . . . 2 1 . . 1 1 Open Door 1 | . . . . . . 1 . . . . Open DSF 2 | . . . . . 1 . . . . 1 Emergency Access Points 1 | . . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . . Scan Component 2 | . . . . . 2 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 25 | . 10 9 . 3 2 . . . . 1 Terminals 19 | . 8 9 . 1 1 . . . . . Track 7 | . 4 3 . . . . . . . . Assimilate 3 | . . 2 . 1 . . . . . . Botnet 8 | . 4 3 . . 1 . . . . . Detonate 1 | . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 2 . . 2 1 . . . . 1 Reject 4 | . 1 . . 1 1 . . . . 1 Recyclers 2 | . 1 . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 4 4 . 3 5 . . 1 . 2 Full Trace Events 4 | . . 2 . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 38 | . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . 4 . Attached 1 | . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Total Allies 2 | . . 1 . . . . 1 . . . Largest Group 1 | . . 1 . . . . 1 1 1 . Highest-Rated Group 141 | . . 10 . . . . 141 141 141 . Highest-Rated Ally 141 | . . 10 . . . . 141 141 141 . Total Orders 3 | . . 3 . . . . . . . . STAY 2 | . . 2 . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . Ally Attacks 46 | . . . . . . . . . 46 . Total Damage 2315 | . . . . . . . . . 2315 . Kills 15 | . . . . . . . . . 15 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . 2 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Turns Passed 7058 | 405 189 327 10 1299 763 1137 303 18 1194 1413 Spaces Moved 4774 | 257 150 215 12 539 657 1166 265 34 704 775 Core 226 | 8 . . . . . . 89 34 46 49 Treads 15 | . . . . . . . 15 . . . Legs 1384 | . . . . . . . . . 658 726 Wheels 3149 | 249 150 215 12 539 657 1166 161 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 90 90 80 80 85 50 50 50 50 Average Speed 95 | 98 100 99 90 88 81 88 98 50 114 103 Slowest Speed 300 | 100 100 115 90 95 85 101 300 50 190 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 6 26 15 9 51 16 89 40 1 50 28 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . . Scrap Searched 1 | . . . . . . 1 . . . . Spaces Dug 2 | . . . . . 2 . . . . . Terrain Destroyed 123 | . . 36 . 19 18 11 7 . 2 30 Melee . | . . . . . . . . . . . Projectile 47 | . . . . 19 5 11 7 . 2 3 AOE 76 | . . 36 . . 13 . . . . 27 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Total 6676 | 326 163 296 11 1246 844 1213 283 34 933 1327 Wait 1280 | . . 50 . 568 133 3 . . 41 485 Move 4763 | 256 149 214 11 538 656 1165 264 34 701 775 Hop . | . . . . . . . . . . . Pick Up 135 | 15 . 7 . 30 15 5 1 . 50 12 Fast Attach . | . . . . . . . . . . . Attach 73 | 7 . 5 . 9 6 5 2 . 36 3 Detach 1 | . . . . . . . 1 . . . Swap 53 | 1 . 1 . 19 10 7 2 . 9 4 Drop 62 | 1 . 2 . 22 7 2 1 . 17 10 Fire 299 | 46 14 17 . 60 17 26 12 . 73 34 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick 3 | . . . . . . . . . . 3 Crush . | . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . 6 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Zio / *Fac) -6/Factory (discovered 2 exits: Low / Gar) -6/Garrison -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 406 | -11/Scrapyard | Entered Materials 407 | -10/Materials | Build established: Mutant 591 | -10/Materials | Discovered new exit (range 3) 595 | -10/Materials | Entered another Materials area 595 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 654 | -9/Materials | Discovered new exit (range 15) 922 | -9/Materials | Entered Mines 922 | -9/Mines | Discovered new exit (range 12) 932 | -9/Mines | Entered Materials 932 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 954 | -8/Materials | Lost 3 parts (1n1u1w) 1151 | -8/Materials | Discovered new exit (range 9) 1312 | -8/Materials | Build established: Gunner 1617 | -8/Materials | Build established: Scavenger-Gunner 2108 | -8/Materials | Discovered new exit (range 10) 2231 | -8/Materials | Entered Factory 2231 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2232 | -7/Factory | Identified exit to Lower Caves 2254 | -7/Factory | Lost 3 parts (1p1u1w) 2821 | -7/Factory | Repaired Ion Cannon 2994 | -7/Factory | Entered Lower Caves 3189 | -7/Lower Caves | Encountered a Warlord checkpoint 3315 | -7/Lower Caves | Spotted B-75 Beast 3520 | -7/Lower Caves | Lost 3 parts (1p1n1u) 3537 | -7/Lower Caves | Destroyed B-75 Beast 3777 | -7/Lower Caves | Learned Factory security intel 4098 | -7/Lower Caves | Discovered new exit (range 11) 4101 | -7/Lower Caves | Learned location of 1 exit from Factory 4131 | -7/Lower Caves | Entered another Lower Caves area 4141 | -7/Lower Caves | Encountered a Warlord checkpoint 4264 | -7/Lower Caves | Lost 5 parts (1n4u) 4266 | -7/Lower Caves | Attacked by a faux Warlord 4332 | -7/Lower Caves | System corruption reached 10% 4343 | -7/Lower Caves | Core integrity fell below 50% 4344 | -7/Lower Caves | Identified exit to Zion 4358 | -7/Lower Caves | Core integrity fell below 20% 4382 | -7/Lower Caves | Lost 8 parts (2p4n1u1w) 4430 | -7/Lower Caves | 1C-UTU showed up to help 4432 | -7/Lower Caves | 1C-UTU revealed a hidden path 4434 | -7/Lower Caves | Entered Factory 4434 | -6/Factory | Accompanied by 1 ally (1C-UTU) 4434 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4435 | -6/Factory | Identified exit to Lower Caves 4452 | -6/Factory | Identified exit to Garrison 4452 | -6/Factory | Entered Garrison 4452 | -6/Garrison | Accompanied by 1 ally (1C-UTU) 4468 | -6/Garrison | Triggered checkpoint 4520 | -6/Garrison | Garrison Relay disabled 4698 | -6/Garrison | Triggered checkpoint 4799 | -6/Garrison | Lost 9 parts (1p4n3u1w) 4978 | -6/Garrison | Triggered checkpoint 5021 | -6/Garrison | Installed Relay Interface Framework 5142 | -6/Garrison | Triggered checkpoint 5236 | -6/Garrison | Spotted B-75 Beast 5288 | -6/Garrison | Destroyed B-75 Beast 5312 | -6/Garrison | Lost 4 parts (1p2n1u) 5317 | -6/Garrison | Found Relay Coupler [Proto] 5459 | -6/Garrison | Build established: Scavenger-Tank 5539 | -6/Garrison | Discovered new exit (range 14) 5646 | -6/Garrison | Entered Factory 6820 | -6/Factory | Core integrity fell below 50% 6921 | -6/Factory | Lost 4 parts (1p1n2u) 6959 | -6/Factory | Spotted B-75 Beast 6997 | -6/Factory | Core integrity fell below 20% 7030 | -6/Factory | Lost 6 parts (2n1u3w) 7059 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06991_ K-01 Serf collects debris. 06992_ U-05 Engineer lays Concrete. 06993_ U-05 Engineer builds a Wall. 06993_ U-05 Engineer lays Concrete. 06994_ U-05 Engineer builds a Wall. 06994_ U-05 Engineer lays Concrete. 06994_ K-01 Serf collects debris. 06995_ U-05 Engineer lays Concrete. 06996_ Slug penetrates Wall. 06996_ Penetrated by Slug. 06996_ Arm. Leg destroyed. 06996_ U-05 Engineer lays Concrete. 06998_ Slammed into H-66 Slayer. 06999_ Penetrated by Slug. 06999_ Imp. Heavy Machine Gun destroyed. 06999_ U-05 Engineer lays Concrete. 06999_ K-01 Serf collects debris. 06999_ U-05 Engineer lays Concrete. 07002_ Penetrated by Slug. 07053_ Slug penetrates Terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????##############?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# ########??????????????????????? | | ??????# # @#??????????????????????? | | ??????# # #??????????????????????? | | ??????# # "" #??????????????????????? | | ??????# # "T #??????????????????????? | | ??#???# # "" #??????????????????????? | | " ????# # hh #??????????????????????? | | " ????# ##/#####??????????????????????? | | "?????# + #??????????????????????????? | | ??????# # ???????????????????? | | #############+###### #???????????????? | | #???????????????? | | ################ ??????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ############+####????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????? ??????????????????????????? | | ? ??????????# ????????????????????????? | | "" ""? #????????# !!! ??????????????????????? | | "" """ #????????# !! ??????????????????????? | | "" """ #????????# ! ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 15 Resistance: EM 15 Evasion (%) 71 Core Analysis 6 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 9 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed MappingSubdwellerPropulsion Manual? 0 Play Time 01:15:58 Cumulative 13.2 hours Start 2024.12.29 @ 00:32:49 End 2024.12.29 @ 01:51:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 17 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 070869c2-0de2-47f4-b8da-9b768009e3f3