Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.03.02 @ 22:27:48 Player: Occam Result: Destroyed by as-30598 with Assembled Blade Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (111) 555 Value Destroyed (3501) 3501 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2668) 2668 TOTAL SCORE: 10864 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 335 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/700 Matter 249/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Hacking Suite Advanced Hacking Suite System Shield Makeshift System Shield Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Improved Flight Unit > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Minigun > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Treads Improved Treads Medium Treads VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Improved Heat Sink Cooling System Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Matter Pod Improved Assault Rifle Minigun Minigun Minigun Minigun Minigun Gauss Rifle Missile Launcher Shock Maul [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Shock Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . 2 2 . . . . . . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 2 . . . . . . Utility 2 | . . . 2 . . . . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 118 | 8 1 2 19 21 19 17 9 1 . . 7 14 Power 8 | 1 . 1 2 1 . 1 1 . . . . 1 Engine 7 | 1 . 1 2 1 . 1 . . . . . 1 Core 1 | . . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 40 | 2 . 1 6 6 8 9 6 . . . . 2 Treads 29 | 1 . 1 5 5 8 9 . . . . . . Leg 1 | . . . . . . . . . . . . 1 Wheel 2 | 1 . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 8 | . . . . 1 . . 6 . . . . 1 Utility 29 | 2 1 . 6 4 5 2 1 1 . . 5 2 Device 7 | 1 . . . . 1 1 . 1 . . 3 . Storage 7 | 1 1 . . 2 1 . 1 . . . . 1 Processor 3 | . . . 2 . 1 . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 12 | . . . 4 2 2 1 . . . . 2 1 Artifact . | . . . . . . . . . . . . . Weapon 41 | 3 . . 5 10 6 5 1 . . . 2 9 Energy Gun 11 | . . . 2 3 . 1 . . . . 1 4 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 17 | 3 . . 3 4 4 3 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 Special Weapon 4 | . . . . . . . . . . . 1 3 Impact Weapon 8 | . . . . 3 2 1 1 . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 4 . . . . . . 3 2 Parts Lost 26 | . . 2 4 . 2 2 . . . . . 16 Power 4 | . . 1 . . . 1 . . . . . 2 Propulsion 11 | . . 1 2 . . . . . . . . 8 Utility 7 | . . . 2 . 2 1 . . . . . 2 Weapon 4 | . . . . . . . . . . . . 4 Highest Loss Streak 9 | . . 2 2 . 1 1 . . . . . 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 98 98 97 98 97 100 100 100 100 99 71 Engine 8 | . 14 13 11 11 9 7 2 . . . . 2 Core 1 | . . . . . . . 4 7 7 7 7 2 Treads 20 | . 14 13 18 19 36 45 5 . . . . . Wheel 2 | . 14 14 3 . . . . . . . . . Flight 10 | . . . . 1 . . 40 46 46 46 46 31 Device 5 | . 14 14 7 . 3 . . 6 7 7 7 4 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 7 7 Processor 11 | . . . 12 22 16 15 15 7 7 7 7 7 Protection 6 | . . . 11 9 5 4 7 7 7 7 6 4 Energy Gun 4 | . . . 1 9 8 . 7 7 7 7 7 3 Ballistic Gun 11 | . 28 28 20 10 6 9 2 . . . . . Impact Weapon 2 | . . . . 2 2 3 4 7 7 7 7 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 101 | 15 30 30 37 97 101 99 25 26 26 26 26 27 Greatest Support 163 | 10 10 10 40 40 83 163 28 28 28 28 28 28 Greatest Overweight (x) 3 | 1 2 2 3 2 1 . . . . . . 3 Average Overweight (x) . | . 1 2 . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 10 10 10 10 10 Average Capacity 16 | 7 12 15 15 15 22 25 15 10 10 10 10 10 Most Carried 25 | 3 11 12 15 15 25 25 25 10 10 10 10 10 Average Carried 15 | 2 8 10 14 14 20 24 13 9 10 9 9 8 Final Capacity 25 | 8 15 15 15 15 25 25 10 10 10 10 10 10 Final Carried 25 | 3 11 12 15 15 25 25 10 10 10 10 10 4 Class Distribution -------------------- 40% | Mutant 35% | Scavenger-Mutant 19% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Sprinter | -7/Waste Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Zion Sprinter | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Matter Collected 2614 | 180 513 125 500 330 390 359 90 . 10 . 40 77 Remotely . | . . . . . . . . . . . . . Salvage Created 4751 | 13 513 169 1246 504 1258 498 . . 11 . . 539 Parts 252 | 2 29 9 86 32 53 21 . . 1 . . 19 Haulers Intercepted 9 | . 1 . 4 1 3 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 106 | . 12 4 25 11 16 10 . . 1 . . 27 Melee 6 | . . . . . 1 1 . . . . . 4 Guns 78 | . 12 4 25 11 12 6 . . . . . 8 Cannons 3 | . . . . . . . . . . . . 3 AOE 12 | . . . . . . . . . . . . 12 Classes Destroyed 17 | 1 4 . 3 . 3 2 . . 1 . . 3 Worker 2 | . . . 1 . 1 . . . . . . . Builder 1 | . . . . . 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 9 | . 1 . 4 1 3 . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . Watcher 12 | . 2 . 5 1 4 . . . . . . . Swarmer 12 | . 3 . 7 2 . . . . . . . . Grunt 43 | . 9 4 10 7 8 5 . . . . . . Brawler 1 | . . . 1 . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 18 | . . . 7 2 7 2 . . . . . . Hunter 2 | . . . . . 1 1 . . . . . . Programmer 1 | . . . . . . 1 . . . . . . Z-Light 5 | . . . . . . . . . . . . 5 Thief 1 | . . . . . . . . . 1 . . . Assembled 19 | . . . . . . . . . . . . 19 Golem 2 | . . . . . . . . . . . . 2 Best Kill Streak 16 | 1 6 2 6 3 4 3 . . 1 . . 16 Combat Bots Only 16 | . 6 2 6 3 3 3 . . 1 . . 16 Max Kills in Single Turn 3 | 1 2 1 2 2 1 1 . . 1 . . 3 Gunslinging 1 | . 1 . 1 1 . . . . . . . . Exploded 3 | . . . . . . . . . . . . 3 Melee 1 | . . . . . 1 1 . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Damage Taken 5057 | . 346 245 850 332 900 762 . 12 33 . . 1577 Core 1080 | . 62 42 111 46 105 43 . . . . . 671 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 4 | . . . . . . . 4 . . . . . Core Remaining (%) 74 | 100 . 58 . 60 80 . . . . . . . Volleys Fired 280 | 3 34 16 67 36 57 21 . 1 2 . . 43 Largest 2 | 2 2 2 2 2 2 2 . 1 1 . . 1 Hottest 105 | 40 40 40 85 79 79 105 . 80 80 . . 80 Shots Fired 514 | 6 68 32 134 72 114 42 . 1 2 . . 43 Gun 492 | 6 68 32 134 72 114 42 . 1 2 . . 21 Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . 2 Special 20 | . . . . . . . . . . . . 20 Kinetic 357 | 6 68 32 110 40 60 41 . . . . . . Thermal 135 | . . . 24 32 54 1 . 1 2 . . 21 Explosive 22 | . . . . . . . . . . . . 22 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 64 | 6 15 20 62 64 19 25 . . 4 . . 47 Robot Miss Streak 3 | . 2 2 1 1 3 1 . . 2 . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 13 | . 2 1 6 1 2 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . . . . . Shots Hit Robots 465 | 6 51 27 112 64 98 52 . 1 3 . . 51 Core Hits 227 | 1 24 10 51 18 43 16 . . 1 . . 63 Critical Kills 4 | . 1 . 1 . . 2 . . . . . . Critical Parts Destroyed 10 | . . . 1 . 3 4 . . . . . 2 Critical Strikes 26 | . 1 . 5 3 9 6 . . . . . 2 Burn 12 | . . . 3 3 6 . . . . . . . Destroy 4 | . 1 . 2 . . 1 . . . . . . Smash 10 | . . . . . 3 5 . . . . . 2 Melee Attacks 84 | . . . . 3 23 17 . 19 1 . 12 9 Impact 84 | . . . . 3 23 17 . 19 1 . 12 9 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12189 | 76 677 347 1735 1084 1799 1398 . 82 95 . . 4896 Guns 6665 | 76 677 347 1713 1084 1479 658 . . 43 . . 588 Cannons . | . . . . . . . . . . . . . Explosions 2937 | . . . . . . . . . . . . 2937 Melee 1761 | . . . . . 320 740 . 82 52 . . 567 Ramming 22 | . . . 22 . . . . . . . . . Kinetic 4383 | 76 677 347 1387 543 722 631 . . . . . . Thermal 2282 | . . . 326 541 757 27 . . 43 . . 588 Explosive 2937 | . . . . . . . . . . . . 2937 Electromagnetic . | . . . . . . . . . . . . . Impact 1761 | . . . . . 320 740 . 82 52 . . 567 Slashing 804 | . . . . . . . . . . . . 804 Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . 3 Average Corruption 3 | . . . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 927 | . . . . . 173 323 . 47 19 . . 365 Projectiles 35 | . . . . . . . . . . . . 35 Explosions 70 | . . . . . . . . . . . . 70 Melee 822 | . . . . . 173 323 . 47 19 . . 260 Knockbacks 8 | . . . . . . . . 1 1 . . 6 Impact 6 | . . . . . . . . 1 1 . . 4 Kinetic . | . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . 2 Self-Inflicted Damage 88 | . . . . . . . . . . . . 88 Shots 2 | . . . . . . . . . . . . 2 Rammed 2 | . . . 2 . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 273 | . 2 10 273 159 206 30 220 150 252 230 225 150 Average Temperature 71 | . 1 4 65 48 50 12 100 54 106 104 77 52 Received Heat Transfer 2359 | . 234 177 450 156 504 411 . . . . . 427 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 14 | . . . . . 7 4 . . 2 . . 1 Impact Corruptions 24 | . . . . . 6 9 . 1 2 . . 6 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 9 | . . . 4 1 4 . . . . . . . Heat Transferred 6077 | . . . 999 1369 2109 50 . . 100 . . 1450 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Peak Influence 466 | 5 286 129 431 323 466 196 21 76 . . . . Initial 99 | . 2 49 42 99 79 95 21 12 . . . . Average 184 | . 161 96 247 181 274 94 21 47 . . . . Maximum Alert Level 2 | . 1 . 2 1 2 . . . . . . . Low Security (%) 55 | 100 57 100 22 65 19 100 100 100 . . . . Level 1 42 | . 42 . 74 34 73 . . . . . . . Level 2 2 | . . . 2 . 7 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . 2 3 4 7 . 2 . . . . Investigation 7 | . 1 . 1 . 2 1 . 2 . . . . Extermination 1 | . . . . . . 1 . . . . . . Reinforcement 5 | . . . 1 1 1 2 . . . . . . Assault . | . . . . . . . . . . . . . Garrison 6 | . . . . 2 1 3 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Distress Signals 8 | . . . 2 1 4 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 178 | . 13 4 34 21 37 15 . 6 1 . . 47 Peak Tracking Total 33 | . 5 2 6 3 5 3 . 3 1 . . 33 Tactical Retreats 9 | . . . 1 3 . 2 . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Traps Triggered 8 | . . . 3 3 . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Machines Disabled 9 | . . . . 3 1 . . . . . 3 2 Max in Single Turn 1 | . . . . 1 1 . . . . . 1 1 Garrison Access 2 | . . . . 1 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Machines Accessed 31 | . 8 . 5 5 7 1 . 5 . . . . Terminals 27 | . 8 . 5 4 6 . . 4 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 1 . . . . . . Total Hacks 93 | . 27 . 14 9 24 2 . 17 . . . . Successful 49 | . 11 . 8 5 15 . . 10 . . . . Failed 43 | . 15 . 6 4 9 2 . 7 . . . . Catastrophic 6 | . 3 . . . . 1 . 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 79 | . 24 . 13 4 23 . . 14 . . 1 . Terminals 86 | . 27 . 14 8 23 . . 14 . . . . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 1 2 . . . . . . Terminal Hacks 28 | . 8 . 3 4 9 . . 4 . . . . Part Schematic 3 | . 2 . . . 1 . . . . . . . Robot Analysis 4 | . 3 . . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . Branch Access Points 4 | . 1 . 1 . 1 . . 1 . . . . Machine Index 1 | . . . . . 1 . . . . . . . Terminal Index 4 | . 1 . 1 . 1 . . 1 . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . Alert Level 3 | . . . 1 1 1 . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . . Seal Access 2 | . . . . 1 1 . . . . . . . Unauthorized Hacks 17 | . 3 . 5 . 5 . . 4 . . . . Terminals 17 | . 3 . 5 . 5 . . 4 . . . . Track 2 | . . . 1 . 1 . . . . . . . Botnet 12 | . 3 . 3 . 3 . . 3 . . . . Operators 3 | . . . 1 . 1 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 28 | . 8 . 5 3 6 1 . 5 . . . . Full Trace Events 8 | . 2 . . . 3 1 . 2 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . 2 . . . 1 . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . Time 36 | . . . . . . . . 36 . . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Total Allies 30 | . . . . 10 . . 20 . . . . . Largest Group 20 | . . . . 10 4 . 20 3 . . . . Highest-Rated Group 515 | . . . . 88 39 . 515 42 . . . . Highest-Rated Ally 35 | . . . . 16 16 . 35 14 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 94 | . . . . 22 56 . . 16 . . . . Total Damage 977 | . . . . 242 509 . . 226 . . . . Kills 16 | . . . . 4 9 . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Robot Analysis Total 4 | . 3 . . . . . . 1 . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . 3 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Turns Passed 7586 | 65 724 303 1290 932 1554 988 54 486 230 104 555 301 Spaces Moved 6426 | 47 554 217 690 359 570 521 140 627 679 307 1343 372 Core 2 | 1 . . . . . . . . . . . 1 Treads 1900 | . . . 450 359 570 521 . . . . . . Legs 8 | . . . . . . . . . . . . 8 Wheels 1057 | 46 554 217 240 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3459 | . . . . . . . 140 627 679 307 1343 363 Fastest Speed 22 | 50 95 110 115 160 160 160 22 22 22 22 22 22 Average Speed 85 | 89 104 110 148 209 219 160 22 22 22 22 22 25 Slowest Speed 320 | 95 110 110 240 320 240 160 22 22 22 22 22 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 1 . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 94 54 63 53 61 17 73 22 84 41 85 61 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 5 | . . . . . . . . . . 1 4 . Known Exits Taken 7 | . 1 . 1 . 1 . . 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . . . . Scrap Searched 17 | . . 1 . . . . . . 4 8 4 . Spaces Dug 38 | . . . . . 17 3 . 18 . . . . Terrain Destroyed 74 | . . . . . 17 3 . 18 . . . 36 Melee 38 | . . . . . 17 3 . 18 . . . . Projectile . | . . . . . . . . . . . . . AOE 36 | . . . . . . . . . . . . 36 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Total 7851 | 60 630 249 825 462 719 613 164 937 754 343 1579 516 Wait 771 | . 31 12 16 18 37 15 . 263 73 33 207 66 Move 6411 | 46 553 216 689 358 569 521 137 626 678 306 1340 372 Hop 2 | . . . . . . . 1 . . . 1 . Pick Up 58 | 2 9 3 11 8 9 5 1 4 . 2 2 2 Fast Attach 41 | 8 . . 6 7 3 7 . 1 . . 5 4 Attach 27 | . . 2 6 2 3 3 . . . . 2 9 Detach 24 | 1 . . 6 3 1 4 . 1 . . 3 5 Swap 50 | . 1 . 7 12 13 7 9 . . . . 1 Drop 83 | . 2 . 15 15 4 13 16 4 . 2 7 5 Fire 280 | 3 34 16 67 36 57 21 . 1 2 . . 43 Melee 84 | . . . . 3 23 17 . 19 1 . 12 9 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 11) 275 | -10/Materials | Discovered new exit (range 9) 313 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 13) 439 | -10/Materials | Discovered new exit (range 9) 521 | -10/Materials | Identified exit to Mines 555 | -10/Materials | Discovered new exit (range 7) 674 | -10/Materials | Central database locked down 790 | -10/Materials | Entered Mines 849 | -10/Mines | Met a Derelict bent on vengeance 886 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1078 | -10/Mines | Discovered new exit (range 15) 1093 | -10/Mines | Entered Materials 1093 | -9/Materials | Evolved 2 slots: Utility x2 1094 | -9/Materials | Identified exit to Mines 1599 | -9/Materials | Discovered new exit (range 6) 1782 | -9/Materials | Discovered new exit (range 10) 2206 | -9/Materials | Identified exit to Storage 2239 | -9/Materials | Discovered new exit (range 16) 2383 | -9/Materials | Entered Storage 2964 | -9/Storage | Garrison activated, responded to threat 3101 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3275 | -9/Storage | Discovered new exit (range 11) 3315 | -9/Storage | Entered Materials 3315 | -8/Materials | Accompanied by 4 allies 3315 | -8/Materials | Evolved 2 slots: Propulsion x2 3412 | -8/Materials | Garrison activated, responded to threat 3591 | -8/Materials | Build established: Scavenger-Mutant 3882 | -8/Materials | Identified exit to Factory 4869 | -8/Materials | Entered Factory 4869 | -7/Factory | Evolved 2 slots: Propulsion x2 5305 | -7/Factory | Garrison activated, responded to threat 5672 | -7/Factory | Discovered new exit (range 8) 5699 | -7/Factory | Identified exit to Factory 5857 | -7/Factory | Sucked down chute 5857 | -7/Factory | Entered Waste 5858 | -7/Waste | Joined by Warlord forces that had cleared the area 5901 | -7/Waste | Discovered new exit (range 12) 5910 | -7/Waste | Identified exit to Factory 5911 | -7/Waste | Entered Factory 5911 | -7/Factory | Accompanied by 3 allies 6018 | -7/Factory | Fabricated Hacking Suite? 6165 | -7/Factory | Build established: Scavenger-Sprinter 6286 | -7/Factory | Identified exit to Lower Caves 6397 | -7/Factory | Entered Lower Caves 6412 | -7/Lower Caves | Learned location of 1 exit from Factory 6532 | -7/Lower Caves | Identified exit to Lower Caves 6558 | -7/Lower Caves | Learned Factory trap positions 6627 | -7/Lower Caves | Entered another Lower Caves area 6630 | -7/Lower Caves | Encountered a Warlord checkpoint 6649 | -7/Lower Caves | Learned location of 1 exit from Factory 6664 | -7/Lower Caves | Learned location of Zion (-7) 6722 | -7/Lower Caves | Discovered new exit (range 7) 6724 | -7/Lower Caves | Identified exit to Zion 6731 | -7/Lower Caves | Entered Zion 6734 | -7/Zion | Given the Hacking Drone Bay 6736 | -7/Zion | Found Prototype Device 6736 | -7/Zion | Identified Hacking Drone Bay 6758 | -7/Zion | Given A8's code to call for help 6804 | -7/Zion | Found Prototype Special Weapon 6804 | -7/Zion | Identified RU-N14's Throwing Claymores 6808 | -7/Zion | Found RU-N14's Throwing Claymores 6815 | -7/Zion | Learned location of Warlord (-4) 6911 | -7/Zion | Learned location of Testing (-3) 6965 | -7/Zion | Found Prototype Device 6965 | -7/Zion | Identified Bomb Factory No. 2 7011 | -7/Zion | Received a visual enhancement algorithm 7274 | -7/Zion | Discovered new exit (range 3) 7274 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7275 | -7/Zion | Identified exit to Deep Caves 7286 | -7/Zion | Entered Deep Caves 7364 | -7/Deep Caves | Attacked by Z-Imprinter 7380 | -7/Deep Caves | Destroyed Z-Imprinter 7389 | -7/Deep Caves | Z-Facility disabled 7463 | -7/Deep Caves | Spotted as-65425 7478 | -7/Deep Caves | Exposed GOLEM chamber 7490 | -7/Deep Caves | Core integrity fell below 50% 7526 | -7/Deep Caves | Triggered Deep Caves wall 7527 | -7/Deep Caves | Spotted AS-79669 7530 | -7/Deep Caves | Lost 9 parts (1p5n2u1w) 7583 | -7/Deep Caves | Core integrity fell below 20% 7587 | -7/Deep Caves | Destroyed by as-30598 with Assembled Blade Last Messages --------------- 07574_ as-65425 knocked back. 07575_ System corrupted: Component data lost. 07575_ Extracted 10 energy. 07575_ as-65425 GOLEM Unit beginning Prototype Energy Cannon integration. 07577_ as-78334 destroyed. 07578_ Extracted 10 energy. 07578_ Shock Maul destroyed. 07581_ as-88243 destroyed. 07581_ A GOLEM Unit tumbles out of the Wall Chamber. 07581_ as-37665 destroyed. 07581_ A GOLEM Unit tumbles out of the Wall Chamber. 07581_ UX-LC1(l) destroyed. 07584_ GOLEM Unit springs to life. 07584_ as-82275 destroyed. 07584_ A GOLEM Unit tumbles out of the Wall Chamber. 07584_ Missile Launcher destroyed. 07585_ as-00668 GOLEM Unit beginning Prototype Leg integration. 07585_ GOLEM Unit springs to life. 07586_ as-86594 GOLEM Unit beginning Prototype Leg integration. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????? ??????????? | | ?????????????????? ???##?????? | | ???????????????? ??? #?????? | | ?????????????? ! ### #?????? | | ???????????? # ?????? | | ????????? = ##????? | | ????????? = #????? | | ???????? [ ????? | | ???????? ** #????? | | ???????? [ [ ##???? | | ???????? * #???? | | ????????# a #???? | | ????????# ! M* #???? | | ????????# h #???? | | ?????????" #???? | | ??????#""" l ] #???? | | ??????# !"aa ] #???? | | ??????# @G aa!aa = ##??? | | ??????#Gaaa = [ ##?? | | ??????###a a = ] "#?? | | ????????" G h "#?? | | ????????" [ #### | | ????????" [ | | ????????""" | | ????????" [ | | ????????"" #### | | ????????" b #??? | | ????????"" ""#?? | | ????????" # # "##?? | | ????????" #### ## ## ###??? | | ????????""" ###??# ## ####????? | | ?????????? ????#### #???????? | | ?????????######????????#????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Targeting Accuracy 10 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Signs Are For Wimps That's One Door That Should Stay Closed We Are Legion Challenges ------------ None Game ------ Seed PhasingDamperFrame Manual? 0 Play Time 01:34:49 Cumulative 78.7 hours Start 2023.02.28 @ 22:53:52 End 2023.03.02 @ 22:27:48 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 79 Rogue 0 Adventurer 79 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: c924416f-f115-4994-92de-2c14541062d3