Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.15 @ 22:16:49 Player: Wabbajack Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1312) 1312 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (92) 92 TOTAL SCORE: 3504 Bonus ------- High Alert Combat Kills 92 Cogmind --------- Core Integrity 0/550 Matter 212/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Power Shielding Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Heat Sink Utility Shielding Shotgun Improved Light Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Power Shielding Utility Shielding > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Heat Sink Utility Shielding Beam Rifle Light Assault Rifle Heavy Assault Rifle Shotgun Improved Light Cannon [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Weapon Shielding Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 62 | 6 5 6 37 8 Power 9 | 1 . 2 5 1 Engine 9 | 1 . 2 5 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 . . 11 1 Treads . | . . . . . Leg 14 | 2 . . 11 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 . 4 2 Device 1 | . . . . 1 Storage 2 | 1 . . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 4 | . . . 3 1 Artifact . | . . . . . Weapon 31 | 2 4 4 17 4 Energy Gun 10 | 1 2 1 5 1 Energy Cannon . | . . . . . Ballistic Gun 14 | 1 . 1 9 3 Ballistic Cannon . | . . . . . Launcher 7 | . 2 2 3 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 27 | . . . 14 13 Power 5 | . . . 3 2 Propulsion 10 | . . . 6 4 Utility 3 | . . . 2 1 Weapon 9 | . . . 3 6 Highest Loss Streak 7 | . . . 6 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 97 100 94 73 Engine 11 | . 14 14 10 7 Leg 26 | . 28 28 29 12 Storage 11 | . 14 14 11 9 Processor 10 | . 11 14 11 . Protection 7 | . . . 10 18 Energy Gun 11 | . 13 13 11 7 Ballistic Gun 11 | . 14 13 10 10 Naked Turns . | . . . . . Heaviest Build 39 | 12 13 15 35 39 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 12 | 2 . . 3 12 Average Overweight (x) . | . . . . 3 Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 11 | 6 8 8 13 15 Most Carried 13 | 1 8 8 13 10 Average Carried 7 | . 4 8 8 7 Final Capacity 15 | 8 8 8 15 15 Final Carried 11 | 1 8 8 11 4 Class Distribution -------------------- 57% | Mutant 36% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1007 | 260 107 150 432 58 Remotely . | . . . . . Salvage Created 1377 | . 186 91 991 109 Parts 93 | . 13 11 57 12 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 45 | . 7 6 28 4 Guns 30 | . 5 3 18 4 AOE 15 | . 2 3 10 . Classes Destroyed 7 | . 4 2 1 . Worker 3 | . 1 2 . . Builder 1 | . . 1 . . Recycler 1 | . . 1 . . Watcher 2 | . 2 . . . Swarmer 17 | . 5 6 3 3 Grunt 20 | . 2 . 18 . Sentry 8 | . . . 7 1 Best Kill Streak 6 | . 4 6 6 3 Combat Bots Only 6 | . 3 3 6 3 Max Kills in Single Turn 3 | . 2 2 3 1 Gunslinging . | . . . . . Exploded 3 | . 1 2 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 345 | . 29 18 181 117 Missed 103 | . 10 6 54 33 Damage Taken 3513 | . 186 168 1823 1336 Core 1013 | . 54 25 374 560 Absorbed by Shields . | . . . . . Redirected to Shielding 138 | . . . 57 81 Core Remaining (%) 58 | 100 . 68 6 . Volleys Fired 105 | . 18 7 72 8 Largest 3 | . 2 2 2 3 Hottest 102 | . 70 83 89 102 Shots Fired 212 | . 32 14 142 24 Gun 194 | . 30 7 133 24 Cannon . | . . . . . Launcher 18 | . 2 7 9 . Special . | . . . . . Kinetic 99 | . 18 4 61 16 Thermal 95 | . 12 3 72 8 Explosive 18 | . 2 7 9 . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 10 2 10 4 Robot Miss Streak 5 | . 3 3 5 2 Penetration Max . | . . . . . Secondary Targets 3 | . . . 2 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 130 | . 18 5 95 12 Core Hits 89 | . 12 12 58 7 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 2 . 5 . Burn 6 | . 1 . 5 . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3059 | . 346 569 1991 153 Guns 1636 | . 234 36 1213 153 Cannons . | . . . . . Explosions 1416 | . 108 532 776 . Melee . | . . . . . Ramming 7 | . 4 1 2 . Kinetic 768 | . 137 24 499 108 Thermal 868 | . 97 12 714 45 Explosive 1416 | . 108 532 776 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 72 | . 7 65 . . Projectiles . | . . . . . Explosions 72 | . 7 65 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 179 | . 18 75 86 . Shots 6 | . 1 2 3 . Rammed . | . . . . . Targets Rammed 4 | . 1 1 2 . Kicked 4 | . 1 1 2 . Crushed . | . . . . . Highest Temperature 152 | . 84 63 152 63 Average Temperature 45 | . 31 32 51 27 Received Heat Transfer 1413 | . 36 . 708 669 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 5 . Heat Transferred 2738 | . 370 37 2220 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 537 | . 173 267 537 297 Initial 226 | . . 47 104 226 Average 222 | . 73 143 340 159 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 52 | 100 100 84 13 71 Level 1 31 | . . 15 54 28 Level 2 15 | . . . 32 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 . 6 1 Investigation 3 | . . . 3 . Extermination . | . . . . . Reinforcement 6 | . 2 . 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . 2 . 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 15 6 39 18 Peak Tracking Total 8 | . 4 3 6 8 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . 1 2 . Max in Single Turn 2 | . . 1 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 3 . 2 1 Terminals 6 | . 3 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 9 . 5 4 Successful 9 | . 4 . 1 4 Failed 9 | . 5 . 4 . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 9 | . 5 . 2 2 Terminals 18 | . 9 . 5 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 4 . 1 4 Record 2 | . 1 . 1 . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Dispatch Records 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 2 1 Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2264 | 56 548 277 1120 263 Spaces Moved 1240 | 43 391 205 521 80 Core 35 | 12 . . . 23 Treads . | . . . . . Legs 1205 | 31 391 205 521 57 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 190 Average Speed 143 | 108 120 120 152 286 Slowest Speed 650 | 150 120 120 330 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 3 60 54 45 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 127 | . 12 56 59 . Melee . | . . . . . Projectile . | . . . . . AOE 127 | . 12 56 59 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1503 | 49 435 221 701 97 Wait 67 | . 14 . 53 . Move 1236 | 42 390 204 520 80 Hop . | . . . . . Pick Up 18 | 1 7 1 8 1 Fast Attach 14 | 6 1 . 7 . Attach 16 | . . . 9 7 Detach . | . . . . . Swap 32 | . 4 6 21 1 Drop 11 | . . 2 9 . Fire 105 | . 18 7 72 8 Melee . | . . . . . Ram . | . . . . . Kick 4 | . 1 1 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 451 | -10/Materials | Identified exit to Mines 605 | -10/Materials | Entered Mines 617 | -10/Mines | Learned Materials emergency access door positions 820 | -10/Mines | Discovered new exit (range 11) 827 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 847 | -10/Mines | Discovered new exit (range 12) 882 | -10/Mines | Entered Materials 882 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1182 | -9/Materials | Discovered new exit (range 17) 1450 | -9/Materials | Build established: Scavenger-Mutant 1750 | -9/Materials | Core integrity fell below 50% 1878 | -9/Materials | Core integrity fell below 20% 1926 | -9/Materials | Lost 6 parts (1p3n1u1w) 1998 | -9/Materials | Discovered new exit (range 3) 2002 | -9/Materials | Entered another Materials area 2002 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2175 | -8/Materials | Lost 7 parts (4n3w) 2224 | -8/Materials | Core integrity fell below 50% 2255 | -8/Materials | Core integrity fell below 20% 2265 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 02256_ K-01 Serf collects debris. 02257_ U-05 Engineer lays Concrete. 02257_ K-01 Serf collects debris. 02258_ U-05 Engineer lays Concrete. 02258_ Slug penetrates Matter Pump. 02258_ Matter Pump disabled. 02258_ Imp. Terrain Scanner destroyed. 02258_ U-05 Engineer builds a Wall. 02259_ U-05 Engineer lays Concrete. 02260_ K-01 Serf collects debris. 02260_ U-05 Engineer lays Concrete. 02261_ K-01 Serf collects debris. 02262_ U-05 Engineer lays Concrete. 02264_ U-05 Engineer builds a Wall. 02264_ K-01 Serf collects debris. 02265_ U-05 Engineer lays Concrete. 02265_ Y-45 Defender suffers critical hit (Burn). 02265_ K-01 Serf collects debris. 02265_ Slug penetrates Wall. 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[ ?? ##?? ?????????????????????? | | #???# ?? ##????#?#???????????????????????? | | #???# """ ??" ??? ??????? ????????????????????? | | ? + """ """ ????????????????????????????????? | | ##?# """ "?? ????????#???????????????????????? | | #??# ?? ?????????#??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed OpticalFrostRifle Manual? 0 Play Time 00:32:14 Cumulative 22.5 hours Start 2024.07.15 @ 21:41:16 End 2024.07.15 @ 22:16:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 35 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 969d8f6e-6710-486c-9139-9caeaffa3f58