Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 23:16:09 Player: JohnnyDongs Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (121) 605 Value Destroyed (4376) 4376 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1472) 1472 TOTAL SCORE: 9913 Bonus ------- High Alert Combat Kills 440 Follower Combat Kills 190 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -58 Cogmind --------- Core Integrity 0/700 Matter 46/300 Energy 147/160 System Corruption 22% Temperature Cool (53) Movement Walking (470) Ox5 Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit System Shield > --- WEAPON (4) ------- Autogun Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Light Treads Large Storage Unit Compact Matter Pod (87) Improved Weapon Cycler Relay Coupler [NC] (39) Advanced Plasma Cannon Improved Remote Datajack Chainsword Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Kinecellerator Improved Transmission Jammer Powered Armor > --- WEAPON ----------- Advanced Plasma Cannon KE Penetrator Heavy Mass Driver > --- INVENTORY -------- Light Deuterium Engine Compact Matter Pod Improved Weapon Cycler Medium Reactive Plating Powered Armor Powered Armor Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Enhanced Gauss Cannon Improved Remote Datajack Chainsword [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Hackware Relay Coupler [NC] Protection Powered Armor Weapon Assault Rifle Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Sto Gar Slots Evolved 6 | . . . 4 . 2 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 3 | . . . 1 . 2 . . . . Weapon 2 | . . . 2 . . . . . . Parts Attached 140 | 7 4 19 12 43 11 2 15 6 21 Power 10 | 1 . 1 . 2 . . 3 . 3 Engine 5 | 1 . . . 2 . . 1 . 1 Core 5 | . . 1 . . . . 2 . 2 Reactor . | . . . . . . . . . . Propulsion 31 | 2 . 2 4 9 1 . 4 3 6 Treads 18 | 2 . . . 9 . . 2 3 2 Leg 2 | . . . . . . . . . 2 Wheel 11 | . . 2 4 . 1 . 2 . 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 35 | 2 2 1 2 8 5 2 4 1 8 Device 17 | 1 . 1 2 3 3 1 2 1 3 Storage 4 | 1 2 . . . . . 1 . . Processor . | . . . . . . . . . . Hackware 5 | . . . . . 2 1 . . 2 Protection 9 | . . . . 5 . . 1 . 3 Artifact . | . . . . . . . . . . Weapon 64 | 2 2 15 6 24 5 . 4 2 4 Energy Gun 14 | . . 8 1 5 . . . . . Energy Cannon 4 | . . . . 4 . . . . . Ballistic Gun 18 | 2 1 2 5 7 . . . . 1 Ballistic Cannon 15 | . . 2 . 5 1 . 3 2 2 Launcher 3 | . . 3 . . . . . . . Special Weapon 4 | . . . . . 3 . 1 . . Impact Weapon 1 | . 1 . . . . . . . . Slashing Weapon 5 | . . . . 3 1 . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . Parts Lost 36 | . . 5 1 6 1 . 2 1 20 Power 5 | . . 1 . 1 . . . . 3 Propulsion 13 | . . 2 . 3 1 . 1 . 6 Utility 10 | . . . . . . . 1 . 9 Weapon 8 | . . 2 1 2 . . . 1 2 Highest Loss Streak 14 | . . 2 1 3 1 . 1 1 14 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 100 97 85 96 91 92 79 88 74 Engine 7 | . 14 9 . 8 7 7 1 7 . Core 2 | . . 4 9 . . . 5 . 4 Treads 19 | . 28 19 . 23 20 15 17 23 3 Wheel 3 | . . 6 14 2 1 7 2 . 2 Device 12 | . 14 14 18 9 14 7 11 15 10 Storage 10 | . 14 14 9 9 7 7 7 7 7 Hackware 3 | . . . . . 7 15 7 7 6 Protection 4 | . . . . 8 7 7 6 7 . Energy Gun 5 | . . 17 10 6 . . . . . Ballistic Gun 12 | . 27 8 24 18 7 7 7 2 3 Ballistic Cannon 5 | . . . . 5 8 7 4 16 22 Special Weapon 1 | . . . . . 3 7 3 . . Peak Build Rating 59 | 7 8 14 21 47 59 54 54 58 57 Average Rating 28 | 5 7 10 18 26 55 53 46 53 35 On Entrance 30 | . 7 8 13 21 47 54 54 46 57 Naked Turns . | . . . . . . . . . . Heaviest Build 155 | 15 30 34 43 72 79 67 135 155 155 Greatest Support 70 | 40 40 40 30 67 67 10 70 70 67 Greatest Overweight (x) 13 | . . 1 13 4 6 6 12 2 5 Average Overweight (x) 1 | . . . 1 . 2 6 3 1 4 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 Average Capacity 16 | 7 10 15 15 15 15 15 24 25 25 Most Carried 20 | 2 10 15 13 15 14 13 19 20 20 Average Carried 12 | . 8 12 11 14 13 12 14 18 11 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 Final Carried 20 | 2 10 14 12 15 13 12 18 20 10 Class Distribution -------------------- 40% | Mutant 15% | Scavenger-Tank 11% | Bothacker-Tank 11% | Scavenger-Mutant 6% | Scavenger-Gunner 5% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Waste Mutant | -7/Factory Gunner | -7/Storage Scavenger-Gunner | -7/Garrison Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Sto Gar Matter Collected 4379 | 271 421 364 93 1056 312 . 753 556 553 Remotely . | . . . . . . . . . . Salvage Created 4055 | 106 388 420 93 1220 264 . 609 631 324 Parts 269 | 7 37 43 9 66 18 . 41 36 12 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 20 | . . 20 . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Sto Gar Combat Hostiles Destroyed 99 | . 10 16 2 28 7 . 10 13 13 Melee 4 | . . . . . 2 . . . 2 Guns 60 | . 10 12 2 26 4 . 4 2 . Cannons 32 | . . 1 . 2 1 . 6 11 11 AOE 3 | . . 3 . . . . . . . Classes Destroyed 13 | 2 4 2 1 3 . . 1 . . Worker 4 | . . . 2 . . . . 2 . Builder 6 | . 1 . . . 2 . 2 1 . Tunneler 1 | 1 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 7 | 1 1 . . . 1 . 2 2 . Watcher 3 | . . . . 1 . . 1 1 . Swarmer 32 | . 6 6 1 5 6 . . 2 6 Grunt 29 | . 4 . . 11 . . 5 7 2 Brawler 3 | . . . . . . . 1 . 2 Duelist 2 | . . . . 2 . . . . . Sentry 16 | . . 1 1 7 1 . 1 3 2 Programmer 8 | . . . . 3 . . 3 1 1 Subdweller 9 | . . 9 . . . . . . . Best Kill Streak 8 | 2 4 3 2 8 4 . 5 8 7 Combat Bots Only 7 | . 3 3 2 7 4 . 5 6 7 Max Kills in Single Turn 2 | 1 1 2 1 2 1 . 1 2 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 1 | . . 1 . . . . . . . Melee 1 | . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Sto Gar Hostile Shots Fired 867 | . 22 75 8 132 66 . 49 118 397 Missed 239 | . 6 21 3 27 21 . 18 44 99 Damage Taken 7735 | . 194 815 75 1619 495 21 417 817 3282 Core 1063 | . 33 183 . 147 32 . 23 21 624 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 91 | . . . . . . . . 51 40 Regen/Repaired (Parts) 109 | . . . . . . . 109 . . Core Remaining (%) 62 | 100 . 13 . 73 . . . . . Volleys Fired 337 | 5 23 68 6 78 29 6 46 37 39 Largest 4 | 2 2 2 4 4 1 1 2 2 4 Hottest 201 | 40 40 120 180 201 75 7 90 105 201 Shots Fired 739 | 10 46 118 22 287 29 6 66 70 85 Gun 520 | 10 46 105 22 275 14 . 29 14 5 Cannon 182 | . . 5 . 12 5 . 24 56 80 Launcher 8 | . . 8 . . . . . . . Special 29 | . . . . . 10 6 13 . . Kinetic 534 | 10 46 15 17 219 19 . 53 70 85 Thermal 168 | . . 95 5 68 . . . . . Explosive 8 | . . 8 . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 19 | 8 9 15 6 15 19 7 9 7 6 Robot Miss Streak 5 | . 2 2 3 2 3 . 2 2 5 Penetration Max 1 | . . . . . . . 1 1 . Secondary Targets 7 | . 1 2 1 3 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . Shots Hit Robots 445 | 8 29 57 14 174 25 6 41 45 46 Core Hits 173 | 3 19 28 5 54 8 . 16 24 16 Critical Kills 2 | . . 1 . 1 . . . . . Critical Parts Destroyed 3 | . . . . 2 . . . 1 . Critical Strikes 28 | . . 2 . 5 4 . 2 13 2 Burn 2 | . . . . 2 . . . . . Destroy 6 | . . 2 . 3 . . . 1 . Blast 18 | . . . . . 3 . 2 12 1 Sever 2 | . . . . . 1 . . . 1 Melee Attacks 44 | . 15 . . 12 7 . . . 10 Impact 15 | . 15 . . . . . . . . Slashing 29 | . . . . 12 7 . . . 10 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10543 | 100 386 1404 278 3113 703 . 1185 1885 1489 Guns 5656 | 100 383 979 278 2873 200 . 492 302 49 Cannons 4109 | . . 39 . 240 283 . 693 1561 1293 Explosions 386 | . . 386 . . . . . . . Melee 350 | . . . . . 203 . . . 147 Ramming 42 | . 3 . . . 17 . . 22 . Kinetic 7914 | 100 383 183 223 2152 483 . 1185 1863 1342 Thermal 1851 | . . 835 55 961 . . . . . Explosive 386 | . . 386 . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 350 | . . . . . 203 . . . 147 Piercing . | . . . . . . . . . . Highest Corruption 22 | . . . . 5 . 12 13 15 22 Average Corruption 12 | . . . . 4 . 8 12 14 21 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 121 | . . . . 13 . 6 53 19 30 Message Errors 23 | . . . . . . 2 10 7 4 Matter Fused 23 | . . . . 2 . . 8 3 10 Heat Flow Errors 15 | . . . . 4 . . 6 1 4 Energy Discharges 21 | . . . . 3 . 3 10 3 2 Parts Rejected 2 | . . . . . . 1 . . 1 Data Loss (minor) 12 | . . . . 3 . . 7 1 1 Data Loss (major) 5 | . . . . . . . 3 . 2 Misfires 4 | . . . . . . . 2 2 . Alerts 2 | . . . . . . . 2 . . Misdirections 1 | . . . . . . . 1 . . Weapon Failures 13 | . . . . 1 . . 4 2 6 Overload Shots . | . . . . . . . . . . Overflow Damage 311 | . . . . . 38 . 170 98 5 Projectiles 289 | . . . . . 16 . 170 98 5 Explosions . | . . . . . . . . . . Melee 22 | . . . . . 22 . . . . Knockbacks 23 | . . . . . . . 3 17 3 Impact 1 | . . . . . . . . 1 . Kinetic 19 | . . . . . . . 3 13 3 Secondary 3 | . . . . . . . . 3 . Self-Inflicted Damage 42 | . . 42 . . . . . . . Shots 2 | . . 2 . . . . . . . Rammed 4 | . 1 . . . 1 . . 2 . Targets Rammed 5 | . 1 . . . 2 . . 2 . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . Highest Temperature 380 | . 3 42 75 279 142 . 316 380 267 Average Temperature 78 | . 2 12 34 81 81 . 82 146 89 Received Heat Transfer 1959 | . 69 81 9 531 102 9 138 408 612 Effects 3 | . . . . 2 . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . Interference 2 | . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . Heat Transferred 2506 | . . 1000 75 1431 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Sto Gar Peak Influence 1036 | 10 240 . 101 1036 734 204 391 641 530 Initial 543 | . 6 . 31 65 543 204 114 177 286 Average 374 | 2 78 . 77 700 586 192 121 380 417 Maximum Alert Level 3 | . 1 . . 3 3 1 1 2 2 Low Security (%) 42 | 100 95 . 100 7 . 58 86 13 . Level 1 15 | . 4 . . 12 . 41 13 53 40 Level 2 25 | . . . . 17 94 . . 32 59 Level 3 17 | . . . . 62 5 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . . . . . 2 . 6 5 . Investigation 3 | . . . . . 1 . 1 1 . Extermination 2 | . . . . . . . 2 . . Reinforcement 5 | . . . . . . . 3 2 . Assault 1 | . . . . . 1 . . . . Garrison 2 | . . . . . . . . 2 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Sto Gar Distress Signals . | . . . . . . . . . . Communications Jammed 48 | . . . . . 48 . . . . Distress Signals 48 | . . . . . 48 . . . . Times Spotted 148 | . 13 19 2 40 18 5 17 18 16 Peak Tracking Total 10 | . 3 6 2 9 4 2 2 4 10 Tactical Retreats 18 | . 2 1 . 7 2 . 1 2 3 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Sto Gar Traps Triggered 15 | . 1 . 2 2 3 . 2 . 5 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Sto Gar Machines Disabled 9 | . . . . 1 1 . 4 1 2 Max in Single Turn 4 | . . . . 1 1 . 4 1 1 Garrison Relay 3 | . . . . 2 . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Sto Gar Machines Accessed 26 | . 4 1 3 3 9 . 5 1 . Terminals 12 | . 2 . 1 3 4 . 2 . . Fabricators 2 | . . . . . 1 . 1 . . Repair Stations 3 | . 1 . . . 1 . 1 . . Recycling Units 4 | . 1 . 1 . 2 . . . . Scanalyzers 2 | . . . . . 1 . 1 . . Garrison Access 2 | . . . 1 . . . . 1 . Total Hacks 55 | . 9 4 3 6 16 . 14 3 . Successful 28 | . 5 4 2 2 8 . 5 2 . Failed 26 | . 3 . 1 4 8 . 9 1 . Catastrophic 3 | . . . 1 1 . . 1 . . Database Lockouts 1 | . 1 . . . . . . . . Manual 19 | . 11 . 1 1 5 . . 1 . Terminals 29 | . 7 . 1 6 9 . 6 . . Fabricators 4 | . . . . . 2 . 2 . . Repair Stations 8 | . 1 . . . 2 . 5 . . Recycling Units 4 | . 1 . 1 . 2 . . . . Scanalyzers 2 | . . . . . 1 . 1 . . Garrison Access 4 | . . . 1 . . . . 3 . Terminal Hacks 13 | . 2 4 . 2 4 . 1 . . Record 4 | . . 4 . . . . . . . Part Schematic 1 | . . . . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . Open Door 1 | . . . . 1 . . . . . Open DSF 2 | . . . . . 2 . . . . Locate Traps 2 | . 1 . . . 1 . . . . Garrison Registry 1 | . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . 1 . 1 . . Network Status 1 | . . . . . 1 . . . . Load Schematic 1 | . . . . . . . 1 . . Repair Station Hacks 3 | . . . . . . . 3 . . Scan Component 2 | . . . . . . . 2 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks 3 | . 1 . 1 . 1 . . . . Report Inventory 3 | . 1 . 1 . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . 2 . Unlock Access 2 | . . . 1 . . . . 1 . Coupler Status 1 | . . . . . . . . 1 . Unauthorized Hacks 4 | . 2 . . . 2 . . . . Terminals 1 | . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . Fabricators 1 | . . . . . 1 . . . . Liberate 1 | . . . . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . . Mechanics 1 | . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Extract 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 3 . 2 3 6 . 5 1 . Full Trace Events 3 | . 1 . . . . . 1 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 78 | . . . . . . . 78 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Gar Fac Was Fac Sto Gar Used RIF Installer 1 | . . . . 1 . . . . . Robots Hacked 17 | . . . . . 7 6 4 . . Non-combat 8 | . . . . . 6 . 2 . . Combat 9 | . . . . . 1 6 2 . . Robot Hacks Applied 18 | . . . . . 8 6 4 . . parse_system 2 | . . . . . 1 1 . . . find_chute 1 | . . . . . 1 . . . . map_walls 1 | . . . . . 1 . . . . drop_inventory 2 | . . . . . 1 . 1 . . find_recycling 1 | . . . . . 1 . . . . ignore_targets 5 | . . . . . . 5 . . . overload_power 1 | . . . . . 1 . . . . formatsys_low 1 | . . . . . . . 1 . . formatsys_high 4 | . . . . . 2 . 2 . . Relay Couplers Released 14 | . . . . 10 . . . . 4 Machine Destruction 14 | . . . . 10 . . . . 4 Attached 3 | . . . . . 2 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Sto Gar Total Allies 8 | . . . . 2 2 1 3 . . Largest Group 2 | . . . . 2 2 2 2 . . Highest-Rated Group 70 | . . . . 70 35 47 32 . . Highest-Rated Ally 39 | . . . . 39 19 31 26 . . Total Orders . | . . . . . . . . . . Ally Attacks 109 | . . . . 32 14 53 10 . . Total Damage 1515 | . . . . 358 189 862 106 . . Kills 8 | . . . . 5 2 . 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Sto Gar Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Sto Gar Turns Passed 7886 | 120 968 1922 161 1593 825 188 1193 414 502 Spaces Moved 3410 | 59 417 1134 97 683 331 105 392 97 95 Core 3 | 1 . . 2 . . . . . . Treads 2227 | 58 417 525 . 608 245 . 272 97 5 Legs 53 | . . . . . . . . . 53 Wheels 1127 | . . 609 95 75 86 105 120 . 37 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 120 95 95 163 170 155 243 140 Average Speed 180 | 158 160 142 124 169 219 170 252 287 331 Slowest Speed 700 | 160 160 240 700 243 245 170 325 323 470 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 51 66 12 67 11 80 12 11 9 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 3 | . . 3 . . . . . . . Known Exits Taken 3 | . . . 1 . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 5 | . 1 . . 4 . . . . . Terrain Destroyed 166 | . 1 37 1 4 3 . 84 31 5 Melee 5 | . 1 . . 4 . . . . . Projectile 54 | . . . 1 . 3 . 14 31 5 AOE 107 | . . 37 . . . . 70 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Sto Gar Total 4479 | 72 648 1319 120 929 388 112 538 156 197 Wait 374 | . 167 78 . 27 7 . 69 12 14 Move 3401 | 58 416 1133 96 681 331 104 391 96 95 Hop . | . . . . . . . . . . Pick Up 66 | 2 13 11 4 24 . . 5 2 5 Fast Attach 46 | 7 . 4 6 14 2 1 5 2 5 Attach 39 | . . 4 5 6 2 . 5 1 16 Detach 11 | . . 2 . 2 . . 5 . 2 Swap 55 | . 4 11 1 23 7 1 5 3 . Drop 71 | . 7 8 2 45 1 . 6 1 1 Fire 337 | 5 23 68 6 78 29 6 46 37 39 Melee 44 | . 15 . . 12 7 . . . 10 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 5 | . 1 . . . 2 . . 2 . Escape Stasis 26 | . . . . 16 . . . . 10 Rewire 4 | . 2 . . 1 . . 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x2 / Sto / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -7/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Central database locked down 315 | -10/Materials | Build established: Mutant 760 | -10/Materials | Discovered new exit (range 4) 1084 | -10/Materials | Discovered new exit (range 3) 1089 | -10/Materials | Entered Subcaves 1533 | -10/Subcaves | Learned location of Zion (-6) 1533 | -10/Subcaves | Met a Zionite searching for "candidates" 1757 | -10/Subcaves | Ambushed by Subdweller buried in earth 2235 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2313 | -10/Subcaves | Build established: Scavenger-Mutant 2323 | -10/Subcaves | Discovered new exit (range 7) 2328 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2355 | -10/Subcaves | Core integrity fell below 50% 2371 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2405 | -10/Subcaves | Learned location of Storage (-7) 2435 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2476 | -10/Subcaves | Visited Clippyterm 2480 | -10/Subcaves | Learned location of Deep Caves (-6) 2480 | -10/Subcaves | Learned 40 Factory zone layouts 2550 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2554 | -10/Subcaves | Discovered new exit (range 16) 2882 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2906 | -10/Subcaves | Core integrity fell below 20% 3011 | -10/Subcaves | Entered Materials 3011 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3162 | -8/Materials | Identified exit to Garrison 3172 | -8/Materials | Entered Garrison 3309 | -8/Garrison | Build established: Scavenger-Gunner 3320 | -8/Garrison | Destroyed 7 combat bots 3327 | -8/Garrison | Lost 3 parts (1p2n) 3350 | -8/Garrison | Triggered checkpoint 3385 | -8/Garrison | Garrison Relay disabled 3453 | -8/Garrison | Rescued a captive Derelict 3457 | -8/Garrison | Rescued a captive Derelict 3564 | -8/Garrison | Triggered checkpoint 3584 | -8/Garrison | Triggered checkpoint 3620 | -8/Garrison | Build established: Scavenger-Tank 3632 | -8/Garrison | Triggered checkpoint 3813 | -8/Garrison | Discovered new exit (range 67) 3813 | -8/Garrison | Discovered new exit (range 26) 3813 | -8/Garrison | Discovered new exit (range 56) 3816 | -8/Garrison | Triggered checkpoint 4049 | -8/Garrison | Found Powered Armor 4053 | -8/Garrison | Found Powered Armor 4055 | -8/Garrison | Found Powered Armor 4259 | -8/Garrison | Found Powered Armor 4454 | -8/Garrison | Installed Relay Interface Framework 4670 | -8/Garrison | Triggered checkpoint 4694 | -8/Garrison | Garrison Relay disabled 4765 | -8/Garrison | Entered Factory 4765 | -7/Factory | Evolved 2 slots: Utility x2 4766 | -7/Factory | Identified exit to Factory 4766 | -7/Factory | Identified exit to Lower Caves 4766 | -7/Factory | Identified exit to Storage 4819 | -7/Factory | Identified exit to DSF 5281 | -7/Factory | Build established: Bothacker-Tank 5565 | -7/Factory | First assault squad dispatched 5590 | -7/Factory | Sucked down chute 5590 | -7/Factory | Entered Waste 5591 | -7/Waste | Met a frightened Derelict 5605 | -7/Waste | EMP discharged 5635 | -7/Waste | 1 allies followed down the chute 5650 | -7/Waste | Spotted C-40 Crusher 5664 | -7/Waste | Spotted C-40 Crusher 5666 | -7/Waste | Spotted C-40 Crusher 5704 | -7/Waste | Spotted C-40 Crusher 5705 | -7/Waste | EMP discharged 5705 | -7/Waste | System corruption reached 10% 5706 | -7/Waste | Spotted C-40 Crusher 5752 | -7/Waste | Discovered new exit (range 15) 5778 | -7/Waste | Entered Factory 5886 | -7/Factory | Repaired Broken Hvy. Mass Driver 6464 | -7/Factory | Discovered exit to Factory (range 5) 6513 | -7/Factory | Build established: Mutant 6956 | -7/Factory | Discovered exit to Storage (range 7) 6971 | -7/Factory | Entered Storage 7088 | -7/Storage | Identified exit to Garrison 7261 | -7/Storage | Garrison activated, responded to threat 7385 | -7/Storage | Entered Garrison 7455 | -7/Garrison | Core integrity fell below 50% 7459 | -7/Garrison | Build established: Gunner 7493 | -7/Garrison | Destroyed 7 combat bots 7496 | -7/Garrison | Lost 14 parts (2p3n7u2w) 7586 | -7/Garrison | Core integrity fell below 20% 7613 | -7/Garrison | Lost 5 parts (1p3n1u) 7883 | -7/Garrison | Garrison Relay disabled 7887 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07761_ Stasis field depleted. 07780_ System corrupted: Matter fused (-9). 07795_ System corrupted: Matter fused (-8). 07811_ System corrupted: Component data lost. 07828_ GHQTCNLRIPI>Y4VXN#4KVVSA4XNGOWOVFSD 07854_ System corrupted: Matter fused (-7). 07855_ Triggered Alarm Trap. 07855_ An alarm sounds. 07870_ OFAXTRMUI1YQBAV187|HHZPPJRM 2<%SJQ 07877_ System corrupted: Mni. Assault Cannon jammed. 07880_ Imp. Transmission Jammer destroyed. 07883_ Garrison Relay disabled. 07883_ Relay Coupler [Sentry] tumbles out of relay unit. 07883_ Relay Coupler [Grunt] tumbles out of relay unit. 07883_ Relay Coupler [Swarmer] tumbles out of relay unit. 07883_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ????????????????????????#!""#????????????????????? | | ????????????????????????#!!"#????????????????????? | | ?????????????????########%!"#????????????????????? | | ?????????????# + %g "#????????????????????? | | ?????????????????#### ###@ "#????????????????????? | | ????????????????????# #?#"""#????????????????????? | | ????????????????????# #?#####????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????#"""##### #??????????????????????????? | | ????? #??????????????????????????? | | ????????????######### #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ##??????????????????# #??????????????????????????? | | #??????????????????# #??????????????????????????? | | "#??????????????????# #??????????????????????????? | | #???#######????????# #??????????????????????????? | | "##### ## ########## ########???????????????????? | | * = #?????????????????? | | ^ #?????????????????? | | = = ^ #?????????????????? | | "#####++##### ##### ###### #?????????????????? | | =#??????????# #???# #?????? #?????????????????? | | ##??????????#####???# #????????#?????????????????? | | ????????????????????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 400 Resistance: KI 30 Evasion (%) 41 Recoil Reduction 7 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 61 Item Schematics ----------------- Recalibrator | -7/Factory | Extracted Med. Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 No Signal Challenges ------------ None Game ------ Seed StorageDeliveryReconstructor Manual? 0 Play Time 02:12:06 Cumulative 50.4 hours Start 2024.09.01 @ 12:22:13 End 2024.09.01 @ 23:16:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 36 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9a89336-af2d-4dd8-b9b0-80f268a06203