Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.21 @ 12:36:11 Player: maquinoide Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (1134) 1134 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2934 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 27% Temperature Cool (27) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Power Shielding > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (15) --- Thermal Generator Beam Rifle Heavy Assault Rifle Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Gauss Rifle Heavy Mace > --- INVENTORY -------- Light Ion Engine Airjet Thermal Generator Beam Rifle Field Laser Light EM Pulse Cannon Heavy Assault Rifle Heavy Mace Heavy Mace [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Heavy Mace Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 60 | 6 5 23 26 Power 11 | 1 1 4 5 Engine 10 | 1 1 4 4 Core 1 | . . . 1 Reactor . | . . . . Propulsion 28 | 2 2 14 10 Treads 4 | . . 4 . Leg 22 | 2 2 10 8 Wheel . | . . . . Hover 2 | . . . 2 Flight . | . . . . Utility 8 | 1 1 1 5 Device 3 | . 1 . 2 Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 13 | 2 1 4 6 Energy Gun 6 | 2 1 1 2 Energy Cannon 2 | . . 1 1 Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 3 | . . 1 2 Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 3 | . . . 3 System Corruption 27 | . . . 27 Parts Lost 29 | . 2 3 24 Power 5 | . 1 . 4 Propulsion 13 | . . 2 11 Utility 5 | . . . 5 Weapon 6 | . 1 1 4 Highest Loss Streak 11 | . 2 2 11 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 82 | . 85 98 69 Engine 7 | . 8 11 4 Leg 29 | . 28 42 19 Device 8 | . 6 11 6 Storage 10 | . 14 11 9 Protection 5 | . . . 10 Energy Gun 10 | . 27 11 7 Impact Weapon 4 | . . 1 8 Slashing Weapon 3 | . . 8 . Peak Build Rating 23 | 6 9 20 23 Average Rating 16 | 4 6 15 19 On Entrance 7 | . 6 9 16 Naked Turns . | . . . . Heaviest Build 48 | 13 14 34 48 Greatest Support 47 | 20 20 40 47 Greatest Overweight (x) 15 | 3 . 1 15 Average Overweight (x) . | . . . 3 Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 14 | 7 8 14 15 Most Carried 15 | 1 7 15 15 Average Carried 9 | . 5 11 9 Final Capacity 15 | 8 8 15 15 Final Carried 14 | 1 6 14 4 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 800 | 217 69 234 280 Remotely . | . . . . Salvage Created 1391 | . 196 331 864 Parts 42 | . 8 19 15 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . 6 10 13 Melee 9 | . . 6 3 Guns 8 | . 6 1 1 Classes Destroyed 12 | . 2 2 8 Worker 1 | . . 1 . Builder 1 | . . . 1 Tunneler 1 | . . . 1 Hauler 1 | . . . 1 Recycler 2 | . . . 2 Watcher 1 | . . . 1 Swarmer 7 | . 2 5 . Grunt 13 | . 4 2 7 Sentry 6 | . . 3 3 Specialist 1 | . . . 1 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 4 | . 2 4 3 Combat Bots Only 4 | . 2 4 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 365 | . 64 79 222 Missed 116 | . 30 21 65 Damage Taken 3938 | . 439 677 2822 Core 726 | . 99 76 551 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 60 81 . Volleys Fired 49 | . 23 4 22 Largest 2 | . 2 2 2 Hottest 119 | . 90 90 119 Shots Fired 79 | . 45 9 25 Gun 75 | . 45 9 21 Cannon 4 | . . . 4 Launcher . | . . . . Special . | . . . . Kinetic 1 | . . . 1 Thermal 73 | . 45 8 20 Explosive . | . . . . Electromagnetic 5 | . . 1 4 Robot Hit Streak 11 | . 8 8 11 Robot Miss Streak 2 | . 2 . 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 131 | . 32 31 68 Core Hits 27 | . 11 7 9 Critical Kills 1 | . . 1 . Critical Parts Destroyed 10 | . . 2 8 Critical Strikes 17 | . 2 5 10 Burn 3 | . 2 . 1 Smash 12 | . . 3 9 Sever 2 | . . 2 . Melee Attacks 100 | . . 34 66 Impact 73 | . . 7 66 Slashing 27 | . . 27 . Piercing . | . . . . Sneak Attacks 6 | . . 1 5 Combat Hostiles . | . . . . Follow-up Attacks 1 | . . 1 . Damage Inflicted 3606 | . 372 838 2396 Guns 699 | . 370 79 250 Cannons 77 | . . . 77 Explosions . | . . . . Melee 2828 | . . 759 2069 Ramming 2 | . 2 . . Kinetic 18 | . . . 18 Thermal 681 | . 370 79 232 Explosive . | . . . . Electromagnetic 77 | . . . 77 Impact 2185 | . . 116 2069 Slashing 643 | . . 643 . Piercing . | . . . . Highest Corruption 27 | . . 2 27 Average Corruption 10 | . . 2 17 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 42 | . . 9 33 Message Errors 9 | . . 2 7 Matter Fused 9 | . . 1 8 Heat Flow Errors 7 | . . 3 4 Energy Discharges 3 | . . 1 2 Data Loss (minor) 8 | . . 1 7 Data Loss (major) 3 | . . . 3 Misfires 2 | . . 1 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 858 | . 72 101 685 Projectiles . | . . . . Explosions 72 | . 72 . . Melee 786 | . . 101 685 Knockbacks 6 | . . . 6 Impact 6 | . . . 6 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 100 | . 100 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 250 | . 228 250 205 Average Temperature 84 | . 103 115 57 Received Heat Transfer 1242 | . 108 252 882 Siege Activations . | . . . . Robots Corrupted 16 | . . 3 13 Combat Hostiles 12 | . . 3 9 Parts Fried 23 | . . . 23 Impact Corruptions 27 | . . 5 22 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 1 2 1 Heat Transferred 1943 | . 1128 223 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 331 | . 240 331 230 Initial 101 | . . 101 48 Average 103 | . 121 106 102 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 86 | 100 75 83 89 Level 1 13 | . 24 16 10 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 2 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 7 | . 1 2 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 13 21 34 Peak Tracking Total 7 | . 5 5 7 Tactical Retreats 9 | . 1 1 7 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 2 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . . 5 . Terminals 5 | . . 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . . 7 . Successful 6 | . . 6 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . . 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . . 6 . Record 2 | . . 2 . Unreport Threat 1 | . . 1 . Recall Reinforcements 1 | . . 1 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2411 | 55 213 927 1216 Spaces Moved 1055 | 40 109 624 282 Core 61 | 15 . . 46 Treads . | . . . . Legs 991 | 25 109 624 233 Wheels . | . . . . Hover 3 | . . . 3 Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 163 | 115 120 120 283 Slowest Speed 800 | 200 120 190 800 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 26 57 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 15 | . 15 . . Melee . | . . . . Projectile . | . . . . AOE 15 | . 15 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1500 | 46 144 752 558 Wait 172 | . 2 23 147 Move 1052 | 39 108 623 282 Hop . | . . . . Pick Up 35 | 1 5 22 7 Fast Attach 14 | 6 1 . 7 Attach 34 | . 2 19 13 Detach 14 | . . 13 1 Swap 12 | . 2 4 6 Drop 19 | . . 12 7 Fire 49 | . 23 4 22 Melee 98 | . . 32 66 Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 16) 269 | -10/Materials | Entered another Materials area 269 | -9/Materials | Evolved 2 slots: Propulsion x2 615 | -9/Materials | Build established: Mutant 962 | -9/Materials | Build established: Scavenger-Mutant 1175 | -9/Materials | Discovered new exit (range 16) 1196 | -9/Materials | Entered another Materials area 1196 | -8/Materials | Evolved 2 slots: Utility x2 1678 | -8/Materials | System corruption reached 10% 1844 | -8/Materials | Lost 4 parts (1p2n1u) 1902 | -8/Materials | Core integrity fell below 50% 1956 | -8/Materials | Core integrity fell below 20% 1959 | -8/Materials | Lost 11 parts (2p4n2u3w) 2179 | -8/Materials | Build established: Mutant 2412 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted: Substantial component data lost. Destroyed Lgt. Nuclear Core. G-47 Trooper system corrupted by crushing effect. G-47 Trooper knocked back. G-47 Trooper system terminally corrupted. Aluminum Leg fried. Unknown Energy Gun fried. Imp. Heat Sink fried. Acquired Corrupted Aluminum Leg. Integrated Corrupted Aluminum Leg (+10). Acquired 20 matter. Hrd. Heavy Armor Plating destroyed. Critical hit (Burn: +37). Q,F1LYX#I>X6%ZAHHNW PFZU6 WOIMGE I7&H ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. Field Laser destroyed. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ###### #???????# ## #??????????????? | | #??????## ## #??????????????? | | ########! # #??????????????? | | ^ # #??????????????? | | + #??????????????? | | % % ^^ / # #??????????????? | | ###########+### # #??????????????? | | ????????? ## ## #??????????????? | | ????????""""" ## % ############??????????????? | | ??????? """"" ## #?????????????????????????? | | ?????? 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"" *** ???????? | | ?????????????? *** ??????? | | ????????????? *** ??????? | | ????????????? #################"T"###???????? | | ?????????????+??????????????????"""#?????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Power Shielding 66 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlPortableKatana Manual? 0 Play Time 00:22:17 Cumulative 12.4 hours Start 2025.02.21 @ 12:16:07 End 2025.02.21 @ 12:36:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1395286b-e6db-493e-985d-c504f282f7f6