Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.14 @ 23:34:33 Player: derk Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (102) 510 Value Destroyed (4235) 4235 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (632) 632 TOTAL SCORE: 11757 Bonus ------- High Alert Combat Kills 32 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 284/300 Energy 41/100 System Corruption 1% Temperature Cool (11) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (11) ----- Experimental Terrain Scan Processor Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Humpback Energy Well Experimental Terrain Scan Processor 0b10 Decoder Chip [Looter] Advanced Hacking Suite Advanced Hacking Suite Advanced Drone Bay > --- WEAPON ----------- Long-range Proton Cannon Falx > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Angular Momentum Engine Light Fission Core Neutrino Core Neutrino Core Micro Fission Core Micro Fission Core Light Treads Improved Heat Sink Humpback Matter Compressor Improved Salvage Targeting Computer Improved Weapon Cycler Makeshift Transmission Jammer Advanced Shield Generator Hacking Suite Advanced Trap Extractor PSU Rigger Variable Charge Gun Proton Cannon Heavy Ion Cannon Neutron Cannon Neutron Cannon Precision Assault Rifle Hypervelocity Coil Gun Mini Grenade Launcher Shock Maul Falx [Rating: 96] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Fission Core Propulsion Medium Treads Treads Medium Treads Wheel Armored Wheel Utility Humpback Device Coolant Injector Storage Humpback Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Falx Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Falx Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 4 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . Utility 9 | . . . . . 4 2 1 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 176 | 7 5 6 1 . 26 17 24 4 9 9 7 32 5 8 1 15 Power 10 | 1 1 1 . . 1 1 2 . . . . 1 . . . 2 Engine 6 | 1 . 1 . . 1 1 2 . . . . . . . . . Core 4 | . 1 . . . . . . . . . . 1 . . . 2 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 21 | 2 2 . . . 3 . 2 1 . 1 2 8 . . . . Treads 16 | . 2 . . . 2 . 2 1 . 1 . 8 . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 5 | 2 . . . . 1 . . . . . 2 . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 79 | 2 . 1 1 . 11 6 14 3 6 5 2 16 1 7 . 4 Device 29 | . . . . . 1 4 3 . 3 2 1 7 1 5 . 2 Storage 17 | 2 . 1 1 . 1 1 2 1 . 1 1 3 . 1 . 2 Processor 4 | . . . . . 1 . . 1 . . . 2 . . . . Hackware 7 | . . . . . 1 . 2 . . 1 . 3 . . . . Protection 22 | . . . . . 7 1 7 1 3 1 . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 66 | 2 2 4 . . 11 10 6 . 3 3 3 7 4 1 1 9 Energy Gun 9 | 1 1 3 . . 1 2 . . . . . . . . . 1 Energy Cannon 16 | . . . . . . 1 1 . 2 1 2 3 2 1 . 3 Ballistic Gun 12 | 1 1 . . . 2 2 2 . . 1 . 1 . . . 2 Ballistic Cannon 3 | . . . . . 3 . . . . . . . . . . . Launcher 10 | . . 1 . . 3 1 1 . 1 . 1 . 2 . . . Special Weapon 4 | . . . . . 1 2 . . . . . . . . 1 . Impact Weapon 4 | . . . . . 1 1 . . . . . . . . . 2 Slashing Weapon 6 | . . . . . . . 1 . . 1 . 3 . . . 1 Piercing Weapon 2 | . . . . . . 1 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 2 1 . . . . 1 . . . 1 Parts Lost 51 | . 1 1 . . 7 1 3 . . . 1 10 1 . 1 25 Power 6 | . . 1 . . 1 . . . . . . 1 . . . 3 Propulsion 8 | . . . . . 1 . 1 . . . 1 2 . . . 3 Utility 22 | . . . . . 3 1 1 . . . . 5 . . . 12 Weapon 15 | . 1 . . . 2 . 1 . . . . 2 1 . 1 7 Highest Loss Streak 25 | . 1 1 . . 3 1 2 . . . 1 2 1 . 1 25 Average Slot Usage (%) 88 | . 100 99 89 85 85 89 88 80 85 83 85 88 93 91 92 81 Engine 5 | . 9 6 14 14 8 7 6 6 6 6 6 3 . . . . Core 1 | . 4 7 . . . . . . . . . 1 5 5 5 4 Treads 17 | . 28 28 28 28 17 15 19 20 20 20 6 6 17 17 17 13 Wheel 2 | . . . . . . . . . . . 12 9 . . . . Device 9 | . . . . . 4 18 12 6 12 11 13 10 16 14 17 15 Storage 14 | . 28 28 17 14 9 10 15 13 13 13 13 13 17 11 11 9 Processor 6 | . . . . . 5 7 1 . 6 6 6 14 11 11 11 9 Hackware 4 | . . . . . . . 5 6 . 3 6 10 11 11 11 9 Protection 7 | . . . . . 21 13 12 13 12 8 6 2 . 4 5 3 Energy Gun 2 | . 23 14 14 14 1 1 . . . . . . . . . . Energy Cannon 3 | . . . . . . . 4 . 8 6 11 4 1 5 . 1 Ballistic Gun 1 | . 4 7 . . 1 4 . 6 1 . . . . . . 2 Launcher 3 | . . 6 14 14 7 . . . 1 3 1 . 3 . . . Slashing Weapon 2 | . . . . . . . 3 6 1 1 . 4 5 5 5 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 173 | 17 17 19 87 87 111 128 167 166 167 167 161 173 143 147 142 140 Greatest Support 84 | 20 40 40 40 40 56 56 84 84 84 84 84 82 82 82 82 82 Greatest Overweight (x) 20 | . . . 2 2 10 2 1 1 1 1 12 11 1 1 1 20 Average Overweight (x) 2 | . . . 1 2 1 1 1 1 1 1 5 5 1 1 1 1 Largest Inventory Capacity 52 | 8 8 10 24 24 44 30 30 50 30 30 32 52 32 52 32 32 Average Capacity 26 | 5 8 8 20 24 24 26 30 30 30 30 31 32 32 32 32 24 Most Carried 32 | 7 8 10 19 21 24 30 30 27 30 30 32 32 32 32 32 30 Average Carried 24 | 5 7 8 15 20 21 25 28 22 24 29 30 29 31 31 31 18 Final Capacity 32 | 8 8 10 24 24 24 30 30 30 30 30 32 32 32 32 32 4 Final Carried 32 | 7 8 10 19 21 22 30 26 21 29 29 30 32 31 32 31 2 Class Distribution -------------------- 66% | Hauler-Mutant 12% | Hauler-Assassin 10% | Mutant 5% | Trapper-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Assassin | -7/Factory Trapper-Assassin | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Matter Collected 3889 | 300 60 317 25 . 894 381 237 194 142 27 178 674 235 135 . 90 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4215 | 91 169 155 . . 808 360 427 26 200 . 128 1063 201 274 . 313 Parts 185 | 2 6 8 . . 42 17 12 1 11 . 13 42 8 11 . 12 Haulers Intercepted 4 | . 1 . . . 1 1 . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . 10 8 . 11 . 4 9 . 4 Prevented 14 | . . . . . . . . . 3 . . . 1 . . 10 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 85 | . 2 7 . . 17 6 6 1 6 . 6 17 8 5 . 4 Guns 25 | . 2 4 . . 9 2 3 1 1 . . 3 . . . . Cannons 24 | . . . . . 3 1 . . 2 . 1 9 2 5 . 1 AOE 28 | . . 3 . . 5 3 3 . 3 . 5 . 6 . . . Classes Destroyed 13 | 1 2 1 . . 6 2 . . . . 1 . . . . . Worker 4 | . . . . . 1 2 . . . . . 1 . . . . Builder 4 | . . . . . 3 . 1 . . . . . . . . . Hauler 4 | . 1 . . . 1 1 . . . . . 1 . . . . Recycler 4 | 1 . . . . 1 . 2 . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . . Swarmer 22 | . . 3 . . . . 3 1 4 . 5 1 5 . . . Grunt 33 | . 2 4 . . 11 3 2 . 1 . . 2 3 3 . 2 Brawler 3 | . . . . . . 1 . . . . . 1 . 1 . . Duelist 2 | . . . . . 1 . . . . . . 1 . . . . Sentry 4 | . . . . . 3 . . . 1 . . . . . . . Hunter 9 | . . . . . 2 1 . . . . . 4 . . . 2 Programmer 11 | . . . . . . 1 1 . . . . 8 . 1 . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 5 | 1 1 3 . . 5 3 5 1 3 . 5 3 5 3 . 3 Combat Bots Only 5 | . 1 3 . . 4 3 3 1 3 . 5 3 5 3 . 3 Max Kills in Single Turn 4 | 1 1 2 . . 2 2 4 1 2 . 2 1 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . 2 2 2 . 2 . 2 . 2 . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Damage Taken 10836 | . 174 278 . . 1799 281 982 45 270 . 282 3167 405 318 39 2796 Core 1449 | . 12 49 . . 217 16 31 10 31 . 70 242 86 18 . 667 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . . . 75 60 97 . . . . 83 . . . . . Volleys Fired 345 | 10 12 21 . . 96 25 22 4 7 . 7 82 10 19 2 28 Largest 2 | 2 2 2 . . 2 2 2 1 2 . 2 1 1 1 1 1 Hottest 225 | 70 90 85 . . 122 63 83 28 138 . 155 90 81 90 40 225 Shots Fired 426 | 20 24 39 . . 126 27 23 4 11 . 11 78 11 21 3 28 Gun 205 | 20 24 37 . . 58 19 19 4 1 . . 17 . . . 6 Cannon 175 | . . . . . 46 2 1 . 8 . 8 61 5 21 1 22 Launcher 32 | . . 2 . . 13 4 2 . 2 . 3 . 6 . . . Special 14 | . . . . . 9 2 1 . . . . . . . 2 . Kinetic 184 | 10 5 19 . . 92 13 19 4 1 . . 17 . . . 4 Thermal 121 | 10 7 18 . . 21 8 1 . . . 8 22 . 21 1 4 Explosive 32 | . . 2 . . 13 4 2 . 2 . 3 . 6 . . . Electromagnetic 87 | . 12 . . . . 2 1 . 8 . . 39 5 . . 20 Robot Hit Streak 15 | 4 4 12 . . 9 7 13 1 9 . 10 15 5 8 . 9 Robot Miss Streak 4 | 4 1 2 . . 4 4 1 1 . . 1 4 1 1 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 298 | 10 16 29 . . 74 20 19 2 8 . 6 64 8 15 . 27 Core Hits 160 | 2 7 13 . . 40 15 14 1 9 . 11 19 16 9 . 4 Critical Hits 18 | . . . . . 14 1 1 . . . . 1 . 1 . . Critical Kills 7 | . . . . . 4 1 1 . . . . 1 . . . . Critical Parts Destroyed 11 | . . . . . 10 . . . . . . . . 1 . . Melee Attacks 81 | . . . . . 10 12 23 . . . . 29 . . . 7 Impact 28 | . . . . . 10 12 . . . . . . . . . 6 Slashing 49 | . . . . . . . 19 . . . . 29 . . . 1 Piercing 4 | . . . . . . . 4 . . . . . . . . . Sneak Attacks 3 | . . . . . 1 1 . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10337 | 122 226 598 . . 2117 833 939 44 355 . 539 2287 863 604 . 810 Guns 2593 | 122 226 379 . . 742 244 377 44 16 . . 336 . . . 107 Cannons 3912 | . . . . . 395 52 . . 183 . 220 1731 182 604 . 545 Explosions 3079 | . . 219 . . 756 397 551 . 156 . 319 . 681 . . . Melee 722 | . . . . . 224 120 . . . . . 220 . . . 158 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 2321 | 61 34 167 . . 1072 137 377 44 16 . . 336 . . . 77 Thermal 2573 | 61 51 212 . . 65 127 364 . . . 220 787 . 604 . 82 Explosive 2726 | . . 219 . . 756 397 198 . 156 . 319 . 681 . . . Electromagnetic 1995 | . 141 . . . . 52 . . 183 . . 944 182 . . 493 Impact 502 | . . . . . 224 120 . . . . . . . . . 158 Slashing 220 | . . . . . . . . . . . . 220 . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 33 | . . . . . . 2 3 3 3 3 . 27 27 31 33 1 Average Corruption 12 | . . . . . . 1 2 3 3 3 . 13 27 29 17 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 209 | . . . . . . 3 4 11 10 . . 105 23 47 6 . Message Errors 47 | . . . . . . 1 1 3 4 . . 24 4 10 . . Matter Fused 37 | . . . . . . . 1 3 2 . . 16 5 10 . . Heat Flow Errors 18 | . . . . . . . . 2 1 . . 10 3 2 . . Energy Discharges 25 | . . . . . . 1 . 1 1 . . 12 4 4 2 . Parts Rejected 3 | . . . . . . . . . . . . 2 1 . . . Data Loss (minor) 22 | . . . . . . 1 . 1 1 . . 12 3 3 1 . Data Loss (major) 2 | . . . . . . . . . . . . 2 . . . . Misfires 5 | . . . . . . . . . . . . 1 1 2 1 . Alerts 2 | . . . . . . . . . . . . 1 . 1 . . Misdirections 24 | . . . . . . . . . . . . 11 2 9 2 . Targeting Errors 19 | . . . . . . . 2 1 1 . . 9 . 6 . . Weapon Failures 5 | . . . . . . . . . . . . 5 . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . 2 Overflow Damage 603 | . . . . . 84 116 132 . . . . 211 24 7 . 29 Projectiles 149 | . . . . . . . . . . . . 113 . 7 . 29 Explosions 180 | . . . . . 6 18 132 . . . . . 24 . . . Melee 274 | . . . . . 78 98 . . . . . 98 . . . . Knockbacks 7 | . . . . . 5 . . . . . . . . . . 2 Impact 4 | . . . . . 2 . . . . . . . . . . 2 Kinetic 2 | . . . . . 2 . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 436 | . . . . . 30 7 246 . 54 . . . 99 . . . Shots 10 | . . . . . 1 1 4 . 1 . . . 3 . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 508 | 36 135 276 . . 508 56 48 216 194 . 188 214 187 206 204 306 Average Temperature 81 | 17 50 98 . . 94 17 24 103 84 . 107 61 87 113 119 122 Received Heat Transfer 1875 | . 96 135 . . 666 45 129 . 36 . 24 90 63 72 . 519 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . . 6 . . . 3 Combat Hostiles 8 | . . . . . . . . . . . . 5 . . . 3 Parts Fried 22 | . 1 . . . 4 1 . . . . . 12 1 . . 3 Impact Corruptions 4 | . . . . . 3 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 14 | . . 3 . . . 2 1 . . . 4 2 . 2 . . Heat Transferred 3292 | 185 148 518 . . 148 259 287 . . . 298 950 . 375 . 124 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Peak Influence 528 | 5 84 132 . . 195 106 206 . . . . 528 . . . . Initial 88 | . 3 32 . . . 88 . . . . . 69 . . . . Average 102 | 1 30 62 . . 35 55 37 . . . . 243 . . . . Maximum Alert Level 2 | . . . . . . . 1 . . . . 2 . . . . Low Security (%) 78 | 100 100 100 . 100 100 100 99 . . . . 29 . . . . Level 1 19 | . . . . . . . . . . . . 63 . . . . Level 2 2 | . . . . . . . . . . . . 7 . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . . . 4 3 3 . . . . 7 . . . . Investigation 4 | . . . . . 1 1 . . . . . 2 . . . . Extermination 7 | . . . . . . 1 1 . . . . 5 . . . . Reinforcement 6 | . . . . . 3 1 2 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Distress Signals 7 | . 1 . . . 5 . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 135 | . 6 9 . . 41 6 11 3 10 . 6 22 8 5 . 8 Peak Tracking Total 6 | . 4 3 . . 6 4 5 3 3 . 5 4 5 3 . 5 Tactical Retreats 12 | . . 3 . . 7 1 . . 1 . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Traps Triggered 10 | . . . . . . 2 1 . . . . 6 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Power Sources Rigged 25 | . . . . . . 5 4 . 2 2 . 12 . . . . Exploded 19 | . . . . . 2 . 4 1 . . 1 9 . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Machines Disabled 11 | . . . . . 3 . 5 . . . . 3 . . . . Max in Single Turn 5 | . . . . . 1 . 5 . . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Machines Accessed 39 | . 3 . 5 . 8 1 6 . 1 1 . 7 . 1 6 . Terminals 18 | . 3 . . . 6 1 5 . . . . 3 . . . . Fabricators 4 | . . . . . . . . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . Total Hacks 94 | . 11 . 8 . 20 2 19 . 1 6 . 14 . 1 12 . Successful 66 | . 7 . 8 . 13 . 9 . 1 6 . 9 . 1 12 . Failed 28 | . 4 . . . 7 2 10 . . . . 5 . . . . Catastrophic 2 | . . . . . 1 . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 31 | . 8 . 1 . 5 2 10 . . 1 . 4 . . . . Terminals 51 | . 11 . . . 14 2 18 . . . . 6 . . . . Fabricators 8 | . . . . . . . . . . . . 8 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . 1 . . . . . . . . . Terminal Hacks 48 | . 7 . 8 . 8 . 5 . 1 6 . . . 1 12 . Record 19 | . . . 7 . . . . . . . . . . . 12 . Part Schematic 8 | . 2 . . . . . . . . 6 . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 . . . . 1 . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . 1 . . . . . . . . . Locate Traps 4 | . 2 . . . 1 . 1 . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . Zone Layout 6 | . 1 . . . 4 . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . 7 . . . . Load Schematic 2 | . . . . . . . . . . . . 2 . . . . Build 5 | . . . . . . . . . . . . 5 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 6 | . . . . . 1 . 3 . . . . 2 . . . . Terminals 6 | . . . . . 1 . 3 . . . . 2 . . . . Track 1 | . . . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . Botnet 4 | . . . . . . . 3 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 3 . . . 8 1 5 . . . . 4 . . . . Full Trace Events 3 | . . . . . 2 . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . 3 . . . . Matter 318 | . . . . . . . . . . . . 318 . . . . Time 84 | . . . . . . . . . . . . 84 . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . 18 . . . . Part Schematics Acquired 10 | . 2 . . . 2 . . . . 6 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Total Allies 9 | . . 2 . 1 . . . . . 3 . 3 . . . . Largest Group 3 | . . 2 2 1 1 . . . . 3 3 3 . . . . Highest-Rated Group 90 | . . 41 41 31 31 . . . . 79 79 90 . . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . . . 31 31 30 . . . . Total Orders 2 | . . . . . . . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . . . . . . . 2 . . Ally Attacks 4 | . . . . . . . . . . . 1 3 . . . . Total Damage 137 | . . . . . . . . . . . . 137 . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . . 1 3 1 . 1 1 . 1 Drone Launches 4 | . . . . . . . . . . . . . . 4 . . Drone Recoveries 4 | . . . . . . . . . . . . . . 4 . . Decoded 0b10 Intel 57 | . . . . . . . . . . . . 57 . . . . Items 57 | . . . . . . . . . . . . 57 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Turns Passed 15809 | 109 360 904 1297 294 1880 1229 1422 548 738 1648 654 2694 395 639 695 303 Spaces Moved 7757 | 66 184 507 684 144 714 530 671 296 384 873 408 1322 198 300 372 104 Core 3 | 1 . . . . . . . . . . . . . . . 2 Treads 6143 | . 184 507 684 144 685 530 671 296 384 873 13 200 198 300 372 102 Legs . | . . . . . . . . . . . . . . . . . Wheels 1611 | 65 . . . . 29 . . . . . 395 1122 . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 180 180 180 180 180 180 150 140 186 186 186 166 Average Speed 177 | 79 160 160 186 200 189 188 180 180 180 180 151 167 186 186 186 199 Slowest Speed 1050 | 80 160 160 200 200 220 200 180 180 180 180 210 290 186 186 186 1050 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 47 | 4 34 92 81 36 57 12 18 52 52 82 61 35 46 69 46 24 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 4 | . . . 1 . . . . . . 3 . . . . . . Known Exits Taken 9 | . 1 . . . 1 . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 . 1 1 1 . 1 . . . . . . . 1 1 . Scrap Searched 12 | . . 2 . . . . . 2 1 1 3 . 1 2 . . Spaces Dug 107 | . . . . . 27 10 21 . 16 . 9 24 . . . . Terrain Destroyed 360 | . . 22 . . 121 27 78 . 16 . 31 25 34 4 1 1 Melee 60 | . . . . . 5 10 21 . . . . 24 . . . . Projectile 47 | . . . . . 39 . . . . . 1 1 . 4 1 1 AOE 253 | . . 22 . . 77 17 57 . 16 . 30 . 34 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Total 9282 | 98 229 560 705 151 1099 715 824 310 418 952 432 1677 213 360 375 164 Wait 615 | 9 8 21 . 6 219 93 46 . 6 52 . 130 1 22 1 1 Move 7741 | 65 183 506 683 143 713 529 670 295 383 872 407 1321 197 299 371 104 Hop . | . . . . . . . . . . . . . . . . . Pick Up 157 | 7 11 3 16 2 19 19 15 . 8 7 4 38 . 6 . 2 Fast Attach 39 | 7 1 1 1 . 5 3 6 . 1 2 3 6 1 1 . 1 Attach 66 | . 1 . . . 10 5 8 3 2 3 . 17 1 4 1 11 Detach 15 | . . . . . 3 2 . 2 2 1 1 3 . 1 . . Swap 71 | . 3 5 . . 11 9 10 1 6 4 4 9 3 3 . 3 Drop 125 | . 10 3 5 . 13 11 20 5 1 9 6 30 . 5 . 7 Fire 345 | 10 12 21 . . 96 25 22 4 7 . 7 82 10 19 2 28 Melee 81 | . . . . . 10 12 23 . . . . 29 . . . 7 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 25 | . . . . . . 5 4 . 2 2 . 12 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 470 | -10/Materials | Entered Mines 494 | -10/Mines | Learned Materials emergency access door positions 679 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 759 | -10/Mines | Assembled infested the area 979 | -10/Mines | Discovered new exit (range 5) 1229 | -10/Mines | Discovered new exit (range 9) 1277 | -10/Mines | Learned location of 1 exit from Materials 1360 | -10/Mines | Discovered new exit (range 5) 1374 | -10/Mines | Entered Exiles 1374 | -10/Exiles | Accompanied by 2 allies 1404 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1424 | -10/Exiles | Discovered new exit (range 14) 1462 | -10/Exiles | Met 8R-AWN 1489 | -10/Exiles | Met EX-HEX 1594 | -10/Exiles | Visited The Gauntlet 1635 | -10/Exiles | Met EX-DEC 1832 | -10/Exiles | Discovered new exit (range 12) 2025 | -10/Exiles | Build established: Hauler-Mutant 2164 | -10/Exiles | Met EX-BIN 2248 | -10/Exiles | Aligned with FarCom system 2250 | -10/Exiles | Given EX-Vault access code 2296 | -10/Exiles | Opened EX-Vault 2402 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2476 | -10/Exiles | Found PSU Rigger 2591 | -10/Exiles | Learned location of Zion (-6) 2671 | -10/Exiles | Left Exiles lab with PSU Rigger 2671 | -10/Exiles | Entered Mines 2766 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2799 | -9/Mines | Received a Mining Laser from a helpful Derelict 2955 | -9/Mines | Discovered new exit (range 5) 2965 | -9/Mines | Entered Materials 2965 | -8/Materials | Accompanied by 1 ally 2965 | -8/Materials | Evolved 4 slots: Utility x4 2966 | -8/Materials | Identified exit to Factory 3801 | -8/Materials | Lost 3 parts (1p1u1w) 4845 | -8/Materials | Entered Factory 4845 | -7/Factory | Evolved 2 slots: Utility x2 5221 | -7/Factory | Build established: Hauler-Assassin 5927 | -7/Factory | Discovered new exit (range 14) 6074 | -7/Factory | Entered another Factory area 6074 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6257 | -6/Factory | Build established: Hauler-Skirmisher 6660 | -6/Factory | Build established: Trapper-Assassin 6662 | -6/Factory | Found Hvy. Reactive Plating 6949 | -6/Factory | Identified exit to Lower Caves 6949 | -6/Factory | Identified exit to Extension 7496 | -6/Factory | Entered Lower Caves 7593 | -6/Lower Caves | Build established: Hauler-Mutant 8035 | -6/Lower Caves | Discovered new exit (range 4) 8044 | -6/Lower Caves | Identified exit to Lower Caves 8044 | -6/Lower Caves | Entered another Lower Caves area 8198 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8445 | -6/Lower Caves | Learned location of 1 exit from Factory 8456 | -6/Lower Caves | Discovered new exit (range 10) 8467 | -6/Lower Caves | Identified exit to Zion 8782 | -6/Lower Caves | Entered Zion 8827 | -6/Zion | Found CR-A16's Pointy Stick 8863 | -6/Zion | System corruption cleaned by Quarantine Array 9008 | -6/Zion | Learned location of 1 exit from Factory 9465 | -6/Zion | Learned Factory emergency access door positions 9628 | -6/Zion | Gained Derelict followers 9860 | -6/Zion | Rebuked by Imprinter 10090 | -6/Zion | Received a visual enhancement algorithm 10309 | -6/Zion | Discovered new exit (range 16) 10428 | -6/Zion | Identified exit to Proximity Caves 10430 | -6/Zion | Entered Proximity Caves 10430 | -5/Proximity Caves | Accompanied by 3 allies 10434 | -5/Proximity Caves | Spotted B-75 Beast 10450 | -5/Proximity Caves | Destroyed B-75 Beast 10807 | -5/Proximity Caves | Learned Factory emergency access door positions 10961 | -5/Proximity Caves | Discovered new exit (range 6) 10968 | -5/Proximity Caves | Identified exit to Factory 11084 | -5/Proximity Caves | Entered Factory 11084 | -5/Factory | Evolved 2 slots: Utility x2 11085 | -5/Factory | Identified exit to Factory 11085 | -5/Factory | Identified exit to Upper Caves 11278 | -5/Factory | Local fabrication network quarantined 11331 | -5/Factory | Fabricated B-60 Warrior? 11417 | -5/Factory | P-70 Sage assimilated allied Warrior 6a 11556 | -5/Factory | Build established: Hauler-Assassin 11997 | -5/Factory | Build established: Hauler-Mutant 12343 | -5/Factory | Found Prototype Processor 12343 | -5/Factory | Identified Exp. Terrain Scan Processor 12461 | -5/Factory | System corruption reached 10% 12476 | -5/Factory | Discovered exit to Factory (range 7) 13229 | -5/Factory | Build established: Hauler-Assassin 13696 | -5/Factory | Crushed by falling debris 13778 | -5/Factory | Entered Upper Caves 13924 | -5/Upper Caves | Encountered a Warlord checkpoint 13973 | -5/Upper Caves | Identified exit to Upper Caves 14068 | -5/Upper Caves | Build established: Hauler-Mutant 14173 | -5/Upper Caves | Entered another Upper Caves area 14236 | -5/Upper Caves | Discovered exit to Factory (range 26) 14253 | -5/Upper Caves | Learned 4 Factory zone layouts 14415 | -5/Upper Caves | System corruption reached 30% 14777 | -5/Upper Caves | Discovered new exit (range 16) 14812 | -5/Upper Caves | Entered Warlord 14879 | -5/Warlord | System corruption cleaned by Quarantine Array 14918 | -5/Warlord | Discovered new exit (range 16) 14972 | -5/Warlord | System corruption cleaned by Quarantine Array 15507 | -5/Warlord | Entered Proximity Caves 15599 | -4/Proximity Caves | Learned 8 Research zone layouts 15721 | -4/Proximity Caves | Core integrity fell below 50% 15794 | -4/Proximity Caves | Core integrity fell below 20% 15810 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 15769_ Adv. Heat Sink self-destruct mechanism malfunctions. 15769_ Myomer Leg self-destruct mechanism malfunctions. 15769_ Prc. Assault Rifle destroyed. 15778_ Arm. Medium Treads destroyed. 15778_ Falx destroyed. 15780_ G-73 Enforcer IFF system glitched. 15780_ G-67 Veteran knocked back. 15784_ Imp. Heat Sink destroyed. 15785_ Mak. Transmission Jammer destroyed. 15787_ G-73 Enforcer misfires. 15790_ Neutrino Core destroyed. 15793_ Dropped Rigged Mic. Fission Core. 15794_ Energy Well destroyed. 15797_ Adv. Cooling System destroyed. 15797_ Shock Maul destroyed. 15798_ Variable Charge Gun destroyed. 15802_ Hvy. Ion Cannon destroyed. 15804_ Acquired Rigged Mic. Fission Core. 15807_ Hcp. Storage Unit destroyed. 15809_ Neutron Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????? ??#?#?# ??# ???????????????????? | | ???????????????? #??? ?###???????????????????? | | ??????????????? ###? ? ### ?#???????????????? | | ????????????###?? ##### ######?#?????????????? | | ???????????#? #### ###?#??#?????????????? | | ??????????## ?? #### #######?#????????????? | | ?????????###? #### #### ######### ? ?????????? | | ????????#?## #### ##### ########?? ?????????? | | ?????????### #### #### ############??????????? | | ???????## # ############?#????????? | | ??????### # ##############????????? | | ??????#?# ###### ## # ############? ???????? | | ?????#### #" ] # #############????????? | | ????##### #" " # ############# ???????? | | ?????#### " "# ############# ??????? | | ????##### # ###### ??????? | | ???? #### # # ####### #??????? | | ???? #### # " # ####### ####??????? | | ???? #### # T # ####### #####?????? | | ???" #"" # ####### ######?????? | | ???" #" "" " ###### ##########????? | | ??? ### # +####= [[####### ##########?????? | | ???? ### =%=%!####### ############????? | | ???? #### !=! ;##### ### ######????? | | ????######## #; ; @g%= ## #######???? | | ???#### ##; % !=*=% ## #####?????? | | ???#### # ; g / g ! ## ???? | | ####### ### # ##; ## ???? | | #?##### ###### ## ## ## ### ??? | | ####### ###### ## #### #### ??? | | ## #### ###### ### ##### ###???? | | ### ##### ### ### ##### ###??? | | ## ##### ######## ### #### ###???? | | ################ ### ### ?###???? | | ############### ### ### #?#???? | | ############## ### #### ###??? | | ############### ### ##### ###??? | | #### ######### ### #### ##??? | | ## ## ########## ##### ###? ????? | | ## ## ##### ### ???? | | ## ###### ####? ???? | | ### ############### ##?### ????? | | #### ############## ##### ?????? | | #### ##### ############# ##?##? ????? | | ##### ### ######## ##### ????? | | ##### ## ######## ?????? | | #" " "" ######### ??????? | | ## " """ ############ ????????? | | ## ####### "" "" ################ ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 65 Energy Generation 19 Energy Capacity 815 Matter Stores 389 Matter Capacity 500 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 14 Armor Coverage 1200 Resistance: KI 40 Resistance: EX 25 Resistance: EM 15 Evasion (%) 49 Launcher Accuracy 20 Recoil Reduction 3 Offensive Hacking 39 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Flight Unit | -10/Materials | Hacked Hvy. Particle Gun | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Beamcaster | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Flamer | -6/Zion | Free Ripper | -6/Zion | Free Phasing Sabre | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ B-60 Warrior | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilDroneScreen Manual? 0 Play Time 02:43:20 Cumulative 104.9 hours Start 2020.09.14 @ 15:34:25 End 2020.09.14 @ 23:34:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 67 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 887621b0-20f4-45f3-b787-41adacfd856b