Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.07 @ 14:06:02 Player: Dazz Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (579) 579 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1809 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 214/400 Energy 249/250 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Medium Matter Pod Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Medium Matter Pod (0) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Beam Rifle > --- INVENTORY -------- Aluminum Leg Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device High-powered Tractor Beam Storage Small Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 23 | 5 3 12 3 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads . | . . . . Leg 6 | 2 . 4 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 3 2 Device 1 | . . . 1 Storage 2 | 1 . . 1 Processor 1 | . . 1 . Hackware . | . . . . Protection 4 | . 2 2 . Artifact . | . . . . Weapon 6 | 1 1 3 1 Energy Gun 1 | . . 1 . Energy Cannon 1 | . 1 . . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . 12 3 Power 2 | . . 2 . Propulsion 4 | . . 3 1 Utility 4 | . . 3 1 Weapon 5 | . . 4 1 Highest Loss Streak 4 | . . 4 3 To Critical Strikes . | . . . . Average Slot Usage (%) 83 | . 95 73 80 Engine 11 | . 14 9 11 Leg 22 | . 28 18 20 Storage 13 | . 14 11 22 Processor 6 | . . 11 11 Protection 9 | . 13 7 . Energy Gun 1 | . . 3 . Energy Cannon 6 | . 10 4 . Ballistic Gun 9 | . 14 6 3 Launcher 1 | . . 1 6 Naked Turns . | . . . . Heaviest Build 25 | 12 22 25 16 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . 1 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 8 7 5 Average Carried 5 | 2 6 4 3 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 8 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Min Matter Collected 516 | 191 146 159 20 Remotely 20 | . . . 20 Salvage Created 636 | . 205 411 20 Parts 44 | . 16 27 1 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Combat Hostiles Destroyed 17 | . 5 11 1 Guns 10 | . 1 9 . Cannons 6 | . 4 2 . AOE 1 | . . . 1 Classes Destroyed 4 | . 2 2 . Watcher 1 | . 1 . . Swarmer 3 | . . 3 . Grunt 10 | . 5 5 . Sentry 4 | . . 3 1 Best Kill Streak 5 | . 4 5 1 Combat Bots Only 5 | . 4 5 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Damage Taken 2023 | . 254 1410 359 Core 442 | . 33 284 125 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 86 . . Volleys Fired 83 | . 19 48 16 Largest 2 | . 2 2 1 Hottest 80 | . 80 80 30 Shots Fired 125 | . 38 71 16 Gun 83 | . 19 53 11 Cannon 35 | . 19 16 . Launcher 7 | . . 2 5 Special . | . . . . Kinetic 63 | . 19 33 11 Thermal 55 | . 19 36 . Explosive 7 | . . 2 5 Electromagnetic . | . . . . Robot Hit Streak 14 | . 8 14 7 Robot Miss Streak 3 | . 3 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 80 | . 19 48 13 Core Hits 34 | . 8 21 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 3 . Burn 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1341 | . 300 790 251 Guns 723 | . 122 513 88 Cannons 370 | . 178 192 . Explosions 239 | . . 76 163 Melee . | . . . . Ramming 9 | . . 9 . Kinetic 505 | . 122 295 88 Thermal 588 | . 178 410 . Explosive 239 | . . 76 163 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 16 | . . . 16 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 291 | . 291 240 6 Average Temperature 99 | . 140 73 2 Received Heat Transfer 663 | . 138 435 90 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1554 | . 370 1184 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Peak Influence 289 | . 138 289 121 Initial 73 | . . . 73 Average 81 | . 37 124 91 Maximum Alert Level 1 | . . 1 . Low Security (%) 95 | 100 100 91 100 Level 1 4 | . . 8 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 3 . Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 6 26 2 Peak Tracking Total 9 | . 5 9 2 Tactical Retreats 6 | . . 6 . Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Min Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Machines Accessed 4 | . 1 3 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 11 | . 1 10 . Successful 8 | . 1 7 . Failed 3 | . . 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 1 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 5 | . 1 4 . Record 3 | . . 3 . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Min Turns Passed 1072 | 45 448 511 68 Spaces Moved 510 | 34 227 222 27 Core 12 | 12 . . . Treads . | . . . . Legs 498 | 22 227 222 27 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 158 | 95 165 165 120 Slowest Speed 260 | 120 190 260 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 30 36 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 6 | . . 6 . Terrain Destroyed 56 | . . 15 41 Melee . | . . . . Projectile . | . . . . AOE 56 | . . 15 41 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Min Total 654 | 46 263 294 51 Wait 4 | . . 4 . Move 507 | 33 226 221 27 Hop . | . . . . Pick Up 30 | 8 11 8 3 Fast Attach . | . . . . Attach 22 | 5 3 11 3 Detach . | . . . . Swap 1 | . . 1 . Drop 6 | . 4 . 2 Fire 83 | . 19 48 16 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 46 | -11/Junkyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Utility x2 713 | -9/Materials | Lost 3 parts (1n1u1w) 805 | -9/Materials | Lost 4 parts (1p1n2w) 855 | -9/Materials | Identified exit to Mines 863 | -9/Materials | Core integrity fell below 50% 915 | -9/Materials | Lost 4 parts (1p1n2u) 1005 | -9/Materials | Entered Mines 1041 | -9/Mines | Core integrity fell below 20% 1073 | -9/Mines | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Acquired Med. Matter Pod. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. Acquired Hpw. Tractor Beam. Acquired Aluminum Leg. Dropped Aluminum Leg. Machine disabled. The unstable cave ceiling collapses. Y-45 Defender destroyed. Grenade Launcher destroyed. Acquired 20 matter. The unstable cave ceiling collapses. Hpw. Tractor Beam destroyed. Acquired Lgt. Assault Rifle. The unstable cave ceiling collapses. Aluminum Leg destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ????#?????????????????????????? | | ???? ?????????????????????????? | | ???# ?????????????????????????? | | ???# ""???????????????????????? | | ???# ""???????????????????????? | | ???# ""???????????????????????? | | ???# ???????????????????????? | | ???# #???????????????????????? | | ???# #???????????????????????? | | ???# #???????????????????????? | | ???# #???????????????????????? | | ???# #??####?????????????????? | | ???# #### ##????????????????? | | ??## ####?????????????? | | ?## ==##????????????? | | ?# #????????????? | | ?# ##### * #????????????? | | ?# ##???### ##????????????? | | ?## ######### ###???????????? | | ?## # # ## # ##??????????? | | ?# @ # ####???????? | | ?# #???????? | | # # ! + #? | | ?# # Y u ? | | ?# ! ?? | | ?# # # # ?? | | ?# # ### # #? ??? | | ?## ## #?## #### #?? ???? | | ??###?####??### #???? ?????? | | ??????????????? #????? #????? | | ??????????????? #??????##????? | | ??????????????? #????????????? | | ??????????????? #????????????? | | ??????????????? #????????????? | | ??????????????? #????????????? | | ??????????????? #????????????? | | ???????????????? ?????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingPoweredRegenerator Manual? 0 Play Time 00:14:08 Cumulative 3.6 hours Start 2023.07.07 @ 13:52:40 End 2023.07.07 @ 14:06:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5977a8d6-a6d0-40a8-90d1-b222a4a861fb