Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.15 @ 19:34:16 Player: Robbedoes Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (4) 20 Value Destroyed (25) 25 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1145 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Weight Redist. System > --- WEAPON (4) ------- (None) > --- INVENTORY (6) ---- Light Ion Engine Aluminum Leg Aluminum Leg Terrain Scanner Terrain Scanner Seismic Analyzer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads High-capacity Storage Unit Small Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 5 | . 5 . . Power 1 | . 1 . . Engine 1 | . 1 . . Core . | . . . . Reactor . | . . . . Propulsion 2 | . 2 . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover 2 | . 2 . . Flight . | . . . . Utility 1 | . 1 . . Device 1 | . 1 . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 1 | . 1 . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 5 . Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 5 | . . 5 . Average Slot Usage (%) 90 | . 96 65 . Engine 12 | . 14 6 . Leg 15 | . 18 . . Hover 10 | . 9 14 . Device 11 | . 10 14 . Storage 14 | . 14 14 . Ballistic Gun 22 | . 26 8 . Launcher 2 | . 1 8 . Naked Turns . | . . . . Heaviest Build 12 | 12 12 12 . Greatest Support 26 | 20 26 18 . Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 . Average Capacity 6 | 6 6 6 . Most Carried 6 | 6 6 6 . Average Carried 5 | 6 5 6 . Final Capacity 6 | 6 6 6 6 Final Carried 6 | 6 6 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 360 | 200 150 10 . Remotely . | . . . . Salvage Created 146 | . 146 . . Parts 6 | . 6 . . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed . | . . . . Classes Destroyed 4 | . 4 . . Worker 1 | . 1 . . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Watcher 1 | . 1 . . Best Kill Streak 1 | . 1 . . Combat Bots Only . | . . . . Max Kills in Single Turn 1 | . 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 433 | . 64 369 . Core 140 | . 15 125 . Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 . 44 . Volleys Fired 30 | . 30 . . Largest 2 | . 2 . . Hottest 40 | . 40 . . Shots Fired 60 | . 60 . . Gun 60 | . 60 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 60 | . 60 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 5 | . 5 . . Robot Miss Streak 3 | . 3 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 32 | . 32 . . Core Hits 7 | . 7 . . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 351 | . 351 . . Guns 351 | . 351 . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 351 | . 351 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 6 | . 6 . . Average Temperature 4 | . 4 . . Received Heat Transfer . | . . . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 59 | . 59 37 . Initial 22 | . . 22 . Average 26 | . 28 18 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 16 | . 10 6 . Peak Tracking Total 9 | . 3 9 . Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful 1 | . 1 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 24 | . . 24 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks 3 | . . 3 . Total Damage 26 | . . 26 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 379 | 3 309 67 . Spaces Moved 383 | 3 256 124 . Core 57 | . . 57 . Treads . | . . . . Legs 103 | 3 100 . . Wheels . | . . . . Hover 223 | . 156 67 . Flight . | . . . . Fastest Speed 50 | 120 56 50 . Average Speed 72 | 120 81 53 . Slowest Speed 120 | 120 120 60 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 2 44 39 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 431 | 2 305 124 . Wait 1 | . . 1 . Move 380 | 2 255 123 . Hop . | . . . . Pick Up 7 | . 7 . . Fast Attach 2 | . 2 . . Attach 1 | . 1 . . Detach . | . . . . Swap 2 | . 2 . . Drop 8 | . 8 . . Fire 30 | . 30 . . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 6) 313 | -10/Materials | Entered Mines 314 | -10/Mines | Assembled infested the area 315 | -10/Mines | Build established: Mutant 319 | -10/Mines | Assisted by a Guerilla fighting off Assembled 349 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 362 | -10/Mines | Core integrity fell below 50% 375 | -10/Mines | Discovered new exit (range 11) 380 | -10/Mines | Entered Materials 380 | -9/Materials | Evolved 2 slots: Weapon x2 380 | -9/Materials | Self-destructed Last Messages --------------- 00347_ Hover Unit destroyed. 00349_ Lgt. Ion Engine destroyed. 00349_ G-47 Trooper destroyed. 00349_ Mercenary 1a: "Hello LRC-V3. What is your command?" 00349_ Trooper 1a: "Hello LRC-V3. What is your command?" 00351_ Acquired 10 matter. 00351_ Mercenary 1a destroyed. 00352_ Hover Unit destroyed. 00358_ U-05 Engineer lays Concrete. 00359_ The unstable cave ceiling collapses. 00359_ Grenade Launcher destroyed. 00359_ Assault Rifle destroyed. 00359_ U-05 Engineer destroyed. 00361_ U-05 Engineer lays Concrete. 00364_ R-06 Scavenger collects Welding Torch. 00375_ EXIT=FOUND [Achievement: I Survived The Infestation] PARAMETERS=WEAPON_2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????#####???????????? | | ???????????????????????# #???????????? | | ???????????????????????# @ #???????????? | | ???????????????????????# #???????????? | | ???????????????????????+ #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# +???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????? ????????????? | | ???????????????????????? ????????????? | | ???????????????????????? ????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 53 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed ModifiedAssemblyRay Manual? 0 Play Time 00:08:12 Cumulative 10.5 hours Start 2021.03.15 @ 19:26:02 End 2021.03.15 @ 19:34:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0dfeba66-bafd-4a27-af89-4cb7e1c8048e