Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.14 @ 20:22:26 Player: morimori Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (130) 650 Value Destroyed (3762) 3762 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (509) 509 TOTAL SCORE: 10861 Bonus ------- High Alert Combat Kills 118 Follower Combat Kills 472 Friendly Fire -81 Cogmind --------- Core Integrity 0/1300 Matter 240/300 Energy 100/100 System Corruption 9% Temperature Cool (21) Movement Core (50) Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Enhanced Flexi-carbon Leg Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Improved Sensor Array Advanced Terrain Scanner 0b10 Decoder Chip [Looter] Advanced Transmission Jammer Advanced ECM Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Neutrino Core Neutrino Core [Rating: 82] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Backup Plating I Weapon Flak Cannon Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Slots Evolved 14 | . . 2 2 . 2 2 . . 2 2 2 Power 3 | . . . . . . 1 . . 1 . 1 Propulsion 4 | . . . 2 . . . . . 1 1 . Utility 6 | . . 2 . . 1 1 . . . 1 1 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 196 | 7 32 32 11 12 23 46 6 . 7 8 12 Power 27 | 1 2 3 . 2 4 8 . . 3 1 3 Engine 17 | 1 2 3 . 2 . 6 . . 1 1 1 Core 10 | . . . . . 4 2 . . 2 . 2 Reactor . | . . . . . . . . . . . . Propulsion 56 | 2 6 6 4 . 2 18 3 . 3 4 8 Treads 4 | . . . . . . . . . . . 4 Leg 27 | . 1 . 4 . 2 16 . . 3 . 1 Wheel 15 | 2 5 6 . . . . . . . . 2 Hover 4 | . . . . . . . . . . 4 . Flight 6 | . . . . . . 2 3 . . . 1 Utility 42 | 2 5 4 2 4 6 11 3 . 1 3 1 Device 27 | 1 2 3 1 1 4 8 2 . 1 3 1 Storage 7 | 1 3 . 1 . . 2 . . . . . Processor 4 | . . 1 . 1 . 1 1 . . . . Hackware 4 | . . . . 2 2 . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 71 | 2 19 19 5 6 11 9 . . . . . Energy Gun 9 | . . . . . 5 4 . . . . . Energy Cannon 13 | . . . . 4 6 3 . . . . . Ballistic Gun 17 | 2 9 3 . 1 . 2 . . . . . Ballistic Cannon 14 | . . 12 1 1 . . . . . . . Launcher 2 | . . . 2 . . . . . . . . Special Weapon 16 | . 10 4 2 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . 1 . . Corrupted Parts 2 | . . . . . . 1 . . 1 . . System Corruption 6 | . . . . . . 3 . . 3 . . Parts Lost 68 | . 8 6 . . 5 23 . . 1 4 21 Power 13 | . 1 1 . . 1 4 . . . . 6 Propulsion 31 | . 5 1 . . 2 10 . . . 3 10 Utility 14 | . 1 1 . . 1 4 . . 1 1 5 Weapon 10 | . 1 3 . . 1 5 . . . . . Highest Loss Streak 13 | . 3 5 . . 2 10 . . 1 2 13 To Critical Strikes 2 | . . . . . . 2 . . . . . Average Slot Usage (%) 94 | . 97 98 95 99 99 96 64 73 61 57 27 Engine 9 | . 14 10 9 9 . 5 6 6 5 7 2 Core 1 | . . . . . 6 6 . . 4 5 1 Leg 11 | . . . 36 36 29 24 10 6 9 10 3 Wheel 13 | . 27 21 . . . . . . . . . Device 15 | . 11 21 18 17 11 12 14 20 6 10 6 Storage 9 | . 14 11 9 9 7 5 . . . . . Processor 4 | . . 10 9 8 . . 2 6 5 5 3 Hackware 5 | . . . . 1 18 18 13 13 8 5 . Energy Gun 2 | . . . . . 10 9 . . . . . Energy Cannon 2 | . . . . 9 11 3 . . . . . Ballistic Gun 4 | . 12 1 . 4 . 5 . . . . . Ballistic Cannon 6 | . . 19 6 2 . . . . . . . Special Weapon 4 | . 15 1 4 . . . . . . . . Naked Turns 5 | . . . . . . . . . . . 5 Heaviest Build 102 | 13 89 102 35 40 47 58 13 12 17 25 35 Greatest Support 185 | 26 26 28 60 60 62 70 17 17 18 48 185 Greatest Overweight (x) 4 | . 4 4 . . . 1 . . . 1 4 Average Overweight (x) 1 | . 1 3 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 15 15 15 5 5 5 5 5 Average Capacity 17 | 7 15 25 15 15 15 13 5 5 5 5 5 Most Carried 25 | 7 19 25 20 15 15 15 5 5 5 5 5 Average Carried 15 | 4 12 24 14 14 13 11 4 5 4 4 1 Final Capacity 25 | 8 25 25 15 15 15 5 5 5 5 5 5 Final Carried 20 | 7 18 20 14 14 15 4 5 5 5 3 . Class Distribution -------------------- 66% | Mutant 14% | Hacker-Gunner 5% | Scavenger-Mutant 5% | Scavenger-Gunner 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Infiltrator-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Jun Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Matter Collected 3898 | 324 435 1560 26 465 209 727 48 . . 79 25 Remotely . | . . . . . . . . . . . . Salvage Created 4283 | 161 764 1384 26 230 663 1055 . . . . . Parts 282 | 11 62 104 6 11 38 50 . . . . . Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Combat Hostiles Destroyed 85 | . 14 37 . 4 13 17 . . . . . Guns 33 | . 14 3 . 1 1 14 . . . . . Cannons 51 | . . 34 . 3 12 2 . . . . . AOE 1 | . . . . . . 1 . . . . . Classes Destroyed 16 | 3 6 3 . 1 2 1 . . . . . Worker 5 | 1 . 4 . . . . . . . . . Builder 8 | . 2 5 1 . . . . . . . . Tunneler 6 | 3 . 3 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . Recycler 9 | 1 1 5 . . . 2 . . . . . Mechanic 1 | . . . . . . 1 . . . . . Operator 3 | . 2 1 . . . . . . . . . Watcher 12 | . 3 5 . . 3 1 . . . . . Swarmer 20 | . 6 4 . . 4 6 . . . . . Grunt 37 | . 8 20 . 1 5 3 . . . . . Brawler 1 | . . . . 1 . . . . . . . Duelist 3 | . . 2 . . . 1 . . . . . Protector 1 | . . 1 . . . . . . . . . Sentry 12 | . . 10 . 2 . . . . . . . Hunter 7 | . . . . . 2 5 . . . . . Programmer 4 | . . . . . 2 2 . . . . . Best Kill Streak 7 | 2 3 7 1 1 3 3 . . . . . Combat Bots Only 4 | . 3 4 . 1 3 3 . . . . . Max Kills in Single Turn 2 | 1 2 1 1 1 1 1 . . . . . Gunslinging 1 | . 1 . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Jun Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Damage Taken 10446 | . 717 1382 225 139 648 2888 36 . 90 470 3851 Core 2305 | . 154 290 15 . 88 326 18 . 32 78 1304 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 110 | . 15 22 . . . 73 . . . . . Core Remaining (%) 74 | 100 38 27 . 97 87 . . 59 96 93 . Volleys Fired 335 | 27 72 124 4 14 29 65 . . . . . Largest 3 | 2 2 2 2 2 3 3 . . . . . Hottest 215 | 40 40 88 77 136 215 215 . . . . . Shots Fired 754 | 54 144 249 7 27 82 191 . . . . . Gun 368 | 54 112 13 . 11 16 162 . . . . . Cannon 345 | . . 232 2 16 66 29 . . . . . Launcher 3 | . . . 3 . . . . . . . . Special 38 | . 32 4 2 . . . . . . . . Kinetic 494 | 54 112 245 2 12 . 69 . . . . . Thermal 203 | . 32 4 2 15 63 87 . . . . . Explosive 3 | . . . 3 . . . . . . . . Electromagnetic 54 | . . . . . 19 35 . . . . . Robot Hit Streak 19 | 14 10 10 5 5 19 13 . . . . . Robot Miss Streak 10 | 4 5 10 5 2 3 6 . . . . . Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 540 | 33 92 217 4 15 58 121 . . . . . Core Hits 336 | 10 47 184 3 6 30 56 . . . . . Critical Kills 1 | . 1 . . . . . . . . . . Critical Parts Destroyed 2 | 1 . . . . . 1 . . . . . Critical Strikes 8 | 1 2 1 . . . 4 . . . . . Burn 1 | . . . . . . 1 . . . . . Destroy 3 | 1 1 . . . . 1 . . . . . Blast 1 | . . 1 . . . . . . . . . Corrupt 2 | . . . . . . 2 . . . . . Sever 1 | . 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8835 | 258 885 3329 88 343 1324 2608 . . . . . Guns 3580 | 258 692 124 . 130 228 2148 . . . . . Cannons 4809 | . . 3100 17 213 1096 383 . . . . . Explosions 219 | . . 82 60 . . 77 . . . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 5163 | 258 692 3224 17 130 . 842 . . . . . Thermal 2888 | . 193 105 11 213 1064 1302 . . . . . Explosive 60 | . . . 60 . . . . . . . . Electromagnetic 724 | . . . . . 260 464 . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . 1 . 2 4 7 7 7 3 2 9 Average Corruption 2 | . . 1 . 2 3 4 7 7 3 2 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 80 | . . 14 . 14 19 26 4 . . 2 1 Message Errors 18 | . . 2 . 6 4 5 . . . 1 . Matter Fused 17 | . . 4 . 1 7 4 1 . . . . Heat Flow Errors 7 | . . 2 . 2 . 3 . . . . . Energy Discharges 11 | . . 2 . 2 3 3 1 . . . . Parts Rejected 1 | . . . . . . 1 . . . . . Data Loss (minor) 14 | . . 3 . 3 2 5 1 . . . . Data Loss (major) 7 | . . . . . 3 1 1 . . 1 1 Misfires 3 | . . 1 . . . 2 . . . . . Weapon Failures 2 | . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 16 | . . 3 . . 6 7 . . . . . Projectiles 13 | . . . . . 6 7 . . . . . Explosions 3 | . . 3 . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 71 | . . 69 2 . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 68 | . . 66 2 . . . . . . . . Secondary 3 | . . 3 . . . . . . . . . Self-Inflicted Damage 134 | . . 86 48 . . . . . . . . Shots 2 | . . 1 1 . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 390 | . 43 246 . 110 135 390 . . . 29 50 Average Temperature 53 | . 12 77 . 24 45 79 . . . 6 18 Received Heat Transfer 2001 | . 270 510 18 57 117 345 18 . 30 36 600 Effects 1 | . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 6 | . . . . . 1 5 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 13 | . 3 . . 1 7 2 . . . . . Heat Transferred 5698 | . 666 124 37 407 1827 2637 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Peak Influence 657 | 25 166 657 252 483 417 138 . . 73 80 75 Initial 207 | . 16 1 207 105 135 15 . . 32 35 36 Average 152 | 11 36 244 220 318 204 45 . . 54 51 32 Maximum Alert Level 2 | . . 2 1 2 2 . . . . . . Low Security (%) 69 | 100 100 54 . 7 49 100 . . 100 100 100 Level 1 19 | . . 20 100 67 48 . . . . . . Level 2 10 | . . 24 . 24 2 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 29 | . 4 4 1 . 6 12 . . 2 . . Investigation 7 | . 2 1 . . . 3 . . 1 . . Extermination 5 | . . . . . 1 4 . . . . . Reinforcement 9 | . 2 1 1 . 2 2 . . 1 . . Assault 2 | . . 2 . . . . . . . . . Garrison 6 | . . . . . 3 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Distress Signals 12 | . 2 2 . 2 . 5 . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 224 | . 26 61 3 19 20 50 2 . 12 14 17 Peak Tracking Total 13 | . 4 5 3 4 3 7 2 . 4 6 13 Tactical Retreats 37 | . 2 12 . 1 . 12 1 . 4 3 2 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Traps Triggered 9 | . 2 2 . 1 2 1 . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Jun Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Machines Disabled 5 | . . 2 1 1 . 1 . . . . . Max in Single Turn 2 | . . 2 1 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Machines Accessed 42 | . 6 7 2 9 7 7 . . 4 . . Terminals 26 | . 4 3 2 8 5 3 . . 1 . . Fabricators 4 | . . . . . 1 2 . . 1 . . Repair Stations 4 | . 1 1 . 1 . 1 . . . . . Recycling Units 4 | . 1 1 . . . . . . 2 . . Scanalyzers 3 | . . 2 . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 93 | . 14 13 4 24 13 19 . . 6 . . Successful 58 | . 10 10 1 9 9 14 . . 5 . . Failed 34 | . 4 3 3 14 4 5 . . 1 . . Catastrophic 12 | . 1 2 1 5 1 2 . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . Manual 15 | . 8 1 . 5 . 1 . . . . . Terminals 57 | . 9 3 4 22 9 9 . . 1 . . Fabricators 9 | . . . . . 2 5 . . 2 . . Repair Stations 10 | . 4 2 . 2 . 2 . . . . . Recycling Units 5 | . 1 1 . . . . . . 3 . . Scanalyzers 10 | . . 7 . . . 3 . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Terminal Hacks 31 | . 6 1 1 8 8 6 . . 1 . . Record 2 | . . . . . 1 1 . . . . . Part Schematic 2 | . . . . 2 . . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . Robot Analysis 4 | . 1 . . 2 1 . . . . . . Prototype ID Bank 6 | . 3 . 1 1 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 2 | . . . . . . 1 . . 1 . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . Unreport Threat 8 | . 1 1 . 1 2 3 . . . . . Fabricator Hacks 8 | . . . . . 1 5 . . 2 . . Load Schematic 4 | . . . . . 1 2 . . 1 . . Build 4 | . . . . . . 3 . . 1 . . Repair Station Hacks 8 | . 3 2 . 1 . 2 . . . . . Scan Component 4 | . 1 1 . 1 . 1 . . . . . Repair 3 | . 1 1 . . . 1 . . . . . Refit 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . 2 . . Process 1 | . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . 1 . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 8 | . . 7 . . . 1 . . . . . Insert Component 4 | . . 3 . . . 1 . . . . . Analyze 4 | . . 4 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 34 | . 5 5 2 8 7 5 . . 2 . . Full Trace Events 5 | . . . . 1 . 3 . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . Robots Built 4 | . . . . . . 4 . . . . . Authchips . | . . . . . . . . . . . . Time 148 | . . . . . . 148 . . . . . Total Robot Build Rating 13 | . . . . . . 13 . . . . . Part Schematics Acquired 5 | . . 3 . 2 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 146 | . . . . . . 73 . . 73 . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . 1 1 . . . 1 . . . . . Time 83 | . 26 38 . . . 19 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . Parts Scanalyzed 4 | . . 3 . . . 1 . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Jun Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Jun Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Total Allies 5 | . . . . 1 . 4 . . . . . Largest Group 3 | . . . . 1 . 3 . . . . . Highest-Rated Group 100 | . . . . 100 . 60 . . . . . Highest-Rated Ally 100 | . . . . 100 . 20 . . . . . Total Orders 16 | . . . . . . 14 . . . . 2 ROAM 1 | . . . . . . 1 . . . . . EXPLORE 13 | . . . . . . 11 . . . . 2 RETURN 2 | . . . . . . 2 . . . . . Ally Attacks 47 | . . . . 33 . 14 . . . . . Total Damage 1694 | . . . . 1327 . 367 . . . . . Kills 20 | . . . . 18 . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Robot Analysis Total 4 | . 1 . . 2 1 . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . Drone Launches 18 | . . . . . . 14 . . . . 4 Drone Recoveries 13 | . . . . . . 10 . . . . 3 Decoded 0b10 Intel 48 | . . . . . . . . . 26 12 10 Items 48 | . . . . . . . . . 26 12 10 Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Jun Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Turns Passed 10777 | 187 2535 3338 172 1144 965 1596 140 19 339 147 195 Spaces Moved 6962 | 111 1648 1738 116 634 597 843 258 39 621 167 190 Core 74 | 1 . . . . . . . . . . 73 Treads 28 | . . . . . . . . . . . 28 Legs 2251 | . . . 116 634 597 843 . . 18 43 . Wheels 3501 | 110 1648 1738 . . . . . . . . 5 Hover 125 | . . . . . . . . . . 68 57 Flight 983 | . . . . . . . 258 39 603 56 27 Fastest Speed 42 | 50 80 135 120 120 120 120 42 42 42 52 45 Average Speed 110 | 89 108 137 120 120 121 122 50 42 52 77 75 Slowest Speed 250 | 90 140 140 120 120 122 193 57 42 120 140 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . 2 1 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 5 99 100 10 72 18 29 56 8 18 7 10 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 . 1 . . . . Unknown Exits Taken 6 | 1 1 . . . . 1 . 1 1 1 . Scrap Searched 2 | . . . . . . . 2 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 51 | . . 24 18 1 . 8 . . . . . Melee . | . . . . . . . . . . . . Projectile 6 | . . 1 . 1 . 4 . . . . . AOE 45 | . . 23 18 . . 4 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Sto Fac Fac Low Low Fac Fac Res Total 9367 | 151 2237 2445 140 999 771 1258 268 41 632 182 243 Wait 1644 | . 440 496 4 305 102 260 . 3 . 2 32 Move 6945 | 110 1647 1737 115 633 596 842 257 38 616 164 190 Hop 3 | . . . . . . . . . 2 1 . Pick Up 132 | 7 31 28 2 15 11 28 . . 1 5 4 Fast Attach 45 | 7 3 6 . 4 4 8 4 . 4 3 2 Attach 81 | . 7 12 7 5 6 25 2 . 2 5 10 Detach 11 | . . 2 . . . . 3 . 3 . 3 Swap 70 | . 22 14 4 3 13 13 . . 1 . . Drop 101 | . 15 26 4 20 10 17 2 . 3 2 2 Fire 335 | 27 72 124 4 14 29 65 . . . . . Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 30 | -11/Junkyard | Discovered new exit (range 14) 188 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 650 | -10/Materials | Lost 3 parts (1p1n1u) 710 | -10/Materials | Discovered new exit (range 9) 1043 | -10/Materials | Discovered new exit (range 15) 1342 | -10/Materials | Discovered new exit (range 12) 1637 | -10/Materials | Discovered new exit (range 13) 1646 | -10/Materials | Core integrity fell below 50% 1684 | -10/Materials | Lost 3 parts (2n1w) 2163 | -10/Materials | Identified exit to Mines 2427 | -10/Materials | Repaired ECM Suite 2723 | -10/Materials | Entered another Materials area 2723 | -9/Materials | Evolved 2 slots: Utility x2 3345 | -9/Materials | Repaired Imp. Heat Sink 3716 | -9/Materials | Discovered new exit (range 7) 3724 | -9/Materials | Identified exit to Materials 4038 | -9/Materials | Discovered exit to Materials (range 14) 4241 | -9/Materials | Discovered new exit (range 16) 4570 | -9/Materials | Discovered exit to Materials (range 14) 5121 | -9/Materials | Build established: Scavenger-Mutant 5523 | -9/Materials | First assault squad dispatched 5618 | -9/Materials | Build established: Mutant 5663 | -9/Materials | Identified exit to Mines 5697 | -9/Materials | Core integrity fell below 50% 6061 | -9/Materials | Entered another Materials area 6061 | -8/Materials | Evolved 2 slots: Propulsion x2 6069 | -8/Materials | Discovered new exit (range 8) 6082 | -8/Materials | Lost 5 parts (1p1n1u2w) 6092 | -8/Materials | Identified exit to Storage 6233 | -8/Materials | Entered Storage 6241 | -8/Storage | Met 01-MTF 6623 | -8/Storage | Discovered new exit (range 7) 6629 | -8/Storage | Identified exit to Recycling 7192 | -8/Storage | Discovered new exit (range 5) 7196 | -8/Storage | Identified exit to Factory 7292 | -8/Storage | Central database locked down 7377 | -8/Storage | Entered Factory 7377 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7388 | -7/Factory | Identified exit to Lower Caves 7670 | -7/Factory | Garrison activated, responded to threat 8070 | -7/Factory | Identified exit to Factory 8182 | -7/Factory | Cargo convoy interrupted 8202 | -7/Factory | Build established: Hacker-Gunner 8342 | -7/Factory | Entered another Factory area 8342 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8450 | -6/Factory | Fabricated K-01 Serf? 8586 | -6/Factory | Lost 3 parts (2n1u) 8702 | -6/Factory | Repaired Carbon-fiber Leg 8805 | -6/Factory | Discovered new exit (range 25) 9336 | -6/Factory | Garrison activated, responded to threat 9434 | -6/Factory | Lost 10 parts (2p5n2u1w) 9663 | -6/Factory | Lost 3 parts (1p2w) 9731 | -6/Factory | Build established: Scavenger-Gunner 9840 | -6/Factory | Fabricated B-48 Gladiator? 9920 | -6/Factory | Discovered new exit (range 15) 9938 | -6/Factory | Entered Lower Caves 9939 | -6/Lower Caves | Encountered a Warlord checkpoint 9945 | -6/Lower Caves | Learned Factory terminal intel 10018 | -6/Lower Caves | Identified exit to Lower Caves 10078 | -6/Lower Caves | Entered another Lower Caves area 10095 | -6/Lower Caves | Discovered new exit (range 7) 10097 | -6/Lower Caves | Entered Factory 10097 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10098 | -5/Factory | Loaded intel: 25 terminal locations 10215 | -5/Factory | Build established: Hacker-Mutant 10424 | -5/Factory | Spotted B-75 Beast 10426 | -5/Factory | Discovered new exit (range 7) 10436 | -5/Factory | Entered another Factory area 10436 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10574 | -4/Factory | Discovered new exit (range 11) 10583 | -4/Factory | Entered Research 10583 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10665 | -3/Research | Lost 13 parts (4p6n3u) 10761 | -3/Research | Core integrity fell below 50% 10775 | -3/Research | Core integrity fell below 20% 10778 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10735_ Neutrino Core destroyed. 10735_ Imp. Heavy Treads destroyed. 10736_ Enh. Flexi-carbon Leg destroyed. 10736_ Critical hit (Burn: +50). 10738_ Imp. Heavy Treads destroyed. 10742_ Biometal Medium Treads destroyed. 10743_ P-80 Master resets G-67 Veteran, system corruption cleaned. 10750_ Acquired Drone Bay. 10753_ Drone released from Drone Bay. 10755_ Drone retrieved by Drone Bay. 10757_ Drone released from Drone Bay. 10758_ Drone retrieved by Drone Bay. 10759_ Drone Bay destroyed. 10760_ >> Lost connection to Drone. 10761_ System corrupted: Substantial component data lost. 10769_ Drone destroyed. 10770_ Centrium Wheel destroyed. 10773_ L-61 Swordsman suffers critical hit (Burn). 10775_ P-80 Master resets G-67 Veteran, system corruption cleaned. 10776_ Neutrino Core destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????########?????????? | | ???????????????????# ! @#?????????? | | ???????????????????# sl #?????????? | | ???????????????????# g g#?????????? | | ???????????????????# sg #?????????? | | ???????????????????# psgg#?????????? | | ???????????????????# g #?????????? | | ???????????????????####l###?????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #?????####### | | ??????????????????????# ####? # | | ??????????????????????# #? ! # | | ??????????????????????+ # ? | | ??????????????????????# # """ # | | ??????????????????????+ + """ # | | ??????????????????????# # """ # | | ??????????????????????# # ? | | ####################### #? # | | ## ] # #? # | | ## # #??####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 48 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 80 Phase Shifting 5 Evasion (%) 61 Targeting Accuracy 8 Recoil Reduction 5 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Melee Analysis Suite | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Imp. Trap Scanner | -8/Storage | Hacked System Shield | -8/Storage | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked Fabricated ------------ K-01 Serf | x1 | -6/Factory | Preloaded B-48 Gladiator | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmXenonBuckler Manual? 0 Play Time 02:33:48 Cumulative 62.8 hours Start 2023.08.14 @ 17:43:35 End 2023.08.14 @ 20:22:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40233d6f-6f52-4a4d-8803-0de3bc250256