Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 01:16:49 Player: tartine Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1591) 1591 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 4233 Bonus ------- High Alert Combat Kills 37 Cogmind --------- Core Integrity 426/700 Matter 143/300 Energy 80/100 System Corruption 2% Temperature Warning (316) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter Transmission Jammer > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (10) --- Targeting Computer Hardened Medium Armor Plating High-powered Shotgun Gauss Rifle Flak Gun Heavy Hammer Mining Claw Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Transmission Jammer Hacking Suite > --- WEAPON ----------- Cooled Particle Cannon Flak Gun > --- INVENTORY -------- Titanium Leg Armored Huge Wheel Targeting Computer Hardened Medium Armor Plating Cooled Pulse Rifle High-powered Shotgun Grenade Launcher Mining Claw Katana [Rating: 43] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 61 | 6 5 10 13 27 Power 12 | 1 . 1 3 7 Engine 9 | 1 . 1 3 4 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 19 | 2 3 5 5 4 Treads . | . . . . . Leg 7 | . . . 4 3 Wheel 6 | 2 3 . . 1 Hover 4 | . . 3 1 . Flight 2 | . . 2 . . Utility 10 | 1 2 1 2 4 Device 3 | . . 1 . 2 Storage 2 | 1 1 . . . Processor 2 | . 1 . . 1 Hackware 1 | . . . 1 . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 20 | 2 . 3 3 12 Energy Gun 14 | 2 . 3 2 7 Energy Cannon 2 | . . . . 2 Ballistic Gun 3 | . . . 1 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost 21 | . . 4 . 17 Power 5 | . . . . 5 Propulsion 9 | . . 2 . 7 Utility 2 | . . . . 2 Weapon 5 | . . 2 . 3 Highest Loss Streak 6 | . . 2 . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 98 84 98 93 Engine 10 | . 14 11 9 9 Leg 18 | . . . 26 25 Wheel 6 | . 28 12 . 1 Hover 3 | . . 5 9 . Device 9 | . . 10 9 11 Storage 9 | . 14 11 9 7 Processor 8 | . 12 11 9 6 Hackware 3 | . . . 2 6 Protection 2 | . . . 5 2 Energy Gun 12 | . 28 21 9 7 Ballistic Gun 4 | . . . 8 4 Naked Turns . | . . . . . Heaviest Build 38 | 14 19 21 32 38 Greatest Support 68 | 32 32 21 68 68 Greatest Overweight (x) 10 | . . 6 10 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 2 5 5 9 10 Average Carried 6 | 1 4 4 6 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 9 | 2 5 4 9 8 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1091 | 203 107 69 159 553 Remotely . | . . . . . Salvage Created 1378 | . 179 189 341 669 Parts 86 | . 9 15 30 32 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 34 | . 2 5 11 16 Guns 29 | . 2 5 11 11 Cannons 4 | . . . . 4 AOE 1 | . . . . 1 Classes Destroyed 11 | . 4 1 4 2 Worker 3 | . . . 2 1 Hauler 2 | . 1 . . 1 Recycler 2 | . . . 1 1 Operator 3 | . 1 2 . . Watcher 5 | . 1 1 2 1 Swarmer 13 | . . . 7 6 Grunt 10 | . 2 3 . 5 Brawler 1 | . . . . 1 Sentry 8 | . . 2 3 3 Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Best Kill Streak 7 | . 3 4 7 6 Combat Bots Only 6 | . 2 4 4 6 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 455 | . 3 43 39 370 Missed 153 | . 1 10 11 131 Damage Taken 3297 | . 57 420 412 2408 Core 426 | . 10 119 23 274 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 79 | . . . 79 . Core Remaining (%) 90 | 100 96 70 95 . Volleys Fired 150 | . 13 26 29 82 Largest 2 | . 2 2 2 2 Hottest 130 | . 90 130 90 130 Shots Fired 261 | . 25 45 57 134 Gun 222 | . 25 45 57 95 Cannon 14 | . . . . 14 Launcher 25 | . . . . 25 Special . | . . . . . Kinetic 65 | . . . 29 36 Thermal 155 | . 12 42 28 73 Explosive 25 | . . . . 25 Electromagnetic 16 | . 13 3 . . Robot Hit Streak 15 | . 4 15 11 11 Robot Miss Streak 18 | . 2 5 9 18 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . . 4 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 177 | . 15 32 45 85 Core Hits 178 | . 6 29 47 96 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 1 1 . 4 Burn 6 | . 1 1 . 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3381 | . 241 464 1022 1654 Guns 2562 | . 212 464 687 1199 Cannons 187 | . . . . 187 Explosions 609 | . 29 . 312 268 Melee . | . . . . . Ramming 23 | . . . 23 . Kinetic 845 | . . . 381 464 Thermal 1787 | . 119 440 306 922 Explosive 580 | . . . 312 268 Electromagnetic 146 | . 122 24 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Message Errors 2 | . . . . 2 Matter Fused 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots 1 | . . . . 1 Overflow Damage 65 | . . . 54 11 Projectiles 11 | . . . . 11 Explosions 54 | . . . 54 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 126 | . . . 94 32 Shots 3 | . . . 1 2 Rammed . | . . . . . Targets Rammed 3 | . . . 3 . Kicked 3 | . . . 3 . Crushed . | . . . . . Highest Temperature 384 | . 182 378 126 384 Average Temperature 110 | . 64 128 48 149 Received Heat Transfer 987 | . 12 171 45 759 Effects 10 | . . 1 . 9 Shutdowns 4 | . . . . 4 Energy Bleed 3 | . . 1 . 2 Interference 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . 2 . 4 Heat Transferred 3238 | . 383 824 375 1656 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 553 | . 147 212 453 553 Initial 163 | . . . 89 163 Average 196 | . 45 90 241 252 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 54 | 100 100 97 37 36 Level 1 37 | . . 2 58 48 Level 2 8 | . . . 4 15 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 2 1 6 Investigation 2 | . . . . 2 Extermination 1 | . . . . 1 Reinforcement 3 | . 1 2 . . Assault . | . . . . . Garrison 4 | . . . 1 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 . 3 . Communications Jammed 1 | . . . . 1 Distress Signals 1 | . . . . 1 Times Spotted 63 | . 5 11 20 27 Peak Tracking Total 7 | . 3 5 7 5 Tactical Retreats 6 | . 1 . 2 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 23 | . 1 . 1 21 Max in Single Turn 9 | . 1 . 1 9 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 3 2 4 2 Terminals 9 | . 3 2 3 1 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 3 6 12 6 Successful 9 | . 3 1 4 1 Failed 18 | . . 5 8 5 Catastrophic 5 | . . . 4 1 Database Lockouts . | . . . . . Manual 14 | . 1 3 8 2 Terminals 22 | . 3 6 10 3 Fabricators . | . . . . . Repair Stations 5 | . . . 2 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 1 2 . Branch Access Points 1 | . . . 1 . Alert Level 3 | . 3 . . . Zone Layout 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 2 1 Scan Component 2 | . . . 1 1 Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . . 2 4 2 Full Trace Events 5 | . . 1 2 2 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2806 | 46 402 339 769 1250 Spaces Moved 1876 | 36 381 277 502 680 Core 10 | 1 . 8 1 . Treads . | . . . . . Legs 872 | . . . 334 538 Wheels 733 | 35 381 175 . 142 Hover 256 | . . 89 167 . Flight 5 | . . 5 . . Fastest Speed 48 | 50 80 52 48 100 Average Speed 108 | 98 85 90 111 126 Slowest Speed 550 | 100 100 435 550 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 2 50 27 39 21 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 23 | . . . . 23 Terrain Destroyed 230 | . 3 . 27 200 Melee . | . . . . . Projectile . | . . . . . AOE 230 | . 3 . 27 200 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2372 | 43 429 317 650 933 Wait 243 | . 25 . 88 130 Move 1872 | 35 380 276 501 680 Hop . | . . . . . Pick Up 19 | 2 3 2 6 6 Fast Attach 32 | 6 1 5 9 11 Attach 14 | . . 4 1 9 Detach 2 | . . 1 1 . Swap 15 | . 4 1 3 7 Drop 22 | . 3 2 9 8 Fire 150 | . 13 26 29 82 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . 3 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 448 | -10/Materials | Identified exit to Materials 449 | -10/Materials | Entered another Materials area 449 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 591 | -9/Materials | Discovered new exit (range 10) 604 | -9/Materials | Identified exit to Storage 632 | -9/Materials | Discovered new exit (range 13) 767 | -9/Materials | Identified exit to Materials 788 | -9/Materials | Entered another Materials area 788 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1421 | -8/Materials | Garrison activated, responded to threat 1473 | -8/Materials | Repaired Spread Laser 1530 | -8/Materials | Discovered new exit (range 16) 1556 | -8/Materials | Identified exit to Factory 1557 | -8/Materials | Entered Factory 1557 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2519 | -7/Factory | Lost 4 parts (2p2n) 2807 | -7/Factory | Self-destructed Last Messages --------------- 02768_ Acquired 23 matter. 02778_ Construction Platform disabled. 02784_ Destroyed VTOL Module. 02784_ S-27 Virus destroyed. 02786_ Hacking Suite destroyed. 02786_ Imp. Sensor Array destroyed. 02787_ The unstable cave ceiling collapses. 02787_ Titanium Leg destroyed. 02787_ Y-54 Guardian destroyed. 02797_ System corrupted: Imp. Deuterium Engine rejected. 02800_ Overheating: Energy bleed (-32). 02801_ Power failure, Lgt. Nuclear Core shutdown. 02802_ Grenade Launcher destroyed. 02802_ K-01 Serf collects debris. 02805_ K-01 Serf cleans the Construction Platform. 02805_ Titanium Leg destroyed. 02805_ Lgt. Nuclear Core destroyed. 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"????????????? | | ?????????????????????????????? ????????????? | | ?????????????????????????????? / ????????????? | | ?????????????????????????????? ????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionBackupFlightbrick Manual? 0 Play Time 00:25:24 Cumulative 25.1 hours Start 2024.04.27 @ 00:53:42 End 2024.04.27 @ 01:16:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cf79a67-2fbe-4e5d-8eb0-e8b67fdad4c5