Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.15 @ 21:31:49 Player: Biby Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (355) 355 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1560 Bonus ------- None Cogmind --------- Core Integrity 345/400 Matter 206/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Walking (400) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Signal Interpreter ECM Suite > --- WEAPON (3) ------- Light Assault Rifle Rocket Launcher > --- INVENTORY (20) --- Light Treads Light Treads Compact Wheel Compact Wheel Large Storage Unit ECM Suite Assault Rifle Grenade Launcher Welding Torch Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter ECM Suite > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Treads Light Treads Compact Wheel Compact Wheel Large Storage Unit ECM Suite Assault Rifle Light Assault Rifle Rocket Launcher [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 16 | 6 4 2 4 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads . | . . . . Leg 4 | 2 . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 . 1 Device 1 | . . . 1 Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . . 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 1 3 Power 2 | . 1 . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . . 1 1 Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 94 88 77 Engine 12 | . 14 14 2 Leg 27 | . 28 27 22 Device 1 | . . . 10 Storage 13 | . 14 14 11 Processor 10 | . 8 14 11 Ballistic Gun 22 | . 28 18 9 Launcher 1 | . . . 10 Naked Turns . | . . . . Heaviest Build 50 | 12 47 47 50 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | 3 2 4 2 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 19 20 20 Most Carried 10 | 6 9 9 10 Average Carried 7 | 2 7 7 8 Final Capacity 20 | 8 20 20 20 Final Carried 9 | 6 7 9 9 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 490 | 196 174 120 . Remotely . | . . . . Salvage Created 356 | . 171 108 77 Parts 40 | . 19 8 13 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 17 | . 6 3 8 Guns 9 | . 6 3 . AOE 8 | . . . 8 Classes Destroyed 5 | . 3 . 2 Tunneler 1 | . . . 1 Watcher 3 | . 3 . . Swarmer 13 | . 5 1 7 Grunt 3 | . 1 2 . Sentry 1 | . . . 1 Best Kill Streak 8 | . 4 1 8 Combat Bots Only 7 | . 3 1 7 Max Kills in Single Turn 6 | . 1 1 6 Gunslinging . | . . . . Exploded 5 | . . . 5 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 846 | . 310 220 316 Core 114 | . 28 31 55 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 . 76 . Volleys Fired 47 | . 22 15 10 Largest 2 | . 2 2 2 Hottest 53 | . 40 40 53 Shots Fired 74 | . 44 16 14 Gun 69 | . 44 16 9 Cannon . | . . . . Launcher 5 | . . . 5 Special . | . . . . Kinetic 69 | . 44 16 9 Thermal . | . . . . Explosive 5 | . . . 5 Electromagnetic . | . . . . Robot Hit Streak 11 | . 10 11 4 Robot Miss Streak 3 | . 3 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 48 | . 26 14 8 Core Hits 30 | . 13 6 11 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1002 | . 335 175 492 Guns 550 | . 335 175 40 Cannons . | . . . . Explosions 452 | . . . 452 Melee . | . . . . Ramming . | . . . . Kinetic 550 | . 335 175 40 Thermal . | . . . . Explosive 452 | . . . 452 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . . . 5 Projectiles . | . . . . Explosions 5 | . . . 5 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 8 | . . 8 . Average Temperature 8 | . . 8 . Received Heat Transfer 174 | . 54 111 9 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 294 | . 103 91 294 Initial . | . . . . Average 44 | . 22 26 210 Maximum Alert Level 1 | . . . 1 Low Security (%) 92 | 100 100 100 28 Level 1 7 | . . . 71 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 17 4 10 Peak Tracking Total 7 | . 4 3 7 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 5 | . 3 2 . Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 5 4 . Successful 8 | . 5 3 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 5 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 5 3 . Record 2 | . 2 . . Robot Analysis 1 | . 1 . . Branch Access Points 1 | . 1 . . Dispatch Records 1 | . . 1 . Recall Investigation 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1626 | 78 816 550 182 Spaces Moved 569 | 51 307 190 21 Core 17 | 17 . . . Treads . | . . . . Legs 552 | 34 307 190 21 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 260 260 Average Speed 238 | 118 241 264 260 Slowest Speed 400 | 200 260 400 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 46 33 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 24 | . . . 24 Melee . | . . . . Projectile . | . . . . AOE 24 | . . . 24 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 767 | 68 339 224 136 Wait 108 | . . 11 97 Move 566 | 50 306 189 21 Hop . | . . . . Pick Up 24 | 12 5 4 3 Fast Attach . | . . . . Attach 15 | 6 3 2 4 Detach 2 | . . 1 1 Swap 1 | . 1 . . Drop 4 | . 2 2 . Fire 47 | . 22 15 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 750 | -10/Materials | Discovered new exit (range 15) 806 | -10/Materials | Identified exit to Mines 895 | -10/Materials | Entered Mines 1207 | -10/Mines | Discovered new exit (range 10) 1214 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1442 | -10/Mines | Identified exit to Materials 1445 | -10/Mines | Entered Materials 1445 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1518 | -9/Materials | Destroyed 7 combat bots 1627 | -9/Materials | Self-destructed Last Messages --------------- 01564_ U-05 Engineer builds a Wall. 01565_ U-05 Engineer lays Concrete. 01567_ U-05 Engineer builds a Wall. 01567_ U-05 Engineer lays Concrete. 01567_ U-05 Engineer builds a Wall. 01568_ U-05 Engineer lays Concrete. 01571_ U-05 Engineer builds a Wall. 01572_ U-05 Engineer lays Concrete. 01572_ U-05 Engineer builds a Wall. 01572_ U-05 Engineer lays Concrete. 01577_ U-05 Engineer builds a Wall. 01577_ U-05 Engineer lays Concrete. 01578_ U-05 Engineer builds a Wall. 01578_ U-05 Engineer lays Concrete. 01581_ U-05 Engineer builds a Wall. 01582_ U-05 Engineer lays Concrete. 01586_ U-05 Engineer builds a Wall. 01591_ U-05 Engineer lays Concrete. 01625_ Aluminum Leg destroyed. 01625_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????# [??????????????????????? | | ????????????????????? 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[ #????????????? | | ??????????????????# #?! #????????????? | | ??????????????????# @ # #????????????? | | ????????????????#?# *! # #????????????? | | ????????????????# # + #????????????? | | ???????????# # #????????????? | | ???????????# # # #????????????? | | ????????????####### ### ##?########????????????? | | ??????????????????# #? #?????????????????????? | | ??????????????????##### #?????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed ImpulseHellfireRedirector Manual? 0 Play Time 00:18:11 Cumulative 4.4 hours Start 2022.04.15 @ 21:05:11 End 2022.04.15 @ 21:31:49 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 4 Adventurer 3 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2df61ef0-a61a-45c1-9fcd-bc592b44cba1