Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 15:22:21 Player: Billy Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (54) 270 Value Destroyed (1828) 1828 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 6475 Bonus ------- Follower Combat Kills 37 Cogmind --------- Core Integrity 543/1000 Matter 54/300 Energy 18/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Weight Redist. System Advanced Signal Interpreter Improved Targeting Computer Thermal Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Array Transmission Jammer Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Weight Redist. System Advanced Sensor Array Improved Targeting Computer Improved Targeting Computer Reaction Control System Improved Hacking Suite > --- WEAPON ----------- Shock Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Flight Unit Advanced Signal Interpreter Advanced Terrain Scanner Transmission Jammer Light Cannon [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Leg Titanium Leg Hover Unit Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Ext Slots Evolved 10 | . . 2 2 2 2 2 . . . Power 1 | . . . . . 1 . . . . Propulsion 4 | . . 2 . 1 1 . . . . Utility 5 | . . . 2 1 . 2 . . . Weapon . | . . . . . . . . . . Parts Attached 105 | 6 8 10 31 27 11 4 . . 8 Power 14 | 1 1 1 4 2 4 . . . 1 Engine 8 | 1 1 . 3 2 . . . . 1 Core 6 | . . 1 1 . 4 . . . . Reactor . | . . . . . . . . . . Propulsion 33 | 2 3 4 9 10 2 1 . . 2 Treads . | . . . . . . . . . . Leg 12 | 2 1 . 9 . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight 20 | . 2 4 . 10 2 1 . . 1 Utility 33 | 1 3 2 10 7 5 2 . . 3 Device 14 | . 1 1 2 3 3 2 . . 2 Storage 9 | 1 2 . 5 1 . . . . . Processor 6 | . . . 1 3 1 . . . 1 Hackware 1 | . . . . . 1 . . . . Protection 3 | . . 1 2 . . . . . . Artifact . | . . . . . . . . . . Weapon 25 | 2 1 3 8 8 . 1 . . 2 Energy Gun 8 | 1 . . 4 2 . . . . 1 Energy Cannon 6 | . . . 2 3 . . . . 1 Ballistic Gun 4 | 1 1 1 1 . . . . . . Ballistic Cannon 4 | . . 2 . 2 . . . . . Launcher 3 | . . . 1 1 . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . . . Parts Lost 35 | . . 7 10 3 . . . . 15 Power 4 | . . . 2 . . . . . 2 Propulsion 14 | . . 4 3 1 . . . . 6 Utility 10 | . . 1 3 1 . . . . 5 Weapon 7 | . . 2 2 1 . . . . 2 Highest Loss Streak 9 | . . 3 3 1 . . . . 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 90 | . 96 93 88 98 99 90 64 64 44 Engine 5 | . 14 9 2 7 2 . . . . Core 3 | . . 1 3 . 9 9 5 5 1 Leg 12 | . 25 . 31 . . . . . . Flight 20 | . 1 40 . 37 40 31 23 23 12 Device 6 | . . 9 2 8 6 17 17 17 10 Storage 11 | . 26 9 16 4 6 5 5 5 1 Processor 8 | . . . 8 16 14 9 5 5 8 Hackware 1 | . . . . . 4 5 5 5 4 Protection 2 | . . 1 4 7 . . . . . Energy Gun 5 | . 14 9 4 3 6 3 . . . Energy Cannon 2 | . . . 7 2 . . . . . Ballistic Gun 2 | . 13 3 2 . . . . . . Ballistic Cannon 3 | . . 8 1 4 6 1 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 40 | 13 18 12 40 33 30 25 14 14 14 Greatest Support 68 | 20 20 16 68 55 33 39 24 24 24 Greatest Overweight (x) 5 | 3 5 1 2 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 5 15 15 8 8 8 8 8 Average Capacity 9 | 7 7 5 14 7 8 8 8 8 6 Most Carried 15 | 4 8 5 15 15 8 8 8 8 8 Average Carried 8 | 2 7 4 12 6 7 7 7 8 4 Final Capacity 15 | 8 5 5 15 8 8 8 8 8 5 Final Carried 14 | 4 5 5 14 8 8 7 8 8 3 Class Distribution -------------------- 49% | Mutant 38% | Sprinter 12% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Ext Matter Collected 1333 | 156 254 139 402 295 39 . . . 48 Remotely . | . . . . . . . . . . Salvage Created 1824 | . 224 189 1078 260 73 . . . . Parts 97 | . 12 15 54 15 1 . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 5 | . 1 2 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Ext Combat Hostiles Destroyed 39 | . 5 7 23 4 . . . . . Guns 12 | . 5 3 4 . . . . . . Cannons 19 | . . 4 14 1 . . . . . AOE 7 | . . . 4 3 . . . . . Classes Destroyed 12 | . 3 1 5 3 . . . . . Worker 3 | . . . 2 1 . . . . . Tunneler 1 | . . . . 1 . . . . . Recycler 6 | . 1 . 3 2 . . . . . Operator 1 | . . 1 . . . . . . . Watcher 4 | . . . 1 1 2 . . . . Swarmer 11 | . 3 3 5 . . . . . . Grunt 22 | . 2 4 14 2 . . . . . Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . . 1 . . . . . Sentry 1 | . . . 1 . . . . . . Hunter 2 | . . . 2 . . . . . . Programmer 1 | . . . . 1 . . . . . Best Kill Streak 9 | . 6 3 9 6 1 . . . . Combat Bots Only 6 | . 5 3 6 3 . . . . . Max Kills in Single Turn 4 | . 2 1 2 4 1 . . . . Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . . . 1 3 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Ext Hostile Shots Fired 392 | . 43 70 130 39 24 14 . 3 69 Missed 155 | . 14 23 41 24 15 9 . 1 28 Damage Taken 3904 | . 261 593 1399 586 79 77 . 39 870 Core 1081 | . 30 164 204 215 11 16 . 18 423 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 19 | . . 19 . . . . . . . Ignored by Resistances 5 | . . . . . . . . . 5 Core Remaining (%) 79 | 100 88 59 62 69 98 . . . . Volleys Fired 128 | . 13 33 67 8 3 4 . . . Largest 2 | . 2 2 2 2 2 2 . . . Hottest 140 | . 60 75 140 110 85 80 . . . Shots Fired 237 | . 26 64 118 15 6 8 . . . Gun 126 | . 26 48 43 2 3 4 . . . Cannon 93 | . . 16 67 7 3 . . . . Launcher 18 | . . . 8 6 . 4 . . . Special . | . . . . . . . . . . Kinetic 68 | . 13 35 14 3 3 . . . . Thermal 115 | . 13 29 70 3 . . . . . Explosive 18 | . . . 8 6 . 4 . . . Electromagnetic 36 | . . . 26 3 3 4 . . . Robot Hit Streak 21 | . 10 6 21 8 11 . . . . Robot Miss Streak 9 | . 2 3 9 1 1 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 166 | . 19 37 98 8 4 . . . . Core Hits 134 | . 10 15 95 12 1 . . . 1 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . . 2 . 2 . . . . Meltdown 1 | . . . 1 . . . . . . Blast 2 | . . . 1 . 1 . . . . Corrupt 1 | . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4335 | . 224 514 2527 952 104 . . . 14 Guns 1247 | . 222 325 565 49 86 . . . . Cannons 1604 | . . 189 1314 83 18 . . . . Explosions 1423 | . . . 603 820 . . . . . Melee . | . . . . . . . . . . Ramming 61 | . 2 . 45 . . . . . 14 Kinetic 629 | . 108 334 149 20 18 . . . . Thermal 2105 | . 114 180 1217 594 . . . . . Explosive 870 | . . . 603 267 . . . . . Electromagnetic 670 | . . . 513 71 86 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . 7 2 . . 10 10 10 Average Corruption 6 | . . . 6 2 . . 10 10 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 41 | . . . 27 7 . . . 2 5 Message Errors 15 | . . . 10 2 . . . 1 2 Matter Fused 8 | . . . 5 2 . . . . 1 Heat Flow Errors 1 | . . . 1 . . . . . . Energy Discharges 4 | . . . 2 . . . . 1 1 Parts Rejected 2 | . . . 2 . . . . . . Parts Fused 1 | . . . 1 . . . . . . Data Loss (minor) 7 | . . . 4 3 . . . . . Misfires 1 | . . . 1 . . . . . . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 189 | . . . 32 157 . . . . . Projectiles 24 | . . . 24 . . . . . . Explosions 165 | . . . 8 157 . . . . . Melee . | . . . . . . . . . . Knockbacks 7 | . . 2 3 1 1 . . . . Impact 1 | . . . 1 . . . . . . Kinetic 6 | . . 2 2 1 1 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 465 | . . . 92 366 . . . . 7 Shots 11 | . . . 3 8 . . . . . Rammed 2 | . . . . . . . . . 2 Targets Rammed 24 | . 3 . 19 . . . . . 2 Kicked 22 | . 3 . 19 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 442 | . 60 164 425 87 318 442 . . . Average Temperature 110 | . 39 57 114 18 146 118 . . . Received Heat Transfer 1245 | . 84 231 684 63 30 . . . 153 Effects 16 | . . . 1 . 7 8 . . . Shutdowns 2 | . . . . . . 2 . . . Energy Bleed 6 | . . . 1 . 4 1 . . . Interference 5 | . . . . . 3 2 . . . Matter Decay 1 | . . . . . . 1 . . . Short Circuit 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 7 | . . . 2 . 5 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 2853 | . 250 400 1703 500 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Ext Peak Influence 734 | . 155 310 343 734 359 385 134 97 78 Initial 359 | . . . 111 145 359 79 134 79 46 Average 218 | . 32 189 227 368 282 230 128 85 42 Maximum Alert Level 3 | . . 1 1 3 1 1 . . . Low Security (%) 49 | 100 100 53 40 35 12 40 100 100 100 Level 1 44 | . . 46 59 25 87 59 . . . Level 2 2 | . . . . 15 . . . . . Level 3 3 | . . . . 23 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 1 2 7 1 1 3 . 1 1 Investigation 1 | . . . . . . 1 . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 11 | . 1 2 3 1 1 1 . 1 1 Assault . | . . . . . . . . . . Garrison 4 | . . . 4 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Ext Distress Signals 10 | . . 3 3 2 . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 134 | . 7 34 39 19 6 8 4 2 15 Peak Tracking Total 11 | . 5 7 5 5 2 7 5 2 11 Tactical Retreats 20 | . 1 7 1 4 2 3 . . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Ext Traps Triggered 8 | . . 1 . 3 . 3 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Ext Machines Disabled 27 | . . . . 22 . 5 . . . Max in Single Turn 5 | . . . . 5 . 4 . . . Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Ext Machines Accessed 19 | . . . . . 7 8 . 3 1 Terminals 14 | . . . . . 6 5 . 2 1 Fabricators 1 | . . . . . 1 . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 40 | . . . . . 18 15 . 5 2 Successful 18 | . . . . . 10 6 . 1 1 Failed 22 | . . . . . 8 9 . 4 1 Catastrophic 5 | . . . . . 2 1 . 2 . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 32 | . . . . . 17 9 . 4 2 Fabricators 1 | . . . . . 1 . . . . Repair Stations 2 | . . . . . . 2 . . . Recycling Units 3 | . . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . Terminal Hacks 13 | . . . . . 9 2 . 1 1 Record 1 | . . . . . 1 . . . . Open Door 2 | . . . . . . . . 1 1 Open DSF 2 | . . . . . 1 1 . . . Branch Access Points 1 | . . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 2 | . . . . . 2 . . . . Recall Reinforcements 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Network Status 1 | . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . 1 . . . Scan Component 1 | . . . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . Recycle Component 1 | . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . . . . . 6 5 . 2 . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 1 | . . . . . . 1 . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Ext Total Allies 2 | . . . . . . . 1 . 1 Largest Group 1 | . . . . . . . 1 . 1 Highest-Rated Group 31 | . . . . . . . 31 . 31 Highest-Rated Ally 31 | . . . . . . . 31 . 31 Total Orders . | . . . . . . . . . . Ally Attacks 15 | . . . . . . . 8 . 7 Total Damage 251 | . . . . . . . 124 . 127 Kills 1 | . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Ext Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Ext Turns Passed 4151 | 56 419 530 1324 702 455 363 38 110 154 Spaces Moved 5448 | 33 304 731 576 1271 846 936 101 339 311 Core 83 | 9 1 . . . . . . . 73 Treads . | . . . . . . . . . . Legs 840 | 24 250 . 555 11 . . . . . Wheels . | . . . . . . . . . . Hover 11 | . . . . . . . . . 11 Flight 4514 | . 53 731 21 1260 846 936 101 339 227 Fastest Speed 24 | 50 37 31 37 28 24 24 31 31 29 Average Speed 47 | 132 109 33 150 28 25 27 31 31 42 Slowest Speed 300 | 200 300 117 270 122 28 31 31 31 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 33 | . 3 9 . 1 3 8 . 6 3 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 3 48 63 41 29 25 23 72 8 48 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 243 | . . . 48 117 . 78 . . . Melee . | . . . . . . . . . . Projectile 4 | . . . 4 . . . . . . AOE 239 | . . . 44 117 . 78 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Ext Total 6736 | 42 363 948 908 1598 1080 1026 107 337 327 Wait 923 | . 21 166 181 244 212 83 5 5 6 Move 5375 | 32 297 713 575 1268 839 920 100 326 305 Hop 32 | . 3 8 . 1 3 8 . 6 3 Pick Up 70 | 4 8 10 22 18 3 4 1 . . Fast Attach 36 | 6 4 1 12 2 5 . . . 6 Attach 33 | . 1 7 9 10 2 2 . . 2 Detach 9 | . 2 1 2 1 2 1 . . . Swap 36 | . 3 2 10 15 4 2 . . . Drop 56 | . 8 7 11 20 7 2 1 . . Fire 128 | . 13 33 67 8 3 4 . . . Melee . | . . . . . . . . . . Ram 2 | . . . . . . . . . 2 Kick 22 | . 3 . 19 . . . . . . Crush . | . . . . . . . . . . Escape Stasis 14 | . . . . 11 . . . . 3 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Waste -5/Factory -5/Extension History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 3) 310 | -10/Materials | Build established: Mutant 476 | -10/Materials | Entered another Materials area 476 | -9/Materials | Evolved 2 slots: Propulsion x2 704 | -9/Materials | Lost 3 parts (1n1u1w) 994 | -9/Materials | Discovered new exit (range 15) 1006 | -9/Materials | Entered another Materials area 1006 | -8/Materials | Evolved 2 slots: Utility x2 1453 | -8/Materials | Garrison activated, responded to threat 1685 | -8/Materials | Lost 3 parts (1u2w) 1958 | -8/Materials | Lost 3 parts (2n1u) 2186 | -8/Materials | Discovered new exit (range 14) 2251 | -8/Materials | Garrison activated, responded to threat 2330 | -8/Materials | Entered Factory 2330 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2773 | -7/Factory | Build established: Sprinter 2941 | -7/Factory | Discovered new exit (range 15) 2946 | -7/Factory | Discovered new exit (range 10) 3032 | -7/Factory | Entered another Factory area 3032 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3036 | -6/Factory | Identified exit to Lower Caves 3438 | -6/Factory | Discovered new exit (range 16) 3487 | -6/Factory | Entered another Factory area 3487 | -5/Factory | Evolved 2 slots: Utility x2 3509 | -5/Factory | Identified exit to DSF 3785 | -5/Factory | Discovered new exit (range 14) 3850 | -5/Factory | Sucked down chute 3850 | -5/Factory | Entered Waste 3851 | -5/Waste | Met a frightened Derelict 3854 | -5/Waste | Spotted C-40 Crusher 3864 | -5/Waste | Spotted C-40 Crusher 3865 | -5/Waste | EMP discharged 3865 | -5/Waste | System corruption reached 10% 3866 | -5/Waste | Spotted C-40 Crusher 3867 | -5/Waste | Spotted C-40 Crusher 3868 | -5/Waste | Spotted C-40 Crusher 3878 | -5/Waste | Spotted C-40 Crusher 3882 | -5/Waste | Discovered new exit (range 10) 3888 | -5/Waste | Entered Factory 3997 | -5/Factory | Discovered new exit (range 5) 3998 | -5/Factory | Entered Extension 4045 | -5/Extension | Spotted B-75 Beast 4049 | -5/Extension | Spotted B-75 Beast 4091 | -5/Extension | Rescued a captive Derelict 4118 | -5/Extension | Lost 9 parts (1p5n3u) 4152 | -5/Extension | Self-destructed Last Messages --------------- 04126_ Slug penetrates Wall. 04126_ Penetrated by Slug. 04128_ System corrupted: Energy discharge (-28). 04129_ Penetrated by Slug. 04129_ Lgt. Deuterium Engine destroyed. 04129_ Penetrated by Slug. 04129_ Slug penetrates Wall. 04131_ Slug penetrates Y-64 Sentinel. 04135_ Acquired Seismic Detector. 04138_ Acquired Gyrokinetic Inverter. 04142_ Acquired Disruptor Cannon. 04144_ Disruptor Cannon destroyed. 04145_ Acquired Imp. Arc Projector. 04147_ Imp. Arc Projector destroyed. 04147_ Penetrated by Slug. 04147_ Acquired Thermal Shield. 04149_ Penetrated by Slug. 04149_ Seismic Detector destroyed. 04152_ Penetrated by Slug. 04152_ Gyrokinetic Inverter destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#######????????????????????????? | | ??????????????????# *????????????????????????? | | ??????????????????# = * #########???????????###? | | ??????????????????# * + #######?????# #? | | ??????????????????# ##### #????## #? | | ??#""?????????????# ?????" #????#T #? | | ?? ?????????????#####/####??# ^ ####### ## | | ??# ##??????????###### #"#### | | ??# ???? | | ??# #??#####??# ###### ###### | | ### # #?????????## ##????# = | | + [ #??????????# #?????########### | | # #??????????# #???????????????# | | #?? [= #??????????#;#########???????####### ## | | #???? #??????????# YY #?????????????# T# | | #####??????#??????????#YY@ ! #?????????????#"## | | ??????????????????????# #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????###########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ################################################## | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 560 Matter Stores 390 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 6 Armor Coverage 300 Resistance: TH 20 Weapon Shielding 33 Evasion (%) 72 Targeting Accuracy 18 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me I Spy Omniscient Cartographer Power Corrupts Challenges ------------ None Game ------ Seed PortableWeaponSubcomponent Manual? 0 Play Time 01:37:22 Cumulative 12.4 hours Start 2024.05.23 @ 01:13:29 End 2024.05.23 @ 15:22:21 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 52e725e5-4d70-4dd9-8dc8-d76c85c89e0b