Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.08 @ 12:03:18 Player: Infomantis Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (15) 75 Value Destroyed (531) 531 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 7346 Bonus ------- Pacifist 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 118/300 Energy 93/100 System Corruption 8% Temperature Cool (1) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Signal Interpreter > --- WEAPON (3) ------- Nanosword > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Weight Redist. System Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Seismic Detector > --- WEAPON ----------- Railgun > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Advanced Terrain Scan Processor Fusion Bomb Launcher [Rating: 113] Favorites ----------- Power Particle Reactor Engine Angular Momentum Engine Reactor Particle Reactor Propulsion Field Propulsion Array Flight Unit Field Propulsion Array Utility Advanced Signal Interpreter Device Weight Redist. System Processor Advanced Signal Interpreter Protection Reflective Plating Weapon Railgun Energy Gun High-powered Shock Rifle Ballistic Gun Railgun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Nanosword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 . 2 2 2 2 2 Power 1 | . . . . 1 . . . . . . Propulsion 8 | . . 2 1 . . 1 1 1 . 2 Utility 6 | . . . 1 1 . 1 1 1 1 . Weapon 1 | . . . . . . . . . 1 . Parts Attached 41 | . . 5 4 . 2 5 4 1 11 9 Power 5 | . . 1 . . . . 1 . 1 2 Engine 2 | . . 1 . . . . 1 . . . Core . | . . . . . . . . . . . Reactor 3 | . . . . . . . . . 1 2 Propulsion 14 | . . 2 1 . . . 3 . 5 3 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 14 | . . 2 1 . . . 3 . 5 3 Utility 10 | . . . 2 . . 4 . . 2 2 Device 4 | . . . 1 . . 1 . . 1 1 Storage . | . . . . . . . . . . . Processor 5 | . . . 1 . . 3 . . . 1 Hackware . | . . . . . . . . . . . Protection 1 | . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 12 | . . 2 1 . 2 1 . 1 3 2 Energy Gun 2 | . . . . . . . . 1 . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | . . 2 . . . . . . 2 . Ballistic Cannon 1 | . . . 1 . . . . . . . Launcher 2 | . . . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . 2 . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . 1 Parts Lost 30 | . . 4 1 . 1 2 2 . 2 18 Power 5 | . . . 1 . . . . . . 4 Propulsion 13 | . . 2 . . 1 . 1 . 1 8 Utility 6 | . . . . . . 1 1 . 1 3 Weapon 6 | . . 2 . . . 1 . . . 3 Highest Loss Streak 14 | . . 4 1 . 1 2 1 . 2 14 To Critical Strikes . | . . . . . . . . . . . Average Backups 3 | . . 1 2 4 4 4 4 3 3 3 Power . | . . . . . . 1 1 . . . Propulsion . | . . . . . . . . . 1 . Utility 1 | . . 1 2 2 2 2 . . . 1 Weapon 1 | . . . . 2 2 1 2 3 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 5 | . . . . . . . 2 . 2 1 Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . Utility 3 | . . . . . . . 2 . . 1 Weapon 1 | . . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 31 | . . 19 22 23 27 18 27 26 51 41 Engine 1 | . . 2 5 . . . . 4 4 1 Reactor 1 | . . . . . . . . . 3 4 Flight 8 | . . 4 6 7 3 . 7 10 17 11 Device 3 | . . . 5 7 7 4 3 . 3 5 Processor 8 | . . . 5 7 7 8 14 10 9 11 Ballistic Gun 3 | . . 13 . . . . . . 8 2 Peak Build Rating 113 | . . 4 10 10 18 20 35 39 106 113 Average Rating 42 | . . 1 7 10 13 10 26 35 90 75 On Entrance 19 | . . . 1 10 10 11 20 24 39 98 Avg Prop Armor Cover (%) 6 | . . . . . . . 13 . . 5 Naked Turns 71 | . 34 15 . . . 22 . . . . Heaviest Build 48 | . . 4 4 1 5 7 1 18 48 44 Greatest Support 66 | 3 3 8 5 5 5 3 19 19 66 66 Greatest Overweight (x) 2 | . . . . . 1 2 . . . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 4 4 4 5 5 5 4 5 5 Average Carried 3 | . . 1 3 4 4 4 4 2 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 2 4 4 5 5 5 2 5 2 Class Distribution -------------------- 70% | Mutant 29% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Sprinter | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Res Matter Collected 432 | 53 . 18 17 . 2 28 62 105 14 133 Remotely . | . . . . . . . . . . . Salvage Created 429 | . . 33 . . . 22 . 105 58 211 Parts 24 | . . 4 . . . 1 . 3 6 10 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Res Combat Hostiles Destroyed 13 | . . 2 . . . 2 . . 5 4 Guns 2 | . . 2 . . . . . . . . AOE 11 | . . . . . . 2 . . 5 4 Classes Destroyed 2 | . . 1 . . . . . 1 . . Recycler 2 | . . . . . . . . 1 . 1 Swarmer 13 | . . 2 . . . 2 . . 5 4 Best Kill Streak 5 | . . 2 . . . 2 . 1 5 4 Combat Bots Only 5 | . . 2 . . . 2 . . 5 4 Max Kills in Single Turn 4 | . . 1 . . . 2 . 1 3 4 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . . 2 . . 3 4 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Res Hostile Shots Fired 500 | . 5 36 12 . 9 107 73 . 80 178 Missed 220 | . 3 10 5 . 3 47 36 . 41 75 Hits 280 | . 2 26 7 . 6 60 37 . 39 103 Melee 1 | . . 1 . . . . . . . . Projectile 279 | . 2 25 7 . 6 60 37 . 39 103 Critical Strikes 10 | . . 1 . . . 3 2 . 1 3 Damage Taken 6052 | . 27 319 143 . 176 980 695 . 986 2726 Core 3196 | . 27 111 97 . 154 772 481 . 88 1466 Absorbed by Shields 19 | . . . . . 19 . . . . . Core Remaining (%) 74 | 100 89 72 82 . 78 9 51 100 93 . Volleys Fired 16 | . . 5 1 . . 5 . 1 2 2 Largest 2 | . . 2 1 . . 1 . 1 1 2 Hottest 70 | . . 40 37 . . 37 . 60 52 70 Shots Fired 23 | . . 10 1 . . 5 . 1 2 4 Gun 15 | . . 10 . . . . . 1 . 4 Cannon 5 | . . . 1 . . 4 . . . . Launcher 3 | . . . . . . 1 . . 2 . Special . | . . . . . . . . . . . Kinetic 19 | . . 10 1 . . 4 . . . 4 Thermal . | . . . . . . . . . . . Explosive 3 | . . . . . . 1 . . 2 . Electromagnetic 1 | . . . . . . . . 1 . . Robot Hit Streak 6 | . . 2 . . . 1 . 2 . 6 Robot Miss Streak 4 | . . 4 . . . 2 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 10 | . . 3 . . . 1 . 1 . 5 Core Hits 24 | . . 2 . . . 2 1 2 10 7 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 9 | . . . . . . . . . . 9 Impact . | . . . . . . . . . . . Slashing 9 | . . . . . . . . . . 9 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1547 | . . 37 . . . 191 26 83 618 592 Guns 165 | . . 37 . . . . . 26 . 102 Cannons 24 | . . . . . . 24 . . . . Explosions 1236 | . . . . . . 167 . 57 618 394 Melee 53 | . . . . . . . . . . 53 Ramming 69 | . . . . . . . 26 . . 43 Kinetic 163 | . . 37 . . . 24 . . . 102 Thermal 57 | . . . . . . . . 57 . . Explosive 1179 | . . . . . . 167 . . 618 394 Electromagnetic 26 | . . . . . . . . 26 . . Impact . | . . . . . . . . . . . Slashing 53 | . . . . . . . . . . 53 Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . 8 . . . . 2 . 1 7 Average Corruption 2 | . . 8 . . . . 2 . 1 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . 1 . . . . . . . 3 Energy Discharges 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Data Loss (major) 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 372 | . . . . . . . . . 166 206 Projectiles . | . . . . . . . . . . . Explosions 372 | . . . . . . . . . 166 206 Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . . . 1 . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic 1 | . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 334 | . . . . . . 9 10 . 161 154 Shots 4 | . . . . . . 1 . . 2 1 Rammed 16 | . . . . . . . 9 . . 7 Targets Rammed 16 | . . . . . . . 9 . . 7 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 24 | . . . . . . . . . 24 15 Average Temperature 11 | . . . . . . . . . 12 10 Received Heat Transfer 459 | . 15 81 18 . . 135 45 . 12 153 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 100 | . . . . . . . . 100 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Res Maximum Alert Level 1 | . . . . . . 1 . . 1 1 Low Security (%) 84 | 100 100 100 100 100 100 90 100 100 75 63 Level 1 15 | . . . . . . 9 . . 24 36 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 344 | . 5 85 126 52 44 209 98 41 344 259 Initial 193 | . . . 31 52 39 23 98 32 15 193 Average 98 | . . 35 67 52 35 64 72 29 110 193 Influence Increases 1672 | . 5 145 135 5 15 241 50 19 449 608 Destroy 0b10 Robot/C 260 | . . 40 . . . 40 . . 100 80 Destroy 0b10 Robot/NC 10 | . . . . . . . . 5 . 5 Destroy Leader 30 | . . . . . . 10 . . 10 10 Successful Hack 31 | . 5 . . 5 . . 5 . 16 . Disable Machine 75 | . . . 15 . . 15 . . 30 15 Destroy Structure 201 | . . . . . . 11 . 14 68 108 Partial Spotted 90 | . . 15 30 . . . . . 45 . Lose Combat Pursuer 975 | . . 90 90 . 15 165 45 . 180 390 Influence Decreases 1291 | . 5 70 94 64 28 84 183 56 136 571 Entered New Map 453 | . . . 44 64 18 21 103 36 16 151 Time Decay 445 | . 5 30 40 . . 60 60 20 90 140 Search Patrol Dispatched 100 | . . . . . . . . . . 100 Lost Part 283 | . . 40 10 . 10 3 20 . 20 180 Lost Ally 10 | . . . . . . . . . 10 . Squads Dispatched 8 | . . . . 1 . 2 1 . . 4 Investigation 4 | . . . . 1 . . 1 . . 2 Extermination 2 | . . . . . . . . . . 2 Reinforcement 2 | . . . . . . 2 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Res Distress Signals 4 | . . 1 1 . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 124 | . 4 11 11 . 2 19 16 . 23 38 Peak Tracking Total 12 | . 4 9 7 . 1 12 11 . 11 12 Tactical Retreats 25 | . . 4 2 . 1 4 1 . 5 8 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Res Traps Triggered 8 | . . . 1 . 1 1 2 . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Res Machines Disabled 5 | . . . 1 . . 1 . . 2 1 Max in Single Turn 1 | . . . 1 . . 1 . . 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Res Machines Accessed 7 | . 1 . . 1 . . 2 1 1 1 Terminals 5 | . 1 . . 1 . . 1 . 1 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 20 | . 1 . . 3 . . 7 3 2 4 Successful 7 | . 1 . . 1 . . 4 . 1 . Failed 13 | . . . . 2 . . 3 3 1 4 Catastrophic 4 | . . . . . . . 1 1 1 1 Database Lockouts . | . . . . . . . . . . . Manual 4 | . . . . . . . 2 . 1 1 Terminals 13 | . 1 . . 3 . . 3 . 2 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . Terminal Hacks 3 | . 1 . . 1 . . 1 . . . Open DSF 1 | . . . . 1 . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . . . Process 1 | . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . Terminals 1 | . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . 1 . . 1 . . 1 1 1 1 Full Trace Events 3 | . . . . 1 . . 1 . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 9 | . . . . . . . 9 . . . Retrieved Matter 9 | . . . . . . . 9 . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Res Total Allies 1 | . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 . Highest-Rated Group 26 | . . . . . . . . . 26 . Highest-Rated Ally 26 | . . . . . . . . . 26 . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Res Active Infowar (turns) 443 | . . . 54 4 49 133 76 . . 127 Sensors 316 | . . . 54 4 49 133 76 . . . Seismic 127 | . . . . . . . . . . 127 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Res Turns Passed 1097 | 9 34 104 82 4 49 177 126 40 188 284 Spaces Moved 2299 | 18 68 170 186 12 63 282 277 98 509 616 Core 658 | 18 68 100 31 . 17 282 75 . . 67 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1641 | . . 70 155 12 46 . 202 98 509 549 Fastest Speed 29 | 50 50 37 35 35 35 50 32 34 29 30 Average Speed 39 | 50 50 45 37 35 49 54 37 34 30 36 Slowest Speed 200 | 50 50 50 50 35 100 150 50 34 34 200 Overloaded Moves 23 | . . . . . . . . . . 23 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 45 | . . 3 4 . . . 6 . 18 14 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 24 | 4 24 32 25 . 85 12 11 4 23 20 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 2 | . . . . . . . . . . 2 Terrain Destroyed 104 | . . . . . . 10 . 6 40 48 Melee 2 | . . . . . . . . . . 2 Projectile 3 | . . . . . . 2 . . . 1 AOE 99 | . . . . . . 8 . 6 40 45 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Res Total 2399 | 17 67 183 191 11 79 298 294 102 519 638 Wait 14 | . . 3 2 . . 1 2 . . 6 Move 2208 | 17 67 165 177 11 62 281 266 97 477 588 Hop 36 | . . 1 4 . . . 4 . 13 14 Pick Up 19 | . . 4 2 . 1 1 4 . 6 1 Fast Attach 33 | . . 3 3 . 2 6 2 . 11 6 Attach 15 | . . 2 1 . . 2 2 3 1 4 Detach 4 | . . . 1 . . 1 1 . 1 . Swap 3 | . . . . . . 1 . 1 . 1 Drop 13 | . . . . . 1 . 4 . 8 . Fire 16 | . . 5 1 . . 5 . 1 2 2 Melee 9 | . . . . . . . . . . 9 Ram 16 | . . . . . . . 9 . . 7 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 13 | . . . . . 13 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -3/Research (discovered 2 exits: *Res x2) -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Discovered new exit (range 11) 44 | -10/Materials | Entered another Materials area 44 | -9/Materials | Evolved 2 slots: Propulsion x2 109 | -9/Materials | Discovered new exit (range 6) 140 | -9/Materials | Discovered new exit (range 16) 148 | -9/Materials | Entered another Materials area 148 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 171 | -8/Materials | Lost 4 parts (2n2w) 226 | -8/Materials | Discovered new exit (range 4) 228 | -8/Materials | Identified exit to Factory 230 | -8/Materials | Entered Factory 230 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 234 | -7/Factory | Identified exit to DSF 234 | -7/Factory | Entered DSF 258 | -7/DSF | Discovered new exit (range 14) 265 | -7/DSF | Additional patrols routed to DSF 282 | -7/DSF | Identified exit to Factory 283 | -7/DSF | Entered Factory 283 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 312 | -6/Factory | Build established: Mutant 372 | -6/Factory | Core integrity fell below 50% 416 | -6/Factory | Spotted B-75 Beast 429 | -6/Factory | Core integrity fell below 20% 429 | -6/Factory | Discovered new exit (range 5) 430 | -6/Factory | Identified exit to Factory 460 | -6/Factory | Entered another Factory area 460 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 580 | -5/Factory | Discovered new exit (range 15) 585 | -5/Factory | Identified exit to Factory 586 | -5/Factory | Entered another Factory area 586 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 608 | -4/Factory | Discovered new exit (range 16) 613 | -4/Factory | Identified exit to Research 626 | -4/Factory | Entered Research 626 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 765 | -3/Research | Found Fusion Bomb Launcher 810 | -3/Research | Discovered new exit (range 14) 814 | -3/Research | Discovered new exit (range 12) 814 | -3/Research | Identified exit to Research 814 | -3/Research | Entered another Research area 814 | -2/Research | Evolved 2 slots: Propulsion x2 944 | -2/Research | Lost 4 parts (1p1n2w) 1056 | -2/Research | Core integrity fell below 50% 1064 | -2/Research | Search patrols dispatched 1086 | -2/Research | Core integrity fell below 20% 1098 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- patrols dispatched. 01068_ Acquired Impulse Thruster. 01074_ W-44 Eye sends out distress signal. 01079_ Lgt. Quantum Reactor destroyed. 01080_ Impulse Thruster destroyed. 01081_ P-80 Master resets S-43 Plague, system corruption cleaned. 01086_ Weight Redist. System destroyed. 01090_ System corrupted: Component data lost. 01092_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 5Z. 01098_ Impulse Thruster destroyed. 01098_ Antimatter Diverter explodes. 01098_ Adv. Signal Interpreter destroyed. 01098_ Destroyed Adv. Signal Interpreter. 01098_ Destroyed Xenon Bombardment Thruster. 01098_ S-43 Plague destroyed. 01098_ Destroyed Xenon Bombardment Thruster. 01098_ S-43 Plague destroyed. 01098_ Destroyed Xenon Bombardment Thruster. 01098_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ?????????????# #???????????????????? | | ?????????????# #???????????????????? | | ?????????????# +???????????????????? | | ?????????????# #???????????????????? | | ?????????????# #???????????????????? | | ?????????????# #???????????????????? | | ?????????????# #???????????????????? | | ?????????????# #???????????????????? | | ?????????????# #???????????????????? | | ?????????????# #???????????????????? | | ?????????????# #???????????????????? | | ?????????????# #???????????????????? | | ?????????????# #???????????????????? | | ?????????????# #???????????????????? | | ?????????????# #???????????????????? | | ?????????????# ########????????????? | | ?????????????# #????????????? | | ????????????## ############## | | ??????????### | | ?????????## = | | ?????????# #######???#### | | ?????????# % #????????????? | | ?????????# [% # ?????????? | | ????????## *% p/ ?????????? | | ????????# %p # ????????? | | ????????# @ #????????????? | | ????????## #????????????? | | ?????????# #????????????? | | ?????????# p #??????????#+# | | ?????????## [ # ############ # | | ??????????### ### p | | ????????????#######?# | | ????????????????????# | | ????????????????????# ^ | | ????????????????????########"########## | | ?????????????????????????? ???????? | | ???????????????????????? ! #??????? | | ??????????????????????# #??????? | | ??????????????????????# #??????? | | ??????????????????????# " " #??????? | | ??????????????????????# "T" #??????? | | ??????????????????????# """ #??????? | | ??????????????????????# #??????? | | ??????????????????????# ? #??????? | | ??????????????????????#??#?#####??????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 43 Energy Capacity 540 Matter Stores 153 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: TH 10 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceDoorInjector Manual? 0 Play Time 00:25:03 Cumulative 671.8 hours Start 2026.07.08 @ 11:38:57 End 2026.07.08 @ 12:03:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 370 Rogue 345 Adventurer 7 Explorer 18 Win Type - Total 64 Types 41/2/9/2/2/1/2/3/0/2 Lore% 95 Gallery% 87 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b624009-e34e-4ae6-8d64-1e4ed691987f