Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.01 @ 20:05:25 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (19) 95 Value Destroyed (327) 327 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (673) 673 TOTAL SCORE: 3355 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 557 Aligned with FarCom 300 Friendly Fire -270 Cogmind --------- Core Integrity 339/550 Matter 300/300 Energy 265/265 System Corruption 4% Temperature Cool (9) Location -8/Storage Parts ------- Power (1) Improved Ion Engine Propulsion (4) Flying Fortress v7 Utility (4) Large Storage Unit Large Storage Unit Heavy Armor Plating Weapon (2) Faulty Advanced Beam Rifle Heavy Assault Rifle Inventory (16) Light Angular Momentum Engine Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Advanced Heat Sink High-capacity Storage Unit Humpback Structural Scanner Maneuvering Thrusters Heavy Armor Plating Hardlight Generator Heavy Assault Rifle Peak State ------------ Power Light Nuclear Core Propulsion Flying Fortress v7 Utility High-capacity Storage Unit Maneuvering Thrusters Heavy Armor Plating Weapon Beam Rifle Heavy Assault Rifle Inventory Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Heat Sink Humpback Structural Scanner Heavy Armor Plating Plasma Cutter [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flying Fortress v7 Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 39 | 4 2 7 1 . 3 22 Power 7 | 1 1 1 . . . 4 Engine 5 | 1 1 1 . . . 2 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 9 | 1 1 4 . . 1 2 Treads . | . . . . . . . Leg 3 | 1 . 2 . . . . Wheel . | . . . . . . . Hover 1 | . 1 . . . . . Flight 5 | . . 2 . . 1 2 Utility 11 | . . . 1 . 1 9 Device 5 | . . . . . . 5 Storage 4 | . . . 1 . 1 2 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 12 | 2 . 2 . . 1 7 Energy Gun 7 | 1 . 1 . . 1 4 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 . 1 . . . 3 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 Parts Lost 4 | . . . . . . 4 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 2 | . . . . . . 2 Weapon 1 | . . . . . . 1 Highest Loss Streak 2 | . . . . . . 2 Average Slot Usage (%) 59 | . 28 63 71 71 43 58 Engine 8 | . . 11 14 14 9 6 Core 1 | . . . . . . 1 Flight 12 | . . 14 28 28 10 8 Device 3 | . . . . . . 4 Storage 10 | . . . 5 14 9 12 Processor 1 | . . . . . . 2 Protection 3 | . . . . . . 5 Energy Gun 6 | . 14 4 . . 5 7 Ballistic Gun 11 | . 14 23 22 14 9 8 Naked Turns . | . . . . . . . Heaviest Build 76 | 3 8 8 8 8 39 76 Greatest Support 72 | 3 6 20 8 8 72 72 Greatest Overweight (x) 19 | . 1 1 . . . 19 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 18 | 4 4 4 6 6 14 18 Average Capacity 10 | 4 4 4 4 6 10 13 Most Carried 16 | 4 4 4 6 6 6 16 Average Carried 7 | 2 3 2 4 6 3 9 Final Capacity 16 | 4 4 4 6 6 12 16 Final Carried 15 | 4 4 4 6 6 4 15 Class Distribution -------------------- 47% | Scavenger-Mutant 41% | Mutant 10% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Sto Matter Collected 773 | 208 . 56 . . . 509 Remotely . | . . . . . . . Salvage Created 793 | . . 56 . . . 737 Parts 39 | . . 8 . . . 31 Haulers Intercepted 4 | . . . . . . 4 Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 9 | . . 3 . . . 6 Guns 9 | . . 3 . . . 6 Classes Destroyed 8 | . . 1 . . . 7 Worker 2 | . . . . . . 2 Hauler 4 | . . . . . . 4 Recycler 1 | . . . . . . 1 Operator 1 | . . . . . . 1 Swarmer 3 | . . 3 . . . . Grunt 4 | . . . . . . 4 Brawler 1 | . . . . . . 1 Sentry 3 | . . . . . . 3 Best Kill Streak 3 | . . 3 . . . 2 Combat Bots Only 3 | . . 3 . . . 2 Max Kills in Single Turn 2 | . . 2 . . . 1 Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Damage Taken 1412 | . . 57 . . 106 1249 Core 233 | . . 22 . . . 211 Absorbed by Shields . | . . . . . . . Core Remaining (%) 95 | 100 . . . 91 . . Volleys Fired 83 | . . 2 . . . 81 Largest 2 | . . 2 . . . 2 Hottest 85 | . . 70 . . . 85 Shots Fired 121 | . . 4 . . . 117 Gun 121 | . . 4 . . . 117 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 69 | . . 2 . . . 67 Thermal 52 | . . 2 . . . 50 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | . . 2 . . . 15 Robot Miss Streak 6 | . . 2 . . . 6 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 75 | . . 2 . . . 73 Core Hits 45 | . . 3 . . . 42 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1085 | . . 28 . . . 1057 Guns 1085 | . . 28 . . . 1057 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 517 | . . 16 . . . 501 Thermal 568 | . . 12 . . . 556 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Effects 22 | . . . . . . 22 Message Errors 3 | . . . . . . 3 Matter Fused 6 | . . . . . . 6 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Targeting Errors 6 | . . . . . . 6 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 435 | . . 30 . . . 435 Average Temperature 124 | . . 18 . . . 125 Received Heat Transfer 351 | . . . . . 18 333 Effects 5 | . . . . . . 5 Energy Bleed 1 | . . . . . . 1 Interference 2 | . . . . . . 2 Matter Decay 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . . 3 Heat Transferred 1173 | . . 37 . . . 1136 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Peak Influence 866 | . . 70 . . 60 866 Average Influence 360 | . . 61 . . 15 470 Maximum Alert Level 3 | . . . . . . 3 Low Security (%) 40 | . . . . . . . Level 1 2 | . . . . . . . Level 2 46 | . . . . . . . Level 3 10 | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . . . . 6 Investigation 2 | . . . . . . 2 Extermination . | . . . . . . . Reinforcement 2 | . . . . . . 2 Assault 1 | . . . . . . 1 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Distress Signals 5 | . . . . . . 5 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 54 | . . 3 . . 8 43 Peak Tracking Total 12 | . . 3 . . 9 12 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Sto Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Machines Accessed 6 | . . . . . . 6 Terminals 5 | . . . . . . 5 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 21 | . . . . . . 21 Successful 10 | . . . . . . 10 Failed 11 | . . . . . . 11 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 17 | . . . 1 . . 16 Terminals 19 | . . . . . . 19 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . . . . . 4 Terminal Index 1 | . . . . . . 1 Alert Level 2 | . . . . . . 2 Unreport Threat 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 12 | . . . . . . 12 Terminals 4 | . . . . . . 4 Botnet 4 | . . . . . . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . . . . . 5 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 26 | . . . . . . 26 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Total Allies 12 | . . . . 2 . 10 Largest Group 10 | . . . . 2 . 10 Highest-Rated Group 173 | . . . . 41 . 173 Highest-Rated Ally 31 | . . . . 31 . 29 Total Orders . | . . . . . . . Ally Attacks 146 | . . . . . . 146 Total Damage 1954 | . . . . . . 1954 Kills 25 | . . . . . . 25 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Sto Turns Passed 1297 | 37 38 61 166 89 49 857 Spaces Moved 1749 | 53 65 78 423 240 81 809 Core 123 | 53 61 . . . . 9 Treads . | . . . . . . . Legs 5 | . . 5 . . . . Wheels . | . . . . . . . Hover 7 | . 4 3 . . . . Flight 1614 | . . 70 423 240 81 800 Fastest Speed 37 | 50 50 37 37 37 37 50 Average Speed 49 | 50 51 45 37 37 45 60 Slowest Speed 1000 | 50 120 120 37 37 50 1000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 8 | . . . . . 2 6 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 15 13 65 40 6 76 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Total 2060 | 63 70 102 434 239 92 1060 Wait 107 | . . . . . 4 103 Move 1727 | 52 64 77 422 239 76 797 Hop 8 | . . . . . 2 6 Pick Up 57 | 5 2 9 4 . 4 33 Fast Attach 3 | 1 . . 1 . . 1 Attach 28 | 3 2 6 . . 3 14 Detach 6 | 2 1 . . . . 3 Swap 8 | . . 1 . . . 7 Drop 33 | . 1 7 7 . 3 15 Fire 83 | . . 2 . . . 81 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 15) 76 | -10/Materials | Entered Mines 77 | -10/Mines | Assembled infested the area 136 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 136 | -10/Mines | Discovered new exit (range 5) 137 | -10/Mines | Entered Exiles 146 | -10/Exiles | Met 8R-AWN 153 | -10/Exiles | Met EX-HEX 180 | -10/Exiles | Met EX-BIN 185 | -10/Exiles | Aligned with FarCom system 185 | -10/Exiles | Given EX-Vault access code 195 | -10/Exiles | Opened EX-Vault 208 | -10/Exiles | Warned to stay clear of 0b10 Research branches 218 | -10/Exiles | Met EX-DEC 266 | -10/Exiles | Found Prototype Flight Unit 299 | -10/Exiles | Discovered new exit (range 11) 303 | -10/Exiles | Left Exiles lab with Flying Fortress v7 303 | -10/Exiles | Entered Mines 313 | -9/Mines | Discovered new exit (range 13) 337 | -9/Mines | Learned 4 Materials zone layouts 344 | -9/Mines | Build established: Scavenger-Mutant 392 | -9/Mines | Entered Materials 392 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 393 | -8/Materials | Identified exit to Storage 393 | -8/Materials | Identified exit to Factory 405 | -8/Materials | Identified Flying Fortress v7 426 | -8/Materials | Discovered exit to Storage (range 9) 441 | -8/Materials | Entered Storage 478 | -8/Storage | Repaired Lgt. Assault Rifle 607 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 703 | -8/Storage | Garrison activated, responded to threat 1241 | -8/Storage | First assault squad dispatched 1298 | -8/Storage | Self-destructed Last Messages --------------- 01171_ Overheating: System interference. 01171_ Beam Rifle temporarily disabled. 01171_ System corrupted: Heat flow error (+130). 01187_ Y-45 Defender destroyed. 01190_ System corrupted: Matter fused (-8). 01190_ Dropped Beam Rifle. 01191_ Acquired Hvy. Assault Rifle. 01196_ Acquired 29 matter. 01197_ Acquired 3 matter. 01203_ A-02 Transporter destroyed. 01206_ Acquired Prototype Energy Gun. 01207_ Identified Adv. Beam Rifle. 01207_ Malfunction: Power surge. 01207_ Flying Fortress v7 permanently disabled. 01208_ Acquired 19 matter. 01241_ ALERT: Significant disruption in Zone 7L, assault force dispatched. 01256_ System corrupted: Component data lost. 01285_ C-30 ARC bursts open, deploying its payload. 01285_ B-36 Bruiser unfolds itself. 01285_ G-47 Trooper unfolds itself. 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