Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.04 @ 19:01:55 Player: Roxy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (56) 280 Value Destroyed (1873) 1873 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 5194 Bonus ------- Follower Combat Kills 101 Cogmind --------- Core Integrity 0/700 Matter 135/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Improved Titanium Leg Heat Sink High-capacity Matter Pod (200) Target Analyzer Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Lightning Gun Arc Projector Gatling Laser EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Deuterium Engine Deuterium Engine Micro Nuclear Core Gravmag System Heat Sink High-capacity Matter Pod Target Analyzer Particle Gun [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Weapon Particle Gun Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . 1 . . . 1 Utility 1 | . . . . . 1 . . Weapon 2 | . . . 1 . . . 1 Parts Attached 85 | 8 2 2 6 9 8 17 33 Power 12 | 1 . 1 . 1 1 1 7 Engine 9 | 1 . 1 . 1 1 1 4 Core 3 | . . . . . . . 3 Reactor . | . . . . . . . . Propulsion 34 | 2 . . 2 5 2 9 14 Treads 13 | . . . . . . 8 5 Leg 17 | 2 . . 2 5 2 1 5 Wheel 3 | . . . . . . . 3 Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 13 | 1 1 . 1 . 3 2 5 Device 6 | . . . 1 . 1 1 3 Storage 4 | 1 1 . . . 1 . 1 Processor 3 | . . . . . 1 1 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 26 | 4 1 1 3 3 2 5 7 Energy Gun 10 | 1 . . 1 1 1 2 4 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 9 | 3 . . 1 1 . 2 2 Ballistic Cannon 3 | . 1 1 . 1 . . . Launcher 3 | . . . 1 . 1 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . Parts Lost 49 | . . 1 2 5 1 6 34 Power 12 | . . 1 . 1 . 1 9 Propulsion 18 | . . . 1 2 1 2 12 Utility 3 | . . . . . . . 3 Weapon 16 | . . . 1 2 . 3 10 Highest Loss Streak 12 | . . 1 1 5 1 4 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 85 84 87 98 94 97 82 Engine 11 | . 14 13 11 10 18 16 8 Core 1 | . . . . . . . 4 Treads 9 | . . . . . . 12 16 Leg 16 | . 28 28 24 32 23 14 6 Device 7 | . . . 7 11 9 8 6 Storage 9 | . 14 14 11 11 9 9 7 Processor 4 | . . . . . 9 9 7 Energy Gun 7 | . . . 2 11 9 8 8 Energy Cannon 1 | . . . . . . . 4 Ballistic Gun 7 | . 18 14 18 . 9 9 4 Ballistic Cannon 5 | . 9 14 11 19 . . . Launcher 2 | . . . . . 7 8 . Naked Turns . | . . . . . . . . Heaviest Build 114 | 14 20 26 30 31 28 34 114 Greatest Support 86 | 20 20 20 30 33 33 66 86 Greatest Overweight (x) 28 | . . 1 1 1 1 9 28 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 25 Average Capacity 15 | 6 8 10 10 10 10 10 23 Most Carried 14 | 5 5 5 10 10 10 10 14 Average Carried 8 | 3 3 4 6 9 8 9 9 Final Capacity 25 | 8 10 10 10 10 10 10 25 Final Carried 10 | 2 4 5 9 10 10 9 4 Class Distribution -------------------- 28% | Mutant 21% | Skirmisher 20% | Scavenger-Mutant 18% | Gunner 7% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Jun Mat Min Mat Min Mat Sto Fac Matter Collected 1855 | 217 . 196 125 227 258 531 301 Remotely . | . . . . . . . . Salvage Created 1910 | . . 58 113 142 83 636 878 Parts 113 | . . 2 11 12 9 37 42 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Combat Hostiles Destroyed 48 | . . 2 4 6 3 15 18 Melee 1 | . . . . . . . 1 Guns 25 | . . 1 . 2 2 8 12 Cannons 9 | . . 1 1 4 . . 3 AOE 12 | . . . 3 . 1 7 1 Classes Destroyed 11 | . . 1 3 . 1 2 4 Worker 1 | . . . 1 . . . . Builder 3 | . . . 2 . . 1 . Recycler 3 | . . . . . . 2 1 Watcher 1 | . . . . . . 1 . Swarmer 16 | . . . 2 3 2 3 6 Grunt 16 | . . 2 2 3 . 7 2 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . . . 1 Sentry 9 | . . . . . 1 5 3 Hunter 1 | . . . . . . . 1 Programmer 4 | . . . . . . . 4 Best Kill Streak 7 | . . 2 7 2 2 6 3 Combat Bots Only 6 | . . 2 4 2 2 6 3 Max Kills in Single Turn 3 | . . 1 3 1 2 2 1 Gunslinging 1 | . . . . . . 1 . Exploded 2 | . . . 2 . 1 2 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Mat Sto Fac Damage Taken 6087 | . . 389 169 873 121 882 3653 Core 1126 | . . 60 . 212 8 135 711 Absorbed by Shields 208 | . . . . . . . 208 Regen/Repaired (Parts) 17 | . . . . . . 17 . Core Remaining (%) 74 | 100 . 76 . 47 . 74 . Volleys Fired 179 | . . 14 6 27 9 44 79 Largest 4 | . . 2 3 3 3 3 4 Hottest 253 | . . 55 152 157 125 123 253 Shots Fired 395 | . . 28 18 67 16 107 159 Gun 285 | . . 14 9 31 15 91 125 Cannon 89 | . . 14 6 36 . . 33 Launcher 21 | . . . 3 . 1 16 1 Special . | . . . . . . . . Kinetic 196 | . . 28 12 40 9 59 48 Thermal 122 | . . . 3 27 6 32 54 Explosive 21 | . . . 3 . 1 16 1 Electromagnetic 56 | . . . . . . . 56 Robot Hit Streak 12 | . . 4 3 3 3 11 12 Robot Miss Streak 10 | . . 4 4 10 3 4 7 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . . 1 1 Max Gunslinging Chain 1 | . . . . . . 1 1 Shots Hit Robots 215 | . . 15 9 16 8 59 108 Core Hits 121 | . . 4 10 8 5 42 52 Critical Kills 2 | . . . 1 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . 1 1 2 . 1 . Burn 1 | . . . . . . 1 . Destroy 2 | . . . 1 1 . . . Blast 2 | . . 1 . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5208 | . . 292 650 239 146 1927 1954 Guns 2763 | . . 94 82 125 100 879 1483 Cannons 690 | . . 198 21 114 . . 357 Explosions 1746 | . . . 547 . 46 1048 105 Melee . | . . . . . . . . Ramming 9 | . . . . . . . 9 Kinetic 1707 | . . 292 103 151 54 638 469 Thermal 1386 | . . . . 88 46 241 1011 Explosive 1641 | . . . 547 . 46 1048 . Electromagnetic 465 | . . . . . . . 465 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . . . . 11 Average Corruption 4 | . . . . . . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 34 | . . . . . . . 34 Message Errors 12 | . . . . . . . 12 Matter Fused 6 | . . . . . . . 6 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 1 | . . . . . . . 1 Parts Rejected 4 | . . . . . . . 4 Parts Fused 2 | . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 8 | . . . . . . 5 3 Projectiles . | . . . . . . . . Explosions 8 | . . . . . . 5 3 Melee . | . . . . . . . . Knockbacks 4 | . . 3 . 1 . . . Impact . | . . . . . . . . Kinetic 4 | . . 3 . 1 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 121 | . . . 3 . . 57 61 Shots 5 | . . . 1 . . 2 2 Rammed . | . . . . . . . . Targets Rammed 3 | . . . . . . . 3 Kicked 3 | . . . . . . . 3 Crushed . | . . . . . . . . Highest Temperature 657 | . . 110 241 657 60 397 315 Average Temperature 163 | . . 54 88 354 26 131 85 Received Heat Transfer 1928 | . . 219 60 375 27 369 878 Effects 40 | . . . . 36 . 2 2 Shutdowns 6 | . . . . 4 . 2 . Energy Bleed 2 | . . . . 2 . . . Interference 11 | . . . . 9 . . 2 Matter Decay 4 | . . . . 4 . . . Short Circuit 4 | . . . . 4 . . . Damage (minor) 5 | . . . . 5 . . . Damage (major) 6 | . . . . 6 . . . Damage (core) 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 10 | . . . . . . . 10 Heat Transferred 3053 | . . . . 210 99 666 2078 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Peak Influence 381 | . . 40 226 138 134 381 242 Initial 159 | . . . . 87 14 56 159 Average 69 | . . 26 65 51 90 88 80 Maximum Alert Level 1 | . . . 1 . . 1 1 Low Security (%) 93 | 100 100 100 96 100 100 76 96 Level 1 6 | . . . 3 . . 23 3 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . . . . . . 3 10 Investigation 2 | . . . . . . 1 1 Extermination 5 | . . . . . . . 5 Reinforcement 3 | . . . . . . 2 1 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Distress Signals 3 | . . . 1 . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 72 | . . 2 11 7 5 21 26 Peak Tracking Total 6 | . . 2 6 3 3 5 4 Tactical Retreats 4 | . . . 1 . . 1 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Traps Triggered 4 | . . . . . 1 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Jun Mat Min Mat Min Mat Sto Fac Machines Disabled 4 | . . . 2 1 1 . . Max in Single Turn 1 | . . . 1 1 1 . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Machines Accessed 8 | . . . 1 . 1 4 2 Terminals 7 | . . . 1 . 1 3 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 21 | . . . 4 . 5 7 5 Successful 9 | . . . 2 . 2 4 1 Failed 12 | . . . 2 . 3 3 4 Catastrophic 2 | . . . . . . . 2 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 18 | . . . 4 . 5 4 5 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . 3 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . . . 2 . 2 2 1 Record 2 | . . . . . 1 1 . Robot Analysis 1 | . . . 1 . . . . Open Door 1 | . . . . . . 1 . Locate Traps 1 | . . . . . . . 1 Zone Layout 2 | . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . . . 1 2 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 26 | . . . . . . 26 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Jun Mat Min Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Mat Sto Fac Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 1 . . . Highest-Rated Group 39 | . . 39 39 31 . . . Highest-Rated Ally 31 | . . 31 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 22 | . . . 21 1 . . . Total Damage 337 | . . . 337 . . . . Kills 8 | . . . 8 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Jun Mat Min Mat Min Mat Sto Fac Turns Passed 6037 | 75 90 508 460 1054 173 1248 2429 Spaces Moved 2357 | 43 70 230 207 462 98 266 981 Core 11 | 8 . . . . . 1 2 Treads 781 | . . . . . . 212 569 Legs 1390 | 35 70 230 207 462 98 53 235 Wheels 173 | . . . . . . . 173 Hover 2 | . . . . . . . 2 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 145 125 Average Speed 187 | 106 120 182 175 184 140 160 212 Slowest Speed 1450 | 120 120 190 190 190 190 500 1450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 3 12 42 24 77 10 46 20 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 179 | . . . 27 13 9 119 11 Melee . | . . . . . . . . Projectile 19 | . . . 6 13 . . . AOE 160 | . . . 21 . 9 119 11 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Total 3649 | 70 75 291 290 605 118 1011 1189 Wait 959 | 14 . 44 63 99 . 675 64 Move 2350 | 42 69 229 206 461 97 265 981 Hop . | . . . . . . . . Pick Up 64 | 6 3 2 9 7 4 6 27 Fast Attach 6 | 2 . . . . 1 3 . Attach 54 | 4 . 1 5 5 4 6 29 Detach . | . . . . . . . . Swap 25 | 2 2 1 1 4 3 8 4 Drop 9 | . 1 . . 2 . 4 2 Fire 179 | . . 14 6 27 9 44 79 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | . . . . . . . 3 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 76 | -11/Junkyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 14) 166 | -10/Materials | Entered Mines 246 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 286 | -10/Mines | Learned Materials terminal intel 310 | -10/Mines | Build established: Mutant 347 | -10/Mines | Learned location of Storage (-8) 636 | -10/Mines | Discovered new exit (range 10) 674 | -10/Mines | Entered Materials 674 | -9/Materials | Accompanied by 2 allies 674 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 675 | -9/Materials | Loaded intel: 12 terminal locations 679 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1099 | -9/Materials | Discovered new exit (range 14) 1134 | -9/Materials | Entered Mines 1134 | -9/Mines | Accompanied by 1 ally 1335 | -9/Mines | Build established: Skirmisher 1417 | -9/Mines | Learned Materials stockpile data 1652 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2060 | -9/Mines | Discovered new exit (range 9) 2140 | -9/Mines | Core integrity fell below 50% 2151 | -9/Mines | Lost 5 parts (1p2n2w) 2188 | -9/Mines | Entered Materials 2188 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2289 | -8/Materials | Discovered new exit (range 11) 2359 | -8/Materials | Identified exit to Storage 2361 | -8/Materials | Entered Storage 2550 | -8/Storage | Build established: Scavenger-Mutant 3082 | -8/Storage | Lost 4 parts (1p2n1w) 3159 | -8/Storage | Repaired Sensor Array 3586 | -8/Storage | Discovered new exit (range 13) 3607 | -8/Storage | Identified exit to Factory 3609 | -8/Storage | Entered Factory 3609 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3860 | -7/Factory | Build established: Scavenger-Skirmisher 3953 | -7/Factory | Lost 3 parts (1p1u1w) 4163 | -7/Factory | Lost 3 parts (2n1w) 4441 | -7/Factory | Build established: Gunner 4889 | -7/Factory | Lost 4 parts (2n2w) 5027 | -7/Factory | Garrison activated, responded to threat 5287 | -7/Factory | Lost 5 parts (2p3w) 5505 | -7/Factory | Build established: Mutant 5610 | -7/Factory | Lost 6 parts (1p3n1u1w) 5997 | -7/Factory | System corruption reached 10% 6001 | -7/Factory | Core integrity fell below 50% 6023 | -7/Factory | Core integrity fell below 20% 6038 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted: Heat flow error (+171). Com. Wheel destroyed. Imp. Ion Engine destroyed. Identified Launcher Guidance Computer. System corrupted: Arm. Wheel rejected. Autogun destroyed. Acquired Arm. Wheel. Discarded Launcher Guidance Computer. Critical hit (Burn: +26). Imp. Ion Engine destroyed. Arm. Wheel destroyed. Med. Treads destroyed. Critical hit (Burn: +26). Gravmag System destroyed. P-60 Hacker destroyed. Imp. Shield Generator destroyed. Critical hit (Burn: +37). 9%CQKV ODITDFJT2 3RXBDA5RAVKXFG8EHT Mic. Nuclear Core destroyed. U-05 Engineer lays Concrete. 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"" # | | ?????????????? o u ^!%*= "" """ # | | ???????????? ############## """ # | | ??????????? ??????????????# """ # | | ???????????? ????????????????# # | | ???????????? ?????????????????# # | | ???????????? ???????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????#### # | | ?????????????????????????????????????# ##### | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# ####+ | | ?????????????????????????????????????# #??# | | ???????????????????????########+###### #??# | | ??????????????????????? #??# | | ?????????????????????? #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 24 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedGreatSpoofer Manual? 0 Play Time 00:45:16 Cumulative 7.6 hours Start 2023.08.04 @ 18:18:05 End 2023.08.04 @ 19:01:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c809e936-d3b7-4a97-a2a8-fc921012a404