Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.30 @ 15:19:29 // Winter2019/RPGLIKE Player: Benkyo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (379) 1895 Value Destroyed (16242) 16242 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (9864) 9864 TOTAL SCORE: 31921 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 8714 Follower Combat Kills 97 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -447 Cogmind --------- Core Integrity 0/650 Matter 284/300 Energy 286/310 System Corruption 1% Temperature Warm (105) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (4) ------ Improved Signal Interpreter Improved Terrain Scanner Experimental Core Analyzer Long-range Tractor Beam > --- WEAPON (5) ------- Precision Beam Rifle Enhanced Autogun 8R-AWN's Boregun 8R-AWN's Boregun Rocket Array > --- INVENTORY (5) ---- Advanced Transmission Jammer Hardlight Generator Component Analysis Suite System Restoration Module Great Maul Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Target Analyzer Experimental Core Analyzer Improved System Guard Sensor Drone Bay > --- WEAPON ----------- AWS/EX-DEC 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Improved Armor Integrity Analyzer Advanced Transmission Jammer Mini Grenade Launcher [Rating: 79] Favorites ----------- Power Reinforced Fission Core Engine Light Ion Engine Power Core Reinforced Fission Core Propulsion Wheel Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Experimental Core Analyzer Weapon 8R-AWN's Boregun Energy Gun Precision Beam Rifle Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 10 | 3 3 . 1 . . 1 . 2 Power . | . . . . . . . . . Propulsion 3 | 1 . . . . . 1 . 1 Utility 3 | 1 2 . . . . . . . Weapon 4 | 1 1 . 1 . . . . 1 Parts Attached 91 | 6 14 3 14 9 10 1 10 24 Power 2 | 1 . . 1 . . . . . Engine 1 | 1 . . . . . . . . Core 1 | . . . 1 . . . . . Reactor . | . . . . . . . . . Propulsion 11 | 2 . . 1 5 1 . 1 1 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 11 | 2 . . 1 5 1 . 1 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 41 | 1 3 . 6 4 6 1 6 14 Device 33 | 1 1 . 2 3 5 1 6 14 Storage . | . . . . . . . . . Processor 8 | . 2 . 4 1 1 . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 37 | 2 11 3 6 . 3 . 3 9 Energy Gun 4 | 1 . . 1 . . . 2 . Energy Cannon . | . . . . . . . . . Ballistic Gun 12 | 1 2 2 2 . 2 . . 3 Ballistic Cannon 4 | . 3 . . . 1 . . . Launcher 12 | . 4 1 2 . . . 1 4 Special Weapon 1 | . 1 . . . . . . . Impact Weapon 2 | . . . . . . . . 2 Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 7 | . . . 4 1 . . 1 1 Parts Lost 1 | . . . 1 . . . . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak 1 | . . . 1 . . . . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 95 99 89 88 93 87 90 89 Engine 2 | . 11 10 2 . . . . . Core 6 | . . . 6 9 9 8 8 7 Wheel 15 | . 22 20 12 16 17 8 15 14 Device 14 | . 21 20 17 9 9 8 15 14 Processor 18 | . 10 20 19 27 27 26 16 14 Energy Gun 5 | . 1 . 3 9 5 . 9 7 Ballistic Gun 19 | . 2 11 20 18 25 34 18 20 Ballistic Cannon 2 | . 18 8 . . . . . . Launcher 3 | . 4 10 5 . . . 4 6 Naked Turns . | . . . . . . . . . Heaviest Build 51 | 7 12 13 44 44 46 40 47 51 Greatest Support 56 | 20 20 20 20 26 28 28 38 56 Greatest Overweight (x) 4 | . . . 4 4 1 1 1 1 Average Overweight (x) . | . . . 2 1 1 1 1 . Largest Inventory Capacity 5 | 2 2 2 3 3 4 4 4 5 Average Capacity 3 | 2 2 2 2 3 3 4 4 4 Most Carried 5 | . 2 2 3 3 4 4 4 5 Average Carried 3 | . 1 1 1 2 3 4 3 4 Final Capacity 5 | 2 2 2 3 3 4 4 4 5 Final Carried 5 | . 2 2 3 3 4 4 4 5 Class Distribution -------------------- 50% | Scavenger-Skirmisher 17% | Scavenger-Mutant 11% | Mutant 7% | Scavenger-Gunner 6% | Skirmisher 5% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Skirmisher | -10/Exiles Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Gunner | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Matter Collected 8761 | 264 871 131 1377 324 994 896 1654 2250 Remotely 2664 | . . . . . 186 678 246 1554 Salvage Created 15527 | 89 797 110 1961 260 1782 1228 2805 6495 Parts 921 | 4 62 9 195 19 127 98 164 243 Haulers Intercepted 3 | . . . . . 1 . 2 . Recyclers Shooed 2 | . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 337 | . 22 4 60 9 34 44 59 105 Melee 1 | . . . 1 . . . . . Guns 296 | . 9 . 55 9 34 44 42 103 Cannons 15 | . 13 2 . . . . . . AOE 25 | . . 2 4 . . . 17 2 Classes Destroyed 21 | 2 6 . 5 1 5 . 2 . Worker 4 | . 2 1 . . . . 1 . Builder 8 | . 3 . . 1 2 . 1 1 Tunneler 1 | 1 . . . . . . . . Hauler 3 | . . . . . 1 . 2 . Recycler 8 | 1 2 . . 2 1 . . 2 Carrier 9 | . . . . . . . 4 5 Mechanic 5 | . . . . . . . 3 2 Operator 7 | . 2 . . . . . 3 2 Watcher 11 | . 3 . . . 4 . 4 . Swarmer 51 | . 6 2 . 5 . 22 8 8 Grunt 146 | . 16 2 24 . 22 13 29 40 Brawler 26 | . . . 6 . 1 . 4 15 Duelist 17 | . . . 3 . 2 . 5 7 Protector 13 | . . . . . 1 . 3 9 Sentry 19 | . . . . . 4 4 10 1 Demolisher 2 | . . . . 2 . . . . Specialist 5 | . . . . . 2 3 . . Hunter 35 | . . . 15 . 1 2 . 17 Programmer 15 | . . . 7 . . . . 8 Heavy 1 | . . . . . 1 . . . Assembled 6 | . . . 4 2 . . . . Thug 1 | . . . . . . . 1 . Guerrilla 1 | . . . . . . . 1 . Best Kill Streak 34 | 2 5 2 14 4 10 17 19 34 Combat Bots Only 33 | . 5 2 14 2 8 17 16 33 Max Kills in Single Turn 4 | 1 2 2 2 2 2 3 3 4 Gunslinging 2 | . . . 1 . . 2 1 1 Exploded 3 | . . 2 2 . . . 3 2 Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed 2 | . . . 2 . . . . . 8R-AWN (-10/Exiles) EX-DEC (-10/Exiles) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Damage Taken 6681 | . 424 147 1334 119 661 647 935 2414 Core 5367 | . 346 117 1068 95 536 520 745 1940 Absorbed by Shields 525 | . . . . . . 17 264 244 Redirected to Core 4537 | . 264 105 922 77 453 396 662 1658 Core Remaining (%) 98 | 100 . . . 100 . . 96 . Volleys Fired 689 | 4 128 24 92 26 72 67 145 131 Largest 4 | 2 2 2 3 2 4 4 4 4 Hottest 184 | 70 70 70 80 60 110 110 184 146 Shots Fired 1624 | 8 187 29 216 49 189 159 302 485 Gun 1445 | 8 50 . 213 49 189 159 292 485 Cannon 140 | . 114 26 . . . . . . Launcher 39 | . 23 3 3 . . . 10 . Special . | . . . . . . . . . Kinetic 1365 | 4 141 26 211 39 172 159 238 375 Thermal 191 | 4 23 . . . . . 54 110 Explosive 39 | . 23 3 3 . . . 10 . Electromagnetic 29 | . . . 2 10 17 . . . Robot Hit Streak 69 | 3 20 2 21 16 32 25 59 69 Robot Miss Streak 4 | 1 4 3 3 4 2 2 2 1 Penetration Max 2 | . . . 1 1 1 1 2 2 Secondary Targets 58 | . . . 9 . 4 12 5 28 Max Gunslinging Chain 2 | . . . 1 . 1 2 1 2 Autonomous 29 | . . . 2 10 17 . . . Shots Hit Robots 1073 | 5 80 4 178 24 132 86 159 405 Core Hits 660 | 3 42 6 94 16 75 57 134 233 Critical Kills 183 | . . . 39 3 16 21 32 72 Critical Parts Destroyed 163 | . . . 32 7 21 13 23 67 Critical Strikes 389 | . 3 . 79 11 41 36 62 157 Burn 19 | . . . . . . . 3 16 Destroy 357 | . . . 74 10 37 36 59 141 Blast 3 | . 3 . . . . . . . Corrupt 6 | . . . 1 1 4 . . . Sever 4 | . . . 4 . . . . . Melee Attacks 32 | . . . 26 . . . . 6 Impact 6 | . . . . . . . . 6 Slashing 26 | . . . 26 . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 25345 | 57 1491 317 4060 452 2940 1802 5706 8520 Guns 18969 | 57 361 . 2687 452 2796 1802 2990 7824 Cannons 972 | . 886 86 . . . . . . Explosions 4300 | . 244 231 269 . 144 . 2716 696 Melee 1104 | . . . 1104 . . . . . Ramming . | . . . . . . . . . Kinetic 16440 | 7 1022 86 2619 275 2254 1802 2204 6171 Thermal 3152 | 50 225 89 . . 144 . 991 1653 Explosive 3618 | . 244 142 269 . . . 2511 452 Electromagnetic 1031 | . . . 68 177 542 . . 244 Impact . | . . . . . . . . . Slashing 1104 | . . . 1104 . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . 1 1 3 3 . . . 3 Average Corruption 1 | . 1 1 1 3 . . . 1 Corruption Purged 3 | . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . Effects 30 | . 10 2 12 . . . . 6 Message Errors 12 | . 7 2 2 . . . . 1 Matter Fused 5 | . 1 . 3 . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 4 | . . . 2 . . . . 2 Parts Rejected 1 | . . . 1 . . . . . Parts Fused 1 | . . . 1 . . . . . Data Loss (minor) 5 | . 1 . 3 . . . . 1 Weapon Failures 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 90 | . 21 29 18 . . . 22 . Projectiles 19 | . 19 . . . . . . . Explosions 71 | . 2 29 18 . . . 22 . Melee . | . . . . . . . . . Knockbacks 7 | . 7 . . . . . . . Impact . | . . . . . . . . . Kinetic 7 | . 7 . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 182 | . 2 87 . . . . 93 . Shots 6 | . 1 3 . . . . 2 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 345 | 70 278 12 155 84 345 35 86 207 Average Temperature 49 | 30 135 6 46 17 53 20 23 30 Received Heat Transfer 1549 | . 168 21 24 . 153 199 373 611 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . 2 . 1 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 13 | . 2 . . . . . 7 4 Heat Transferred 7169 | 148 666 100 . . 100 . 1960 4195 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Peak Influence 3841 | 10 886 725 . 368 1090 1976 3332 3841 Initial 1515 | . 6 340 . . 42 650 963 1515 Average 1344 | 4 599 600 . 212 564 1440 2240 2041 Maximum Alert Level 5 | . 3 3 . 1 3 5 5 5 Low Security (%) 7 | 100 8 . . 41 19 . . . Level 1 8 | . 14 . . 58 9 . . . Level 2 14 | . 31 70 . . 33 7 . . Level 3 15 | . 45 29 . . 36 16 2 . Level 4 18 | . . . . . . 25 30 40 Level 5 13 | . . . . . . 51 15 13 High Security 21 | . . . . . . . 51 45 Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 63 | . 7 . . . 10 . 10 36 Investigation 10 | . 6 . . . 2 . . 2 Extermination . | . . . . . . . . . Reinforcement 6 | . 1 . . . 4 . 1 . Assault 46 | . . . . . 3 . 9 34 Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Distress Signals 4 | . 1 . . . 1 . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 440 | . 32 5 105 7 40 34 73 144 Peak Tracking Total 14 | . 5 3 14 3 5 7 11 14 Tactical Retreats 21 | . 1 . 7 2 4 . 3 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 11 | . 3 . . . 1 5 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts 42 | . 42 . . . . . . . Triggered . | . . . . . . . . . Disarmed 5 | . 5 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 2 | . . . 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 150 | . 29 23 9 16 13 8 42 10 Max in Single Turn 6 | . 1 6 1 2 1 1 2 2 Garrison Access 2 | . . . . . . . 1 1 Garrison Relay 4 | . . . . . . 4 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 32 | . 10 . 1 2 5 4 2 8 Terminals 25 | . 8 . . 1 3 4 2 7 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 Total Hacks 92 | . 37 . 1 4 11 8 5 26 Successful 42 | . 17 . 1 1 5 3 3 12 Failed 48 | . 19 . . 3 6 5 2 13 Catastrophic 10 | . 2 . . 1 1 3 . 3 Database Lockouts 2 | . 1 . . . . . . 1 Manual 48 | . 19 . 1 4 6 1 5 12 Terminals 83 | . 33 . . 3 9 8 5 25 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 4 . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 Terminal Hacks 30 | . 13 . 1 1 2 3 1 9 Robot Analysis 10 | . 6 . . . . . 1 3 Prototype ID Bank 6 | . 3 . . . 2 . . 1 Open Door 2 | . . . . 1 . 1 . . Branch Access Points 1 | . . . . . . . . 1 Terminal Index 1 | . . . . . . . . 1 Locate Traps 5 | . 3 . . . . . . 2 Hauler Manifests 2 | . 1 . . . . . . 1 Garrison Registry 1 | . . . . . . 1 . . Patrol Navigation 1 | . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 Unlock Access 1 | . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 9 | . 3 . . . 2 . 2 2 Terminals 7 | . 2 . . . 1 . 2 2 Botnet 4 | . 1 . . . 1 . 1 1 Disrupt 1 | . . . . . . . 1 . Operators 2 | . 1 . . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . Tunnel 2 | . 1 . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 24 | . 8 . . 1 3 3 2 7 Full Trace Events 6 | . 3 . . . . 1 . 2 Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 7 | . . . . . . 7 . . Machine Destruction 7 | . . . . . . 7 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Total Allies 2 | . . . . . . 2 . . Largest Group 2 | . . . . . . 2 2 . Highest-Rated Group 70 | . . . . . . 70 70 . Highest-Rated Ally 39 | . . . . . . 39 39 . Total Orders . | . . . . . . . . . Ally Attacks 12 | . . . . . . . 12 . Total Damage 127 | . . . . . . . 127 . Kills 4 | . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Robot Analysis Total 10 | . 6 . . . . . 1 3 Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Turns Passed 9912 | 52 1349 592 1421 801 871 1095 1974 1757 Spaces Moved 6696 | 41 1123 639 803 621 521 722 1115 1111 Core 7 | 7 . . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 6689 | 34 1123 639 803 621 521 722 1115 1111 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 105 105 115 105 100 Average Speed 101 | 74 80 80 119 108 105 115 105 104 Slowest Speed 140 | 80 80 80 140 140 115 115 115 105 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 70 | 3 99 99 86 98 46 87 89 27 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 4 | . 1 1 . 1 1 . . . Known Exits Taken 4 | . 1 1 . . 1 . 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . Scrap Searched 3 | . . 2 . 1 . . . . Spaces Dug 26 | . 4 . . . . . 17 5 Terrain Destroyed 656 | . 148 27 21 7 33 21 348 51 Melee 5 | . . . . . . . . 5 Projectile 118 | . . . 6 7 27 20 52 6 AOE 521 | . 148 27 14 . 4 . 294 34 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Total 8547 | 51 1387 691 1053 710 711 882 1644 1418 Wait 587 | 1 46 22 17 36 60 17 321 67 Move 6688 | 40 1122 638 802 620 520 721 1114 1111 Hop . | . . . . . . . . . Pick Up 23 | . 5 . 8 2 3 . 2 3 Fast Attach 53 | 6 9 3 11 8 7 . 4 5 Attach 2 | . 1 . . . . . . 1 Detach 3 | . . 1 2 . . . . . Swap 36 | . 4 . 3 1 3 1 6 18 Drop 55 | . 8 3 16 9 9 . 5 5 Fire 689 | 4 128 24 92 26 72 67 145 131 Melee 32 | . . . 26 . . . . 6 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 39 | . . . . . . 39 . . Rewire . | . . . . . . . . . Trap 42 | . 42 . . . . . . . Miscellaneous 298 | . 22 . 76 8 37 37 47 71 Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac] / Sto / *Low x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Propulsion slot (x1) 1 | -11/Junkyard | Upgraded with Utility slot (x1) 1 | -11/Junkyard | Upgraded with Weapon slot (x1) 9 | -11/Junkyard | Discovered new exit (range 15) 53 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 348 | -10/Materials | Central database locked down 352 | -10/Materials | Reached level 2 364 | -10/Materials | Upgraded with Utility slot (x1) 411 | -10/Materials | Discovered new exit (range 6) 492 | -10/Materials | Discovered new exit (range 5) 570 | -10/Materials | Discovered new exit (range 6) 626 | -10/Materials | Reached level 3 628 | -10/Materials | Upgraded with Utility slot (x1) 628 | -10/Materials | Upgraded with Weapon slot (x1) 647 | -10/Materials | Discovered new exit (range 16) 785 | -10/Materials | Discovered new exit (range 4) 999 | -10/Materials | Build established: Scavenger-Mutant 1110 | -10/Materials | Reached level 4 1401 | -10/Materials | Identified exit to Mines 1402 | -10/Materials | Entered Mines 1413 | -10/Mines | Reached level 5 1448 | -10/Mines | Learned location of Storage (-7) 1616 | -10/Mines | Learned Materials terminal intel 1638 | -10/Mines | Discovered new exit (range 11) 1738 | -10/Mines | Discovered new exit (range 10) 1746 | -10/Mines | Identified exit to Materials 1759 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1759 | -10/Mines | Discovered new exit (range 5) 1812 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1994 | -10/Mines | Identified exit to Exiles 1994 | -10/Mines | Entered Exiles 2022 | -10/Exiles | Met 8R-AWN 2035 | -10/Exiles | Met EX-HEX 2062 | -10/Exiles | Met EX-BIN 2072 | -10/Exiles | Reached level 6 2072 | -10/Exiles | Aligned with FarCom system 2073 | -10/Exiles | Given EX-Vault access code 2091 | -10/Exiles | Opened EX-Vault 2099 | -10/Exiles | Found Longsword +1 2102 | -10/Exiles | Found Cloak of Protection 2104 | -10/Exiles | Upgraded with Weapon slot (x1) 2127 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2134 | -10/Exiles | Exiles lab attacked by MAIN.C 2175 | -10/Exiles | Attacked by the Exiles 2242 | -10/Exiles | Core integrity fell below 50% 2274 | -10/Exiles | Core integrity fell below 20% 2298 | -10/Exiles | Destroyed 8R-AWN 2314 | -10/Exiles | Found Prototype Device 2331 | -10/Exiles | Found Prototype Ballistic Gun 2331 | -10/Exiles | Identified 8R-AWN's Boregun 2341 | -10/Exiles | Found 8R-AWN's Boregun 2342 | -10/Exiles | Identified AS-neutralizer No. 17b 2425 | -10/Exiles | Destroyed 10 combat bots 2540 | -10/Exiles | Destroyed 14 combat bots 2582 | -10/Exiles | Reached level 7 2703 | -10/Exiles | Destroyed 11 combat bots 2748 | -10/Exiles | Destroyed EX-DEC 2773 | -10/Exiles | Found Prototype Processor 2773 | -10/Exiles | Identified Exp. Core Analyzer 2781 | -10/Exiles | Found Prototype Energy Gun 2781 | -10/Exiles | Identified AWS/EX-DEC 3134 | -10/Exiles | Discovered new exit (range 17) 3232 | -10/Exiles | Build established: Scavenger-Skirmisher 3402 | -10/Exiles | Discovered new exit (range 11) 3415 | -10/Exiles | Entered Mines 3462 | -9/Mines | Discovered new exit (range 9) 3526 | -9/Mines | Reached level 8 3586 | -9/Mines | Discovered new exit (range 8) 3828 | -9/Mines | Assembled infested the area 3833 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3833 | -9/Mines | Learned location of Zion (-7) 4088 | -9/Mines | Found the Drone Emporium 4096 | -9/Mines | Found Prototype Device 4096 | -9/Mines | Identified Sensor Drone Bay 4216 | -9/Mines | Entered Materials 4217 | -8/Materials | Loaded intel: 11 terminal locations 4218 | -8/Materials | Reached level 9 4307 | -8/Materials | Reached level 10 4433 | -8/Materials | Destroyed 8 combat bots 4494 | -8/Materials | Reached level 11 4616 | -8/Materials | First assault squad dispatched 4781 | -8/Materials | Reached level 12 4897 | -8/Materials | Garrison activated, responded to threat 4919 | -8/Materials | Discovered new exit (range 9) 5058 | -8/Materials | Identified exit to Garrison 5087 | -8/Materials | Entered Garrison 5163 | -8/Garrison | Triggered checkpoint 5196 | -8/Garrison | Garrison Relay disabled 5272 | -8/Garrison | Triggered checkpoint 5298 | -8/Garrison | Triggered checkpoint 5298 | -8/Garrison | Reached level 13 5345 | -8/Garrison | Core integrity fell below 50% 5369 | -8/Garrison | Destroyed 17 combat bots 5487 | -8/Garrison | Destroyed 7 combat bots 5547 | -8/Garrison | Discovered new exit (range 10) 5577 | -8/Garrison | Garrison Relay disabled 5578 | -8/Garrison | Triggered checkpoint 5596 | -8/Garrison | Triggered checkpoint 5617 | -8/Garrison | Discovered new exit (range 5) 5633 | -8/Garrison | Identified exit to Materials 5649 | -8/Garrison | Destroyed 9 combat bots 5759 | -8/Garrison | Discovered new exit (range 12) 5804 | -8/Garrison | Triggered checkpoint 5808 | -8/Garrison | Triggered checkpoint 5814 | -8/Garrison | Reached level 14 5817 | -8/Garrison | Upgraded with Propulsion slot (x1) 5863 | -8/Garrison | Garrison Relay disabled 5879 | -8/Garrison | Discovered new exit (range 84) 5879 | -8/Garrison | Discovered new exit (range 49) 5879 | -8/Garrison | Discovered new exit (range 25) 5879 | -8/Garrison | Discovered exit to Materials (range 86) 5955 | -8/Garrison | Garrison Relay disabled 6026 | -8/Garrison | Rescued a captive Derelict 6036 | -8/Garrison | Rescued a captive Derelict 6056 | -8/Garrison | Identified exit to Factory 6133 | -8/Garrison | Build established: Mutant 6182 | -8/Garrison | Entered Materials 6182 | -8/Materials | Accompanied by 2 allies 6840 | -8/Materials | Discovered exit to Factory (range 13) 6982 | -8/Materials | First assault squad dispatched 7131 | -8/Materials | High security lockdown imminent 7131 | -8/Materials | Reached level 15 7157 | -8/Materials | Build established: Scavenger-Skirmisher 7211 | -8/Materials | High security lockdown engaged 7331 | -8/Materials | Destroyed 13 combat bots 7402 | -8/Materials | Sterilization system engaged 7402 | -8/Materials | Non-combat units ordered to evacuate 7421 | -8/Materials | Destroyed 16 combat bots 7496 | -8/Materials | Discovered exit to Factory (range 18) 7502 | -8/Materials | Combat units ordered to evacuate 7679 | -8/Materials | Discovered exit to Factory (range 7) 7702 | -8/Materials | Ambient heat levels rising (+10) 7852 | -8/Materials | Ambient heat levels rising (+10) 8002 | -8/Materials | Ambient heat levels rising (+10) 8152 | -8/Materials | Ambient heat levels rising (+10) 8156 | -8/Materials | Entered Factory 8158 | -7/Factory | Reached level 16 8261 | -7/Factory | Discovered new exit (range 3) 8265 | -7/Factory | Identified exit to Lower Caves 8360 | -7/Factory | Identified exit to Storage 8592 | -7/Factory | Upgraded with Weapon slot (x1) 8593 | -7/Factory | Found Prototype Launcher 8603 | -7/Factory | Identified Rocket Array 8740 | -7/Factory | Destroyed 7 combat bots 8827 | -7/Factory | Central database locked down 8956 | -7/Factory | First assault squad dispatched 9065 | -7/Factory | Discovered new exit (range 18) 9113 | -7/Factory | High security lockdown imminent 9128 | -7/Factory | Reached level 17 9149 | -7/Factory | Destroyed 9 combat bots 9193 | -7/Factory | High security lockdown engaged 9360 | -7/Factory | Upgraded with Propulsion slot (x1) 9423 | -7/Factory | Destroyed 9 combat bots 9621 | -7/Factory | Destroyed 33 combat bots 9664 | -7/Factory | Build established: Skirmisher 9675 | -7/Factory | Reached level 18 9732 | -7/Factory | Core integrity fell below 50% 9755 | -7/Factory | Destroyed 8 combat bots 9887 | -7/Factory | Destroyed 12 combat bots 9909 | -7/Factory | Core integrity fell below 20% 9913 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09909_ Lgt. Nuclear Core melted. 09909_ H-55 Commando destroyed. 09909_ HV Slug penetrates Construction Platform. 09909_ Switching to secondary target: L-41 Fighter. 09909_ HV Slug penetrates L-41 Fighter. 09910_ Acquired 16 matter. 09911_ M-28 Smith fits Backup Propulsion III on G-50 Soldier. 09911_ M-28 Smith repairs Wheel. 09913_ ALERT: Heavy assault forces dispatched. 09913_ L-41 Fighter destroyed. 09913_ Switching to secondary target: H-55 Commando. 09913_ HV Slug penetrates H-55 Commando. 09913_ H-55 Commando suffers critical hit (Destroy). 09913_ H-55 Commando destroyed. 09913_ HV Slug penetrates Construction Platform. 09913_ Switching to secondary target: G-47 Trooper. 09913_ HV Slug penetrates G-47 Trooper. 09913_ G-47 Trooper suffers critical hit (Destroy). 09913_ Destroyed Lgt. Nuclear Core. 09913_ HV Slug penetrates Construction Platform. 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""""%[*%!%"######### ############## | | """" ** !*!""""!!%%=/"######### ############## | | """" ** =!""""%*/*g=G######################## | | """" "%"""""%!g%g""# ###################### | | """" " """"=%mm=""#### ############## | | """" """"![=%%==^ ############## | | """" """"%%%%*%= ^ ""############ | | =[!=%*%! """" F"############ | | %! !%! """" "############ | | ############### [^"""" ""############ | | ########+### *=^!%%"""" ############## | | """ """" ## # !%=%%*%=" " ############## | | "?" """" ## " " # [%%%=%"% ############## | | ?""?"""" ## " " " # *[!%%!%%! | | ???????"? ## " S" # =%%=%%"F | | ??????????## " # *[%[=!"""" * | | ???????????# " # %=%%=/%= ############ | | ???????????? " # =**%=[* ############ | | ???????????# " ? ########!=% ############ | | ?????????????"? # #### #!= ##### ! | | ?????????????? ######## ##### | | ???????????????? ? ######## ##### | | ?????????????? ? ? #####?## ##### | | ??????????????????#?########## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 710 Jamming Range 16 Corruption Containment 12 Evasion (%) 44 Targeting Accuracy 5 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Levels Raised 17 | . 3 1 2 1 4 2 1 3 XP Earned 29160 | 3000 5152 2170 2508 1997 5512 2438 2243 4140 XP Spent 26415 | 2650 3325 . 5870 900 6050 2800 320 4500 Upgrades 53 | 6 6 . 18 1 10 4 2 6 Propulsion Slot 3 | 1 . . . . . 1 . 1 Utility Slot 3 | 1 2 . . . . . . . Weapon Slot 4 | 1 1 . 1 . . . . 1 Core Integrity 1 | . . . 1 . . . . . Heat Dissipation 6 | . . . . . 5 . 1 . Inventory Capacity 5 | 2 . . 1 . 1 . . 1 Sight Range 2 | . . . 2 . . . . . Sensor Range 9 | . 2 . 7 . . . . . Terrain Scan Density 7 | . . . 3 . . . 1 3 Ranged Accuracy 11 | 1 1 . 3 1 4 1 . . Hack Attack % 2 | . . . . . . 2 . . Protomatter Created 5272 | . 280 . 1331 69 747 576 933 1336 Integrity Restored 5876 | . 427 . 1643 120 651 678 905 1452 Core 4711 | . 346 . 1185 95 512 544 720 1309 Parts 1165 | . 81 . 458 25 139 134 185 143 Protomatter Decayed 3400 | . 101 . 985 27 519 343 641 784 Game ------ Seed LargeRecyclingRipper Manual? 0 Play Time 02:19:42 Cumulative 479.0 hours Start 2023.04.30 @ 06:00:07 End 2023.04.30 @ 15:19:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 90 Rogue 83 Adventurer 1 Explorer 6 Win Type - Total 37 Types 11/3/12/1/1/1/6/1/1 Lore% 92 Gallery% 92 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ba011c6-7872-4ce5-855b-1fc347855617