Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.13 @ 15:26:43 Player: woons Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (53) 265 Value Destroyed (1725) 1725 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (860) 860 TOTAL SCORE: 9110 Bonus ------- Follower Combat Kills 60 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 1/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Phase Shifter Improved Cloaking Device Advanced Plasma Cannon Power Sword Peak State ------------ > --- POWER ------------ Neutrino Core Enhanced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Treads Heavy Treads Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Seismic Detector Advanced Melee Analysis Suite Improved Weapon Cycler > --- WEAPON ----------- Matter Neutralizer Matter Neutralizer Matter Neutralizer Matter Neutralizer > --- INVENTORY -------- Micro Fission Core Improved Heat Sink Hardened Medium Armor Plating Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Matter Neutralizer Matter Neutralizer [Rating: 105] Favorites ----------- Power Micro Fission Core Engine Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Heavy Treads Leg Improved Titanium Leg Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility Layered Light Armor Plating Device Improved Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Protection Layered Light Armor Plating Weapon Matter Neutralizer Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Special Weapon Enhanced Flamer Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Was Fac Upp Slots Evolved 12 | . . . . . 4 2 . 2 2 . . 2 . . . Power 2 | . . . . . . 1 . . . . . 1 . . . Propulsion 4 | . . . . . 2 . . 2 . . . . . . . Utility 4 | . . . . . 2 . . . 2 . . . . . . Weapon 2 | . . . . . . 1 . . . . . 1 . . . Parts Attached 138 | 7 1 . 1 7 37 7 12 3 5 7 . 33 4 14 . Power 20 | 1 . . . 1 3 4 . . 1 . . 5 2 3 . Engine 5 | 1 . . . . 2 2 . . . . . . . . . Core 11 | . . . . 1 1 2 . . 1 . . 4 1 1 . Reactor 4 | . . . . . . . . . . . . 1 1 2 . Propulsion 24 | 2 . . . 3 7 . 2 . 1 . . 7 . 2 . Treads 7 | . . . . . . . . . 1 . . 6 . . . Leg 13 | 2 . . . 3 6 . 2 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 2 | . . . . . 1 . . . . . . . . 1 . Flight 2 | . . . . . . . . . . . . 1 . 1 . Utility 36 | 2 1 . 1 . 10 . 4 3 1 5 . 5 1 3 . Device 16 | 1 1 . 1 . 4 . . . 1 2 . 3 . 3 . Storage 3 | 1 . . . . 1 . . . . . . 1 . . . Processor 5 | . . . . . 2 . . 1 . 2 . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 12 | . . . . . 3 . 4 2 . 1 . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 58 | 2 . . . 3 17 3 6 . 2 2 . 16 1 6 . Energy Gun 19 | 2 . . . 2 8 1 3 . 1 1 . 1 . . . Energy Cannon 22 | . . . . . . . . . . . . 15 1 6 . Ballistic Gun 11 | . . . . . 8 1 1 . 1 . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . 1 1 . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . Unidentified Prototypes 9 | . . . 1 . 6 . . . . . . 2 . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . System Corruption 7 | . . . . . . . . . . . . . 7 . . Parts Lost 20 | . . . . . 2 . 6 2 1 5 . 3 . 1 . Power 3 | . . . . . 1 . 2 . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . . 3 . . . Utility 4 | . . . . . . . . 2 . 2 . . . . . Weapon 9 | . . . . . 1 . 3 . 1 3 . . . 1 . Highest Loss Streak 5 | . . . . . 2 . 5 2 1 3 . 2 . 1 . To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 71 | . 100 100 100 100 97 98 85 9 18 19 23 71 1 11 . Engine 4 | . 14 14 14 . 5 13 11 . . . . . . . . Core 3 | . . . . 13 2 . . . 4 2 . 7 . 1 . Treads 2 | . . . . . . . . . 2 . . 11 . . . Leg 16 | . 28 28 28 28 34 30 25 . . . . . . . . Device 8 | . 14 14 14 14 9 7 6 . 1 4 5 8 . 2 . Storage 6 | . 14 14 14 14 9 7 6 . . . . 4 . . . Processor 3 | . . . . . 3 . . 2 5 5 17 12 . . . Protection 4 | . . . . . 14 15 13 6 . 1 . . . . . Energy Gun 9 | . 28 28 28 20 8 1 3 . 1 2 . 2 . . . Energy Cannon 3 | . . . . . . . . . . . . 14 1 5 . Ballistic Gun 2 | . . . . . 8 15 6 . 1 . . . . . . Naked Turns 482 | . . . . . . . 27 . . . . 7 41 406 1 Heaviest Build 102 | 15 15 15 15 18 36 45 53 14 13 13 1 102 30 64 . Greatest Support 125 | 20 20 20 20 25 80 80 80 3 27 27 3 125 3 12 3 Greatest Overweight (x) 21 | 4 . . . . . . . 4 1 4 . 2 9 21 . Average Overweight (x) . | . . . . . . . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 10 10 10 5 5 5 5 15 5 5 5 Average Capacity 8 | 7 8 8 8 8 9 10 9 5 5 5 5 14 5 5 5 Most Carried 10 | 4 5 5 6 8 10 10 10 4 4 5 5 10 5 5 5 Average Carried 5 | 1 4 5 5 7 8 9 8 3 3 3 5 5 4 3 5 Final Capacity 10 | 8 8 8 8 8 10 10 5 5 5 5 5 5 5 5 5 Final Carried 10 | 4 5 5 6 8 9 10 5 3 2 5 5 5 4 5 5 Class Distribution -------------------- 69% | Mutant 9% | Skirmisher 9% | Scavenger-Mutant 8% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Derelict-Skirmisher | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Was Fac Upp Matter Collected 1694 | 254 26 . . 80 508 . 202 . . 277 . 347 . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2244 | 125 . 120 . 153 747 . 180 . . 116 . 801 . 2 . Parts 107 | 3 . 3 . 16 34 . 9 . . 1 . 40 . 1 . Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Was Fac Upp Combat Hostiles Destroyed 33 | . . . . 6 12 . 4 . . 2 . 9 . . . Guns 17 | . . . . 3 11 . 1 . . 1 . 1 . . . Cannons 9 | . . . . 2 1 . 3 . . . . 3 . . . AOE 2 | . . . . . . . . . . 1 . 1 . . . Classes Destroyed 12 | 2 . . . 3 4 . 1 . . . . 2 . . . Worker 3 | . . . . . . . . . . . . 2 . 1 . Builder 5 | . . . . 1 . . . . . . . 4 . . . Tunneler 2 | 1 . 1 . . . . . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . . . . . Recycler 6 | 1 . . . . 2 . . . . . . 3 . . . Watcher 2 | . . . . . 2 . . . . . . . . . . Swarmer 10 | . . . . 4 4 . . . . 2 . . . . . Grunt 9 | . . . . 2 3 . . . . . . 4 . . . Sentry 6 | . . . . . 4 . . . . . . 2 . . . Specialist 4 | . . . . . . . 4 . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . 3 . . . Packrat 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 8 | 2 . 1 . 4 3 . 2 . . 1 . 8 . 1 . Combat Bots Only 4 | . . . . 4 3 . 2 . . 1 . 3 . . . Max Kills in Single Turn 8 | 1 . 1 . 1 2 . 1 . . 1 . 8 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . 1 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Was Fac Upp Damage Taken 6550 | . . 54 . 131 457 . 1791 757 143 503 . 1715 . 946 53 Core 2276 | . . 24 . 9 42 . 234 508 69 238 . 369 . 730 53 Absorbed by Shields 28 | . . . . . . . 28 . . . . . . . . Redirected to Shielding 31 | . . . . . . . . . . 31 . . . . . Regen/Repaired (Parts) 79 | . . . . . 79 . . . . . . . . . . Core Remaining (%) 75 | 100 . . . 86 92 . 66 40 . . 69 . . . . Volleys Fired 145 | 7 1 5 . 10 54 . 18 . . 9 . 31 . 10 . Largest 4 | 2 2 2 . 2 2 . 3 . . 1 . 4 . 1 . Hottest 420 | 100 100 100 . 145 155 . 104 . . 80 . 420 . 98 . Shots Fired 288 | 14 2 10 . 20 104 . 49 . . 9 . 70 . 10 . Gun 186 | 14 2 10 . 15 99 . 31 . . 9 . 6 . . . Cannon 92 | . . . . . . . 18 . . . . 64 . 10 . Launcher . | . . . . . . . . . . . . . . . . Special 10 | . . . . 5 5 . . . . . . . . . . Kinetic 83 | . . . . . 38 . 45 . . . . . . . . Thermal 201 | 14 2 10 . 20 66 . 4 . . 5 . 70 . 10 . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . 4 . . . . . Robot Hit Streak 8 | 7 1 3 . 7 8 . 8 . . 7 . 6 . . . Robot Miss Streak 4 | 3 1 3 . 1 4 . 3 . . 2 . 4 . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . Shots Hit Robots 173 | 9 1 6 . 14 66 . 32 . . 9 . 36 . . . Core Hits 78 | 3 . 3 . 8 27 . 6 . . 11 . 19 . 1 . Critical Kills 3 | . . . . . . . . . . . . 3 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 14 | 2 . 2 . . 7 . . . . . . 3 . . . Burn 11 | 2 . 2 . . 7 . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . 3 . . . Melee Attacks 6 | . . . . . . 4 1 . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . 4 1 . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5489 | 120 13 88 . 206 1301 . 713 . . 310 . 2284 . 454 . Guns 2422 | 120 13 88 . 150 1275 . 388 . . 166 . 222 . . . Cannons 1593 | . . . . . . . 325 . . . . 1268 . . . Explosions 1389 | . . . . . . . . . . 144 . 791 . 454 . Melee . | . . . . . . . . . . . . . . . . Ramming 30 | . . . . 24 3 . . . . . . 3 . . . Kinetic 1134 | . . . . . 439 . 695 . . . . . . . . Thermal 3514 | 120 13 88 . 182 859 . 18 . . 250 . 1530 . 454 . Explosive 710 | . . . . . . . . . . . . 710 . . . Electromagnetic 101 | . . . . . . . . . . 60 . 41 . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . . . . . . 8 22 25 25 Average Corruption 13 | . . . . . . . . . . . . 2 12 23 25 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 45 | . . . . . . . . . . . . 8 3 34 . Message Errors 14 | . . . . . . . . . . . . 1 . 13 . Matter Fused 10 | . . . . . . . . . . . . 3 2 5 . Heat Flow Errors 4 | . . . . . . . . . . . . . . 4 . Energy Discharges 7 | . . . . . . . . . . . . 1 . 6 . Data Loss (minor) 3 | . . . . . . . . . . . . 1 . 2 . Data Loss (major) 2 | . . . . . . . . . . . . 1 . 1 . Misfires 2 | . . . . . . . . . . . . 1 . 1 . Misdirections 2 | . . . . . . . . . . . . . 1 1 . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 373 | . . . . . . . . . . 8 . 326 . 39 . Projectiles 122 | . . . . . . . . . . . . 122 . . . Explosions 251 | . . . . . . . . . . 8 . 204 . 39 . Melee . | . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . 2 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . 2 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 299 | . . . . . . . . . . 42 . 257 . . . Shots 5 | . . . . . . . . . . 1 . 4 . . . Rammed 1 | . . . . . . . . . . . . 1 . . . Targets Rammed 10 | . . . . 8 1 . . . . . . 1 . . . Kicked 9 | . . . . 8 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 1018 | 156 39 . . 396 340 . . 14 . 32 . 1018 . 237 . Average Temperature 156 | 60 20 . . 150 96 . . 8 . 17 . 284 . 41 . Received Heat Transfer 681 | . . . . 24 108 . . 228 18 48 . 195 . 60 . Effects 44 | . . . . . 5 . . . . . . 39 . . . Shutdowns 11 | . . . . . . . . . . . . 11 . . . Energy Bleed 7 | . . . . . . . . . . . . 7 . . . Interference 9 | . . . . . 5 . . . . . . 4 . . . Matter Decay 2 | . . . . . . . . . . . . 2 . . . Short Circuit 6 | . . . . . . . . . . . . 6 . . . Damage (minor) 5 | . . . . . . . . . . . . 5 . . . Damage (major) 4 | . . . . . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . 1 . . . . . . . 4 . . . Combat Hostiles 5 | . . . . 1 . . . . . . . 4 . . . Parts Melted 18 | 2 . 1 . 3 8 . . . . . . 4 . . . Heat Transferred 6162 | 518 37 407 . 647 2232 . 37 . . 400 . 1534 . 350 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Was Fac Upp Peak Influence 369 | 10 28 20 . 113 234 58 141 68 47 . . 369 131 212 . Initial 101 | . 6 10 . . 35 56 40 58 32 . . 67 101 91 . Average 92 | 3 9 11 . 67 113 57 88 60 33 . . 108 112 120 . Maximum Alert Level 1 | . . . . . 1 . . . . . . 1 . 1 . Low Security (%) 90 | 100 100 100 . 100 84 100 100 100 100 . . 77 100 99 . Level 1 9 | . . . . . 15 . . . . . . 22 . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 8 | . . . . . 1 . 3 . . . . 3 . 1 . Investigation 1 | . . . . . 1 . . . . . . . . . . Extermination 3 | . . . . . . . . . . . . 2 . 1 . Reinforcement 4 | . . . . . . . 3 . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Was Fac Upp Distress Signals 5 | . 1 . . . 2 . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 89 | . 2 5 . 7 19 . 9 5 1 9 . 14 6 10 2 Peak Tracking Total 9 | . 2 3 . 4 5 . 4 5 1 9 . 4 6 7 2 Tactical Retreats 10 | . . . . . . . 1 . . 6 . 1 . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Was Fac Upp Traps Triggered 4 | . . . . . . . 1 . . . . 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Was Fac Upp Machines Disabled 15 | . . . . . 2 . 1 . . . . 9 . 3 . Max in Single Turn 6 | . . . . . 1 . 1 . . . . 6 . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Was Fac Upp Machines Accessed 14 | . 1 . 4 . 5 2 . . . . . 2 . . . Terminals 7 | . 1 . . . 3 1 . . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 75 | . 3 . 49 . 15 3 . . . . . 5 . . . Successful 66 | . 3 . 49 . 9 2 . . . . . 3 . . . Failed 9 | . . . . . 6 1 . . . . . 2 . . . Catastrophic 2 | . . . . . 1 . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 3 | . . . 3 . . . . . . . . . . . . Terminals 18 | . 3 . . . 8 2 . . . . . 5 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . 7 . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 60 | . 3 . 49 . 4 1 . . . . . 3 . . . Record 52 | . 2 . 49 . 1 . . . . . . . . . . Prototype ID Bank 2 | . . . . . 1 . . . . . . 1 . . . Open DSF 2 | . . . . . . 1 . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . 1 . . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . 5 . . . . . . . . . . Scan Component 3 | . . . . . 3 . . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . 3 2 . . . . . 2 . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . . Time 82 | . . . . . 82 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Was Fac Upp Total Allies 2 | . . . . 1 . . . . . 1 . . . . . Largest Group 1 | . . . . 1 . . . . . 1 . . . . . Highest-Rated Group 64 | . . . . 31 . . . . . 64 . . . . . Highest-Rated Ally 64 | . . . . 31 . . . . . 64 . . . . . Total Orders 3 | . . . 2 1 . . . . . . . . . . . EXPLORE 3 | . . . 2 1 . . . . . . . . . . . Ally Attacks 5 | . . . . 5 . . . . . . . . . . . Total Damage 83 | . . . . 83 . . . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Was Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . 2 . . . . . Drone Launches 1 | . . . 1 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Was Fac Upp Turns Passed 6709 | 87 188 136 869 537 1381 292 262 119 167 540 41 1290 46 753 1 Spaces Moved 4563 | 38 134 95 694 386 731 182 145 112 149 593 82 535 72 614 1 Core 1580 | 15 . . . . . . 33 112 95 547 82 34 72 589 1 Treads 579 | . . . . . . . . . 54 46 . 479 . . . Legs 2357 | 23 134 95 694 386 731 182 112 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . 4 . Flight 43 | . . . . . . . . . . . . 22 . 21 . Fastest Speed 40 | 50 120 120 120 120 120 130 50 50 50 50 50 40 50 40 50 Average Speed 114 | 137 120 120 120 120 129 130 111 102 106 83 50 158 56 88 50 Slowest Speed 1100 | 250 120 120 120 120 130 130 130 250 170 250 50 240 500 1100 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 29 35 94 72 47 6 91 6 3 84 9 15 80 15 1 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 5 | . . 1 1 2 . . . . . 1 . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . . . . . . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 . . 1 1 1 1 . . 1 . Scrap Searched 5 | . . 1 . 1 . . . . . 3 . . . . . Spaces Dug 17 | . . . . . . 2 1 . . . . 6 . 8 . Terrain Destroyed 104 | . . . . . . 2 1 . . 6 . 57 . 38 . Melee 3 | . . . . . . 2 1 . . . . . . . . Projectile 34 | . . . . . . . . . . . . 26 . 8 . AOE 67 | . . . . . . . . . . 6 . 31 . 30 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Was Fac Upp Total 5811 | 55 159 107 730 436 1074 229 210 114 156 627 81 927 83 822 1 Wait 804 | . 23 6 35 15 211 29 20 . 2 10 . 303 3 147 . Move 4549 | 37 133 94 693 385 730 181 144 111 148 592 81 535 71 613 1 Hop . | . . . . . . . . . . . . . . . . Pick Up 41 | 4 . 1 . 1 12 4 . . 1 4 . 8 1 5 . Fast Attach 56 | 7 1 . 1 4 11 2 1 1 3 3 . 17 . 5 . Attach 49 | . . . . . 12 2 3 2 2 4 . 11 4 9 . Detach 42 | . 1 . 1 3 10 1 . . . 3 . 11 3 9 . Swap 33 | . . . . 3 14 3 8 . . . . 5 . . . Drop 49 | . . 1 . 6 19 3 4 . . 1 . 5 1 9 . Fire 145 | 7 1 5 . 10 54 . 18 . . 9 . 31 . 10 . Melee 6 | . . . . . . 4 1 . . 1 . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 9 | . . . . 8 1 . . . . . . . . . . Crush 1 | . . . . . . . . . . . . 1 . . . Escape Stasis 26 | . . . . . . . 11 . . . . . . 15 . Rewire 1 | . . . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 88 | -11/Junkyard | Entered Materials 221 | -10/Materials | Identified exit to Mines 232 | -10/Materials | Met 8R-AWN 276 | -10/Materials | Entered Mines 277 | -10/Mines | Learned location of Storage (-9) 277 | -10/Mines | Assembled infested the area 278 | -10/Mines | Followed 8R-AWN into the Mines 304 | -10/Mines | Build established: Mutant 305 | -10/Mines | Discovered new exit (range 7) 407 | -10/Mines | Discovered new exit (range 5) 412 | -10/Mines | Entered Exiles 442 | -10/Exiles | Welcomed by 8R-AWN 469 | -10/Exiles | Met EX-HEX 516 | -10/Exiles | Met EX-DEC 526 | -10/Exiles | Learned location of Zion (-7) 565 | -10/Exiles | Discovered new exit (range 14) 685 | -10/Exiles | Visited The Gauntlet 856 | -10/Exiles | Met EX-BIN 886 | -10/Exiles | Aligned with FarCom system 887 | -10/Exiles | Given EX-Vault access code 936 | -10/Exiles | Opened EX-Vault 944 | -10/Exiles | Found Prototype Device 944 | -10/Exiles | Identified Supersonic Drone Bay 970 | -10/Exiles | Discovered new exit (range 63) 985 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1069 | -10/Exiles | Learned about 8R-AWN's background 1281 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1281 | -10/Exiles | Entered Mines 1281 | -9/Mines | Accompanied by 1 ally 1291 | -9/Mines | Escorted by a lone wolf Derelict 1511 | -9/Mines | Found a hidden stash of uninstalled traps 1525 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1642 | -9/Mines | Discovered new exit (range 5) 1750 | -9/Mines | Discovered new exit (range 5) 1818 | -9/Mines | Entered Materials 1818 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1878 | -8/Materials | Build established: Scavenger-Mutant 2411 | -8/Materials | Build established: Mutant 3000 | -8/Materials | Repaired Carbon-fiber Leg 3067 | -8/Materials | Repaired Lyr. Light Armor Plating 3153 | -8/Materials | Discovered new exit (range 10) 3199 | -8/Materials | Entered Factory 3199 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3478 | -7/Factory | Identified exit to DSF 3491 | -7/Factory | Entered DSF 3527 | -7/DSF | Additional patrols routed to DSF 3726 | -7/DSF | Released all parts (10) 3746 | -7/DSF | Discovered new exit (range 14) 3753 | -7/DSF | Entered Factory 3753 | -6/Factory | Evolved 2 slots: Propulsion x2 3756 | -6/Factory | Lost 5 parts (2p1n2w) 3816 | -6/Factory | Spotted B-75 Beast 3838 | -6/Factory | Core integrity fell below 50% 3860 | -6/Factory | Discovered new exit (range 4) 3872 | -6/Factory | Entered another Factory area 3872 | -5/Factory | Evolved 2 slots: Utility x2 4005 | -5/Factory | Discovered new exit (range 10) 4039 | -5/Factory | Entered Upper Caves 4082 | -5/Upper Caves | Learned location of Warlord (-4) 4262 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4315 | -5/Upper Caves | Spotted B-75 Beast 4335 | -5/Upper Caves | Learned Factory stockpile data 4392 | -5/Upper Caves | Lost 3 parts (1u2w) 4414 | -5/Upper Caves | Encountered a Warlord checkpoint 4443 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4564 | -5/Upper Caves | Discovered new exit (range 13) 4579 | -5/Upper Caves | Entered another Upper Caves area 4587 | -5/Upper Caves | Discovered new exit (range 5) 4620 | -5/Upper Caves | Entered Factory 4620 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 4943 | -4/Factory | Build established: Derelict-Skirmisher 5903 | -4/Factory | Released all parts (14) 5910 | -4/Factory | Manually triggered Chute Trap 5910 | -4/Factory | Sucked down chute 5910 | -4/Factory | Entered Waste 5923 | -4/Waste | Spotted C-40 Crusher 5925 | -4/Waste | EMP discharged 5925 | -4/Waste | System corruption reached 10% 5930 | -4/Waste | Spotted C-40 Crusher 5932 | -4/Waste | Spotted C-40 Crusher 5935 | -4/Waste | Spotted C-40 Crusher 5936 | -4/Waste | Spotted C-40 Crusher 5942 | -4/Waste | Spotted C-40 Crusher 5946 | -4/Waste | Discovered new exit (range 13) 5956 | -4/Waste | Entered Factory 6385 | -4/Factory | Core integrity fell below 50% 6406 | -4/Factory | Core integrity fell below 20% 6508 | -4/Factory | Build established: Mutant 6702 | -4/Factory | Discovered new exit (range 15) 6709 | -4/Factory | Entered Upper Caves 6710 | -4/Upper Caves | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 06625_ Dropped Imp. Cloaking Device. 06626_ Dropped Imp. Fusion Compressor. 06627_ Acquired Imp. Cloaking Device. 06628_ Dropped Rnf. Quantum Reactor. 06629_ Acquired Phase Shifter. 06639_ Acquired Impulse Thruster. 06643_ System corrupted: Heat flow error (+275). 06652_ Dropped Imp. Component Analysis Suite. 06652_ Acquired Imp. Fusion Compressor. 06654_ Dropped Impulse Thruster. 06658_ System corrupted: Component data lost. 06673_ System corrupted: Energy discharge (-39). 06688_ System corrupted: Heat flow error (+139). 06702_ EXIT=FOUND 06709_ System corrupted: Energy discharge (-28). LOCATION=UNKNOWN GOAL=ESCAPE 06710_ Penetrated by Slug. 06710_ Slug penetrates Wall. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ??????????????????????### ##?????????????????????? | | ??????????? ?????????? ###???????????????????? | | ??????????? ??????? ###?????????????????? | | ??????????? ##### h #?????????????????? | | ??????????????# h #?????????????????? | | ??????????????# @ #????????????????????? | | ???????????????# ##### ##????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 51 Energy Capacity 635 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 62 Melee Accuracy 16 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Just Browsing Wheee! Challenges ------------ None Game ------ Seed HypercooledLauncherCompactor Manual? 0 Play Time 01:24:39 Cumulative 15.0 hours Start 2023.07.13 @ 13:57:09 End 2023.07.13 @ 15:26:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 12 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 26 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7076a5a-db4e-418e-81af-10aac7446efb