Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.05 @ 13:44:53 Player: Yukon_XV Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (139) 695 Value Destroyed (5211) 5211 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1167) 1167 TOTAL SCORE: 11753 Bonus ------- High Alert Combat Kills 167 Entered Garrisons 200 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 138/300 Energy 290/290 System Corruption 36% Temperature Cool (9) Movement Walking (260) Ox2 Location -5/Garrison Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (6) ------ Advanced Heat Sink Enhanced Optical Array Improved Signal Interpreter Layered Medium Armor Plating > --- WEAPON (4) ------- Heavy Laser KE Penetrator > --- INVENTORY (5) ---- Energy Well (350) Heavy Laser Heavy Ion Cannon CPS Tube (2) Heavy Mace Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Improved Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Gamma Rifle Heavy Phase Cannon Heavy Assault Cannon > --- INVENTORY -------- Carbon-fiber Leg Energy Well Improved Sensor Array Encrypted Comm Array Transmission Jammer Authchip [Device] System Restoration Module High-powered Shock Rifle Compact Ion Cannon Autogun Gauss Rifle CPS Tube Heavy Mace [Rating: 81] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Improved Medium Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Gar Slots Evolved 10 | . . 2 2 2 . 2 . . 2 . Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . 1 . 2 . . . . . . Utility 4 | . . 1 2 . . . . . 1 . Weapon 2 | . . . . . . 1 . . 1 . Parts Attached 143 | 7 2 27 24 5 11 14 3 4 42 4 Power 20 | 1 . 2 4 1 1 2 1 1 6 1 Engine 9 | 1 . 1 2 . . 1 . . 3 1 Core 11 | . . 1 2 1 1 1 1 1 3 . Reactor . | . . . . . . . . . . . Propulsion 47 | 2 . 10 6 2 6 8 . . 13 . Treads 6 | . . . . . 5 1 . . . . Leg 38 | 2 . 9 6 2 . 7 . . 12 . Wheel 2 | . . 1 . . 1 . . . . . Hover 1 | . . . . . . . . . 1 . Flight . | . . . . . . . . . . . Utility 34 | 2 . 7 9 1 2 1 2 1 7 2 Device 14 | 1 . 1 2 . 1 1 1 . 6 1 Storage 2 | 1 . . 1 . . . . . . . Processor 3 | . . . 1 1 . . . . 1 . Hackware 2 | . . . 2 . . . . . . . Protection 13 | . . 6 3 . 1 . 1 1 . 1 Artifact . | . . . . . . . . . . . Weapon 42 | 2 2 8 5 1 2 3 . 2 16 1 Energy Gun 16 | 2 1 2 1 . . 1 . . 8 1 Energy Cannon 11 | . . 5 1 . 2 . . . 3 . Ballistic Gun 8 | . . . 3 . . . . 1 4 . Ballistic Cannon 3 | . . . . . . 2 . 1 . . Launcher 2 | . . 1 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . 1 . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 4 1 . . . . . 2 . Corrupted Parts 7 | . . . . . . 2 . . 5 . System Corruption 37 | . . . . . . 5 . . 32 . Parts Lost 73 | . . . 8 . 11 7 . 1 35 11 Power 12 | . . . 1 . 1 1 . 1 6 2 Propulsion 24 | . . . 2 . 4 4 . . 10 4 Utility 18 | . . . 4 . 3 1 . . 7 3 Weapon 19 | . . . 1 . 3 1 . . 12 2 Highest Loss Streak 19 | . . . 2 . 9 3 . 1 19 9 To Critical Strikes . | . . . . . . . . . . . Average Backups 10 | 6 7 7 9 14 11 11 12 12 12 10 Power . | . . . . . . . . . . . Propulsion . | 3 2 . . . . . 1 1 1 . Utility 3 | . 1 3 3 5 3 4 5 5 4 3 Weapon 4 | 1 3 3 5 8 7 6 4 4 4 4 Tool/Special . | . . . . . . . . . . . Unused Backups 24 | . 3 7 2 4 . 2 . . 2 4 Power 1 | . 1 . . . . . . . . . Propulsion 3 | . 2 1 . . . . . . . . Utility 9 | . . 3 1 2 . . . . 1 2 Weapon 10 | . . 3 1 2 . 2 . . 1 1 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 100 99 96 95 84 82 92 88 84 94 Engine 4 | . 14 4 4 . . 2 6 6 3 10 Core 5 | . . 6 4 7 4 7 5 2 5 . Leg 27 | . 28 32 26 33 9 22 33 33 25 27 Device 10 | . 14 5 11 15 3 8 11 11 11 12 Storage 8 | . 14 11 9 7 7 6 6 6 5 5 Processor 5 | . . . 8 7 7 6 6 6 6 11 Hackware 5 | . . . 9 7 7 6 6 6 3 . Protection 4 | . . 16 4 . 6 . . . . 1 Energy Gun 3 | . 17 . 3 . . 1 . 2 6 13 Energy Cannon 8 | . . 21 11 . 2 . . . 5 4 Ballistic Gun 2 | . . . 3 12 10 3 . 3 2 . Ballistic Cannon 1 | . . . . . . 6 6 6 1 . Impact Weapon 1 | . 11 . . 2 . 1 6 . . 2 Peak Build Rating 81 | 8 9 22 36 41 49 54 57 61 81 70 Average Rating 38 | 6 8 19 28 38 41 46 53 53 64 64 On Entrance 35 | . 8 9 20 36 40 49 51 56 57 69 Avg Prop Armor Cover (%) 10 | . . 11 . 10 16 8 . 5 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 74 | 14 15 36 44 36 45 51 62 72 74 70 Greatest Support 140 | 20 20 39 51 61 140 140 81 81 88 75 Greatest Overweight (x) 9 | 1 . 2 1 3 1 3 . 1 9 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 11 | 7 8 8 10 15 15 15 15 15 15 14 Most Carried 15 | 8 8 8 15 15 15 15 15 15 15 11 Average Carried 10 | 6 7 7 9 14 12 12 14 14 12 10 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 5 Final Carried 15 | 8 8 8 15 15 15 15 15 15 11 5 Class Distribution -------------------- 60% | Mutant 17% | Scavenger-Skirmisher 10% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Garrison Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Gar Matter Collected 4100 | 270 10 519 743 . 343 601 235 199 1094 86 Remotely . | . . . . . . . . . . . Salvage Created 6066 | 88 54 904 1568 . 347 895 86 212 1759 153 Parts 321 | 16 1 61 71 . 27 32 3 10 88 12 Haulers Intercepted 3 | . . 1 1 . . . . . 1 . Recyclers Shooed 3 | . . . 1 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 3 7 . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Gar Combat Hostiles Destroyed 101 | . 1 19 27 . 10 7 2 4 27 4 Melee 2 | . 1 . . . 1 . . . . . Guns 34 | . . . 9 . 6 4 . 4 8 3 Cannons 47 | . . 16 13 . . 3 2 . 13 . AOE 12 | . . 3 4 . 3 . . . 2 . Classes Destroyed 18 | 1 1 8 3 . 2 . . 1 1 1 Worker 9 | . . . 4 . . 2 . . 3 . Builder 9 | . . 1 2 . . 1 . . 5 . Tunneler 4 | 4 . . . . . . . . . . Hauler 3 | . . 1 1 . . . . . 1 . Recycler 6 | . . . 2 . . 4 . . . . Operator 2 | . . 1 . . . . . . 1 . Watcher 5 | . . 2 3 . . . . . . . Swarmer 16 | . . 3 . . 3 1 . 4 2 3 Grunt 49 | . 1 7 20 . 3 2 . . 16 . Brawler 3 | . . 2 1 . . . . . . . Duelist 1 | . . 1 . . . . . . . . Sentry 14 | . . 6 5 . 1 . 1 . 1 . Specialist 4 | . . . . . 2 2 . . . . Hunter 5 | . . . 1 . . 2 1 . 1 . Programmer 7 | . . . . . . . . . 7 . Heavy 1 | . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . 2 . . Samaritan 2 | . . . . . . . . 2 . . Best Kill Streak 6 | 1 1 4 6 . 5 4 1 3 5 3 Combat Bots Only 5 | . 1 3 4 . 5 3 1 3 4 3 Max Kills in Single Turn 5 | 1 1 3 3 . 1 1 1 1 5 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 1 . 1 . . . 2 . Melee 1 | . 1 . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Gar Hostile Shots Fired 928 | . 7 55 140 . 153 101 39 45 304 84 Missed 264 | . 1 16 41 . 50 31 15 11 87 12 Hits 664 | . 6 39 99 . 103 70 24 34 217 72 Melee 3 | . . 2 1 . . . . . . . Projectile 661 | . 6 37 98 . 103 70 24 34 217 72 Critical Strikes 20 | . . 2 4 . 6 1 . . 6 1 Part Disruptions 4 | . . . . . . 2 . . 2 . Damage Taken 12056 | . 93 558 1654 . 1832 1195 207 497 4785 1235 Core 1808 | . 17 49 255 . 256 158 5 57 866 145 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 78 | 100 93 87 53 . 63 . . 74 . . Volleys Fired 544 | 28 2 60 137 . 28 48 9 35 175 22 Largest 4 | 2 1 2 2 . 2 3 1 1 4 4 Hottest 297 | 80 50 150 150 . 138 90 50 65 267 297 Shots Fired 725 | 35 2 98 181 . 45 76 9 35 197 47 Gun 365 | 35 2 . 69 . 32 43 . 30 115 39 Cannon 328 | . . 92 102 . 6 33 9 5 73 8 Launcher 32 | . . 6 10 . 7 . . . 9 . Special . | . . . . . . . . . . . Kinetic 278 | . . . 27 . 32 71 9 26 101 12 Thermal 303 | 27 1 92 102 . . . . . 46 35 Explosive 23 | . . 6 10 . 7 . . . . . Electromagnetic 121 | 8 1 . 42 . 6 5 . 9 50 . Robot Hit Streak 15 | 6 . 11 11 . 13 11 13 15 11 9 Robot Miss Streak 7 | 7 2 4 3 . 2 5 . 5 4 4 Penetration Max 1 | . . . . . . 1 . . 1 . Secondary Targets 2 | . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 424 | 20 3 49 102 . 36 55 7 20 110 22 Core Hits 228 | 4 1 27 73 . 20 23 2 9 64 5 Critical Kills 2 | . . . . . . . . . 2 . Critical Parts Destroyed 6 | . . . . . . . . . 6 . Critical Strikes 23 | . . . 2 . . 4 1 . 15 1 Burn 1 | . . . . . . . . . . 1 Destroy 13 | . . . . . . . . . 13 . Blast 6 | . . . . . . 4 1 . 1 . Corrupt 3 | . . . 2 . . . . . 1 . Melee Attacks 26 | . 8 . . 3 . 10 . . 2 3 Impact 26 | . 8 . . 3 . 10 . . 2 3 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13408 | 252 108 1492 3249 . 1104 1503 329 457 4434 480 Guns 4102 | 252 . . 888 . 451 425 . 372 1323 391 Cannons 5978 | . . 1214 1266 . 153 1078 329 85 1764 89 Explosions 3107 | . . 274 1095 . 493 . . . 1245 . Melee 195 | . 108 . . . . . . . 87 . Ramming 26 | . . 4 . . 7 . . . 15 . Kinetic 4621 | . . . 331 . 451 1453 329 363 1606 88 Thermal 4562 | 182 . 1214 1504 . . . . . 1270 392 Explosive 1624 | . . 274 857 . 493 . . . . . Electromagnetic 2380 | 70 . . 557 . 153 50 . 94 1456 . Impact 195 | . 108 . . . . . . . 87 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 41 | . . 2 . . . 6 1 1 41 41 Average Corruption 10 | . . 2 . . . 1 1 1 19 36 Corruption Purged 10 | . . . . . . 5 . . . 5 Corruption Blocked . | . . . . . . . . . . . Effects 126 | . . 12 . . . 6 5 5 83 15 Message Errors 31 | . . 2 . . . 1 . 1 22 5 Matter Fused 23 | . . 2 . . . 2 3 2 12 2 Heat Flow Errors 8 | . . 1 . . . 1 . . 6 . Energy Discharges 16 | . . 2 . . . . 1 1 11 1 Parts Rejected 2 | . . . . . . . . . 2 . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 20 | . . 3 . . . 1 1 1 12 2 Data Loss (major) 6 | . . 1 . . . 1 . . 3 1 Misfires 9 | . . 1 . . . . . . 7 1 Alerts 2 | . . . . . . . . . 1 1 Misdirections 4 | . . . . . . . . . 4 . Weapon Failures 4 | . . . . . . . . . 2 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 569 | . 14 26 108 . 11 104 8 . 298 . Projectiles 259 | . . . 13 . . 104 8 . 134 . Explosions 296 | . . 26 95 . 11 . . . 164 . Melee 14 | . 14 . . . . . . . . . Knockbacks 13 | . . . . . . 5 . . 8 . Impact . | . . . . . . . . . . . Kinetic 13 | . . . . . . 5 . . 8 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 587 | . . 15 96 . 152 . . . 324 . Shots 18 | . . 1 2 . 7 . . . 8 . Rammed 3 | . . . . . 3 . . . . . Targets Rammed 7 | . . 2 . . 4 . . . 1 . Kicked 3 | . . 2 . . . . . . 1 . Crushed 1 | . . . . . 1 . . . . . Highest Temperature 697 | 90 10 419 339 . 286 216 64 18 405 697 Average Temperature 106 | 33 7 135 85 . 90 35 26 9 89 282 Received Heat Transfer 2705 | . 54 240 729 . 249 171 54 . 825 383 Effects 19 | . . 6 6 . . . . . 1 6 Shutdowns 5 | . . 3 . . . . . . . 2 Energy Bleed 1 | . . 1 . . . . . . . . Interference 8 | . . 1 5 . . . . . . 2 Matter Decay 2 | . . . . . . . . . 1 1 Short Circuit 1 | . . 1 . . . . . . . . Damage (minor) 2 | . . . 1 . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 5 | . . . 1 . . . . . 4 . Combat Hostiles 5 | . . . 1 . . . . . 4 . Parts Fried 13 | . . . 7 . 2 . . . 4 . Impact Corruptions 1 | . 1 . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 12 | . . . 3 . . 2 . . 5 2 Heat Transferred 6069 | 400 . 1776 2050 . . . . . 1103 740 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . . . 2 . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Gar Maximum Alert Level 2 | . . 1 1 . 1 . . . 2 1 Low Security (%) 60 | 100 100 67 67 100 55 100 . . 19 . Level 1 31 | . . 32 32 . 44 . . . 46 100 Level 2 7 | . . . . . . . . . 34 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . Peak Influence 527 | 5 57 269 390 170 223 142 . . 527 361 Initial 255 | . . . 65 170 . 116 . . . 255 Average 165 | . 8 124 145 88 138 53 . . 320 285 Influence Increases 3986 | 20 98 652 996 11 303 241 50 90 1354 171 Destroy 0b10 Robot/C 2020 | . 20 380 540 . 200 140 40 80 540 80 Destroy 0b10 Robot/NC 190 | 20 . 25 60 . . 35 . . 50 . Destroy Leader 466 | . 10 126 128 . 30 20 10 10 122 10 Trap Triggered on 0b10 40 | . . . 40 . . . . . . . Successful Hack 115 | . 21 12 24 9 . 19 . . 14 16 Disable Machine 255 | . . 15 75 . . . . . 165 . Anti-Garrison Action 200 | . . . . . . . . . 200 . Destroy Structure 400 | . 2 94 129 2 13 12 . . 128 20 Partial Spotted 30 | . . . . . . . . . 30 . Lose Combat Pursuer 270 | . 45 . . . 60 15 . . 105 45 Influence Decreases 3670 | 20 98 496 776 386 81 464 50 90 989 220 Entered New Map 515 | . . . 91 206 1 107 . . . 110 Time Decay 2436 | 20 98 496 595 180 . 287 50 80 630 . Lost Part 699 | . . . 80 . 80 70 . 10 349 110 Lost Ally 20 | . . . 10 . . . . . 10 . Squads Dispatched 26 | . 1 3 5 . 2 3 . . 12 . Investigation 10 | . 1 2 4 . . 1 . . 2 . Extermination 5 | . . . . . . 1 . . 4 . Reinforcement 10 | . . 1 1 . 2 1 . . 5 . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Gar Distress Signals 3 | . . 1 1 . . . . . 1 . Communications Jammed 1 | . . . . . 1 . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 151 | . 4 27 40 . 13 9 2 4 44 8 Peak Tracking Total 10 | . 2 4 4 . 5 4 1 4 6 10 Tactical Retreats 13 | . 2 . . . 2 1 . . 7 1 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Gar Traps Triggered 8 | . 1 2 1 . . 2 . . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . Reused 4 | . . . 4 . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . . 4 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Gar Machines Disabled 17 | . . 1 5 . . . . . 11 . Max in Single Turn 6 | . . 1 2 . . . . . 6 . Garrison Access 2 | . . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Gar Machines Accessed 36 | . 2 10 11 4 . 2 . . 6 1 Terminals 26 | . 2 8 9 2 . 1 . . 3 1 Fabricators 3 | . . . . 1 . 1 . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 3 | . . 2 . 1 . . . . . . Garrison Access 3 | . . . 1 . . . . . 2 . Total Hacks 100 | . 4 34 37 7 . 4 . . 13 1 Successful 46 | . 2 13 17 4 . 3 . . 6 1 Failed 52 | . 2 20 19 3 . 1 . . 7 . Catastrophic 9 | . . 4 3 . . . . . 2 . Database Lockouts 2 | . . 1 1 . . . . . . . Manual 62 | . 4 22 24 4 . 1 . . 7 . Terminals 76 | . 4 28 31 5 . 1 . . 6 1 Fabricators 7 | . . . . 1 . 3 . . 3 . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . Scanalyzers 7 | . . 6 . 1 . . . . . . Garrison Access 7 | . . . 3 . . . . . 4 . Terminal Hacks 22 | . 1 7 10 2 . 1 . . . 1 Part Schematic 2 | . . 1 1 . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open DSF 1 | . . . . 1 . . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . Emergency Access Points 3 | . . 1 1 . . . . . . 1 Terminal Index 2 | . . . 1 1 . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . Security Status 1 | . . 1 . . . . . . . . Patrol Status 2 | . . 1 1 . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . Registered Components 2 | . . 1 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . 1 . 2 . . 2 . Load Schematic 2 | . . . . . . 1 . . 1 . Build 3 | . . . . 1 . 1 . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . Analyze 2 | . . 2 . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Seal Access 1 | . . . 1 . . . . . . . Unauthorized Hacks 12 | . 1 2 5 1 . . . . 3 . Terminals 11 | . 1 2 5 1 . . . . 2 . Assimilate 2 | . . . 2 . . . . . . . Botnet 7 | . 1 2 2 1 . . . . 1 . Operators 2 | . . . 1 . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Jam 1 | . . . . . . . . . 1 . Data Cores Recovered 1 | . . 1 . . . . . . . . Used 1 | . . 1 . . . . . . . . Hacking Detections 31 | . 2 9 9 3 . 1 . . 6 1 Full Trace Events 8 | . . 3 3 . . 1 . . 1 . Feedback Events 1 | . . . 1 . . . . . . . Hackware Fried 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . Robots Built 4 | . . . . 3 . . . . 1 . Authchips . | . . . . . . . . . . . Time 215 | . . . . 134 . . . . 81 . Total Robot Build Rating 13 | . . . . 12 . . . . 1 . Part Schematics Acquired 3 | . . 2 1 . . . . . . . Parts Built 1 | . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . Time 36 | . . . . . . 36 . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 4 | . . . 4 . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Gar Total Allies 6 | . . . 2 3 . . . . 1 . Largest Group 4 | . . . 2 4 . . . . 1 . Highest-Rated Group 70 | . . . 20 70 . . . . 10 . Highest-Rated Ally 20 | . . . 10 20 . . . . 10 . Initial Warlord ECA Mod 9 | . . . . . . 9 9 9 8 8 Total Orders 9 | . . . 5 4 . . . . . . STAY 7 | . . . 3 4 . . . . . . FOLLOW 2 | . . . 2 . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Gar Active Infowar (turns) 8760 | 7 548 1070 3378 366 23 433 543 538 1630 224 Optics 801 | . . . . . . . . . 577 224 Sensors 6258 | . . . 3017 366 . 433 542 538 1362 . Seismic 2584 | 7 548 1070 365 . . 239 154 . 201 . Jamming 322 | . . . . . 23 . . . 152 147 Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Gar Turns Passed 12024 | 223 548 2053 3859 370 280 763 615 596 2493 224 Spaces Moved 5987 | 116 194 1011 1578 253 130 366 458 408 1361 112 Core 7 | 2 . . . . . . . . 5 . Treads 53 | . . . . . 27 26 . . . . Legs 5730 | 114 194 969 1578 253 29 338 458 408 1277 112 Wheels 118 | . . 42 . . 74 2 . . . . Hover 79 | . . . . . . . . . 79 . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 95 120 123 115 108 108 108 108 120 Average Speed 120 | 122 120 119 123 128 128 125 108 112 121 120 Slowest Speed 500 | 190 120 120 195 330 200 330 108 190 500 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 6 | . . 2 4 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 4 32 73 81 5 71 11 58 29 20 18 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 2 | . . . . . . . 1 1 . . Known Exits Taken 6 | . . . 1 1 . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 5 | . . . . . . . 2 3 . . Spaces Dug 50 | . 2 8 20 2 . 10 1 . 7 . Terrain Destroyed 361 | . 2 106 144 2 13 13 3 4 74 . Melee 15 | . 2 . . 2 . 10 . . 1 . Projectile 120 | . . 38 45 . . 3 3 4 27 . AOE 226 | . . 68 99 . 13 . . . 46 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Gar Total 10023 | 158 494 1762 3307 295 203 589 568 505 1983 159 Wait 3027 | . 281 600 1506 18 12 125 78 49 345 13 Move 5977 | 115 193 1010 1577 252 129 365 457 407 1360 112 Hop . | . . . . . . . . . . . Pick Up 85 | 8 4 12 14 7 7 7 6 3 17 . Fast Attach 95 | 7 . 15 11 3 9 8 2 3 35 2 Attach 56 | . . 2 9 1 6 10 6 2 19 1 Detach 11 | . . 1 4 . . 2 2 . 2 . Swap 93 | . 2 27 35 2 5 7 . 2 10 3 Drop 99 | . 4 33 14 9 3 7 8 4 17 . Fire 544 | 28 2 60 137 . 28 48 9 35 175 22 Melee 26 | . 8 . . 3 . 10 . . 2 3 Ram . | . . . . . . . . . . . Kick 3 | . . 2 . . . . . . 1 . Crush 4 | . . . . . 4 . . . . . Escape Stasis 3 | . . . . . . . . . . 3 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low / DSF) -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp / Gar) -5/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 224 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 726 | -10/Materials | Discovered new exit (range 12) 772 | -10/Materials | Entered another Materials area 772 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1804 | -9/Materials | Discovered new exit (range 7) 1907 | -9/Materials | Discovered new exit (range 16) 2206 | -9/Materials | Central database locked down 2819 | -9/Materials | Discovered new exit (range 4) 2825 | -9/Materials | Entered another Materials area 2825 | -8/Materials | Evolved 2 slots: Utility x2 3394 | -8/Materials | System Shield fried by hacking feedback 4036 | -8/Materials | Discovered new exit (range 16) 4197 | -8/Materials | Central database locked down 5962 | -8/Materials | Discovered new exit (range 11) 6671 | -8/Materials | Identified exit to Factory 6684 | -8/Materials | Entered Factory 6684 | -7/Factory | Accompanied by 1 ally 6684 | -7/Factory | Evolved 2 slots: Propulsion x2 6726 | -7/Factory | Discovered new exit (range 3) 6729 | -7/Factory | Identified exit to Lower Caves 6905 | -7/Factory | Fabricated B-48 Gladiator? 7054 | -7/Factory | Identified exit to DSF 7054 | -7/Factory | Entered DSF 7086 | -7/DSF | Discovered new exit (range 16) 7096 | -7/DSF | Additional patrols routed to DSF 7162 | -7/DSF | Lost 9 parts (1p3n2u3w) 7207 | -7/DSF | Sterilization system engaged 7227 | -7/DSF | Ambient heat levels rising (+10) 7242 | -7/DSF | Ambient heat levels rising (+10) 7257 | -7/DSF | Ambient heat levels rising (+10) 7272 | -7/DSF | Ambient heat levels rising (+10) 7287 | -7/DSF | Ambient heat levels rising (+10) 7302 | -7/DSF | Ambient heat levels rising (+10) 7317 | -7/DSF | Ambient heat levels rising (+10) 7332 | -7/DSF | Ambient heat levels rising (+10) 7333 | -7/DSF | Identified exit to Factory 7334 | -7/DSF | Entered Factory 7334 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 7416 | -6/Factory | Lost 3 parts (3n) 7478 | -6/Factory | Lost 3 parts (1n1u1w) 7661 | -6/Factory | Identified exit to Lower Caves 8054 | -6/Factory | Fabricated Hvy. Assault Cannon (x1) 8097 | -6/Factory | Entered Lower Caves 8153 | -6/Lower Caves | Build established: Scavenger-Mutant 8275 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8288 | -6/Lower Caves | Met a Warlord Commander 8289 | -6/Lower Caves | Learned location of Warlord (-4) 8290 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8294 | -6/Lower Caves | Found Encrypted Comm Array 8599 | -6/Lower Caves | Learned 12 Factory zone layouts 8707 | -6/Lower Caves | Discovered new exit (range 5) 8710 | -6/Lower Caves | Identified exit to Lower Caves 8712 | -6/Lower Caves | Entered another Lower Caves area 8901 | -6/Lower Caves | Discovered new exit (range 9) 8909 | -6/Lower Caves | Identified exit to Factory 9064 | -6/Lower Caves | Build established: Scavenger-Skirmisher 9308 | -6/Lower Caves | Entered Factory 9308 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9309 | -5/Factory | Identified exit to Factory 9712 | -5/Factory | Garrison activated, responded to threat 9753 | -5/Factory | Lost 5 parts (2p2u1w) 9863 | -5/Factory | Spotted B-75 Beast 10374 | -5/Factory | Lost 3 parts (3w) 10407 | -5/Factory | Discovered new exit (range 15) 10446 | -5/Factory | Identified exit to Upper Caves 10775 | -5/Factory | Fabricated O-16 Technician (x1) 10839 | -5/Factory | System corruption reached 10% 10902 | -5/Factory | Core integrity fell below 50% 10972 | -5/Factory | Lost 19 parts (2p7n4u6w) 11005 | -5/Factory | System corruption reached 30% 11120 | -5/Factory | Build established: Mutant 11151 | -5/Factory | Core integrity fell below 20% 11325 | -5/Factory | Cargo convoy interrupted 11474 | -5/Factory | Build established: Scavenger-Skirmisher 11784 | -5/Factory | Identified exit to Garrison 11801 | -5/Factory | Entered Garrison 11877 | -5/Garrison | Triggered checkpoint 11925 | -5/Garrison | Spotted B-75 Beast 11958 | -5/Garrison | Destroyed B-75 Beast 12025 | -5/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11998_ Power failure, Rnf. Deuterium Engine shutdown. 12002_ Slug penetrates S-27 Virus. 12003_ Carbon-fiber Leg destroyed. 12004_ Slug penetrates Wall. 12006_ System corrupted: KE Penetrator jammed. 12007_ System corrupted: Matter fused (-10). 12007_ Lgt. Angular Momentum Engine destroyed. 12008_ Slug penetrates Wall. 12009_ Carbon-fiber Leg destroyed. 12010_ S-27 Virus destroyed. 12012_ Hvy. Laser destroyed. 12014_ Slug penetrates S-27 Virus. 12016_ Slug penetrates Wall. 12020_ Carbon-fiber Leg destroyed. 12020_ Slug penetrates Wall. 12021_ Lrg. Storage Unit destroyed. 12022_ Hvy. Laser destroyed. 12024_ System corrupted: Matter fused (-7). 12024_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????"????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????# #????????????????+?????+? | | ???######?????????????? #???????????????????????? | | ???# #???????????#+## #???????????????????????? | | ???# #???????????# ## #???????????????????????? | | ???# #???????????# ## #???????????????????????? | | ???### #???????????# ## #???????????????????????? | | ?????# #???????????# ## #???????????????????????? | | ?????# #?????#+##### ## #???????????????????????? | | ?????# #?????# ## #???????????????????????? | | ?????# #?????# ######## #???????????????????????? | | ?????# #######"######## #######?????????????????? | | ?????# ##????????????+???? | | ?????# T#????????????????? | | ?????############## ^######## ##????????????????? | | ??????????????????# #?#=#??# #?????????????+???? | | ??????????????????# #?#g####= #?????????????????? | | ??????#???????????# #?#s@=s%=[#?????????+???????? | | ??????#""?????????# ###%###![ #?????????????????? | | ??????#"" ???????# "!%%#?## #?????????????????? | | ??????#"! ?????# ### #??# #?????????????????? | | ??????#"! ???# #?# #??# #?????????????????? | | ??????#"! ## ###+### ???????+?? | | ??????#"! + ?????????? | | ??????#"" + ?????????? | | ??????#"""!!!!!!"########### ## #???????????? | | ??????#""""""""""??????????# #? #???????????? | | ??????##########???????????" ?? ??????????? | | ???????????????????????????" ?? ?????????? | | ???????????????????????????" ??? ????????? | | ???????????????????????????" ?? "?+????? | | ???????????????????????????# ##??? ## #??????? | | ???????????????????????????# #???? #? #??????+ | | ??????????????????????????? ????? ?? ??????? | | ?????????????????+????????? ????????? ?????? | | ???????????????????????????^ ??????????###????? | | ??????????????????????????+#####?????????????????? | | ?????????????????????????????????????????????????? | | ????????????+????????????????????+???????????????? | | ??????????????+??+???+???????????????????????????? | | ??????????????+??+???????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Hacked System Shield | -9/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Hacked Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Hvy. Assault Cannon | x1 | -6/Factory O-16 Technician | x1 | -5/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombChromionWyrmscale Manual? 0 Play Time 02:11:27 Cumulative 147.3 hours Start 2026.08.04 @ 23:44:57 End 2026.08.05 @ 13:44:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 49 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac7668f2-2d2c-4f49-8c2c-2fc7cc9993b1