Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.28 @ 19:21:36 Player: H3-RMN Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (550) 550 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1305 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 275/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Walking (260) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Structural Scanner > --- WEAPON (2) ------- Beam Cannon Light Assault Rifle > --- INVENTORY (20) --- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Heat Sink Cooling System Cooling System Cooling System Cooling System High-capacity Matter Pod (200) Hacking Suite Medium Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Cooling System Cooling System Cooling System Cooling System High-capacity Matter Pod Seismic Detector Small Laser Light Assault Rifle Datajack [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 19 | 7 11 . 1 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads . | . . . . Leg 4 | 2 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 3 . 1 Device 4 | 1 2 . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 4 . . Energy Gun 3 | 2 1 . . Energy Cannon 1 | . 1 . . Ballistic Gun 2 | . 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 4 . . Power 2 | . 2 . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . 2 . . Highest Loss Streak 2 | . 2 . . To Critical Strikes . | . . . . Average Backups 11 | 1 11 17 17 Power . | . . . . Propulsion 3 | . 3 5 5 Utility 4 | . 4 7 7 Weapon 2 | . 1 4 4 Tool/Special . | . . . . Unused Backups 17 | . 3 . 14 Power 1 | . 1 . . Propulsion 4 | . . . 4 Utility 7 | . 1 . 6 Weapon 4 | . 1 . 3 Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 99 100 100 Engine 13 | . 13 14 14 Leg 28 | . 28 28 28 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Energy Gun 16 | . 17 . . Energy Cannon 3 | . 2 14 14 Ballistic Gun 8 | . 8 14 14 Peak Build Rating 11 | 7 11 11 11 Average Rating 9 | 5 9 11 9 On Entrance 7 | . 7 11 11 Naked Turns . | . . . . Heaviest Build 50 | 15 50 50 50 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . 2 2 2 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 6 19 20 20 Most Carried 19 | 2 19 17 17 Average Carried 11 | 1 11 17 17 Final Capacity 20 | 8 20 20 20 Final Carried 17 | 2 17 17 17 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 703 | 270 433 . . Remotely . | . . . . Salvage Created 994 | 26 968 . . Parts 72 | 2 70 . . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 19 | . 19 . . Guns 16 | . 16 . . AOE 3 | . 3 . . Classes Destroyed 9 | 1 8 . . Worker 2 | . 2 . . Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Recycler 2 | . 2 . . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 9 | . 9 . . Grunt 10 | . 10 . . Best Kill Streak 6 | 1 6 . . Combat Bots Only 5 | . 5 . . Max Kills in Single Turn 3 | 1 3 . . Gunslinging . | . . . . Exploded 3 | . 3 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 83 | . 72 . 11 Missed 20 | . 16 . 4 Damage Taken 775 | . 675 . 100 Core 253 | . 167 . 86 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 76 | 1 70 . 5 Largest 2 | 2 2 . 2 Hottest 90 | 80 90 . 80 Shots Fired 149 | 2 137 . 10 Gun 144 | 2 137 . 5 Cannon 5 | . . . 5 Launcher . | . . . . Special . | . . . . Kinetic 48 | . 43 . 5 Thermal 49 | . 44 . 5 Explosive . | . . . . Electromagnetic 52 | 2 50 . . Robot Hit Streak 8 | 2 8 . 3 Robot Miss Streak 3 | . 3 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 94 | 2 86 . 6 Core Hits 48 | 1 47 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 5 | . 5 . . Burn 4 | . 4 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1421 | 28 1327 . 66 Guns 1166 | 28 1107 . 31 Cannons 35 | . . . 35 Explosions 220 | . 220 . . Melee . | . . . . Ramming . | . . . . Kinetic 267 | . 236 . 31 Thermal 612 | . 577 . 35 Explosive . | . . . . Electromagnetic 542 | 28 514 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 1 | . 1 . . Projectiles . | . . . . Explosions 1 | . 1 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 34 | . 34 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 168 | 18 168 . 9 Average Temperature 31 | 12 32 . 9 Received Heat Transfer 246 | . 210 . 36 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 1693 | . 1619 . 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 3 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level 1 | . 1 . . Low Security (%) 81 | 100 80 100 . Level 1 18 | . 19 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 231 | 5 231 60 . Initial 60 | . . 60 . Average 105 | . 111 52 . Influence Increases 567 | 5 562 . . Destroy 0b10 Robot/C 380 | . 380 . . Destroy 0b10 Robot/NC 60 | 5 55 . . Destroy Leader 80 | . 80 . . Successful Hack 4 | . 4 . . Destroy Structure 13 | . 13 . . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 442 | 5 407 20 10 Time Decay 402 | 5 367 20 10 Lost Part 40 | . 40 . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 34 . 1 Peak Tracking Total 3 | . 3 . 1 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 5 | . 5 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 12 . . Successful 5 | . 5 . . Failed 7 | . 7 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 12 | . 12 . . Terminals 12 | . 12 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Part Schematic 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Skim 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 863 | 32 808 . 23 Structural 23 | . . . 23 Seismic 840 | 32 808 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2119 | 77 1955 48 39 Spaces Moved 733 | 55 654 16 8 Core 5 | 5 . . . Treads . | . . . . Legs 728 | 50 654 16 8 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 260 260 Average Speed 245 | 113 256 260 260 Slowest Speed 260 | 120 260 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 95 8 1 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 9 | . 9 . . Melee . | . . . . Projectile . | . . . . AOE 9 | . 9 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 910 | 64 805 24 17 Wait 54 | . 42 9 3 Move 730 | 54 653 15 8 Hop . | . . . . Pick Up 23 | 2 21 . . Fast Attach 8 | 7 1 . . Attach 3 | . 3 . . Detach . | . . . . Swap 8 | . 7 . 1 Drop 8 | . 8 . . Fire 76 | 1 70 . 5 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Subcaves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 16) 912 | -10/Materials | Discovered new exit (range 9) 1090 | -10/Materials | Core integrity fell below 50% 1311 | -10/Materials | Build established: Scavenger-Mutant 1452 | -10/Materials | Discovered new exit (range 15) 1826 | -10/Materials | Discovered new exit (range 15) 2033 | -10/Materials | Entered Mines 2034 | -10/Mines | Assembled infested the area 2071 | -10/Mines | Discovered new exit (range 5) 2081 | -10/Mines | Entered Subcaves 2112 | -10/Subcaves | Core integrity fell below 20% 2120 | -10/Subcaves | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- squad. 02034_ T-07 Excavator is excavating. 02034_ K-01 Serf collects debris. 02037_ T-07 Excavator is excavating. 02040_ K-01 Serf collects debris. 02041_ T-07 Excavator is excavating. 02044_ K-01 Serf collects debris. 02046_ T-07 Excavator is excavating. 02047_ K-01 Serf collects debris. 02050_ T-07 Excavator is excavating. 02052_ Acquired derelict log, extracted data. World map updated: -10/Materials. 02054_ T-07 Excavator is excavating. 02055_ K-01 Serf collects debris. 02059_ T-07 Excavator is excavating. 02071_ EXIT=FOUND 02075_ T-07 Excavator is excavating. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????####??????????????????????????? | | ??????????????????#######????????????????????????? | | ?????????????????#### ####???????????????????????? | | ???????????????##### ####??????????????????????? | | ??????????????##### ######### ???????????????? | | ?????????????#### ######## ??? ?????????? | | ?????????????### ## # ##?????????? | | ????????????### @ ##?????????? | | ????????????## ## # ?????????? | | ????????????## #### ### ????????? | | ?????????????## ############ Y ###????????? | | ??????????????###???######### #####????????? | | ??????????????????????????????? ######?????????? | | ???????????????????????????????###### ???????????? | | ???????????????????????????????#####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityArcLegs Manual? 0 Play Time 00:11:05 Cumulative 662.6 hours Start 2025.03.28 @ 19:10:03 End 2025.03.28 @ 19:21:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 250 Adventurer 4 Explorer 1 Win Type - Total 10 Types 6/1/1/1/0/1/0/0/0/0 Lore% 93 Gallery% 88 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bd87b11-aec7-46ed-8e5f-50eedb75e298