Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.24 @ 09:11:00 Player: akira Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (984) 984 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (319) 319 TOTAL SCORE: 3618 Bonus ------- High Alert Combat Kills 19 Aligned with FarCom 300 Cogmind --------- Core Integrity 156/400 Matter 294/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Treading (160) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Light Treads Light Treads Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Small Storage Unit Medium Storage Unit Core Shielding Light Armor Plating Light Armor Plating Firepult Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Core Shielding Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Small Storage Unit Medium Storage Unit Core Shielding Light Armor Plating Light Armor Plating Firepult Light Assault Rifle Rocket Launcher [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 36 | 6 3 2 25 . . . Power 4 | 1 . . 3 . . . Engine 4 | 1 . . 3 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 . . 7 . . . Treads 7 | . . . 7 . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 3 1 9 . . . Device 1 | . . 1 . . . . Storage 6 | 1 3 . 2 . . . Processor 3 | . . . 3 . . . Hackware 1 | . . . 1 . . . Protection 3 | . . . 3 . . . Artifact . | . . . . . . . Weapon 9 | 2 . 1 6 . . . Energy Gun 4 | 2 . . 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | . . . 4 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 5 | . . . 2 . 3 . Power 2 | . . . 1 . 1 . Propulsion . | . . . . . . . Utility 2 | . . . 1 . 1 . Weapon 1 | . . . . . 1 . Highest Loss Streak 3 | . . . 1 . 3 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 97 97 97 100 99 66 Engine 11 | . 14 14 10 11 10 . Treads 18 | . . . 21 22 22 22 Leg 4 | . 28 28 . . . . Device 2 | . . 11 2 . . . Storage 13 | . 25 14 11 11 11 11 Processor 12 | . . . 17 11 11 11 Hackware 3 | . . . . 11 11 11 Protection 8 | . . . 9 11 11 . Energy Gun 10 | . 28 22 10 . . . Ballistic Gun 12 | . . . 10 22 21 11 Peak Build Rating 18 | 6 8 10 16 16 18 13 Average Rating 13 | 3 7 9 13 16 16 13 On Entrance 9 | . 6 7 10 16 16 13 Naked Turns . | . . . . . . . Heaviest Build 34 | 13 23 21 34 34 34 23 Greatest Support 40 | 20 20 20 40 40 40 40 Greatest Overweight (x) 1 | . 1 1 . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 10 15 15 15 15 Average Capacity 13 | 7 9 10 14 15 15 15 Most Carried 15 | 5 10 10 15 14 15 15 Average Carried 12 | 3 7 10 14 14 14 15 Final Capacity 15 | 8 10 10 15 15 15 15 Final Carried 15 | 3 10 10 14 14 15 15 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 790 | 239 31 30 441 49 . . Remotely . | . . . . . . . Salvage Created 1246 | . 31 86 1129 . . . Parts 78 | . 1 2 75 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 27 | . 1 2 24 . . . Guns 27 | . 1 2 24 . . . Classes Destroyed 6 | . 1 . 5 . . . Builder 1 | . . . 1 . . . Operator 3 | . . . 3 . . . Swarmer 3 | . . . 3 . . . Grunt 15 | . 1 2 12 . . . Brawler 3 | . . . 3 . . . Sentry 6 | . . . 6 . . . Best Kill Streak 4 | . 1 2 4 . . . Combat Bots Only 4 | . 1 2 4 . . . Max Kills in Single Turn 1 | . 1 1 1 . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 166 | . 9 12 82 . 63 . Missed 58 | . 2 5 24 . 27 . Damage Taken 1611 | . 78 95 764 . 674 . Core 255 | . . 11 84 . 160 . Absorbed by Shields . | . . . . . . . Redirected to Shielding 51 | . . . 17 . 34 . Core Remaining (%) 97 | 100 . 95 . . . . Volleys Fired 75 | . 5 7 63 . . . Largest 2 | . 2 2 2 . . . Hottest 90 | . 90 90 90 . . . Shots Fired 149 | . 10 14 123 1 1 . Gun 149 | . 10 14 123 1 1 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 73 | . . . 71 1 1 . Thermal 76 | . 10 14 52 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 3 7 12 . 8 . Robot Miss Streak 4 | . 2 2 4 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 115 | . 6 11 97 . 1 . Core Hits 53 | . 2 5 45 . 1 . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 9 | . 1 2 6 . . . Burn 7 | . 1 2 4 . . . Destroy 2 | . . . 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1583 | . 69 143 1356 . 15 . Guns 1583 | . 69 143 1356 . 15 . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 825 | . . . 810 . 15 . Thermal 758 | . 69 143 546 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . 4 4 9 9 Average Corruption 4 | . . . 4 4 4 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 42 | . . . 28 7 6 1 Message Errors 17 | . . . 16 . 1 . Matter Fused 8 | . . . 4 2 2 . Heat Flow Errors 2 | . . . 1 . 1 . Energy Discharges 2 | . . . 2 . . . Parts Rejected 1 | . . . 1 . . . Data Loss (minor) 5 | . . . 1 3 . 1 Data Loss (major) 3 | . . . 1 1 1 . Misfires 3 | . . . 1 1 1 . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 261 | . 174 261 145 . 241 . Average Temperature 49 | . 88 136 18 . 127 . Received Heat Transfer 491 | . 42 51 318 . 80 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 1 3 1 . . . Heat Transferred 2631 | . 248 532 1851 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 487 | . 35 83 487 189 . . Initial 189 | . . 13 31 189 . . Average 138 | . 14 77 172 157 . . Maximum Alert Level 2 | . . . 2 . . . Low Security (%) 81 | 100 100 100 68 100 . 100 Level 1 13 | . . . 23 . . . Level 2 5 | . . . 8 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . 6 . . . Investigation 3 | . 1 . 2 . . . Extermination . | . . . . . . . Reinforcement 4 | . . . 4 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 51 | . 1 2 40 . 8 . Peak Tracking Total 9 | . 1 2 5 . 9 . Tactical Retreats 3 | . . . 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 2 | . . . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 6 | . 1 1 3 . 1 . Terminals 5 | . 1 1 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 3 4 9 . 1 . Successful 11 | . 2 2 6 . 1 . Failed 6 | . 1 2 3 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 7 | . 1 1 4 . 1 . Terminals 16 | . 3 4 9 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 2 2 6 . 1 . Record 3 | . . . 3 . . . Robot Analysis 2 | . 1 . 1 . . . Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . 1 . . . . . Dispatch Records 1 | . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 1 2 . . . Full Trace Events 3 | . 1 1 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 2966 | 55 333 180 1544 478 356 20 Spaces Moved 1533 | 39 154 107 706 293 222 12 Core 9 | 9 . . . . . . Treads 1233 | . . . 706 293 222 12 Legs 291 | 30 154 107 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 160 Average Speed 158 | 103 174 144 160 160 160 160 Slowest Speed 190 | 120 190 190 160 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 27 26 58 49 42 12 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 1913 | 53 209 117 997 302 223 12 Wait 223 | . 39 2 172 10 . . Move 1527 | 38 153 106 705 292 221 12 Hop . | . . . . . . . Pick Up 34 | 9 6 . 18 . 1 . Fast Attach 6 | . 2 1 3 . . . Attach 9 | 6 . . 3 . . . Detach 1 | . 1 . . . . . Swap 21 | . 1 1 19 . . . Drop 17 | . 2 . 14 . 1 . Fire 75 | . 5 7 63 . . . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 8) 389 | -10/Materials | Entered Mines 451 | -10/Mines | Assembled infested the area 456 | -10/Mines | Assisted by a Guerilla fighting off Assembled 548 | -10/Mines | Discovered new exit (range 12) 569 | -10/Mines | Entered Materials 569 | -9/Materials | Evolved 2 slots: Utility x2 1819 | -9/Materials | Build established: Scavenger-Mutant 1994 | -9/Materials | Discovered new exit (range 15) 2083 | -9/Materials | Identified exit to Mines 2113 | -9/Materials | Entered Mines 2165 | -9/Mines | Met a Derelict bent on vengeance 2584 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2584 | -9/Mines | Discovered new exit (range 5) 2591 | -9/Mines | Entered Exiles 2628 | -9/Exiles | Met 8R-AWN 2657 | -9/Exiles | Met EX-HEX 2711 | -9/Exiles | Met EX-BIN 2731 | -9/Exiles | Aligned with FarCom system 2732 | -9/Exiles | Given EX-Vault access code 2772 | -9/Exiles | Opened EX-Vault 2781 | -9/Exiles | Found Firepult 2815 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2906 | -9/Exiles | Attacked by the Exiles 2927 | -9/Exiles | Discovered new exit (range 14) 2932 | -9/Exiles | Core integrity fell below 50% 2947 | -9/Exiles | Left Exiles lab with Firepult 2947 | -9/Exiles | Entered Mines 2967 | -8/Mines | Self-destructed Last Messages --------------- 02929_ Penetrated by HV Slug. 02929_ HV Slug penetrates Wall. 02930_ Imp. Ion Engine destroyed. 02930_ System corrupted by crushing effect (+5). 02931_ as-56333 suffers critical hit (Destroy). 02931_ as-56333 destroyed. 02931_ Penetrated by HV Slug. 02931_ HV Slug penetrates Wall. 02931_ Penetrated by HV Slug. 02931_ HV Slug penetrates Wall. 02943_ Penetrated by HV Slug. 02943_ HV Slug penetrates Wall. 02943_ Penetrated by HV Slug. 02943_ HV Slug penetrates Wall. 02943_ Core Shielding destroyed. 02945_ as-73454 destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 02959_ System corrupted: Component data lost. 02963_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????####???????????????????? | | ?????????????????????????## ##??????????????? #?? | | ?????????????????????????# ##????????????? #?? | | ?????????????????????????# #????####??? #?? | | ?????????????????????????# ###### ### #?? | | ??????????????????????????# #?? | | ?????????????????????????## t #??? | | ??????????????????# ????## ##### ##??? | | ???????????????????#t ### ##???# #???? | | ???????????????????# ##????## #???? | | ???????????????????### @ ##??????# ##???? | | ?????????????????????## ##???????# #????? | | ??????????????????????# #????????## #????? | | ??????????????????????## #?????????### #????? | | ???????????????????????# ????????????# ##????? | | ??????????????????????? ?????????????####?????? | | ??????????????????????? 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"""??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingCargoAmplifier Manual? 0 Play Time 00:26:22 Cumulative 32.5 hours Start 2024.11.24 @ 08:40:18 End 2024.11.24 @ 09:11:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae82027c-61db-4bcf-a9d3-3dda2ec0ebd5