Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 10:59:00 Player: JackZewap Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (695) 695 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1710 Bonus ------- None Cogmind --------- Core Integrity 222/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Structural Scanner Signal Interpreter > --- WEAPON (2) ------- Hammer > --- INVENTORY (8) ---- Improved Heat Sink Large Storage Unit Terrain Scanner Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Sensor Array Signal Interpreter > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Improved Heat Sink Large Storage Unit Terrain Scanner Hammer [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 22 | 5 14 3 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 2 3 . Treads 3 | 2 1 . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 4 2 Device 3 | . 1 2 Storage 1 | 1 . . Processor 2 | . 2 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 1 5 1 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 5 | 1 4 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 2 6 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 2 | . 1 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 96 96 Engine 8 | . 9 . Core 5 | . 4 10 Treads 23 | . 25 . Leg 3 | . 1 20 Device 3 | . 1 20 Storage 13 | . 14 11 Processor 3 | . 2 11 Protection 8 | . 9 . Ballistic Gun 24 | . 25 21 Naked Turns . | . . . Heaviest Build 17 | 10 17 16 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 7 | 2 7 6 Average Carried 4 | . 4 4 Final Capacity 8 | 8 8 8 Final Carried 6 | 1 6 3 Class Distribution -------------------- 91% | Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 760 | 180 525 55 Remotely . | . . . Salvage Created 843 | . 755 88 Parts 46 | . 41 5 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 16 | . 14 2 Guns 15 | . 14 1 Classes Destroyed 6 | . 4 2 Worker 1 | . 1 . Hauler 2 | . 2 . Operator 1 | . . 1 Watcher 3 | . 3 . Grunt 15 | . 14 1 Duelist 1 | . . 1 Best Kill Streak 3 | . 3 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 133 | . 91 42 Missed 35 | . 22 13 Damage Taken 1421 | . 855 566 Core 357 | . 179 178 Absorbed by Shields . | . . . Core Remaining (%) 64 | 100 28 . Volleys Fired 73 | . 65 8 Largest 2 | . 2 2 Hottest 60 | . 60 40 Shots Fired 135 | . 121 14 Gun 135 | . 121 14 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 129 | . 115 14 Thermal 6 | . 6 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 17 | . 17 4 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 104 | . 94 10 Core Hits 42 | . 40 2 Critical Kills 2 | . 2 . Critical Parts Destroyed 2 | . 1 1 Critical Strikes 4 | . 3 1 Destroy 3 | . 3 . Smash 1 | . . 1 Melee Attacks 5 | . . 5 Impact 5 | . . 5 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1415 | . 1176 239 Guns 1235 | . 1176 59 Cannons . | . . . Explosions 85 | . . 85 Melee 87 | . . 87 Ramming 8 | . . 8 Kinetic 1183 | . 1124 59 Thermal 137 | . 52 85 Explosive . | . . . Electromagnetic . | . . . Impact 87 | . . 87 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . 6 . Message Errors 1 | . 1 . Matter Fused 2 | . 2 . Heat Flow Errors 1 | . 1 . Data Loss (minor) 2 | . 2 . Overload Shots . | . . . Overflow Damage 113 | . . 113 Projectiles . | . . . Explosions 76 | . . 76 Melee 37 | . . 37 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 100 | . . 100 Shots 1 | . . 1 Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 205 | . 205 7 Average Temperature 20 | . 20 4 Received Heat Transfer 633 | . 501 132 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions 2 | . . 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 175 | . 125 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 147 | . 147 143 Initial 55 | . . 55 Average 44 | . 43 67 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 4 1 Investigation 4 | . 4 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 27 7 Peak Tracking Total 6 | . 3 6 Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 10 | . 8 2 Terminals 9 | . 7 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 21 4 Successful 18 | . 14 4 Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 15 | . 12 3 Terminals 23 | . 19 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 5 2 Terminal Index 1 | . . 1 Alert Level 2 | . 2 . Locate Traps 1 | . 1 . Disarm Traps 1 | . 1 . Surveillance Status 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 8 2 Terminals 9 | . 7 2 Botnet 9 | . 7 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 4599 | 109 4068 422 Spaces Moved 1374 | 63 1258 53 Core 7 | 6 . 1 Treads 1067 | 57 1010 . Legs 300 | . 248 52 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 154 | 149 155 128 Slowest Speed 200 | 160 190 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 96 5 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 22 | . . 22 Melee . | . . . Projectile . | . . . AOE 22 | . . 22 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 3709 | 76 3249 384 Wait 2205 | 7 1884 314 Move 1372 | 62 1257 53 Hop . | . . . Pick Up 15 | 2 13 . Fast Attach 11 | 4 7 . Attach 5 | 1 1 3 Detach 4 | . 4 . Swap 6 | . 6 . Drop 12 | . 12 . Fire 73 | . 65 8 Melee 5 | . . 5 Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 580 | -10/Materials | Identified exit to Mines 808 | -10/Materials | Discovered new exit (range 15) 1178 | -10/Materials | Discovered exit to Mines (range 16) 2469 | -10/Materials | Discovered new exit (range 16) 2725 | -10/Materials | Discovered new exit (range 9) 2833 | -10/Materials | Core integrity fell below 50% 3075 | -10/Materials | Discovered new exit (range 16) 4158 | -10/Materials | Identified exit to Materials 4178 | -10/Materials | Entered another Materials area 4178 | -9/Materials | Evolved 2 slots: Utility x2 4480 | -9/Materials | Build established: Scavenger-Skirmisher 4600 | -9/Materials | Self-destructed Last Messages --------------- 04586_ U-05 Engineer builds a Wall. 04587_ U-05 Engineer lays Concrete. 04589_ Aluminum Leg destroyed. 04590_ U-05 Engineer lays Concrete. 04590_ L-31 Rogue suffers critical hit (Smash). 04590_ Destroyed Imp. Aluminum Leg. 04590_ L-31 Rogue system corrupted by crushing effect. 04590_ R-06 Scavenger collects Sml. Laser. 04591_ U-05 Engineer lays Concrete. 04593_ U-05 Engineer builds a Wall. 04596_ Destroyed Core Shielding. 04596_ L-31 Rogue system corrupted by crushing effect. 04596_ R-06 Scavenger collects Aluminum Leg. 04597_ L-31 Rogue system terminally corrupted. 04597_ Imp. Ion Engine fried. 04597_ U-05 Engineer builds a Wall. 04597_ Sensor Array destroyed. 04598_ Acquired 53 matter. 04600_ Assault Rifle destroyed. 04600_ R-06 Scavenger collects Heat Sink. 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