Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.10 @ 15:16:26 Player: CatPlusPlus Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (357) 1785 Value Destroyed (12942) 12942 Prototype IDs (61) 1220 Alien Tech Used (11) 2200 Bonus (9576) 9576 TOTAL SCORE: 38623 Bonus ------- High Alert Combat Kills 2615 Follower Combat Kills 7 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -146 Cogmind --------- Core Integrity 175/1600 Matter 220/300 Energy 349/350 System Corruption 16% Temperature Danger (412) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (7) ---- Micro Antimatter Reactor Light Quantum Reactor Biometal Leg Biometal Leg Cooled Impulse Thruster Antimissile System Antimissile System Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Biometal Heavy Treads Biometal Leg Cooled Impulse Thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Transmission Jammer Experimental Cloaking Device Improved Focal Shield Advanced Hardlight Generator Advanced Hacking Suite Microwarp Drive > --- WEAPON ----------- Enhanced Quantum Rifle Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Micro Antimatter Reactor Quantum Reactor Centrium Leg Improved Linear Gravjet Medium Storage Unit Centrium Medium Armor Plating Improved Remote Shield Antimissile System Antimissile System High-powered Transdimensional Reconstructor Subatomic Replicator Spacefold Activator Sigix Sheargun Cooled Nova Cannon [Rating: 209] Favorites ----------- Power Micro Antimatter Reactor Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Hover Unit Improved Linear Gravjet Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Light Armor Plating Artifact Microwarp Drive Weapon Improved Assault Rifle Energy Gun Sigix Sheargun Energy Cannon Cooled Nova Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . 2 . 2 . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Utility 12 | . . 1 . 1 . . 1 . . . . . . . . . 2 . . . . 1 . . . . 2 . 2 . . 2 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 460 | 4 14 50 7 40 27 43 10 . . 1 4 15 5 2 8 2 15 17 . 11 5 26 1 4 6 6 16 20 8 4 27 62 Power 35 | . . 6 . 1 . 1 . . . . . 3 . 1 . . 2 . . . 2 3 . . 2 . 1 2 . . 1 10 Engine 8 | . . 5 . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Core 10 | . . 1 . . . 1 . . . . . 3 . . . . 1 . . . 2 1 . . 1 . . . . . . . Reactor 17 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 2 . . 1 10 Propulsion 96 | 3 2 18 1 12 5 13 3 . . . . 4 1 . . 1 1 . . 3 . 4 . . . . . 2 3 . . 20 Treads 57 | 2 2 17 1 11 5 8 . . . . . . . . . . . . . . . . . . . . . . . . . 11 Leg 5 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 31 | . . 1 . . . 4 3 . . . . 4 1 . . 1 1 . . 3 . 4 . . . . . 2 3 . . 4 Utility 181 | 1 2 9 1 10 13 14 6 . . . 4 8 3 1 5 . 10 8 . 4 . 18 . . 4 . 12 10 4 2 16 16 Device 128 | 1 . 3 1 5 11 11 1 . . . 4 6 3 1 4 . 9 8 . 3 . 16 . . 2 . 9 9 3 2 7 9 Storage 7 | . 2 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Processor 10 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . 1 1 . . 2 2 Hackware 8 | . . . . . . . 2 . . . . . . . 1 . 1 . . . . 2 . . 1 . . . . . . 1 Protection 22 | . . 5 . 5 2 2 1 . . . . . . . . . . . . . . . . . 1 . 2 . 1 . 1 2 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Weapon 148 | . 10 17 5 17 9 15 1 . . 1 . . 1 . 3 1 2 9 . 4 3 1 1 4 . 6 3 6 1 2 10 16 Energy Gun 25 | . 2 2 . 3 . . . . . . . . . . 2 . . . . 1 . . 1 . . . . 1 . . 3 10 Energy Cannon 36 | . . 1 . . . . 1 . . . . . . . . . 2 9 . . 1 . . 3 . 3 1 3 . 2 5 5 Ballistic Gun 44 | . 4 12 3 10 4 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 20 | . 1 2 2 1 3 3 . . . . . . . . . 1 . . . 2 2 1 . . . . . . 1 . 1 . Special Weapon 4 | . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 . . . 1 Slashing Weapon 9 | . . . . 3 2 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . 5 . 3 . 2 . . . . . . . . . . 1 . . 5 . . . . 3 . . 2 . . 9 2 Parts Lost 51 | . . 1 1 1 1 3 . . . 1 . . 3 . . 1 . . . . 1 . . . . . . . . . 6 32 Power 7 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 5 Propulsion 14 | . . . 1 . . 2 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 9 Utility 23 | . . 1 . . 1 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . 4 14 Weapon 7 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Highest Loss Streak 20 | . . 1 1 1 1 1 . . . 1 . . 3 . . 1 . . . . 1 . . . . . . . . . 4 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 99 99 99 99 84 84 84 83 83 85 83 88 87 86 88 88 88 89 94 89 89 89 94 94 90 90 90 91 89 86 Engine 5 | . 14 9 11 9 9 8 . . . . . . . 5 6 6 6 5 5 5 2 . . . . . . . . . . . Core 2 | . . 1 . . . . 7 7 7 7 7 12 9 6 6 6 3 5 5 5 8 6 5 5 5 5 4 3 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 4 4 8 8 8 7 Treads 13 | . 27 21 21 26 27 26 . . . . . . . . . . . . . . . . . . . . . . . . . 8 Flight 11 | . . . . . . . 30 30 30 30 30 32 33 33 33 32 29 29 29 29 29 27 26 26 26 26 23 23 21 21 21 8 Device 14 | . 14 10 11 17 22 17 7 7 7 4 6 6 5 6 6 6 11 11 11 11 11 14 15 15 12 10 18 23 25 26 18 20 Storage 7 | . 14 11 11 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 5 | . . . . . . . 14 15 15 15 15 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 9 8 8 10 15 Hackware 3 | . . . . . . . 6 7 7 7 7 6 6 6 6 6 11 11 11 11 11 10 10 10 10 10 9 9 8 8 8 5 Protection 4 | . . 11 11 8 4 9 . . . . . . . . . . . . . . . . . . 3 5 3 . 3 4 4 . Energy Gun 1 | . 5 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Ballistic Gun 13 | . 21 32 32 21 20 24 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . 1 5 5 5 5 5 5 4 3 4 4 3 1 Slashing Weapon 2 | . . . . 2 6 1 7 7 7 7 7 6 6 8 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 . Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 136 | 15 32 43 42 48 49 51 20 20 20 23 20 25 25 27 26 24 25 25 25 28 29 39 37 39 39 39 41 44 42 42 55 136 Greatest Support 189 | 40 40 43 43 62 62 62 20 20 20 20 20 26 26 26 26 28 28 26 26 30 30 42 41 41 41 41 41 44 44 52 43 189 Greatest Overweight (x) 2 | . . 1 1 1 . 2 . . . 1 . 1 . 1 . . . . . . . 1 . . . . . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 22 Average Capacity 12 | 8 9 15 15 15 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 18 Most Carried 22 | 7 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 22 Average Carried 12 | 4 9 14 14 14 14 14 9 9 9 7 9 9 9 10 9 9 9 9 10 9 9 9 9 9 9 10 9 9 9 9 9 15 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 7 Final Carried 15 | 6 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 Class Distribution -------------------- 17% | Tank 16% | Scavenger-Tank 15% | Hacker-Ninja 11% | Mutant 7% | Scavenger-Mutant 7% | Hacker-Scout 5% | Sprinter 4% | Scavenger-Ninja 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Tank | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Scavenger-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Scavenger-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -2/Section 7 Scavenger-Skirmisher | -1/Access Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 10025 | 334 745 1888 310 1338 806 1219 114 66 . . 25 170 45 27 30 11 194 166 44 . 167 323 59 41 . 140 140 75 255 40 283 970 Remotely 1364 | . . 204 . 191 198 771 . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15767 | 158 839 2488 464 1780 626 1209 114 79 . . . 213 . . . 22 311 . . . 137 473 59 . . 88 163 187 661 195 805 4696 Parts 850 | 9 47 169 35 84 35 68 5 2 . . . 14 . . . 3 22 . . . 16 28 7 . . 3 18 8 34 13 59 171 Haulers Intercepted 19 | . 2 6 . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . 3 1 . 1 Recyclers Shooed 17 | 1 6 3 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . . . . . 1 . . . . 11 . 7 . . 3 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 227 | . 16 41 14 23 26 20 . . . . . . . . . 4 . . . . 9 6 4 . . 2 . . 5 . 12 45 Melee 8 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . 2 . . . . 1 1 Guns 164 | . 13 37 7 23 23 12 . . . . . . . . . . . . . . . . 3 . . . . . . . 3 43 Cannons 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 AOE 49 | . 3 4 7 . 3 8 . . . . . . . . . 4 . . . . 9 3 . . . . . . 5 . 3 . Classes Destroyed 22 | 2 5 4 1 4 . 1 . 1 . . . . . . . . . . . . 2 1 . . . . . . . . . 1 Worker 16 | . . 5 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 8 Builder 18 | . 2 1 . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . 2 2 1 5 Tunneler 16 | 3 . 3 4 . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . 3 Hauler 19 | . 2 6 . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . 3 1 . 1 Recycler 25 | 1 2 4 . 5 . 4 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 1 . . 3 Mechanic 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 10 | . . 2 . 1 . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 Drone 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Watcher 38 | . 2 5 . 4 . 2 . . . . . . . . . . 3 . . . . 5 . . . . 3 2 2 1 5 4 Swarmer 58 | . 6 8 5 1 4 . . . . . . . . . . 4 . . . . 8 4 4 . . . . . 5 . 5 4 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 77 | . 10 24 8 8 2 12 . . . . . . . . . . . . . . . . . . . . . . . . 1 12 Brawler 8 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Duelist 9 | . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 25 | . . 9 . 5 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 11 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 8 Programmer 17 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 6 9 Packrat 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 14 | . . . 1 . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 2 5 9 12 4 4 14 1 . . . . 2 . . . 4 3 . . . 5 5 4 . . 1 1 1 10 2 6 9 Combat Bots Only 8 | . 3 6 8 2 4 7 . . . . . . . . . 4 . . . . 5 4 4 . . 1 . . 5 . 6 8 Max Kills in Single Turn 6 | 1 2 2 5 2 3 3 1 1 . . . 1 . . . 2 1 . . . 3 3 1 . . 1 1 1 6 1 3 2 Gunslinging 1 | . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 2 5 . 3 3 . . . . . . . . . 2 . . . . 3 3 . . . . . . 4 . 3 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Hostile Shots Fired 1029 | . 85 121 28 96 80 92 . 3 . 5 . . 20 . . 19 5 . . . 16 20 14 . . . 2 . 4 8 91 320 Missed 315 | . 23 32 9 39 19 30 . 1 . 1 . . 10 . . 9 2 . . . 8 8 4 . . . 1 . 1 7 27 84 Damage Taken 13093 | . 659 1085 238 658 566 1003 . 32 . 178 . . 239 . . 160 52 . . . 167 290 135 . . . 23 . 62 27 2008 5511 Core 3380 | . 192 88 20 65 51 109 . 32 . 135 . . 115 . . 78 33 . . . 13 90 54 . . . 23 . . 27 830 1425 Absorbed by Shields 1583 | . . . . 251 222 39 . . . . . . . . . . . . . . . . . . . . . . . . . 1071 Reduced by Siege Mode 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Redirected to Shielding 388 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 284 86 Ignored by Resistances 866 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 281 585 Regen/Repaired (Parts) 616 | . 106 182 . 209 . . . . . . . . . . . . . . . . . 45 . . . . . . . . . 74 Core Remaining (%) 66 | 100 23 . 73 . . 59 . . . . 76 . . . . 77 . . . . 95 . . . . 87 . 98 . . 35 10 Volleys Fired 774 | 16 94 129 19 98 59 70 . . . . . . . . . 2 4 25 . . 8 3 5 5 . 5 3 . 2 4 40 183 Largest 3 | 2 2 3 3 3 3 3 . . . . . . . . . 1 1 1 . . 1 1 1 1 . 1 1 . 1 1 2 3 Hottest 350 | 40 120 69 69 108 78 78 . . . . . . . . . 43 85 85 . . 85 43 60 85 . 85 85 . 43 50 200 350 Shots Fired 1769 | 32 172 379 54 255 131 169 . . . . . . . . . 2 4 25 . . 8 3 5 5 . 5 3 . 2 4 41 470 Gun 1630 | 32 162 376 52 255 128 158 . . . . . . . . . . . . . . . . 5 . . . . . . . 8 454 Cannon 93 | . . . . . . . . . . . . . . . . . 4 25 . . 2 . . 5 . 5 3 . . 4 29 16 Launcher 39 | . 3 3 2 . 3 11 . . . . . . . . . 2 . . . . 6 3 . . . . . . 2 . 4 . Special 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1094 | 32 115 376 52 233 128 158 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 185 | . 54 . . 22 . . . . . . . . . . . . 4 25 . . 2 . . 5 . 5 3 . . 4 29 32 Explosive 39 | . 3 3 2 . 3 11 . . . . . . . . . 2 . . . . 6 3 . . . . . . 2 . 4 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 446 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 438 Entropic 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Robot Hit Streak 24 | 7 12 20 17 24 17 9 . . . . . . . . . 3 . . . . 1 2 4 . . . . . 2 . 9 13 Robot Miss Streak 11 | 4 4 6 2 10 11 6 . . . . . . . . . . . . . . 2 2 5 . . . . . . . 5 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 20 | . 3 2 . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1177 | 20 102 223 37 183 87 95 4 3 . 1 . 4 . . . 4 8 . . . 3 21 5 . . 4 7 4 19 9 34 300 Core Hits 633 | 5 40 95 23 104 53 79 1 2 . . . 3 . . . 5 3 . . . 11 12 4 . . 2 4 2 14 4 24 143 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 14 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 2 8 Critical Strikes 60 | . 1 . . 2 2 . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 4 48 Burn 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 13 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 2 8 Sever 43 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 40 Melee Attacks 624 | . . . . 8 51 . 36 8 . 17 19 17 11 . . 33 42 16 17 6 24 55 3 12 . 31 46 16 30 18 58 50 Impact 87 | . . . . . . . . . . 1 . . . . . . . . . . 4 6 . 2 . 1 7 3 7 . 6 50 Slashing 529 | . . . . 8 51 . 36 8 . 16 19 17 11 . . 33 42 16 17 6 20 49 3 10 . 22 39 13 23 18 52 . Piercing 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . Sneak Attacks 52 | . . . . 4 . . 1 3 . 1 . 2 . . . . 5 . . . 2 5 . . . 2 2 4 6 4 3 8 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . Follow-up Attacks 8 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 1 1 . 3 . Damage Inflicted 36364 | 265 1478 3693 942 3526 1881 2428 234 223 . 98 . 251 . . . 581 658 . . . 784 1746 261 . . 303 518 466 1709 697 2827 10795 Guns 20812 | 264 1295 3359 550 3140 1368 1549 . . . . . . . . . . . . . . . . 201 . . . . . . . 183 8903 Cannons 1620 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1190 430 Explosions 4331 | . 164 294 386 36 157 875 . . . . . . . . . 463 . . . . 571 453 . . . . . . 556 . 376 . Melee 9511 | . . . . 350 356 . 234 223 . 98 . 251 . . . 118 658 . . . 213 1293 60 . . 303 518 466 1153 697 1078 1442 Ramming 90 | 1 19 40 6 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 20 Kinetic 10877 | 264 918 3359 550 2869 1368 1549 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2510 | . 377 . . 271 . . . . . . . . . . . . . . . . . . . . . . . . . . 1190 672 Explosive 4295 | . 164 294 386 . 157 875 . . . . . . . . . 463 . . . . 571 453 . . . . . . 556 . 376 . Electromagnetic 36 | . . . . 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2023 | . . . . . . . . . . 98 . . . . . . . . . . . 184 . . . . . 128 62 . 109 1442 Slashing 16332 | . . . . 350 356 . 234 223 . . . 251 . . . 118 658 . . . 213 1109 60 . . 303 518 338 1091 697 1152 8661 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 201 | . . . . . . . . . . . . . . . . . . . . . . . 201 . . . . . . . . . Highest Corruption 16 | . . 4 6 . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . 6 16 Average Corruption 5 | . . 4 5 . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . 3 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 161 | . . 48 46 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 4 61 Message Errors 35 | . . 12 10 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 11 Matter Fused 38 | . . 12 9 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 15 Heat Flow Errors 20 | . . 2 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 Energy Discharges 18 | . . 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 18 | . . 3 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Data Loss (major) 11 | . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Misfires 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 5 | . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 11 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Overload Shots 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 14 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 3454 | . 17 16 16 . 134 9 72 37 . 38 . 32 . . . 13 215 . . . 164 354 . . . 154 131 218 202 149 437 1046 Projectiles 277 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 277 . Explosions 107 | . 17 16 16 . . 9 . . . . . . . . . 2 . . . . 21 18 . . . . . . . . 8 . Melee 3070 | . . . . . 134 . 72 37 . 38 . 32 . . . 11 215 . . . 143 336 . . . 154 131 218 202 149 152 1046 Knockbacks 9 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 6 Impact 9 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 6 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 344 | . . . 21 23 2 32 . . . . . . . . . . . . . . 45 81 . . . . . . . . 140 . Shots 10 | . . . 1 1 1 1 . . . . . . . . . . . . . . 1 2 . . . . . . . . 3 . Rammed 14 | 1 6 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 14 | 1 6 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 711 | . 135 249 274 387 206 252 . 2 . . . 31 22 12 73 . 36 104 . . 8 90 90 84 4 6 . . . . 338 711 Average Temperature 79 | . 36 42 76 75 73 142 . 2 . . . 8 7 6 28 . 16 30 . . 5 16 15 11 2 2 . . . . 137 201 Received Heat Transfer 1984 | . 333 459 93 219 162 372 . 18 . . . . 24 . . 18 18 . . . 18 . . . . . 12 . . . 18 220 Effects 59 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 56 Shutdowns 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Energy Bleed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Interference 13 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 11 Matter Decay 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage (minor) 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Damage (major) 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Damage (core) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Longest Duration 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 26 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . 1 21 Impact Corruptions 45 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . 2 1 . 3 36 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 Heat Transferred 2872 | . 1184 . . 592 . . . . . . . . . . . . . . . . . . . . . . . . . . 550 546 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 1830 | 20 249 927 443 423 1830 1245 583 . . . . 78 . . . . 170 . . . . 836 . . . . 316 150 381 399 471 1200 Initial 891 | . 13 46 347 35 274 891 508 . . . . . . . . . 18 . . . . 744 . . . . 156 33 . 213 13 282 Average 414 | 10 112 350 287 111 1016 1096 492 . . . . 37 . . . . 60 . . . . 645 . . . . 162 90 84 154 148 608 Maximum Alert Level 5 | . 1 3 2 2 5 4 2 . . . . . . . . . . . . . . 3 . . . . 1 . 1 1 2 4 Low Security (%) 40 | 100 97 22 33 84 . . . . . . . 100 . . . . 100 . . . . . . . . . 69 100 83 49 65 . Level 1 22 | . 2 49 43 14 8 . 1 . . . . . . . . . . . . . . 8 . . . . 30 . 16 50 31 27 Level 2 17 | . . 16 22 . 32 . 98 . . . . . . . . . . . . . . 51 . . . . . . . . 3 39 Level 3 10 | . . 11 . . 15 37 . . . . . . . . . . . . . . . 40 . . . . . . . . . 26 Level 4 7 | . . . . . 25 62 . . . . . . . . . . . . . . . . . . . . . . . . . 6 Level 5 1 | . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 4 7 . 6 . 3 1 . . . . . . . . . 2 . . . . 5 . . . . 1 1 . 6 4 14 Investigation 17 | . 3 3 . 1 . 1 1 . . . . . . . . . 2 . . . . 3 . . . . 1 1 . . . 1 Extermination 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 4 Reinforcement 13 | . 1 3 . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 1 2 Assault 6 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Garrison 10 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 12 | . 1 1 . 6 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Communications Jammed 67 | . . . . . . . . . . . . . . . . . . . . . . 13 . . . 2 1 . . . 9 42 Distress Signals 64 | . . . . . . . . . . . . . . . . . . . . . . 13 . . . . 1 . . . 9 41 Times Spotted 378 | . 23 54 15 41 23 32 3 4 . 4 . 2 1 . . 10 10 5 3 . 13 14 4 1 . 2 7 . 12 6 22 67 Peak Tracking Total 9 | . 5 6 6 4 4 8 2 4 . 4 . 1 1 . . 9 7 4 7 . 6 5 4 1 . 2 3 1 5 3 4 5 Tactical Retreats 28 | . . 4 . 2 . . . 1 . . . . 1 . . 3 1 2 . . 1 . . 1 . . 2 . 1 2 2 5 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 9 | . 2 . . 1 4 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 40 | . . 2 . 2 12 2 1 . . 1 . . . . . . . . . . . . . 1 . . . 3 3 2 7 4 Max in Single Turn 2 | . . 1 . 1 2 1 1 . . 1 . . . . . . . . . . . . . 1 . . . 1 1 1 1 1 Garrison Access 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 Garrison Relay 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 108 | . 5 14 1 9 2 4 7 1 . 4 . 4 . . . . 12 . . 2 . 8 . 1 4 . 4 5 . 6 10 5 Terminals 61 | . 2 9 . 4 2 3 4 . . . . 3 . . . . 6 . . . . 2 . . . . 3 5 . 6 9 3 Fabricators 7 | . . . . . . . 1 . . . . . . . . . 3 . . . . 3 . . . . . . . . . . Repair Stations 9 | . 1 2 . 2 . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 Recycling Units 8 | . 2 2 . 1 . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 6 | . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 1 Total Hacks 303 | . 14 47 1 23 3 12 26 1 . 27 . 6 . . . . 31 . . 2 . 24 . 1 16 . 8 11 . 18 19 13 Successful 188 | . 7 26 1 14 . 4 19 1 . 27 . 2 . . . . 17 . . 2 . 17 . 1 16 . 4 5 . 8 12 5 Failed 115 | . 7 21 . 9 3 8 7 . . . . 4 . . . . 14 . . . . 7 . . . . 4 6 . 10 7 8 Catastrophic 21 | . 1 3 . 3 2 . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 2 . 4 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 98 | . 9 21 . 8 . 8 9 . . . . 3 . . . . 14 . . 1 . 4 . . . . 3 4 . 10 2 2 Terminals 155 | . 5 27 . 8 3 9 12 . . . . 5 . . . . 20 . . . . 7 . . . . 6 11 . 18 18 6 Fabricators 14 | . . . . . . . 3 . . . . . . . . . 6 . . . . 5 . . . . . . . . . . Repair Stations 29 | . 4 8 . 7 . . . . . . . . . . . . 2 . . . . 5 . . . . . . . . . 3 Recycling Units 20 | . 5 7 . 3 . 3 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 25 | . . 5 . 4 . . 9 . . . . . . . . . . . . . . 7 . . . . . . . . . . Garrison Access 12 | . . . . 1 . . 2 . . . . . . . . . 2 . . . . . . . . . 2 . . . 1 4 Terminal Hacks 101 | . 2 8 1 1 . 1 6 1 . 27 . 1 . . . . 9 . . 2 . 1 . 1 16 . 2 3 . 6 11 2 Record 18 | . . . . . . . . . . 11 . . . . . . . . . . . . . 1 5 . . . . . . 1 Part Schematic 18 | . . . . . . . 1 . . 9 . . . . . . 5 . . . . . . . 3 . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 10 | . . 1 . . . . . . . 3 . . . . . . 1 . . . . . . . 4 . . . . 1 . . Open Door 8 | . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . 4 . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 8 | . . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . 3 . . Locate Traps 9 | . 1 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 2 . Recall Investigation 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 Fabricator Hacks 10 | . . . . . . . 2 . . . . . . . . . 3 . . . . 5 . . . . . . . . . . Load Schematic 5 | . . . . . . . 1 . . . . . . . . . 2 . . . . 2 . . . . . . . . . . Build 5 | . . . . . . . 1 . . . . . . . . . 1 . . . . 3 . . . . . . . . . . Repair Station Hacks 23 | . 4 7 . 6 . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . 2 Scan Component 13 | . 2 4 . 3 . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 Repair 10 | . 2 3 . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Recycling Unit Hacks 6 | . . 2 . 1 . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 6 | . . 2 . 1 . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 22 | . . 3 . 3 . . 9 . . . . . . . . . . . . . . 7 . . . . . . . . . . Insert Component 10 | . . 2 . 2 . . 3 . . . . . . . . . . . . . . 3 . . . . . . . . . . Analyze 12 | . . 1 . 1 . . 6 . . . . . . . . . . . . . . 4 . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 Unauthorized Hacks 21 | . 1 6 . 2 . 2 1 . . . . . . . . . 2 . . . . 1 . . . . 2 2 . 2 . . Terminals 14 | . . 2 . 1 . 1 1 . . . . . . . . . 2 . . . . 1 . . . . 2 2 . 2 . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Botnet 10 | . . 2 . 1 . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 2 . 1 . . Operators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 4 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 1 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . 1 Used 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 81 | . 5 12 . 6 2 4 6 . . . . 4 . . . . 10 . . . . 6 . . . . 4 5 . 6 6 5 Full Trace Events 11 | . 1 2 . . . . 1 . . . . . . . . . 1 . . . . 3 . . . . 1 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . 1 . 1 . . 4 . . 9 . . . . . . 5 . . . . 3 . . 3 . . . . . . . Parts Built 5 | . . . . . . . 1 . . . . . . . . . 1 . . . . 3 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 405 | . . . . . . . 36 . . . . . . . . . 53 . . . . 316 . . . . . . . . . . Total Part Build Rating 27 | . . . . . . . 3 . . . . . . . . . 6 . . . . 18 . . . . . . . . . . Parts Repaired 10 | . 2 3 . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Time 311 | . 52 84 . 108 . . . . . . . . . . . . . . . . . 31 . . . . . . . . . 36 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 34 | . . 19 . 9 . 1 . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . 1 . 1 . . 3 . . . . . . . . . . . . . . 3 . . . . . . . . . . Part Schematics Acquired 8 | . . 1 . 1 . . 3 . . . . . . . . . . . . . . 3 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 24 | . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 20 | . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 6 | . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Largest Group 4 | . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Highest-Rated Group 71 | . . . 71 . . . . . . . . . . . . . 10 . . . . . . . . . 45 . . . . . Highest-Rated Ally 45 | . . . 31 . . . . . . . . . . . . . 10 . . . . . . . . . 45 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 232 | . . . 232 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 15 | . . . 1 . . . . 2 2 . . . . 2 1 2 . 1 2 . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 21939 | 110 1751 2812 1776 1729 1976 1122 407 136 81 130 177 251 221 105 286 497 632 697 179 243 243 871 103 229 49 339 568 416 274 459 1021 2049 Spaces Moved 23741 | 33 813 1259 801 718 1010 505 879 376 264 190 377 525 577 275 765 411 1296 1004 505 701 420 1353 349 628 140 517 1049 687 679 1105 1888 1642 Core 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Treads 5526 | 33 813 1259 801 718 1010 500 . . . . . . . . . . . . . . . . . . . . . . . . . 392 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18000 | . . . . . . 5 879 376 264 190 377 525 577 275 765 411 1296 1004 505 701 420 1353 349 628 140 517 1049 687 679 1105 1736 1187 Fastest Speed 14 | 160 160 160 160 155 155 100 28 28 28 28 28 26 26 27 27 27 26 26 26 24 24 22 24 24 24 24 24 24 24 14 24 23 Average Speed 58 | 160 160 165 199 157 155 159 28 28 28 35 28 26 26 35 27 29 26 26 26 25 24 23 24 24 24 24 24 24 24 23 24 63 Slowest Speed 240 | 160 160 240 240 240 155 240 28 28 28 98 28 99 27 99 27 30 30 26 26 26 24 99 24 24 24 24 24 25 25 24 96 225 Overloaded Moves 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 64 | . . . . . . . 4 . . . . . 1 . . . 16 . . . . 2 . . . . 2 10 . 8 19 2 Cave-ins Triggered 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Microwarps 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 5 Exploration Rate (%) 59 | 4 93 91 96 51 94 44 15 64 49 82 48 16 71 56 83 61 28 82 70 94 57 21 61 75 61 71 25 80 23 80 87 38 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 15 | . 1 2 . 1 . 1 . 2 . 1 . . . 2 . . . . . . . . . 2 3 . . . . . . . Known Exits Taken 27 | . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . . 2 . . . . 3 1 . 2 . 4 5 2 1 . 2 1 . . . . 5 . . . . . . . . Spaces Dug 466 | . 5 4 14 2 34 4 30 5 . 4 19 13 11 . . 40 38 41 17 . 39 24 2 14 . 21 28 7 3 7 14 26 Terrain Destroyed 866 | . 10 21 19 2 134 44 30 5 . 4 19 13 11 . . 52 38 41 17 . 124 56 6 14 . 22 28 7 37 8 58 46 Melee 360 | . . . . 2 34 . 30 5 . 4 19 13 11 . . 25 34 16 17 . 18 24 2 9 . 17 28 7 3 7 13 22 Projectile 74 | . 7 . . . . 1 . . . . . . . . . . 4 25 . . 2 . 4 5 . 5 . . . 1 4 16 AOE 424 | . 3 21 19 . 100 43 . . . . . . . . . 27 . . . . 104 32 . . . . . . 34 . 41 . Terrain Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 29337 | 60 1082 1747 943 1128 1235 713 974 394 271 224 412 612 622 281 845 736 1510 1390 526 757 521 1823 358 686 155 686 1299 910 745 1264 2201 2227 Wait 3407 | . 119 216 100 223 46 57 44 5 4 10 12 30 27 4 52 288 147 320 5 27 65 364 . 35 . 134 172 157 6 134 312 292 Move 23390 | 33 812 1258 800 718 1009 504 870 375 263 189 376 524 574 274 764 410 1264 1003 504 700 419 1348 348 627 139 516 1044 668 678 1088 1708 1583 Hop 59 | . . . . . . . 4 . . . . . 1 . . . 15 . . . . 2 . . . . 2 8 . 8 17 2 Pick Up 191 | 2 21 29 8 11 10 11 1 3 2 3 1 9 3 . 9 . 8 . . 2 . 8 . 1 2 . 8 16 5 2 6 10 Fast Attach 173 | 1 2 17 . 15 15 7 4 . . . . 8 1 1 3 . 5 . . 10 1 9 . 1 6 . 5 9 1 . 18 34 Attach 92 | 3 . 4 1 2 1 2 3 . . 1 1 4 2 . . 2 4 9 . 1 3 5 1 3 . . 2 . 3 2 17 16 Detach 84 | 3 . . . . 1 . 5 . . 1 . 2 . . . 1 3 9 . . 3 5 1 3 . . 2 2 1 2 18 22 Swap 217 | . 12 29 6 24 21 34 3 . . . 3 3 2 1 5 . 6 8 . . 1 12 . . 1 6 9 11 4 2 1 13 Drop 333 | 2 16 61 8 29 21 27 4 3 2 3 . 15 1 1 12 . 12 . . 11 1 18 . 1 7 . 13 26 4 4 12 19 Fire 774 | 16 94 129 19 98 59 70 . . . . . . . . . 2 4 25 . . 8 3 5 5 . 5 3 . 2 4 40 183 Melee 585 | . . . . 8 51 . 36 8 . 17 19 17 11 . . 33 42 16 17 6 20 49 3 10 . 25 39 13 25 18 52 50 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . 6 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 1) 111 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 16) 771 | -10/Materials | Repaired Lgt. Treads 798 | -10/Materials | Repaired Lgt. Treads 1098 | -10/Materials | Discovered new exit (range 8) 1294 | -10/Materials | Core integrity fell below 50% 1436 | -10/Materials | Discovered new exit (range 4) 1646 | -10/Materials | Discovered new exit (range 8) 1862 | -10/Materials | Entered another Materials area 1862 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1912 | -9/Materials | Repaired Lgt. Treads 1940 | -9/Materials | Repaired Lgt. Treads 2164 | -9/Materials | Build established: Tank 2448 | -9/Materials | Discovered new exit (range 10) 2884 | -9/Materials | Discovered new exit (range 8) 3143 | -9/Materials | Build established: Scavenger-Tank 3212 | -9/Materials | Repaired Rocket Launcher 3654 | -9/Materials | Build established: Tank 3742 | -9/Materials | Discovered new exit (range 8) 4231 | -9/Materials | Discovered new exit (range 3) 4617 | -9/Materials | Discovered new exit (range 8) 4662 | -9/Materials | First assault squad dispatched 4674 | -9/Materials | Entered Mines 4678 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4908 | -9/Mines | Discovered new exit (range 8) 4938 | -9/Mines | Received a Mining Laser from a helpful Derelict 5058 | -9/Mines | Excavation squad dispatched 5058 | -9/Mines | A large section of the Mines collapsed 5224 | -9/Mines | Lost 4 allies 5235 | -9/Mines | Destroyed 8 combat bots 5379 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5380 | -9/Mines | Discovered new exit (range 5) 5498 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5504 | -9/Mines | Found Prototype Device 5542 | -9/Mines | Discovered new exit (range 15) 5567 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5750 | -9/Mines | Build established: Scavenger-Tank 6450 | -9/Mines | Entered Materials 6450 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6451 | -8/Materials | Identified exit to Factory 7215 | -8/Materials | Build established: Mutant 7436 | -8/Materials | Identified Exp. Sensor Array 7661 | -8/Materials | Build established: Tank 7879 | -8/Materials | Garrison activated, responded to threat 8015 | -8/Materials | Repaired Imp. Shield Generator 8072 | -8/Materials | Repaired Adv. Treads 8099 | -8/Materials | Repaired Lgt. Treads 8128 | -8/Materials | Discovered new exit (range 15) 8179 | -8/Materials | Identified exit to Garrison 8179 | -8/Materials | Entered Garrison 8360 | -8/Garrison | Assembled breached garrison interior 8441 | -8/Garrison | Garrison Relay disabled 8629 | -8/Garrison | Build established: Scavenger-Tank 8769 | -8/Garrison | Discovered new exit (range 8) 8838 | -8/Garrison | Garrison Relay disabled 9031 | -8/Garrison | Build established: Scavenger-Mutant 9078 | -8/Garrison | Discovered new exit (range 9) 9125 | -8/Garrison | Garrison Relay disabled 9151 | -8/Garrison | Garrison Relay disabled 9275 | -8/Garrison | Phase Generator disabled 9446 | -8/Garrison | Garrison Relay disabled 9481 | -8/Garrison | Discovered new exit (range 14) 10155 | -8/Garrison | Entered Materials 10201 | -8/Materials | Build established: Scavenger-Tank 10555 | -8/Materials | First assault squad dispatched 10644 | -8/Materials | Destroyed 7 combat bots 10824 | -8/Materials | Discovered exit to Factory (range 15) 11277 | -8/Materials | Entered Factory 11277 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11309 | -7/Factory | Identified exit to Lower Caves 11576 | -7/Factory | Build established: Scout 11626 | -7/Factory | Fabricated Hacking Suite? 11684 | -7/Factory | Entered Lower Caves 11686 | -7/Lower Caves | Learned Factory emergency access door positions 11703 | -7/Lower Caves | Met a Warlord Commander 11704 | -7/Lower Caves | Learned location of Warlord (-5) 11705 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11706 | -7/Lower Caves | Found Encrypted Comm Array 11726 | -7/Lower Caves | Learned location of Zion (-6) 11728 | -7/Lower Caves | Encountered a Warlord checkpoint 11768 | -7/Lower Caves | Discovered new exit (range 14) 11771 | -7/Lower Caves | Identified exit to Lower Caves 11820 | -7/Lower Caves | Entered another Lower Caves area 11886 | -7/Lower Caves | Discovered new exit (range 12) 11891 | -7/Lower Caves | Identified exit to Data Miner 11901 | -7/Lower Caves | Entered Data Miner 11901 | -7/Data Miner | Discovered new exit (range 6) 11903 | -7/Data Miner | Identified exit to Proximity Caves 11906 | -7/Data Miner | Met Data Miner 11913 | -7/Data Miner | Learned location of Section 7 (-2) 11913 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11918 | -7/Data Miner | Received God Mode back door access code from Data Miner 11968 | -7/Data Miner | Data Conduit disabled 12031 | -7/Data Miner | Entered Proximity Caves 12031 | -6/Proximity Caves | Spotted B-75 Beast 12147 | -6/Proximity Caves | Discovered new exit (range 7) 12148 | -6/Proximity Caves | Identified exit to Factory 12208 | -6/Proximity Caves | Entered Factory 12208 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 12298 | -6/Factory | Build established: Sprinter 12401 | -6/Factory | Discovered new exit (range 3) 12402 | -6/Factory | Identified exit to Lower Caves 12450 | -6/Factory | Discovered new exit (range 16) 12459 | -6/Factory | Entered Lower Caves 12503 | -6/Lower Caves | Spotted B-75 Beast 12568 | -6/Lower Caves | Crushed by falling debris 12577 | -6/Lower Caves | Encountered a Warlord checkpoint 12603 | -6/Lower Caves | Lost 3 parts (1p1n1u) 12677 | -6/Lower Caves | Discovered new exit (range 3) 12678 | -6/Lower Caves | Identified exit to Lower Caves 12680 | -6/Lower Caves | Entered another Lower Caves area 12694 | -6/Lower Caves | Encountered a Warlord checkpoint 12777 | -6/Lower Caves | Discovered new exit (range 5) 12778 | -6/Lower Caves | Identified exit to Zion 12785 | -6/Lower Caves | Entered Zion 12812 | -6/Zion | Discovered new exit (range 21) 12833 | -6/Zion | System corruption cleaned by Quarantine Array 12854 | -6/Zion | Learned Factory emergency access door positions 12880 | -6/Zion | Found Prototype Energy Gun 12894 | -6/Zion | Identified Storm Laser 12978 | -6/Zion | Learned Factory terminal intel 12982 | -6/Zion | Found Prototype Device 13015 | -6/Zion | Identified Phasing AFG 13027 | -6/Zion | Found CR-A16's Pointy Stick 13071 | -6/Zion | Identified exit to Proximity Caves 13071 | -6/Zion | Entered Proximity Caves 13225 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13384 | -5/Proximity Caves | Learned Factory emergency access door positions 13389 | -5/Proximity Caves | Learned location of 2 exits from Factory 13567 | -5/Proximity Caves | Discovered new exit (range 5) 13568 | -5/Proximity Caves | Identified exit to Factory 13568 | -5/Proximity Caves | Entered Factory 13568 | -5/Factory | Evolved 2 slots: Utility x2 13569 | -5/Factory | Identified exit to Upper Caves 13570 | -5/Factory | Identified exit to Extension 13570 | -5/Factory | Identified exit to Factory 13572 | -5/Factory | Loaded intel: 28 terminal locations 13861 | -5/Factory | Build established: Hacker-Sprinter 14130 | -5/Factory | Discovered exit to Factory (range 12) 14155 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 14197 | -5/Factory | Build established: Hacker-Scout 14200 | -5/Factory | Entered Upper Caves 14681 | -5/Upper Caves | Encountered a Warlord checkpoint 14847 | -5/Upper Caves | Discovered new exit (range 12) 14850 | -5/Upper Caves | Identified exit to Upper Caves 14868 | -5/Upper Caves | Learned location of 1 exit from Factory 14897 | -5/Upper Caves | Entered another Upper Caves area 14903 | -5/Upper Caves | Discovered exit to Factory (range 12) 14907 | -5/Upper Caves | Identified exit to Warlord 14908 | -5/Upper Caves | Encountered a Warlord checkpoint 15031 | -5/Upper Caves | Learned Factory terminal intel 15076 | -5/Upper Caves | Entered Warlord 15193 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 15206 | -5/Warlord | Met Warlord 15209 | -5/Warlord | Opened Warlord's prototype stash 15218 | -5/Warlord | Found Prototype Device 15218 | -5/Warlord | Identified Exp. Cloaking Device 15223 | -5/Warlord | Warlord's base attacked by MAIN.C 15243 | -5/Warlord | Found Prototype Energy Gun 15243 | -5/Warlord | Identified Vortex Shotgun 15245 | -5/Warlord | Found Prototype Launcher 15245 | -5/Warlord | Identified Vortex Catalyst Activator 15248 | -5/Warlord | Found Vortex Shotgun 15275 | -5/Warlord | Opened side exit 15317 | -5/Warlord | Discovered new exit (range 9) 15319 | -5/Warlord | Identified exit to Proximity Caves 15319 | -5/Warlord | Entered Proximity Caves 15357 | -4/Proximity Caves | Spotter reported a threat 15385 | -4/Proximity Caves | Spotter reported a threat 15543 | -4/Proximity Caves | Spotter reported a threat 15543 | -4/Proximity Caves | Spotter reported a threat 15561 | -4/Proximity Caves | Discovered exit to Factory (range 3) 15562 | -4/Proximity Caves | Entered Factory 15562 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15563 | -4/Factory | Identified exit to Armory 15565 | -4/Factory | Loaded intel: 26 terminal locations 15655 | -4/Factory | Found Unknown Device 15655 | -4/Factory | Identified Quantum Capacitor 15775 | -4/Factory | Fabricated Adv. Reaction Control System (x1) 15831 | -4/Factory | Fabricated Cld. Cesium-ion Thruster? 15860 | -4/Factory | Search patrols dispatched 16062 | -4/Factory | Search patrols dispatched 16203 | -4/Factory | Discovered new exit (range 21) 16228 | -4/Factory | Build established: Scavenger-Ninja 16234 | -4/Factory | Discovered new exit (range 5) 16235 | -4/Factory | Identified exit to Upper Caves 16300 | -4/Factory | Repaired Adv. Reaction Control System 16312 | -4/Factory | Search patrols dispatched 16425 | -4/Factory | Fabricated Adv. Hacking Suite? 16433 | -4/Factory | Entered Upper Caves 16450 | -4/Upper Caves | Encountered a Warlord checkpoint 16505 | -4/Upper Caves | Discovered new exit (range 22) 16510 | -4/Upper Caves | Identified exit to Upper Caves 16536 | -4/Upper Caves | Entered another Upper Caves area 16554 | -4/Upper Caves | Found Alien Artifact 16586 | -4/Upper Caves | Learned location of Quarantine (-2) 16666 | -4/Upper Caves | Spotted B-86 Titan 16677 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16718 | -4/Upper Caves | Build established: Hacker-Ninja 16761 | -4/Upper Caves | Discovered new exit (range 11) 16763 | -4/Upper Caves | Identified exit to Zhirov 16765 | -4/Upper Caves | Entered Zhirov 16765 | -4/Zhirov | Discovered new exit (range 3) 16770 | -4/Zhirov | Met Zhirov 16776 | -4/Zhirov | Found Alien Artifact 16776 | -4/Zhirov | Identified Integrated Dissipator 16776 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16799 | -4/Zhirov | Found Alien Artifact 16805 | -4/Zhirov | Learned location of Testing (-3) 16805 | -4/Zhirov | Learned location of Command (-1) 16807 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16814 | -4/Zhirov | Identified exit to Proximity Caves 16814 | -4/Zhirov | Entered Proximity Caves 16819 | -3/Proximity Caves | Spotter reported a threat 17136 | -3/Proximity Caves | Discovered new exit (range 17) 17140 | -3/Proximity Caves | Identified exit to Research 17153 | -3/Proximity Caves | Entered Research 17153 | -3/Research | Evolved 2 slots: Utility x2 17271 | -3/Research | Spotted B-86 Titan 17543 | -3/Research | Found Prototype Device 17551 | -3/Research | Identified Exp. Thermal Defense Suite 17717 | -3/Research | Discovered new exit (range 3) 17720 | -3/Research | Identified exit to Testing 17721 | -3/Research | Entered Testing 17849 | -3/Testing | Found Prototype Energy Cannon 17849 | -3/Testing | Identified Cld. Nova Cannon 17887 | -3/Testing | Identified exit to Research 17934 | -3/Testing | Found Prototype Energy Cannon 17937 | -3/Testing | Identified Imp. Potential Cannon 17938 | -3/Testing | Found Prototype Energy Cannon 17944 | -3/Testing | Identified Potential Cannon 18007 | -3/Testing | Found Prototype Energy Gun 18007 | -3/Testing | Identified Hyp. EM Gauss Rifle 18030 | -3/Testing | Build established: Scavenger-Ninja 18137 | -3/Testing | Entered Research 18137 | -2/Research | Warlord forces began assault on 0b10 18137 | -2/Research | Evolved 2 slots: Utility x2 18162 | -2/Research | Distinguished unit "Viscera Detail" dispatched to help 18230 | -2/Research | Spotted M9-N2W(K) 18247 | -2/Research | Research machine network offline 18278 | -2/Research | Met up with Warlord 18407 | -2/Research | Build established: Hacker-Ninja 18407 | -2/Research | Discovered new exit (range 5) 18411 | -2/Research | Identified exit to Quarantine 18411 | -2/Research | Entered Quarantine 18441 | -2/Quarantine | Garrison activated, responded to threat 18569 | -2/Quarantine | Discovered new exit (range 10) 18573 | -2/Quarantine | Found Alien Artifact 18577 | -2/Quarantine | Identified exit to Access 18854 | -2/Quarantine | Spotted Fortress 18869 | -2/Quarantine | Discovered new exit (range 6) 18870 | -2/Quarantine | Identified exit to Section 7 18870 | -2/Quarantine | Entered Section 7 19001 | -2/Section 7 | Found Alien Artifact 19001 | -2/Section 7 | Identified Spacefold Activator 19019 | -2/Section 7 | Found Alien Artifact 19019 | -2/Section 7 | Identified Microwarp Drive 19062 | -2/Section 7 | Identified Dimensional Node Initializer 19062 | -2/Section 7 | Initialized slip node 19179 | -2/Section 7 | Spotted S7 Guard 19447 | -2/Section 7 | Spotted S7 Guard 19470 | -2/Section 7 | Spotted Alpha 7 19471 | -2/Section 7 | Spotted Alpha 7 19472 | -2/Section 7 | Spotted B-99 Colossus 19492 | -2/Section 7 | Found Alien Artifact 19492 | -2/Section 7 | Identified Integrated Reactor 19492 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19502 | -2/Section 7 | Found Alien Artifact 19502 | -2/Section 7 | Identified LRC Storage 19502 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 19504 | -2/Section 7 | Found Alien Artifact 19504 | -2/Section 7 | Identified LRC Insulator 19504 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 19506 | -2/Section 7 | Found Alien Artifact 19506 | -2/Section 7 | Identified LRC Energy Well 19506 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 19573 | -2/Section 7 | Found Integrated Reactor 19573 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19575 | -2/Section 7 | Found Integrated Reactor 19575 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19577 | -2/Section 7 | Found Integrated Reactor 19577 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19652 | -2/Section 7 | Spotted Striker 19652 | -2/Section 7 | Spotted Striker 19711 | -2/Section 7 | Found Alien Energy Gun 19711 | -2/Section 7 | Identified Sigix Sheargun 19720 | -2/Section 7 | Found Sigix Sheargun 19723 | -2/Section 7 | Found Sigix Sheargun 19744 | -2/Section 7 | Found Alien Artifact 19792 | -2/Section 7 | Spotted Executioner 19792 | -2/Section 7 | Spotted Executioner 19839 | -2/Section 7 | Found Alien Artifact 19839 | -2/Section 7 | Identified Transdimensional Reconstructor (x2) 19839 | -2/Section 7 | Warped through subspace to slip node 19863 | -2/Section 7 | Core integrity fell below 50% 19891 | -2/Section 7 | Entered Access 19891 | -1/Access | Evolved 2 slots: Utility x2 19897 | -1/Access | Lost 4 parts (2u2w) 20099 | -1/Access | Repaired Cld. Impulse Thruster 20587 | -1/Access | Crushed by falling debris 20618 | -1/Access | Lost 3 parts (2n1w) 20891 | -1/Access | First assault squad dispatched 21285 | -1/Access | System corruption reached 10% 21306 | -1/Access | Build established: Scavenger-Skirmisher 21461 | -1/Access | Identified Subatomic Replicator 21461 | -1/Access | Used Subatomic Replicator to replicate Sigix Sheargun 21568 | -1/Access | Garrison activated, responded to threat 21589 | -1/Access | Core integrity fell below 50% 21614 | -1/Access | Discovered new exit (range 3) 21615 | -1/Access | Destroyed 8 combat bots 21920 | -1/Access | Core integrity fell below 20% 21927 | -1/Access | Garrison activated, responded to threat 21938 | -1/Access | Released all parts (15) 21940 | *** | Escaped! Last Messages --------------- 21938_ Rnf. Antimatter Reactor crushed and broken. 21938_ Released Adv. Heat Sink. 21938_ Released Med. Treads. 21938_ Med. Treads crushed and broken. 21938_ Released Med. Treads. 21938_ Med. Treads crushed and broken. 21938_ Released Rnf. Antimatter Reactor. 21938_ Rnf. Antimatter Reactor crushed and broken. 21938_ Released Med. Treads. 21938_ Med. Treads crushed and broken. 21938_ Released Med. Storage Unit. 21938_ Med. Storage Unit crushed and broken. 21938_ Mic. Antimatter Reactor crushed and broken. 21938_ Spacefold Activator crushed and broken. 21938_ Alien Artifact crushed and broken. 21938_ Exp. Cloaking Device crushed and broken. 21938_ Lgt. Quantum Reactor crushed and broken. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????#?????????????????????????????????????? | | ?????????# ????????????????????????????????????? | | ????????# ????????????????????????????????????? | | ????????# ????????????????????????????????????? | | ???????# ???????????????????????????????????? | | ???????# ?????##???##???????????????????????? | | ??????# #############################+##???? | | ??????# =*%[!% u | | ######?????# [[=%=== | | ?????##########+#####!![=*= k""#########?????????? | | ?????# #?#[=/=!*=% "## #??????????????? | | ?????# #?#=%![!%== "# #???????????????? | | ###### "" #?#=!=%*!%*!T##????????????????? | | =![= " % #?#**==%!=%"*#?????????????????? | | ##!### """" #?# !!!|=/=="#?????????????????? | | ?# #?# """" #?# ![=!%=*"#?????????????????? | | ?# #?# """" #?""""""%%%"""?????????????????? | | ?# #?# """" #?# ![=[[*[!#?????????????????? | | ?# #?# """" #?# ==/[*=*#?????????????????? | | ? ?# "" #?# " /*%==!#?????????????????? | | ? ?# # # " !/="*]#?????????????????? | | ? ?# " # @/! = #?????????????????? | | ? ?################ " "" " #?????????????????? | | ? ????????????????# " #?????????????????? | | ? ????????????????# ?"""" #?????????????????? | | ? ????????????????#????? #?????????????????? | | ? ??????????????????????"""""#?????????????????? | | ? ?????????????????????????????????????????????? | | ? ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Energy Generation 85 Energy Capacity 825 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 25 Resistance: EM 25 Core Shielding 30 Propulsion Shielding 90 Evasion (%) 77 Targeting Accuracy 8 Target Analysis 12 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 38 Defensive Hacking 10 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Imp. Flight Unit | -7/Factory | Scanalyzed Enh. Autogun | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Imp. Component Analysis Suite | -5/Factory | Hacked Adv. Sensor Array | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Graphene Brace | -5/Factory | Hacked Lrn. Missile Launcher | -4/Factory | Scanalyzed Exp. Optical Array | -4/Factory | Scanalyzed Adv. Heat Sink | -4/Factory | Scanalyzed Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Reaction Control System | x1 | -4/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Spacefold Activator Microwarp Drive Dimensional Node Initializer Integrated Reactor LRC Storage LRC Insulator LRC Energy Well Sigix Sheargun Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Can't Touch This More Power To You Challenges ------------ None Game ------ Seed RiotSingularityAxe Manual? 0 Play Time 06:00:40 Cumulative 101.5 hours Start 2024.03.10 @ 08:30:44 End 2024.03.10 @ 15:16:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 55 Gallery% 71 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d0439d4-8f79-4f34-bf74-b3b1ac796ac9