Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.20 @ 00:48:34 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (213) 1065 Value Destroyed (7763) 7763 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (3038) 3038 TOTAL SCORE: 17126 Bonus ------- High Alert Combat Kills 1140 Follower Combat Kills 648 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -450 Cogmind --------- Core Integrity 302/850 Matter 235/300 Energy 220/220 System Corruption 7% Temperature Hot (226) Movement Treading (154) Location -6/Garrison Parts ------- > --- POWER (2) -------- Multi-Nuclear Core > --- PROPULSION (3) --- Treaded Gravmag-Armored Exoskeleton > --- UTILITY (7) ------ Armored Scrap Engine Large Storage Unit Advanced Targeting Computer Improved Hacking Suite Relay Coupler [Grunt] (3) Relay Coupler [Sentry] (13) > --- WEAPON (3) ------- Plasma Rifle Plasma Rifle > --- INVENTORY (15) --- Micro Nuclear Core Light Treads High-capacity Storage Unit Superbattery (1500) Advanced Targeting Computer Hardened Medium Armor Plating Layered Medium Armor Plating Improved Shield Generator Improved Trap Extractor (0/6) Gamma Bomb Array Shock Maul Peak State ------------ > --- POWER ------------ Multi-Nuclear Core > --- PROPULSION ------- Treaded Gravmag-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Cryofiber Web Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Improved Hacking Suite > --- WEAPON ----------- Force Rifle Nova Cannon Thermal Nova Construct/C > --- INVENTORY -------- Fission Core Light Fission Core Light Treads Advanced Heat Sink High-capacity Storage Unit Superbattery Advanced Targeting Computer Improved Particle Charger Improved Medium Armor Plating Improved Shield Generator Hacking Suite Gamma Bomb Array Datajack Shock Maul [Rating: 90] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Force Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Impact Weapon Shock Maul Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Slots Evolved 8 | . . . 2 . . . 2 . . 4 . . . Power 1 | . . . . . . . . . . 1 . . . Propulsion 1 | . . . 1 . . . . . . . . . . Utility 5 | . . . 1 . . . 1 . . 3 . . . Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 154 | 5 14 3 16 2 2 1 21 14 7 22 21 18 8 Power 8 | . 2 . 1 . . . 1 1 . 2 1 . . Engine 6 | . 1 . 1 . . . 1 1 . 2 . . . Core 2 | . 1 . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 15 | 2 2 1 4 1 . 1 4 . . . . . . Treads 15 | 2 2 1 4 1 . 1 4 . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 47 | 1 5 . 3 1 2 . 5 1 2 8 6 10 3 Device 20 | . 3 . 1 1 1 . 1 . 2 4 3 3 1 Storage 3 | 1 1 . . . 1 . . . . . . . . Processor 4 | . . . 1 . . . 2 . . 1 . . . Hackware 7 | . . . . . . . . 1 . 1 . 3 2 Protection 13 | . 1 . 1 . . . 2 . . 2 3 4 . Artifact . | . . . . . . . . . . . . . . Weapon 84 | 2 5 2 8 . . . 11 12 5 12 14 8 5 Energy Gun 26 | 1 3 1 3 . . . 1 1 . 4 7 2 3 Energy Cannon 27 | . . . 2 . . . 9 8 3 4 1 . . Ballistic Gun 7 | 1 2 1 2 . . . . 1 . . . . . Ballistic Cannon 2 | . . . . . . . . . . 2 . . . Launcher 5 | . . . . . . . . 1 . 1 3 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 1 1 1 1 . . Slashing Weapon 2 | . . . . . . . 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 11 | . . . 1 . . . . . 1 . 2 5 2 Unidentified Prototypes 12 | . . . . . 1 . 1 4 1 4 . 1 . Corrupted Parts 1 | . . 1 . . . . . . . . . . . System Corruption 9 | . . 9 . . . . . . . . . . . Parts Lost 21 | . 2 1 3 1 . . . 1 2 . 5 2 4 Power 3 | . . . 1 . . . . . . . 1 . 1 Propulsion 2 | . . . 1 1 . . . . . . . . . Utility 6 | . 1 . 1 . . . . . 1 . 2 . 1 Weapon 10 | . 1 1 . . . . . 1 1 . 2 2 2 Highest Loss Streak 4 | . 2 1 2 1 . . . 1 2 . 2 1 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 91 100 95 99 100 100 99 99 97 83 69 66 64 Engine 6 | . 2 . 8 11 11 11 9 9 9 7 2 . . Core 2 | . 6 14 1 . . . . . . . 4 6 6 Treads 21 | . 27 28 32 32 33 33 27 27 27 19 6 . 4 Device 10 | . 9 . 2 8 11 11 9 9 9 15 14 13 10 Storage 8 | . 14 14 11 11 11 11 9 9 9 6 6 6 6 Processor 7 | . . . 8 11 11 11 9 9 9 6 6 6 6 Hackware 3 | . . . . . . . . 1 6 5 6 10 7 Protection 3 | . 3 14 8 2 . . 7 7 . 2 4 1 5 Energy Gun 4 | . 15 14 15 . . . . . . 2 6 5 12 Energy Cannon 13 | . . . 1 22 22 22 26 26 25 9 6 5 . Ballistic Gun 1 | . 11 14 4 . . . . . . . . . . Peak Build Rating 90 | 5 10 10 20 22 29 25 36 40 55 76 90 85 79 Average Rating 44 | 3 7 9 17 21 22 24 34 36 40 67 75 80 76 On Entrance 33 | . 5 10 10 20 21 23 25 36 37 53 70 81 77 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 66 | 7 30 29 39 39 37 37 56 53 53 63 66 64 54 Greatest Support 69 | 40 40 40 60 60 60 60 62 62 62 66 69 69 69 Greatest Overweight (x) 1 | . . . . . . . . . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 11 11 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 7 10 14 14 14 15 14 14 14 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 11 11 15 14 15 15 15 15 15 15 15 15 11 Scrap Engine Consumption 71 | . . . . . . . . . 2 15 34 18 2 Constructs Created 4 | . . . . . . . . . . 2 1 1 . Constructs Modified 16 | . . . . . . . . . . 2 7 6 1 Class Distribution -------------------- 28% | Skirmisher 21% | Mutant 20% | Construct 15% | Scavenger-Mutant 5% | Commander-Mutant 5% | Commander-Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Commander-Skirmisher | -8/Recycling Skirmisher | -6/Factory Construct | -6/Garrison Construct | -6/Factory Construct | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Matter Collected 2605 | 218 299 43 295 41 . 30 202 140 80 289 461 461 46 Remotely . | . . . . . . . . . . . . . . Salvage Created 9464 | . 940 78 763 275 . 24 1185 1422 772 1210 1589 1158 48 Parts 439 | . 44 3 55 17 . 1 59 68 37 39 70 45 1 Haulers Intercepted 13 | . 2 . 2 . . . 1 6 . 2 . . . Recyclers Shooed 12 | . . . 4 . . . 3 4 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Combat Hostiles Destroyed 150 | . 15 2 13 8 . 2 20 16 12 13 32 16 1 Melee 4 | . . . . . . . . . . 1 . 3 . Guns 44 | . 14 2 13 . . . . . . 1 9 5 . Cannons 78 | . . . . 7 . 2 19 15 12 6 9 8 . AOE 16 | . 1 . . . . . 1 . . 4 10 . . Classes Destroyed 19 | . 7 . 2 3 . . 3 . 2 . 2 . . Worker 9 | . 3 . 1 1 . . 1 . . 3 . . . Builder 3 | . . . . . . . 2 1 . . . . . Tunneler 2 | . . . 1 . . . . . . 1 . . . Hauler 13 | . 2 . 2 . . . 1 6 . 2 . . . Recycler 12 | . 2 . 2 . . . . 3 1 2 . 2 . Operator 5 | . 1 . 1 . . . . . . 2 . 1 . Watcher 19 | . 3 . 4 . . . 4 2 . 5 . 1 . Swarmer 38 | . 3 . 4 2 . 2 4 . 2 3 18 . . Grunt 55 | . 12 2 6 3 . . 9 10 1 5 5 2 . Brawler 2 | . . . . . . . 1 . . . . 1 . Duelist 4 | . . . . 1 . . . 1 1 . . 1 . Sentry 27 | . . . 3 . . . 5 5 4 2 3 5 . Demolisher 1 | . . . . 1 . . . . . . . . . Hunter 9 | . . . . . . . 2 . 2 . . 5 . Programmer 9 | . . . . . . . . . 1 3 2 2 1 Behemoth 3 | . . . . . . . . . . . 3 . . Striker 1 | . . . . . . . . . . . 1 . . Scrapper 1 | . . . . . . . . . 1 . . . . Assembled 1 | . . . . 1 . . . . . . . . . Best Kill Streak 11 | . 7 2 5 2 . 2 4 7 6 4 11 3 1 Combat Bots Only 11 | . 4 2 5 2 . 2 3 4 5 4 11 2 1 Max Kills in Single Turn 5 | . 3 1 1 1 . 1 2 2 1 5 2 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 1 . . . . . 1 . . 4 2 . . Melee 1 | . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Hostile Shots Fired 953 | . 86 35 45 29 . 3 50 25 51 77 268 217 67 Missed 345 | . 20 13 10 9 . 2 18 11 18 31 97 93 23 Damage Taken 8818 | . 771 276 395 250 . 8 474 268 327 757 2540 1623 1129 Core 929 | . 179 24 61 8 . . 49 34 26 58 148 180 162 Absorbed by Shields 69 | . . . . . . . . . . 9 60 . . Redirected to Shielding 51 | . . 35 16 . . . . . . . . . . Regen/Repaired (Parts) 2094 | . 235 . . . . . . . . 185 703 760 211 Core Remaining (%) 70 | 100 . 18 . . . 82 . . 80 . . . . Volleys Fired 468 | . 74 9 46 17 . 2 51 40 24 31 81 73 20 Largest 3 | . 2 2 2 2 . 2 3 3 3 3 3 2 2 Hottest 228 | . 85 60 136 136 . 136 195 191 195 195 228 134 150 Shots Fired 1025 | . 137 18 92 34 . 4 153 112 63 80 168 137 27 Gun 419 | . 137 18 90 . . . . . . 12 84 51 27 Cannon 595 | . . . 2 34 . 4 153 112 63 67 74 86 . Launcher 11 | . . . . . . . . . . 1 10 . . Special . | . . . . . . . . . . . . . . Kinetic 104 | . 54 9 41 . . . . . . . . . . Thermal 679 | . 41 7 51 34 . 4 90 33 39 79 158 116 27 Explosive . | . . . . . . . . . . . . . . Electromagnetic 242 | . 42 2 . . . . 63 79 24 1 10 21 . Robot Hit Streak 18 | . 11 3 9 5 . 2 10 15 17 17 18 16 6 Robot Miss Streak 6 | . 4 2 6 1 . 2 5 2 2 3 4 2 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . 3 . 1 . . . . . . . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . 1 . . Shots Hit Robots 678 | . 93 10 57 21 . 2 80 60 58 69 124 86 18 Core Hits 297 | . 39 5 32 12 . 2 35 29 16 35 54 37 1 Critical Kills 3 | . . . . 1 . . . . . . 2 . . Critical Parts Destroyed 10 | . . . 1 . . . . . . 5 4 . . Critical Strikes 24 | . 3 . 3 1 . . 1 . 1 5 6 3 1 Burn 7 | . 2 . 2 . . . . . . . . 2 1 Meltdown 3 | . . . . 1 . . . . . . 2 . . Destroy 4 | . . . 1 . . . . . . . 3 . . Corrupt 3 | . 1 . . . . . 1 . 1 . . . . Smash 6 | . . . . . . . . . . 5 1 . . Sever 1 | . . . . . . . . . . . . 1 . Melee Attacks 80 | . . . 1 . . . 1 . 17 24 4 23 10 Impact 27 | . . . . . . . . . 1 24 2 . . Slashing 15 | . . . . . . . 1 . . . . 13 1 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 32 | . . . 1 . . . . . 16 5 2 8 . Combat Hostiles 9 | . . . . . . . . . 9 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 20058 | . 1523 162 1122 490 . 67 2890 1995 1157 3551 4476 2359 266 Guns 5134 | . 1320 156 1064 . . . . . . 205 1550 573 266 Cannons 10857 | . . . 21 450 . 67 2684 1785 1066 1342 2055 1387 . Explosions 2045 | . 128 . . . . . 153 119 . 883 762 . . Melee 1688 | . . . . . . . . . 75 1105 109 399 . Ramming 334 | . 75 6 37 40 . . 53 91 16 16 . . . Kinetic 1015 | . 342 99 574 . . . . . . . . . . Thermal 12538 | . 615 30 511 450 . 67 1649 478 664 2334 3719 1755 266 Explosive . | . . . . . . . . . . . . . . Electromagnetic 4483 | . 491 27 . . . . 1188 1426 402 96 648 205 . Impact 1289 | . . . . . . . . . 75 1105 109 . . Slashing 399 | . . . . . . . . . . . . 399 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . 1 10 . . . . . . 1 3 4 7 7 Average Corruption 2 | . 1 1 . . . . . . 1 2 3 4 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 145 | . 5 3 . . . . . . 9 32 45 36 15 Message Errors 37 | . . 1 . . . . . . 5 8 13 6 4 Matter Fused 40 | . 3 1 . . . . . . 2 7 14 10 3 Heat Flow Errors 13 | . . 1 . . . . . . . 2 1 5 4 Energy Discharges 17 | . . . . . . . . . 2 4 5 4 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 3 | . 2 . . . . . . . . 1 . . . Data Loss (minor) 12 | . . . . . . . . . . 3 5 4 . Data Loss (major) 13 | . . . . . . . . . . 4 4 5 . Misfires 7 | . . . . . . . . . . 2 2 2 1 Alerts 2 | . . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 901 | . 9 . . 14 . . 146 42 34 558 87 11 . Projectiles 300 | . . . . 14 . . 146 35 34 24 36 11 . Explosions 39 | . 9 . . . . . . 7 . 20 3 . . Melee 562 | . . . . . . . . . . 514 48 . . Knockbacks 7 | . . . . . . . 1 1 1 4 . . . Impact 7 | . . . . . . . 1 1 1 4 . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 321 | . 40 . . . . . . 55 . 174 52 . . Shots 7 | . 1 . . . . . . 1 . 2 3 . . Rammed 40 | . 10 2 2 4 . . 6 6 5 5 . . . Targets Rammed 46 | . 11 2 4 4 . . 7 8 5 5 . . . Kicked . | . . . . . . . . . . . . . . Crushed 6 | . 1 . 2 . . . 1 2 . . . . . Highest Temperature 517 | . 217 277 219 372 . 138 312 265 222 215 414 517 255 Average Temperature 101 | . 86 122 70 131 . 74 98 84 90 83 146 123 88 Received Heat Transfer 2170 | . 279 159 123 30 . . 117 81 54 64 717 246 300 Effects 7 | . . . . 2 . . 3 1 . . . 1 . Shutdowns 1 | . . . . . . . . . . . . 1 . Energy Bleed 4 | . . . . . . . 3 1 . . . . . Interference 2 | . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . 1 1 4 1 . . Combat Hostiles 3 | . . . . . . . . 1 1 . 1 . . Parts Fried 26 | . 3 . . . . . 6 5 3 8 1 . . Impact Corruptions 21 | . . . . . . . . . 1 19 1 . . Robots Melted 7 | . . . . 1 . . . . . 2 3 . 1 Combat Hostiles 6 | . . . . 1 . . . . . 1 3 . 1 Parts Melted 52 | . . . 2 1 . . 7 . 1 13 17 10 1 Heat Transferred 18823 | . 1447 75 1234 777 . 111 2185 581 852 3201 5071 2689 600 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 . . . . . 2 2 . . 3 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Peak Influence 1610 | . 232 126 297 129 . 96 393 550 381 647 1610 858 479 Initial 844 | . . 54 . 10 . . . 165 170 450 310 844 354 Average 326 | . 116 93 129 31 . 89 137 357 111 342 1005 638 422 Maximum Alert Level 5 | . 1 . 1 . . . 1 2 1 2 5 3 2 Low Security (%) 46 | 100 84 100 53 100 . 100 75 6 77 15 . . . Level 1 23 | . 15 . 46 . . . 24 50 22 60 7 . 36 Level 2 15 | . . . . . . . . 42 . 23 3 69 63 Level 3 9 | . . . . . . . . . . . 53 30 . Level 4 4 | . . . . . . . . . . . 33 . . Level 5 . | . . . . . . . . . . . 2 . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 33 | . 4 2 2 . . . 5 3 . 7 . 10 . Investigation 16 | . 3 . 2 . . . 4 2 . 1 . 4 . Extermination 5 | . . . . . . . . . . 3 . 2 . Reinforcement 6 | . 1 . . . . . 1 . . 1 . 3 . Assault 5 | . . 2 . . . . . 1 . 1 . 1 . Garrison 1 | . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . Construction Impeded 2 | . . . . . . . 1 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Distress Signals 11 | . 2 . 1 . . . 4 2 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 233 | . 22 9 20 10 . 3 30 18 11 24 44 29 13 Peak Tracking Total 9 | . 4 7 5 3 . 3 4 6 4 4 9 4 8 Tactical Retreats 10 | . 1 . . . . . 4 2 . 1 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Traps Triggered 12 | . 2 . . . . . 1 . . . 5 4 . Indirectly 1 | . . . . . . . . . . . 1 . . Trap Hack Attempts 47 | . . . 47 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 20 | . . . 6 . . . 2 12 . . . . . Reused 3 | . . . . . . . 1 2 . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 1 2 . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Machines Disabled 22 | . . . 1 1 . . 2 5 . 4 7 1 1 Max in Single Turn 3 | . . . 1 1 . . 1 1 . 3 2 1 1 Garrison Access 3 | . . . . . . . . . . 1 . 2 . Garrison Relay 2 | . . . . . . . . . . . 1 . 1 Phase Generator 1 | . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Machines Accessed 73 | . 9 . 8 . 1 . 9 8 14 9 3 12 . Terminals 50 | . 6 . 8 . . . 7 7 6 5 3 8 . Fabricators 1 | . . . . . . . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . . . . . . . Recycling Units 13 | . 2 . . . . . 1 1 7 2 . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 5 | . . . . . . . . . . 2 . 3 . Total Hacks 197 | . 27 . 29 . 1 . 27 18 34 23 10 28 . Successful 97 | . 17 . 13 . 1 . 18 9 16 8 2 13 . Failed 99 | . 10 . 15 . . . 9 9 18 15 8 15 . Catastrophic 10 | . . . . . . . 2 . 1 4 1 2 . Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 108 | . 12 . 19 . 1 . 17 10 23 14 3 9 . Terminals 152 | . 21 . 29 . . . 21 17 19 13 10 22 . Fabricators 3 | . . . . . . . . . . . . 3 . Repair Stations 4 | . 4 . . . . . . . . . . . . Recycling Units 24 | . 2 . . . . . 1 1 13 7 . . . Scanalyzers 5 | . . . . . . . 5 . . . . . . Garrison Access 6 | . . . . . . . . . . 3 . 3 . Terminal Hacks 50 | . 8 . 10 . 1 . 10 6 5 3 2 5 . Record 1 | . . . . . 1 . . . . . . . . Part Schematic 1 | . . . . . . . . . . 1 . . . Robot Analysis 7 | . 2 . 2 . . . 1 . 1 1 . . . Prototype ID Bank 7 | . 4 . 2 . . . . . . . . 1 . Open Door 3 | . . . . . . . . 3 . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Terminal Index 4 | . 1 . 1 . . . 1 . . . . 1 . Garrison Index 2 | . . . . . . . 1 . . . . 1 . Alert Level 3 | . . . . . . . 2 . 1 . . . . Unreport Threat 5 | . . . 1 . . . 1 . 1 . 1 1 . Locate Traps 5 | . 1 . 2 . . . . 1 . . . 1 . Reprogram Traps 4 | . . . . . . . 1 2 . 1 . . . Zone Layout 3 | . . . 1 . . . 2 . . . . . . Security Stations 1 | . . . . . . . . . . . 1 . . Release Object 2 | . . . . . . . . . 2 . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . 1 . Repair Station Hacks 4 | . 4 . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 5 . . . . . . Insert Component 3 | . . . . . . . 3 . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . 1 . 3 . Unlock Access 2 | . . . . . . . . . . 1 . 1 . Seal Access 2 | . . . . . . . . . . . . 2 . Unauthorized Hacks 32 | . 5 . 3 . . . 3 3 11 4 . 3 . Terminals 18 | . 3 . 3 . . . 2 2 3 2 . 3 . Assimilate 2 | . . . . . . . . . . 1 . 1 . Botnet 15 | . 2 . 3 . . . 2 2 3 1 . 2 . Operators 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 14 | . 2 . . . . . 1 1 8 2 . . . Reject 1 | . . . . . . . . . 1 . . . . Mask 3 | . . . . . . . . . 1 2 . . . Tunnel 10 | . 2 . . . . . 1 1 6 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . 1 . 1 . Used 2 | . . . 1 . . . . . . 1 . . . Hacking Detections 52 | . 6 . 8 . . . 7 5 6 8 3 9 . Full Trace Events 19 | . 2 . 4 . . . 3 1 3 1 1 4 . Feedback Events 1 | . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 . . 1 . . . Parts Built 2 | . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . 95 . Total Part Build Rating 10 | . . . . . . . . . . . . 10 . Parts Repaired 2 | . 2 . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . . . . . . 1 . 1 Threat Obfuscator 1 | . . . . . . . . . . . . . 1 Robots Hacked 15 | . . . 1 . . . . . 1 . 1 7 5 Non-combat 7 | . . . 1 . . . . . 1 . . 5 . Combat 8 | . . . . . . . . . . . 1 2 5 Robot Hacks Applied 18 | . . . 1 . . . . . 1 . 1 9 6 parse_system 2 | . . . 1 . . . . . . . 1 . . drop_inventory 4 | . . . . . . . . . . . . 4 . find_recycling 1 | . . . . . . . . . 1 . . . . purge_threat 2 | . . . . . . . . . . . . 2 . reprogram_traps 1 | . . . . . . . . . . . . 1 . disrupt_area 1 | . . . . . . . . . . . . . 1 amplify_resonance 1 | . . . . . . . . . . . . . 1 overwrite_iff 5 | . . . . . . . . . . . . 2 3 formatsys_high 1 | . . . . . . . . . . . . . 1 Relay Couplers Released 12 | . . . . . . . . . . 2 7 . 3 Machine Destruction 9 | . . . . . . . . . . 2 4 . 3 Programmers 3 | . . . . . . . . . . . 3 . . Attached 5 | . . . . . . . . . . . . 3 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . 11 . 3 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Total Allies 28 | . . 1 . 5 . . . . 11 1 3 3 4 Largest Group 11 | . . 1 . 4 3 3 3 . 11 9 2 1 4 Highest-Rated Group 198 | . . 31 . 71 40 40 40 . 171 137 198 29 118 Highest-Rated Ally 116 | . . 31 . 31 16 16 16 . 27 27 116 29 47 Total Orders 20 | . . . . . . . 1 . 13 2 . . 4 STAY 10 | . . . . . . . 1 . 4 2 . . 3 FOLLOW 8 | . . . . . . . . . 7 . . . 1 TUNNEL 2 | . . . . . . . . . 2 . . . . Ally Attacks 129 | . . 3 . 6 . 7 24 . 19 17 35 6 12 Total Damage 2673 | . . 62 . 93 . 58 243 . 263 159 1273 75 447 Kills 21 | . . 1 . 2 . 1 2 . 4 2 9 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Robot Analysis Total 7 | . 2 . 2 . . . 1 . 1 1 . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Turns Passed 16677 | 93 1559 400 1068 1723 356 426 1477 1243 2012 2203 1961 1730 426 Spaces Moved 8511 | 55 742 213 496 787 219 251 654 465 1074 1148 1001 1209 197 Core 4 | 4 . . . . . . . . . . . . . Treads 6825 | 51 742 213 496 787 219 251 654 465 1074 1148 591 . 134 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 700 | . . . . . . . . . . . . 637 63 Flight 982 | . . . . . . . . . . . 410 572 . Fastest Speed 50 | 50 160 160 160 160 160 160 161 161 161 161 99 99 154 Average Speed 153 | 152 160 160 160 160 160 162 163 161 161 167 153 110 154 Slowest Speed 268 | 160 160 160 160 160 160 163 166 161 161 250 268 154 154 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 61 | 5 94 51 51 99 59 73 68 66 98 34 95 45 24 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 12 | . 2 . . 1 1 . 1 1 6 . . . . Known Exits Taken 3 | . . . 1 . . . . . . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . Spaces Dug 22 | . . . . . . . 3 . . 4 . 15 . Terrain Destroyed 211 | . 2 . . . . . 43 26 12 34 64 30 . Melee 6 | . . . . . . . 1 . . 4 . 1 . Projectile 85 | . . . . . . . 22 10 12 7 5 29 . AOE 120 | . 2 . . . . . 20 16 . 23 59 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Gar Fac Gar Total 11114 | 62 971 252 677 1215 227 267 952 878 1294 1312 1271 1446 290 Wait 1555 | . 118 25 40 404 . 13 180 326 143 58 97 106 45 Move 8495 | 54 741 212 495 786 218 250 653 464 1073 1147 999 1206 197 Hop 1 | . . . . . . . . . . . . 1 . Pick Up 85 | 3 8 1 14 1 3 . 15 11 4 6 9 8 2 Fast Attach 43 | 5 7 . 6 . 1 . 4 1 1 8 3 4 3 Attach 41 | . 3 1 2 1 . . 2 2 3 5 12 6 4 Detach 18 | . 2 . . . 1 . . . . 3 7 5 . Swap 70 | . 4 2 8 1 1 1 15 11 3 9 6 8 1 Drop 102 | . 3 . 14 1 3 1 24 15 4 16 10 6 5 Fire 468 | . 74 9 46 17 . 2 51 40 24 31 81 73 20 Melee 80 | . . . 1 . . . 1 . 17 24 4 23 10 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 46 | . 11 2 4 4 . . 7 8 5 5 . . . Escape Stasis 43 | . . . . . . . . . . . 41 . 2 Rewire 20 | . . . . . . . . . 17 . 2 . 1 Trap 47 | . . . 47 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 3 exits: [*Fac] / [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: [*Fac] / [*Low] / Gar) -6/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 15) 570 | -10/Materials | Discovered new exit (range 10) 822 | -10/Materials | Repaired Lgt. Treads 849 | -10/Materials | Repaired Lgt. Treads 948 | -10/Materials | Core integrity fell below 50% 1116 | -10/Materials | Discovered new exit (range 16) 1410 | -10/Materials | Discovered new exit (range 7) 1497 | -10/Materials | Discovered new exit (range 16) 1653 | -10/Materials | Entered Mines 1935 | -10/Mines | Discovered new exit (range 13) 1976 | -10/Mines | Met a Derelict testing a Signal Generator 2047 | -10/Mines | Core integrity fell below 20% 2052 | -10/Mines | System corruption reached 10% 2053 | -10/Mines | Entered Materials 2053 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2711 | -9/Materials | Central database locked down 2839 | -9/Materials | Identified exit to Mines 2842 | -9/Materials | Discovered new exit (range 8) 2911 | -9/Materials | Build established: Scavenger-Mutant 3121 | -9/Materials | Entered Mines 3147 | -9/Mines | Learned location of Zion (-6) 3153 | -9/Mines | Discovered new exit (range 6) 3170 | -9/Mines | Assembled infested the area 3813 | -9/Mines | Discovered new exit (range 10) 4195 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4838 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4838 | -9/Mines | Discovered new exit (range 5) 4844 | -9/Mines | Entered Exiles 4844 | -9/Exiles | Accompanied by 3 allies 4887 | -9/Exiles | Met 8R-AWN 4915 | -9/Exiles | Met EX-HEX 4961 | -9/Exiles | Met EX-BIN 4979 | -9/Exiles | Aligned with FarCom system 4980 | -9/Exiles | Given EX-Vault access code 5017 | -9/Exiles | Opened EX-Vault 5025 | -9/Exiles | Found Prototype Storage 5025 | -9/Exiles | Identified Superbattery 5061 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5107 | -9/Exiles | Met EX-DEC 5186 | -9/Exiles | Discovered new exit (range 10) 5200 | -9/Exiles | Left Exiles lab with Superbattery 5200 | -9/Exiles | Entered Mines 5200 | -8/Mines | Accompanied by 3 allies 5602 | -8/Mines | Discovered new exit (range 10) 5626 | -8/Mines | Entered Materials 5626 | -8/Materials | Accompanied by 3 allies 5626 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5647 | -8/Materials | Build established: Skirmisher 5922 | -8/Materials | Discovered new exit (range 9) 5951 | -8/Materials | Build established: Scavenger-Skirmisher 6008 | -8/Materials | Identified exit to Factory 6386 | -8/Materials | Build established: Skirmisher 7103 | -8/Materials | Entered Storage 8247 | -8/Storage | Used back door to open Recycling access 8247 | -8/Storage | Discovered new exit (range 5) 8303 | -8/Storage | First assault squad dispatched 8346 | -8/Storage | Entered Recycling 8668 | -8/Recycling | Discovered new exit (range 9) 9643 | -8/Recycling | Scanned before Scraplab entrance 9666 | -8/Recycling | Entered Scraplab 9751 | -8/Recycling | Build established: Commander-Skirmisher 9835 | -8/Recycling | Angered Scraplab inhabitants 9843 | -8/Recycling | Found Prototype Device 9843 | -8/Recycling | Identified Scrap Engine 10358 | -8/Recycling | Entered Factory 10358 | -6/Factory | Accompanied by 9 allies 10358 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 10404 | -6/Factory | Lost 3 allies 10465 | -6/Factory | Discovered new exit (range 10) 10661 | -6/Factory | Build established: Commander-Mutant 10697 | -6/Factory | Discovered new exit (range 8) 10708 | -6/Factory | Search patrols dispatched 11310 | -6/Factory | Build established: Mutant 11707 | -6/Factory | Build established: Skirmisher 12514 | -6/Factory | Garrison activated, responded to threat 12560 | -6/Factory | Identified exit to Garrison 12561 | -6/Factory | Entered Garrison 12607 | -6/Garrison | Triggered checkpoint 12743 | -6/Garrison | Triggered checkpoint 12756 | -6/Garrison | Spotted B-75 Beast 12766 | -6/Garrison | Destroyed B-75 Beast 12787 | -6/Garrison | Destroyed 11 combat bots 12895 | -6/Garrison | Discovered new exit (range 9) 12937 | -6/Garrison | Triggered checkpoint 13000 | -6/Garrison | Spotted Striker 13013 | -6/Garrison | Destroyed Striker 13146 | -6/Garrison | Phase Generator disabled 13165 | -6/Garrison | Rewired Striker 13180 | -6/Garrison | Rewired Striker 13327 | -6/Garrison | Triggered checkpoint 13539 | -6/Garrison | Build established: Construct 13660 | -6/Garrison | Discovered new exit (range 5) 13701 | -6/Garrison | Learned Factory security intel 13719 | -6/Garrison | Triggered checkpoint 13763 | -6/Garrison | Triggered checkpoint 13916 | -6/Garrison | Found Gamma Bomb Array 13978 | -6/Garrison | Spotted B-75 Beast 13982 | -6/Garrison | Discovered new exit (range 12) 13983 | -6/Garrison | Spotted B-86 Titan 13991 | -6/Garrison | Allies destroyed B-86 Titan 13994 | -6/Garrison | Spotted B-86 Titan 14045 | -6/Garrison | Destroyed B-86 Titan 14060 | -6/Garrison | Rewired B-86 Titan 14131 | -6/Garrison | Triggered checkpoint 14300 | -6/Garrison | Destroyed B-75 Beast 14395 | -6/Garrison | Installed Relay Interface Framework 14479 | -6/Garrison | Garrison Relay disabled 14522 | -6/Garrison | Entered Factory 14871 | -6/Factory | Discovered new exit (range 10) 15572 | -6/Factory | First assault squad dispatched 15850 | -6/Factory | Fabricated Fission Core? 15915 | -6/Factory | Discovered new exit (range 5) 16239 | -6/Factory | Identified exit to Garrison 16252 | -6/Factory | Entered Garrison 16252 | -6/Garrison | Accompanied by 1 ally 16430 | -6/Garrison | Triggered checkpoint 16451 | -6/Garrison | Garrison Relay disabled 16497 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 16543 | -6/Garrison | Triggered checkpoint 16642 | -6/Garrison | Triggered checkpoint 16648 | -6/Garrison | Spotted B-75 Beast 16655 | -6/Garrison | Core integrity fell below 50% 16678 | -6/Garrison | Self-destructed Last Messages --------------- 16666_ Guardian 5a suffers critical hit (Burn). Garrison Door activated. 16667_ Jacked G-50 Soldier... >>overwrite_iff Rewriting IFF filter. 16668_ Jacked G-50 Soldier... >>disrupt_area Initiated network disruption routine. 16668_ Guardian 5a suffers critical hit (Burn). 16670_ G-50 Soldier suffers critical hit (Burn). 16671_ Guardian 5a heat short circuits Imp. Heat Sink. 16673_ Guardian 5a critical meltdown. 16673_ G-50 Soldier destroyed. 16674_ Technician 5a reports 0b10 security level has lowered to 1. 16675_ B-75 Beast suffers critical hit (Burn). 16676_ Imp. Datajack destroyed. 16676_ Network quickbooting G-67 Veteran, ETC: 8. Map ----- +----------------------------------------------------+ | ????############## #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ####?????????????# #????????????????????????????? | | "# #?????????????# #???????? #??????????????????? | | !!#???????####### ######## #??????????????????? | | "! #???????# ^^ #??????????????????? | | " #???????# #####=% ^^ #??????????????????? | | "# #???????# #???# ######## #??????????????????? | | ## ######### #???# ####???? #??????????????????? | | ?# +???+ " #???? #??????????????????? | | ?#### ######???# ## + #??????????????????? | | ????# #????????# #??##### #??????????????????? | | ????##"##????????# #??????? #??#+##????????????? | | ?????# #?????????# #??????? #? #????????????? | | ###??# #?????????# #?????## ## ## ##???????? | | " #### ########### ##+#### #???????? | | " ??????? | | " ################ % ??????? | | ###??????????????######### =% ## #????????????? | | ????????????????????????###gg ## ## #???????? | | ????????????????????????# BB ??????? | | ????????????????????????# BB g ??????? | | ????????????????????????# g% g ??????? | | ????????????????????????#@gg ??????? | | ????????????????????????### g ##^^^^## #???????? | | ??????????????????????????# #? #??? ????????? | | ?????????????????????????? ^ ? ???????????? | | ?????????????????????????? ^ ?????????? | | ??????????????????????????# ^ ????????? | | ??????????????????????????##+### "###??????????? | | ???????????????????????????? ??? ?????????????? | | ???????????????????????????? ????####????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 33 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 225 Resistance: EM 20 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 12 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 40 Authchip Count 2 Item Schematics ----------------- Fission Core | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Mic. Fission Core | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Fission Core | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodGunImmobilizer Manual? 0 Play Time 02:04:04 Cumulative 186.2 hours Start 2024.11.19 @ 22:20:20 End 2024.11.20 @ 00:48:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 82 Adventurer 36 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 56 Gallery% 65 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8d646ea-0b5c-4faa-bde0-3e9973631958