Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.27 @ 14:13:22 Player: Minty Result: Destroyed by A-27 Freighter with PD Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (120) 600 Value Destroyed (3547) 3547 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (565) 565 TOTAL SCORE: 7392 Bonus ------- High Alert Combat Kills 241 Follower Combat Kills 324 Cogmind --------- Core Integrity 0/700 Matter 93/300 Energy 27/100 System Corruption 8% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Medium Matter Pod (34) Improved Light Armor Plating Precision Shock Rifle Plasma Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle High-powered Shotgun > --- INVENTORY -------- Improved Cooling System Large Storage Unit Hacking Suite Hacking Suite Hacking Suite Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Mini Grenade Launcher Powered Hammer Great Axe [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Protection Improved Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . 1 . . . Propulsion 1 | . . . . 1 . Utility 1 | . . . . . 1 Weapon 3 | . . 1 . 1 1 Parts Attached 70 | . 7 19 14 6 24 Power 9 | . . 3 1 1 4 Engine 6 | . . 3 1 1 1 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 16 | . 2 5 5 2 2 Treads 16 | . 2 5 5 2 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | . 3 1 . 1 8 Device 4 | . 2 . . . 2 Storage 4 | . 1 1 . 1 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 4 | . . . . . 4 Artifact . | . . . . . . Weapon 32 | . 2 10 8 2 10 Energy Gun 16 | . . 8 5 1 2 Energy Cannon 6 | . 2 2 1 . 1 Ballistic Gun 5 | . . . 1 1 3 Ballistic Cannon 3 | . . . . . 3 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 1 3 2 1 Parts Lost 31 | . . 2 5 3 21 Power 5 | . . 1 . 2 2 Propulsion 4 | . . . 1 . 3 Utility 5 | . . . . . 5 Weapon 17 | . . 1 4 1 11 Highest Loss Streak 20 | . . 1 1 1 20 To Critical Strikes 1 | . . . 1 . . Average Backups 10 | . 8 9 9 10 14 Power . | . . . . . . Propulsion 2 | . 4 5 2 . . Utility 1 | . . . . 2 4 Weapon 6 | . 3 4 6 8 9 Tool/Special . | . . . . . . Unused Backups 34 | . 13 4 5 3 9 Power 3 | . 2 1 . . . Propulsion 11 | . 5 1 5 . . Utility 4 | . 1 . . . 3 Weapon 15 | . 5 2 . 3 5 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 96 | . 95 97 98 92 94 Engine 17 | . 14 19 22 17 11 Treads 19 | . 4 22 21 21 21 Leg 2 | . 23 . . . . Device 8 | . 10 11 11 9 2 Storage 10 | . 14 11 11 9 6 Protection 2 | . . . . . 11 Energy Gun 18 | . 2 25 31 22 . Energy Cannon 3 | . 22 7 . . . Ballistic Gun 10 | . 3 . . 13 34 Peak Build Rating 38 | . 13 20 20 25 38 Average Rating 21 | . 10 18 19 23 31 On Entrance 14 | 6 6 13 19 19 25 Avg Prop Armor Cover (%) 7 | . 7 . . . . Naked Turns 37 | . . . . . 37 Heaviest Build 51 | 13 24 35 33 45 51 Greatest Support 60 | 20 40 40 40 60 60 Greatest Overweight (x) 2 | . 1 . 1 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | . 10 10 10 15 25 Average Capacity 11 | . 8 10 10 13 14 Most Carried 15 | . 10 10 10 15 15 Average Carried 10 | . 8 9 9 10 14 Final Capacity 15 | 8 10 10 10 15 5 Final Carried 15 | 6 10 10 10 15 5 Class Distribution -------------------- 47% | Scavenger-Gunner 23% | Scavenger-Tank 11% | Mutant 10% | Commander-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 2065 | 200 70 189 334 261 1011 Remotely . | . . . . . . Salvage Created 4922 | . 343 1052 1270 847 1410 Parts 292 | . 14 63 85 46 84 Haulers Intercepted 15 | . 1 4 6 2 2 Recyclers Shooed 3 | . . 2 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 76 | . 7 18 15 7 29 Melee 1 | . . . . . 1 Guns 54 | . 1 14 13 7 19 Cannons 12 | . 6 2 . . 4 AOE 9 | . . 2 2 . 5 Classes Destroyed 13 | . 4 3 2 1 3 Worker 8 | . . . 4 2 2 Builder 9 | . . 1 . 1 7 Hauler 15 | . 1 4 6 2 2 Recycler 7 | . 1 . 1 4 1 Mechanic 1 | . . . . . 1 Operator 2 | . . . 1 1 . Swarmer 8 | . 3 . 2 . 3 Grunt 47 | . 4 13 9 5 16 Brawler 1 | . . . . . 1 Duelist 1 | . . 1 . . . Sentry 13 | . . 4 6 1 2 Hunter 3 | . . . . 1 2 Programmer 5 | . . . . . 5 Best Kill Streak 20 | . 3 6 4 5 20 Combat Bots Only 13 | . 2 5 4 2 13 Max Kills in Single Turn 8 | . 1 2 3 2 8 Gunslinging 1 | . . 1 1 . 1 Exploded 3 | . . 1 2 . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 547 | . 33 111 88 22 293 Missed 190 | . 15 34 36 7 98 Hits 357 | . 18 77 52 15 195 Melee 3 | . . 2 . . 1 Projectile 354 | . 18 75 52 15 194 AOE 1 | . . . . . 1 Critical Strikes 12 | . . . 3 1 8 Damage Taken 5342 | . 194 978 870 247 3053 Core 1061 | . 49 105 178 15 714 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 91 | . . . 91 . . Core Remaining (%) 76 | 100 80 . 29 97 . Volleys Fired 180 | . 19 40 36 28 57 Largest 5 | . 2 3 3 4 5 Hottest 204 | . 136 204 135 158 143 Shots Fired 593 | . 38 119 104 86 246 Gun 516 | . 8 98 104 86 220 Cannon 71 | . 30 21 . . 20 Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 286 | . 4 . . 47 235 Thermal 57 | . 34 21 . . 2 Explosive 6 | . . . . . 6 Electromagnetic 244 | . . 98 104 39 3 Robot Hit Streak 15 | . 10 13 9 12 15 Robot Miss Streak 6 | . 4 6 4 3 4 Penetration Max . | . . . . . . Secondary Targets 14 | . . 7 2 . 5 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 374 | . 19 79 75 52 149 Core Hits 233 | . 15 32 51 34 101 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 3 | . . . . . 3 Destroy 1 | . . . . . 1 Blast 2 | . . . . . 2 Melee Attacks 6 | . . . 6 . . Impact 6 | . . . 6 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8455 | . 365 1535 1656 940 3959 Guns 5624 | . 63 1051 1209 940 2361 Cannons 895 | . 286 247 . . 362 Explosions 1780 | . . 202 382 . 1196 Melee . | . . . . . . Ramming 156 | . 16 35 65 . 40 Kinetic 2982 | . 25 . . 346 2611 Thermal 1057 | . 324 449 234 . 50 Explosive 1344 | . . . 148 . 1196 Electromagnetic 2916 | . . 1051 1209 594 62 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . 2 3 2 8 Average Corruption 2 | . . 2 2 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 51 | . . 6 30 7 8 Message Errors 2 | . . 1 . . 1 Matter Fused 21 | . . 1 13 3 4 Heat Flow Errors 2 | . . 2 . . . Energy Discharges 5 | . . 1 1 2 1 Parts Rejected 1 | . . . 1 . . Data Loss (minor) 15 | . . . 11 2 2 Misfires 1 | . . . 1 . . Alerts 2 | . . . 2 . . Weapon Failures 2 | . . 1 1 . . Overload Shots . | . . . . . . Overflow Damage 29 | . 1 . 8 . 20 Projectiles 21 | . 1 . . . 20 Explosions 8 | . . . 8 . . Melee . | . . . . . . Knockbacks 5 | . . . . . 5 Impact 1 | . . . . . 1 Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 300 | . . 28 156 . 116 Shots 8 | . . 1 4 . 3 Rammed 32 | . 3 9 11 1 8 Targets Rammed 37 | . 4 10 12 2 9 Kicked 1 | . 1 . . . . Crushed 4 | . . 1 1 1 1 Highest Temperature 424 | . 252 297 126 137 424 Average Temperature 85 | . 67 99 38 36 112 Received Heat Transfer 1596 | . 69 450 297 99 681 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Fried 10 | . . 7 1 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 1 1 . . Heat Transferred 1823 | . 629 744 400 . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . . 4 3 . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 3 | . . 1 2 1 3 Low Security (%) 66 | . 100 81 27 98 80 Level 1 18 | . . 18 42 1 2 Level 2 14 | . . . 30 . 14 Level 3 . | . . . . . 2 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 781 | . 90 248 535 200 781 Initial 177 | . . 9 104 177 58 Average 190 | . 32 136 314 144 149 Influence Increases 3388 | . 212 567 1142 236 1231 Destroy 0b10 Robot/C 1760 | . 140 360 540 140 580 Destroy 0b10 Robot/NC 220 | . 10 25 70 50 65 Destroy Leader 454 | . 32 78 186 34 124 Allied During Kill 171 | . . . 165 6 . Successful Hack 70 | . . 21 43 6 . Disable Machine 180 | . 15 45 90 . 30 Anti-Garrison Action 350 | . . . . . 350 Destroy Structure 108 | . . 8 48 . 52 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 60 | . 15 30 . . 15 Influence Decreases 2695 | . 189 342 970 527 667 Entered New Map 472 | . . 14 144 243 71 Time Decay 1623 | . 189 308 526 214 386 Lost Part 310 | . . 20 50 30 210 Lost Ally 140 | . . . 100 40 . Purge Threat 150 | . . . 150 . . Squads Dispatched 18 | . 1 2 6 1 8 Investigation 9 | . . 2 5 1 1 Extermination 2 | . . . . . 2 Reinforcement 4 | . 1 . 1 . 2 Assault 2 | . . . . . 2 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 8 | . 3 1 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 126 | . 11 22 29 10 54 Peak Tracking Total 12 | . 3 6 5 2 12 Tactical Retreats 4 | . 1 2 . . 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 4 | . . 2 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 13 | . 1 3 6 . 3 Max in Single Turn 2 | . 1 1 2 . 2 Garrison Access 3 | . . . 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 26 | . 1 7 14 3 1 Terminals 20 | . 1 6 11 2 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . . 1 1 . . Scanalyzers 1 | . . . . 1 . Garrison Access 2 | . . . 1 . 1 Total Hacks 81 | . 3 20 41 15 2 Successful 45 | . 1 11 24 8 1 Failed 35 | . 2 8 17 7 1 Catastrophic 7 | . 1 1 3 2 . Database Lockouts 1 | . . 1 . . . Manual 31 | . 2 13 11 4 1 Terminals 61 | . 3 18 33 7 . Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 6 | . . 2 4 . . Scanalyzers 8 | . . . . 8 . Garrison Access 3 | . . . 1 . 2 Terminal Hacks 23 | . . 8 13 2 . Robot Analysis 3 | . . 2 1 . . Prototype ID Bank 1 | . . . 1 . . Open Door 4 | . . . 4 . . Branch Access Points 1 | . . 1 . . . Alert Level 4 | . . 1 2 1 . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . . 1 . . . Reinforcement Status 1 | . . . 1 . . Hauler Manifests 1 | . . 1 . . . Registered Components 1 | . . . 1 . . Registered Prototypes 1 | . . . 1 . . Zone Layout 4 | . . 2 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 5 | . . 2 3 . . Process 1 | . . . 1 . . Report Inventory 2 | . . 1 1 . . Retrieve Matter 1 | . . . 1 . . Retrieve Components 1 | . . 1 . . . Scanalyzer 6 | . . . . 6 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Retrieve Study 2 | . . . . 2 . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 8 | . 1 1 5 . 1 Terminals 6 | . 1 1 4 . . Botnet 6 | . 1 1 4 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Patch 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Jam 1 | . . . . . 1 Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 23 | . 1 7 11 3 1 Full Trace Events 7 | . . 2 4 1 . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . 1 . Parts Repaired 1 | . . . 1 . . Time 51 | . . . 51 . . Parts Recycled . | . . . . . . Recycled Matter 132 | . . . 132 . . Retrieved Matter 95 | . . . 95 . . Retrieved Components 2 | . . 2 . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 2 . Highest-Rated Group 88 | . . . 88 24 . Highest-Rated Ally 16 | . . . 16 16 . Total Orders . | . . . . . . Ally Attacks 104 | . . . 94 10 . Total Damage 976 | . . . 859 117 . Kills 15 | . . . 15 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 2 | . . . . . 2 T.N.C. 2 | . . . . . 2 Robot Analysis Total 3 | . . 2 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 4284 | . 482 775 1475 458 1094 Spaces Moved 2100 | 1 277 369 741 191 521 Core 63 | . . . . . 63 Treads 1804 | . 45 369 741 191 458 Legs 233 | 1 232 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 160 160 160 50 Average Speed 156 | 120 142 160 163 173 146 Slowest Speed 240 | 120 240 160 240 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 2 30 31 92 24 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 105 | . . 7 45 . 53 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 103 | . . 7 45 . 51 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 2657 | . 325 460 908 254 710 Wait 105 | . . 1 59 1 44 Move 2095 | . 276 368 740 190 521 Hop . | . . . . . . Pick Up 52 | . 10 6 10 11 15 Fast Attach 17 | . 2 2 5 4 4 Attach 19 | . . 2 3 3 11 Detach 7 | . . . . 2 5 Swap 70 | . 5 17 21 6 21 Drop 69 | . 9 14 16 7 23 Fire 180 | . 19 40 36 28 57 Melee 6 | . . . 6 . . Ram 2 | . . . . . 2 Kick 1 | . 1 . . . . Crush 34 | . 3 10 12 2 7 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 483 | -10/Materials | Entered another Materials area 483 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 854 | -9/Materials | Identified exit to Mines 854 | -9/Materials | Identified exit to Storage 903 | -9/Materials | Build established: Scavenger-Gunner 1087 | -9/Materials | Central database locked down 1258 | -9/Materials | Entered Storage 1338 | -9/Storage | Learned location of Armory (-3) 1545 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2076 | -9/Storage | Core integrity fell below 50% 2116 | -9/Storage | Lost 3 allies 2614 | -9/Storage | Repaired Imp. EM Shotgun 2699 | -9/Storage | Discovered new exit (range 15) 2733 | -9/Storage | Entered Materials 2733 | -8/Materials | Accompanied by 2 allies 2733 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3079 | -8/Materials | Discovered new exit (range 16) 3191 | -8/Materials | Entered Factory 3191 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3491 | -7/Factory | Build established: Scavenger-Tank 3975 | -7/Factory | Garrison activated, responded to threat 4197 | -7/Factory | Cargo convoy interrupted 4231 | -7/Factory | Released all parts (4) 4239 | -7/Factory | Core integrity fell below 50% 4249 | -7/Factory | Destroyed 13 combat bots 4262 | -7/Factory | Discovered new exit (range 6) 4273 | -7/Factory | Core integrity fell below 20% 4283 | -7/Factory | Lost 20 parts (2p3n5u10w) 4285 | -7/Factory | Destroyed by A-27 Freighter with PD Laser Last Messages --------------- 04231_ Acquired 39 matter. 04232_ U-05 Engineer lays Concrete. 04233_ The unstable cave ceiling collapses. 04233_ 24 Matter crushed. 04233_ Acquired 28 matter. 04233_ U-05 Engineer builds a Wall. 04234_ The unstable cave ceiling collapses. 04234_ Lgt. Deuterium Engine crushed. 04234_ Acquired 44 matter. 04234_ Acquired 15 matter. 04242_ M DMHF 1:JV9TP1|GIQOYT 04252_ Prc. Shock Rifle destroyed. 04262_ EXIT=FOUND 04264_ Acquired Plasma Cannon. 04270_ Chain reaction triggered in Imp. Deuterium Engine. 04271_ System corrupted: Matter fused (-9). 04272_ Manufacturing Mainframe disabled. 04273_ Slammed into A-27 Freighter. 04276_ P-60 Hacker resets A-27 Freighter, system corruption cleaned. 04285_ Slammed into A-27 Freighter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#??##+##?######??????????????? | | ????????????????? ? ?# +? ??????????????? | | ????????????????? """"?# #? """""????????????? | | ??????????????????"""" + + ?????????????? | | ???????????????????" " # # """""????????????? | | ????????????????????" # # ????????????? | | ????????????????????? ; # """""""??????????? | | ?????????????????????##; # ???????????? | | ?????????????????????# ; ;! """"""""?????????? | | ?????????????########### ; ???????? | | ?????????????# # ; ???????? | | ?????????????# ; ;##########???????????? | | ?????????????# ; #"####??#?????????????? | | ?????????????# + #^ #????????????? | | ?????????????#