Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 18:41:34 Player: Cog on my mind Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (330) 1650 Value Destroyed (12809) 12809 Prototype IDs (68) 1360 Alien Tech Used (1) 200 Bonus (10140) 10140 TOTAL SCORE: 35859 Bonus ------- High Alert Combat Kills 1065 Follower Combat Kills 464 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1578 Met Warlord at Research 2000 Win 3000 Friendly Fire -67 Cogmind --------- Core Integrity 162/1600 Matter 118/300 Energy 96/100 System Corruption 8% Temperature Cool (2) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Field Propulsion Array > --- UTILITY (13) ----- Experimental Optical Array Advanced Target Analyzer Improved Armor Integrity Analyzer Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Energy Well (350) Advanced Trap Extractor (5/8 Dirty Bomb) Improved Potential Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Hypervelocity EM Gauss Rifle KE Penetrator Hypervelocity Multirail Advanced Micro-nuke Launcher > --- INVENTORY -------- Light Quantum Reactor Biometal Medium Treads Biometal Medium Treads Biometal Heavy Treads Field Propulsion Array Q-thruster Impulse Thruster Array Energy Well Advanced Trap Extractor Improved Potential Cannon Phasing Sabre Plasma Lance [Rating: 189] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Ion Engine Power Core Light Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Airjet Treads Biometal Heavy Treads Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Field Propulsion Array Utility Experimental Core Analyzer Device Structural Scanner Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Improved Powered Armor Weapon Power Sword Energy Gun Hypervelocity EM Gauss Rifle Energy Cannon Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Linear Accelerator Launcher Precision Grenade Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res DSF Res Tes Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . . Utility 11 | . . 1 1 1 . . . . 2 . . . . 2 . . . . 2 . . 2 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 396 | 6 2 26 29 27 9 2 14 14 32 2 9 . 6 28 5 4 13 3 2 3 55 2 13 38 26 26 Power 35 | 1 1 2 3 1 2 . 1 . 3 . . . 1 3 . . . . 1 . 2 . 4 4 3 3 Engine 7 | 1 1 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . Core 9 | . . 1 1 . 1 . . . 2 . . . . 2 . . . . . . 1 . 1 . . . Reactor 19 | . . . . . . . 1 . 1 . . . 1 1 . . . . 1 . 1 . 3 4 3 3 Propulsion 80 | 2 1 10 6 6 2 . 1 1 3 . 1 . . 5 . . 2 . . . 16 2 2 10 3 7 Treads 14 | . . 2 2 . . . . . . . . . . . . . . . . . . . . 3 3 4 Leg 15 | 2 1 8 4 . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 38 | . . . . 6 2 . 1 1 3 . 1 . . 5 . . 2 . . . 16 . 1 . . . Flight 13 | . . . . . . . . . . . . . . . . . . . . . . 2 1 7 . 3 Utility 168 | 1 . 7 11 9 5 . 8 11 19 2 6 . 2 15 2 4 4 . 1 1 30 . 2 17 10 1 Device 103 | . . 1 3 8 5 . 2 11 15 2 6 . 2 11 2 4 3 . . 1 19 . . 3 5 . Storage 8 | 1 . 1 1 . . . . . . . . . . 1 . . . . . . . . . 1 2 1 Processor 24 | . . . 1 . . . 5 . 1 . . . . 1 . . 1 . . . 2 . 2 9 2 . Hackware 12 | . . . 1 1 . . 1 . 1 . . . . 1 . . . . 1 . 3 . . 2 1 . Protection 21 | . . 5 5 . . . . . 2 . . . . 1 . . . . . . 6 . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 113 | 2 . 7 9 11 . 2 4 2 7 . 2 . 3 5 3 . 7 3 . 2 7 . 5 7 10 15 Energy Gun 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 1 Energy Cannon 10 | . . 2 . . . . . . . . . . . . . . 3 . . . . . . . 1 4 Ballistic Gun 33 | 2 . 4 7 6 . 1 . . . . . . . . . . . . . . . . . 3 5 5 Ballistic Cannon 5 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . 1 . . Launcher 23 | . . . 2 1 . 1 1 1 . . 1 . 2 1 1 . 1 1 . 1 3 . 2 . 1 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 25 | . . . . . . . 3 1 5 . 1 . 1 1 1 . 2 1 . 1 2 . 3 2 . 1 Piercing Weapon 9 | . . . . . . . . . . . . . . 1 1 . 1 1 . . 2 . . 1 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . 2 1 3 1 . 7 . 1 . 1 . . 3 . . 5 . . 1 1 . . 5 9 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Parts Lost 103 | . 1 9 19 2 2 . . 1 . . 1 . 2 6 . . 1 . . . 19 . 4 6 4 26 Power 15 | . . 1 2 . . . . . . . . . 1 1 . . . . . . 3 . 2 2 . 3 Propulsion 36 | . 1 2 7 . 2 . . 1 . . 1 . . 3 . . . . . . 10 . . . . 9 Utility 32 | . . 3 8 2 . . . . . . . . 1 1 . . . . . . 5 . . 3 3 6 Weapon 20 | . . 3 2 . . . . . . . . . . 1 . . 1 . . . 1 . 2 1 1 8 Highest Loss Streak 13 | . 1 6 4 1 1 . . 1 . . 1 . 1 2 . . 1 . . . 9 . 2 3 2 13 To Critical Strikes 5 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 91 | . 83 95 82 97 99 100 100 100 99 100 100 100 98 97 99 100 99 99 94 94 94 2 17 62 83 68 Engine 2 | . 14 3 6 7 6 7 5 . . . . . . . . . . . . . . . . . . . Core 2 | . . 6 1 . . . . . 2 6 6 6 . 4 5 5 5 5 4 . . . 1 . . . Reactor 2 | . . . . . . . 1 7 3 . . . 5 . . . . . . 5 4 . . 4 8 4 Treads 2 | . . 6 5 . . . . . . . . . . . . . . . . . . . . . 13 8 Leg 4 | . 26 25 21 . . . . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . 38 38 38 38 38 32 33 33 33 33 28 29 29 29 29 26 26 24 . . . . . Device 7 | . . . 4 10 14 15 9 6 12 13 13 13 11 10 11 11 10 11 10 10 9 . . 3 2 3 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 . . . 4 3 Processor 17 | . . . 4 7 7 7 15 23 20 20 20 20 20 22 23 23 23 23 21 21 24 . . 24 32 25 Hackware 6 | . . . 6 10 7 7 4 . 5 6 6 6 6 9 5 5 5 5 10 10 10 . . 4 12 11 Protection 3 | . . 20 5 . . . . . . . . . . . 5 5 5 5 5 5 4 . . 3 . . Ballistic Gun 4 | . 28 10 17 6 7 6 . . . . . . . . . . . . . . . . . 1 5 6 Slashing Weapon 4 | . . . . . . . 12 14 12 13 12 13 11 6 4 5 2 4 5 5 4 . 3 3 . . Piercing Weapon 1 | . . . . . . . . . . . . . . 2 4 5 2 4 5 5 4 . . . . 1 Peak Build Rating 189 | 6 6 16 25 53 54 52 81 81 92 91 93 88 94 107 111 111 118 113 116 123 133 34 53 178 187 189 Average Rating 84 | 4 5 13 20 47 51 51 62 75 85 88 87 88 91 99 106 109 111 112 115 116 120 13 41 119 172 146 On Entrance 74 | . 6 6 16 25 52 52 52 81 75 88 88 88 88 88 107 107 106 112 113 116 117 2 34 47 173 175 Naked Turns 49 | . . . . . . . . . . . . . . . . . . . . . 29 20 . . . . Heaviest Build 109 | 12 12 30 38 42 42 43 40 41 43 40 43 38 43 48 51 50 70 51 52 52 56 . 14 99 95 109 Greatest Support 225 | 20 20 40 43 41 42 42 43 44 47 47 47 45 45 53 49 49 53 53 53 53 77 32 36 225 225 225 Greatest Overweight (x) 4 | . 1 1 2 1 1 1 . . . . 1 . . . 1 1 1 . . . 4 . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 20 20 20 Average Capacity 13 | 6 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 5 5 20 17 Most Carried 20 | . 1 10 10 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 11 20 17 Average Carried 12 | . . 6 9 12 14 13 14 14 14 15 14 15 14 13 14 14 13 13 14 14 14 5 3 4 15 12 Final Capacity 20 | 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 20 20 5 Final Carried 17 | . . 10 10 15 13 14 15 15 15 15 15 15 15 15 15 13 13 15 15 15 5 5 4 11 17 5 Class Distribution -------------------- 23% | Scavenger-Mutant 16% | Hacker-Scout 14% | Mutant 13% | Scout 7% | Trapper-Scout 6% | Scavenger-Scout 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scout | -7/Zion Mutant | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Mutant | -5/Proximity Caves Hacker-Scout | -5/Factory Scout | -5/Upper Caves Trapper-Gladiator | -5/Upper Caves Trapper-Skirmisher | -5/Warlord Trapper-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Mutant | -3/Research Mutant | -3/DSF Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res DSF Res Tes Acc Matter Collected 8175 | 225 152 685 1694 443 89 110 117 184 463 20 173 . 71 407 100 42 210 156 77 30 581 . 57 559 939 591 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13684 | . 478 1457 2116 588 81 36 . 246 675 53 413 . 123 752 105 . 507 250 89 . 1880 . 33 515 1448 1839 Parts 772 | . 36 94 97 35 . 5 . 18 47 2 20 . 9 44 3 . 15 8 7 . 116 . 2 17 86 111 Haulers Intercepted 26 | . . 6 5 3 . . . . 3 . 1 . . 2 . . . . . . 4 . . 2 . . Recyclers Shooed 10 | . . . 8 . . . . . . . . . . 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . 1 5 . 15 . 1 16 . 7 . 5 . . 4 . . . . . . . . Prevented 14 | . . . . . 3 . . 6 . 5 . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res DSF Res Tes Acc Combat Hostiles Destroyed 223 | . 14 28 35 6 1 4 . 9 4 1 7 . 6 8 3 . 14 6 . . 29 . 1 3 17 27 Melee 42 | . . . . . . . . 1 4 1 3 . 1 4 2 . . . . . 23 . . . 2 1 Guns 96 | . 14 19 31 2 1 . . . . . . . . . . . . . . . . . . 2 14 13 Cannons 26 | . . 8 . . . . . . . . . . . . . . 14 . . . . . . 1 . 3 AOE 56 | . . . 4 3 . 4 . 8 . . 4 . 5 4 1 . . 6 . . 6 . 1 . . 10 Classes Destroyed 23 | . 2 7 3 1 1 . . 1 . . 2 . 1 . . . 1 1 . . 1 . . 1 . 1 Worker 18 | . . . 3 3 . . . . . . . . . 1 . . . . 1 . 4 . . . 2 4 Builder 16 | . . . 1 5 . . . . . . . . . 3 . . . . . . . . . . . 7 Tunneler 4 | . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 Hauler 26 | . . 6 5 3 . . . . 3 . 1 . . 2 . . . . . . 4 . . 2 . . Recycler 11 | . . 1 4 1 . . . . . . . . . 1 . . . . . . 2 . . 1 . 1 Minesweeper 5 | . . . . . 1 . . 2 . . 1 . . . 1 . . . . . . . . . . . Operator 5 | . . 1 1 . . . . . . . . . . 1 . . . . . . 1 . . . 1 . Drone 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Watcher 27 | . . 2 4 5 . . . . 6 . . . . 2 . . . . 2 . 3 . . . 2 1 Swarmer 45 | . 3 6 . 3 . 4 . 8 . . . . 4 4 . . 1 1 . . 11 . . . . . Cutter 6 | . . . . . . . . . . . . . . . . . . . . . 5 . 1 . . . Grunt 78 | . 11 11 25 1 . . . . . 1 4 . . 1 2 . 8 3 . . 1 . . . 6 4 Brawler 5 | . . . 3 . 1 . . . . . . . . . . . . 1 . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Sentry 27 | . . 10 7 . . . . . 3 . . . 1 2 . . . 1 . . 1 . . 2 . . Hunter 17 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . . 2 12 Programmer 34 | . . . . 2 . . . . 1 . . . . 1 . . 2 . . . 10 . . . 8 10 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 14 | . 7 3 9 7 1 4 . 9 2 1 4 . 4 6 3 . 8 6 2 . 8 . 1 1 3 14 Combat Bots Only 8 | . 7 3 6 3 1 4 . 8 1 1 4 . 4 4 2 . 8 6 . . 6 . 1 1 3 8 Max Kills in Single Turn 4 | . 1 1 2 3 1 3 . 3 1 1 2 . 2 4 1 . 2 3 1 . 3 . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 1 . 3 . 3 . . 2 . 2 3 1 . . 3 . . 3 . 1 . . 2 Melee 1 | . . . . . . . . 1 1 1 1 . 1 1 1 . . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res DSF Res Tes Acc Hostile Shots Fired 1711 | . 63 158 179 97 19 11 . 23 32 6 16 . 7 41 16 2 13 . . . 296 . 100 169 115 348 Missed 617 | . 13 44 46 49 6 5 . 14 18 2 6 . 3 17 5 2 4 . . . 112 . 65 70 25 111 Damage Taken 22183 | . 595 1526 2130 782 111 128 . 136 120 85 201 . 61 842 191 . 216 . 23 . 3958 . 757 2557 2147 5617 Core 4586 | . 223 239 301 163 20 . . 12 24 22 21 . . 150 18 . 18 . 23 . 997 . 350 406 161 1438 Absorbed by Shields 195 | . . . . . . . . . . . . . . . . . 195 . . . . . . . . . Reduced by Siege Mode 374 | . . . . . . . . . . . . . . . . . . . . . . . . 119 131 124 Regen/Repaired (Parts) 851 | . . . . . . . . . 271 . . . . . . . 33 . . . 547 . . . . . Core Remaining (%) 54 | 100 10 40 45 . . . . 72 . . . . 92 . . . . 81 . . 11 . 73 . 60 10 Volleys Fired 598 | . 51 106 171 26 1 5 . 7 13 . 6 . 6 9 3 . 29 11 . . 5 . 1 25 74 49 Largest 4 | . 2 2 2 2 1 1 . 1 1 . 1 . 1 1 1 . 2 1 . . 1 . 1 2 2 4 Hottest 200 | . 40 131 56 56 28 39 . 36 48 . 36 . 36 48 46 . 100 46 . . 46 . . 96 90 200 Shots Fired 1071 | . 102 196 343 36 1 5 . 7 13 . 6 . 6 9 3 . 55 11 . . 5 . 1 28 107 137 Gun 866 | . 102 147 337 29 1 . . . . . . . . . . . 4 . . . . . . 19 107 120 Cannon 131 | . . 49 . . . . . . 13 . . . . 6 . . 48 . . . . . . 9 . 6 Launcher 74 | . . . 6 7 . 5 . 7 . . 6 . 6 3 3 . 3 11 . . 5 . 1 . . 11 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 821 | . 102 111 337 29 1 . . . 13 . . . . 6 . . . . . . . . . 28 97 97 Thermal 95 | . . 85 . . . . . . . . . . . . . . 4 . . . . . . . . 6 Explosive 74 | . . . 6 7 . 5 . 7 . . 6 . 6 3 3 . 3 11 . . 5 . 1 . . 11 Electromagnetic 33 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 23 Entropic 48 | . . . . . . . . . . . . . . . . . 48 . . . . . . . . . Robot Hit Streak 16 | . 10 9 11 6 4 . . 5 . . . . . 1 . . 6 . . . 6 . . 16 14 10 Robot Miss Streak 8 | . 4 5 8 5 . . . . . . . . . 1 . . 6 . . . . . . 2 3 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 8 | . . 4 1 . . . . . . . . . . . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 919 | . 67 136 250 48 2 . . 13 27 2 15 . 3 23 6 . 23 . 6 . 82 . 2 39 86 89 Core Hits 594 | . 31 66 137 24 1 7 . 16 14 1 19 . 8 22 4 . 21 18 3 . 44 . 5 14 50 89 Critical Kills 24 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 7 16 Critical Parts Destroyed 47 | . . 6 3 7 . . . . . . . . . . . . . . . . . . . 1 11 19 Critical Strikes 118 | . . 6 5 7 . . . 1 . 1 1 . 1 2 1 . 19 . . . 6 . 2 6 23 37 Destroy 69 | . . 6 5 1 . . . . . . . . . . . . . . . . . . . 1 21 35 Smash 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Sever 15 | . . . . . . . . 1 . 1 1 . 1 2 . . . . . . . . 2 5 . 2 Impale 9 | . . . . . . . . . . . . . . . 1 . . . . . 6 . . . 2 . Sunder 19 | . . . . . . . . . . . . . . . . . 19 . . . . . . . . . Melee Attacks 422 | . . . . 57 2 . . 14 61 4 20 . 4 51 7 3 . 2 11 . 140 . 7 21 15 3 Impact 59 | . . . . 57 2 . . . . . . . . . . . . . . . . . . . . . Slashing 197 | . . . . . . . . 14 61 4 20 . 4 32 2 . . 1 2 . 26 . 7 21 . 3 Piercing 166 | . . . . . . . . . . . . . . 19 5 3 . 1 9 . 114 . . . 15 . Sneak Attacks 58 | . . . . 7 1 . . 3 7 . 3 . . 12 1 . . . 2 . 16 . . 5 1 . Combat Hostiles 8 | . . . . . . . . . 2 . 1 . . 3 . . . . . . 2 . . . . . Follow-up Attacks 18 | . . . . . . . . 2 3 . 3 . . . . . . . 1 . 9 . . . . . Damage Inflicted 34486 | . 530 2279 4469 2583 149 282 . 1161 1380 78 1312 . 581 1973 691 . 2362 886 363 . 4650 . 125 1334 2305 4993 Guns 10294 | . 530 1728 3831 391 22 . . . . . . . . . . . 27 . . . . . . 569 1728 1468 Cannons 3609 | . . 551 . . . . . . . . . . . . . . 2212 . . . . . . 220 . 626 Explosions 8476 | . . . 638 630 . 282 . 616 . . 562 . 457 446 389 . 123 886 . . 616 . 89 . . 2742 Melee 12082 | . . . . 1562 127 . . 545 1380 78 750 . 124 1527 302 . . . 363 . 4034 . 36 545 577 132 Ramming 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Kinetic 10025 | . 530 1301 3831 391 22 . . . . . . . . . . . . . . . . . . 789 1710 1451 Thermal 2250 | . . 978 . . . . . . . . . . . . . . 27 . . . . . . . . 1245 Explosive 7857 | . . . 638 630 . 282 . 616 . . 562 . 457 446 389 . 123 886 . . 616 . 89 . . 2123 Electromagnetic 35 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 17 Impact 1689 | . . . . 1562 127 . . . . . . . . . . . . . . . . . . . . . Slashing 5265 | . . . . . . . . 545 1380 78 750 . 124 1179 47 . . . 48 . 401 . 36 545 . 132 Piercing 5128 | . . . . . . . . . . . . . . 348 255 . . . 315 . 3633 . . . 577 . Entropic 2212 | . . . . . . . . . . . . . . . . . 2212 . . . . . . . . . Highest Corruption 25 | . . . 4 1 . . . . . . . . . 4 4 4 2 2 . . 20 . . 6 25 8 Average Corruption 6 | . . . 3 1 . . . . . . . . . 1 4 3 2 2 . . 4 . . 2 21 4 Corruption Purged 5 | . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 167 | . . . 31 2 . . . . . . . . . 10 8 . 5 2 . . 30 . . 5 62 12 Message Errors 31 | . . . 8 . . . . . . . . . . 4 2 . 2 . . . 4 . . 2 9 . Matter Fused 49 | . . . 9 . . . . . . . . . . 3 2 . 2 1 . . 9 . . 1 18 4 Heat Flow Errors 15 | . . . 2 1 . . . . . . . . . 1 2 . . . . . 1 . . . 8 . Energy Discharges 23 | . . . 5 . . . . . . . . . . 1 1 . 1 1 . . 4 . . 1 7 2 Parts Rejected 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 21 | . . . 3 1 . . . . . . . . . 1 1 . . . . . 6 . . 1 5 3 Data Loss (major) 6 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . . 3 . Misfires 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Alerts 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Weapon Failures 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2631 | . . . . 836 123 36 . 156 143 . 62 . 13 136 181 . 59 . 141 . 345 . . . 55 345 Projectiles 206 | . . . . . . . . . . . . . . . . . 59 . . . . . . . . 147 Explosions 485 | . . . . 22 . 36 . 63 . . . . 13 12 119 . . . . . 22 . . . . 198 Melee 1940 | . . . . 814 123 . . 93 143 . 62 . . 124 62 . . . 141 . 323 . . . 55 . Knockbacks 9 | . . . . 6 1 . . . . . . . . . . . . . . . . . . . . 2 Impact 9 | . . . . 6 1 . . . . . . . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 495 | . . . 44 65 . 39 . . . . . . . 41 . . . . . . 229 . . . . 77 Shots 12 | . . . 2 3 . 1 . . . . . . . 1 . . . . . . 3 . . . . 2 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Temperature 507 | . 43 507 256 185 . . . . 18 . 31 . . 191 209 . 375 . . . 160 . 309 407 260 380 Average Temperature 91 | . 13 135 36 69 . . . . 7 . 15 . . 97 88 . 52 . . . 96 . 162 95 63 116 Received Heat Transfer 3653 | . 282 441 1107 267 12 . . 9 39 36 58 . . 72 81 . 6 . . . 93 . 54 943 117 36 Effects 10 | . . 8 . . . . . . . . . . . . . . . . . . . . . 1 . 1 Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 15 | . . . . . . . . . . . . . . . . . . . . . . . . 1 8 6 Total Turns 177 | . . . . . . . . . . . . . . . . . . . . . . . . 16 132 29 Longest Duration 40 | . . . . . . . . . . . . . . . . . . . . . . . . 16 40 14 Robots Corrupted 8 | . . . . 7 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . . 12 1 . . 1 . . . . . . . . . . . . . . . . 2 . Impact Corruptions 33 | . . . . 29 4 . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 Heat Transferred 2881 | . . 1924 . . . . . . . . . . . . . . 37 . . . . . . . . 920 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res DSF Res Tes Acc Peak Influence 920 | . 432 591 613 674 . . . . 403 . . . . 663 . . . . 118 99 674 382 367 522 385 920 Initial 600 | . . 182 152 98 . . . . 207 . . . . 600 . . . . 84 41 69 367 290 206 243 100 Average 318 | . 191 314 371 391 . . . . 175 . . . . 461 . . . . 98 62 330 369 314 324 170 497 Maximum Alert Level 3 | . 2 2 2 2 . . . . 2 . . . . 2 . . . . . . 2 1 1 2 1 3 Low Security (%) 27 | 100 47 20 17 5 . . . . 57 . . . . 9 . . . . 100 100 26 . . . 64 23 Level 1 41 | . 48 55 33 43 . . . . 42 . . . . 15 . . . . . . 47 100 100 87 35 13 Level 2 29 | . 3 23 49 51 . . . . . . . . . 74 . . . . . . 25 . . 12 . 35 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 79 | . 3 5 5 13 . . . . 7 . . . . 6 . . . . . . 19 . 3 1 8 9 Investigation 26 | . 2 3 2 7 . . . . 3 . . . . 2 . . . . . . 4 . . . . 3 Extermination 10 | . . . . 1 . . . . 1 . . . . . . . . . . . 4 . . . 3 1 Reinforcement 33 | . 1 2 3 4 . . . . 2 . . . . 4 . . . . . . 8 . 3 1 2 3 Assault 4 | . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . Garrison 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 7 | . . . . 2 . . . . . . . . . 3 . . . . . . 2 . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . Construction Impeded 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 Haulers Reinforced 5 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res DSF Res Tes Acc Distress Signals 45 | . 1 6 6 9 . . . . . . . . . 3 . . . . . . 4 . . 8 1 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 578 | . 20 40 53 63 8 2 1 17 26 4 12 . 5 37 6 1 31 2 1 6 93 1 13 57 33 46 Peak Tracking Total 16 | . 6 5 5 12 4 4 1 4 8 3 5 . 3 7 6 1 11 3 1 4 14 1 6 16 6 12 Tactical Retreats 96 | . 3 . 1 20 4 . . 4 6 1 . . . 13 3 1 2 1 . . 22 . 3 9 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res DSF Res Tes Acc Traps Triggered 21 | . 1 1 1 4 . . . . . . . . . 5 . . 1 . 1 . 6 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 13 | . . . . . 1 . . 2 2 2 . . . 1 . . . . . . 2 . 2 . 1 . Traps Extracted 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Installed 17 | . . . . . 3 . . 2 2 2 1 . . 1 . . . . . . 3 . 2 . 1 . Triggered 34 | . . . . 1 1 . . 4 2 2 . . . 6 1 . 10 2 . . 2 . 2 . 1 . Most Traps Carried 8 | . . . . . 3 1 1 8 8 6 6 6 6 6 8 8 8 8 8 8 8 6 8 7 6 5 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res DSF Res Tes Acc Machines Disabled 15 | . . 1 . 2 1 . . . 1 . 1 . . . . . 1 . . . 2 . . . 6 . Max in Single Turn 2 | . . 1 . 1 1 . . . 1 . 1 . . . . . 1 . . . 2 . . . 1 . Garrison Access 12 | . . . 1 1 . . . . 3 . . . . 2 . . . . . . 4 . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res DSF Res Tes Acc Machines Accessed 123 | . 2 12 9 18 2 1 . . 21 . . 3 1 9 1 . 5 . 2 . 28 2 . . 4 3 Terminals 74 | . 1 10 7 11 1 . . . 10 . . . 1 6 1 . . . 1 . 18 1 . . 4 2 Fabricators 10 | . . . . 3 . . . . 2 . . . . 1 . . . . . . 3 . . . . 1 Repair Stations 7 | . . . . . . . . . 4 . . . . . . . . . . . 3 . . . . . Recycling Units 5 | . 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . 1 . . . . 2 . . . . . . . . . 1 . 1 . . . . . Garrison Access 12 | . . . 1 2 . . . . 3 . . . . 2 . . . . . . 3 1 . . . . Total Hacks 391 | . 4 32 30 46 2 1 . . 64 . . 26 3 34 1 . 11 . 4 . 101 5 . . 18 9 Successful 196 | . 4 14 17 21 2 1 . . 23 . . 26 3 11 1 . 11 . . . 48 1 . . 12 1 Failed 195 | . . 18 13 25 . . . . 41 . . . . 23 . . . . 4 . 53 4 . . 6 8 Catastrophic 38 | . . 7 3 4 . . . . 8 . . . . 3 . . . . 2 . 9 . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 165 | . 2 18 17 30 . . . . 23 . . . . 16 . . 1 . 3 . 38 . . . 13 4 Terminals 255 | . 3 30 27 31 1 . . . 37 . . . 3 27 1 . . . 3 . 65 3 . . 18 6 Fabricators 27 | . . . . 7 . . . . 3 . . . . 3 . . . . . . 11 . . . . 3 Repair Stations 25 | . . . . . . . . . 13 . . . . . . . . . . . 12 . . . . . Recycling Units 5 | . 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . 2 . . . . 4 . . . . . . . . . 1 . 8 . . . . . Garrison Access 25 | . . . 2 5 . . . . 7 . . . . 4 . . . . . . 5 2 . . . . Terminal Hacks 123 | . 2 10 12 11 2 1 . . 8 . . 26 3 4 1 . 11 . . . 22 1 . . 9 . Record 23 | . . . . . 2 . . . . . . 6 3 . 1 . 10 . . . . . . . 1 . Part Schematic 11 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 7 | . . 1 4 . . . . . . . . . . . . . . . . . 2 . . . . . Prototype ID Bank 14 | . 1 4 1 1 . . . . 1 . . 3 . . . . . . . . 3 . . . . . Open Door 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 6 | . 1 1 1 1 . . . . 1 . . . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Index 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 5 | . . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 12 | . . 1 1 2 . . . . 2 . . . . 1 . . . . . . 3 . . . 2 . Unreport Threat 18 | . . 2 3 3 . . . . 3 . . . . 2 . . . . . . 3 . . . 2 . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 5 | . . . 2 1 . . . . 1 . . . . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . 1 . . . . . . . . . 1 . . . . . . 2 . . . . . Network Status 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 18 | . . . . . . . . . 8 . . . . . . . . . . . 10 . . . . . Scan Component 9 | . . . . . . . . . 4 . . . . . . . . . . . 5 . . . . . Repair 9 | . . . . . . . . . 4 . . . . . . . . . . . 5 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 8 | . . . 1 1 . . . . 2 . . . . 2 . . . . . . 2 . . . . . Seal Access 8 | . . . 1 1 . . . . 2 . . . . 2 . . . . . . 2 . . . . . Unauthorized Hacks 40 | . 2 4 4 8 . . . . 5 . . . . 4 . . . . . . 9 . . . 3 1 Terminals 26 | . 1 2 2 3 . . . . 4 . . . . 3 . . . . . . 7 . . . 3 1 Track 4 | . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . . Assimilate 3 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . Botnet 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . . . 4 . . . 3 1 Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . 3 . . . . . . . . . 1 . . . . . . 2 . . . . . Report 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overload 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Extract 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 91 | . . 10 7 15 . . . . 16 . . . 1 8 . . . . 2 . 23 2 . . 4 3 Full Trace Events 15 | . . 1 1 2 . . . . 2 . . . . 2 . . . . . . 4 . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 1 . . . . 2 . . 11 . . . . . . . . 1 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . . . . . . . . . . 53 . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Parts Repaired 9 | . . . . . . . . . 4 . . . . . . . . . . . 5 . . . . . Time 616 | . . . . . . . . . 197 . . . . . . . . . . . 419 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res DSF Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . Machine Destruction 4 | . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . 4 . . 2 . . 4 . 1 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res DSF Res Tes Acc Total Allies 32 | . . . . . . . 2 . 1 . 4 . . 2 . . 4 . 1 18 . . . . . . Largest Group 18 | . . . . . . . 2 2 1 . 4 1 1 2 . . 4 . 1 18 5 . . . . . Highest-Rated Group 656 | . . . . . . . 82 82 10 . 113 20 20 41 . . 239 . 47 656 125 . . . . . Highest-Rated Ally 68 | . . . . . . . 51 51 10 . 31 20 20 29 . . 68 . 47 50 25 . . . . . Total Orders 20 | . . . . . . . . . . . . . 11 7 . . . . . . . . . 2 . . STAY 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . EXPLORE 16 | . . . . . . . . . . . . . 7 7 . . . . . . . . . 2 . . RETURN 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 254 | . . . . . . . . 19 . . 13 . 4 9 . . 19 . 4 129 57 . . . . . Total Damage 7325 | . . . . . . . . 387 . . 259 . 65 139 . . 1207 . 113 4348 807 . . . . . Kills 17 | . . . . . . . . . . . 1 . 1 1 . . 4 . . 7 3 . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res DSF Res Tes Acc Robot Analysis Total 7 | . . 1 4 . . . . . . . . . . . . . . . . . 2 . . . . . Derelict Logs Recovered 16 | . . . . . 2 3 1 . . 2 2 . 2 . 1 2 . 1 . . . . . . . . Drone Launches 15 | . . . . . . . . . . . . . 6 7 . . . . . . . . . 2 . . Drone Recoveries 11 | . . . . . . . . . . . . . 6 5 . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res DSF Res Tes Acc Turns Passed 18506 | 44 365 1404 2196 1272 466 200 457 308 1328 369 578 32 439 1176 449 818 544 274 147 176 2471 53 106 871 1310 653 Spaces Moved 24543 | 33 148 704 1002 2556 1024 496 926 627 2280 818 897 78 594 1717 874 817 663 640 309 232 4009 107 146 1830 609 407 Core 222 | 6 . . . . . . . . . . . . . . . . . . . . 59 39 . . . 118 Treads 1385 | . . 152 385 . . . . . . . . . . . . . . . . . . . . 21 609 218 Legs 1344 | 27 148 552 617 . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 19498 | . . . . 2556 1024 496 926 627 2280 818 897 78 594 1717 874 817 663 640 309 232 3950 . . . . . Flight 2094 | . . . . . . . . . . . . . . . . . . . . . . 68 146 1809 . 71 Fastest Speed 16 | 50 120 120 120 34 34 34 34 34 34 38 36 36 36 33 38 38 34 34 34 34 16 42 34 34 145 39 Average Speed 48 | 107 121 128 149 34 35 34 34 34 37 38 36 36 36 38 38 40 47 34 34 34 34 46 39 36 148 105 Slowest Speed 360 | 120 190 190 260 94 98 94 34 34 38 38 97 36 36 43 94 94 86 34 34 34 360 50 42 145 150 305 Overloaded Moves 78 | . . . . . . . . . . . . . . 12 . . . . . . 66 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . 1 . . . . . . . . . . . . . . 1 1 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 3 40 88 83 68 96 68 86 72 64 90 93 68 93 47 88 93 89 74 8 97 86 3 74 55 66 12 Regions Visited 26 Branch Regions 13 Pre-discovered Areas 11 | . 1 2 1 1 . . 2 . . 1 . 1 . . . 1 . 1 . . . . . . . . Known Exits Taken 19 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Scrap Searched 25 | . . . . . 1 3 4 . . 4 3 . 2 . 3 3 . 2 . . . . . . . . Spaces Dug 127 | . . . . 23 . 14 . . 25 . 1 . . 18 . 3 . 2 . . 38 . . 1 2 . Terrain Destroyed 770 | . . . 48 54 . 43 . 59 26 . 23 . 40 24 24 3 20 119 . . 98 . 1 14 18 156 Melee 104 | . . . . 23 . . . . 20 . 1 . . 15 . 3 . 2 . . 38 . . . 2 . Projectile 45 | . . . . . . . . . 6 . . . . 3 . . 7 . . . . . . 14 13 2 AOE 614 | . . . 48 31 . 43 . 59 . . 22 . 40 6 24 . 13 117 . . 60 . 1 . . 150 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res DSF Res Tes Acc Total 29598 | 38 251 1008 1355 2824 1122 519 1067 686 2660 868 1114 81 805 2154 974 1295 836 682 337 328 4883 107 174 1952 908 570 Wait 3199 | . 50 136 131 110 79 15 107 23 239 43 120 4 192 319 84 471 92 12 . 89 644 . . 14 157 68 Move 24504 | 32 147 703 1001 2555 1023 495 923 626 2279 817 896 77 593 1716 873 816 662 639 309 231 4008 104 143 1822 608 406 Hop 6 | . . . . . . . 1 . . . . . . . . . . . . . . 1 1 3 . . Pick Up 138 | . . 20 11 19 1 1 6 2 19 . 3 . 2 13 . . 3 2 1 2 14 . 4 9 4 2 Fast Attach 174 | 6 1 12 18 5 3 . 8 . 7 . 1 . 1 9 2 . 7 . 1 . 19 2 11 34 19 8 Attach 87 | . . 6 5 9 3 . . 1 3 . 2 . 1 10 1 1 3 3 1 1 14 . 1 2 5 15 Detach 40 | . . . . 4 . . 2 . 2 . 1 . . 2 1 . 1 3 . 1 6 . . 1 9 7 Swap 138 | . 1 9 7 13 4 2 6 13 22 2 6 . 4 9 2 3 3 . . 2 22 . 1 2 2 3 Drop 174 | . 1 16 11 13 3 . 14 . 23 . 3 . 2 14 2 1 9 . 1 2 18 . 3 19 14 5 Fire 598 | . 51 106 171 26 1 5 . 7 13 . 6 . 6 9 3 . 29 11 . . 5 . 1 25 74 49 Melee 375 | . . . . 57 2 . . 12 51 4 16 . 4 43 6 3 . 2 9 . 120 . 7 21 15 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Escape Stasis 23 | . . . . 13 . . . . . . . . . . . . . . . . 10 . . . . . Rewire 121 | . . . . . . 1 . . . . 59 . . 9 . . 27 10 15 . . . . . . . Trap 17 | . . . . . 3 . . 2 2 2 1 . . 1 . . . . . . 3 . 2 . 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x3 / *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -3/Research -3/DSF -2/Research (discovered 2 exits: Acc / *Tes) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Core integrity fell below 50% 195 | -10/Materials | Destroyed 7 combat bots 305 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 7) 372 | -10/Materials | Identified exit to Mines 380 | -10/Materials | Core integrity fell below 20% 410 | -10/Materials | Entered another Materials area 410 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 578 | -9/Materials | Lost 6 parts (1p2n1u2w) 855 | -9/Materials | Build established: Scavenger-Mutant 879 | -9/Materials | Core integrity fell below 50% 1046 | -9/Materials | Discovered new exit (range 16) 1170 | -9/Materials | Identified exit to Mines 1382 | -9/Materials | Discovered new exit (range 16) 1423 | -9/Materials | Build established: Mutant 1780 | -9/Materials | Discovered new exit (range 16) 1814 | -9/Materials | Entered another Materials area 1814 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2156 | -8/Materials | Discovered new exit (range 13) 2453 | -8/Materials | Discovered new exit (range 10) 2549 | -8/Materials | Build established: Scavenger-Mutant 2806 | -8/Materials | Lost 4 parts (2n2u) 2890 | -8/Materials | Lost 3 parts (1p2w) 3138 | -8/Materials | Identified exit to Factory 3974 | -8/Materials | Core integrity fell below 50% 4010 | -8/Materials | Entered Factory 4010 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4033 | -7/Factory | Garrison activated, responded to threat 4322 | -7/Factory | Discovered new exit (range 16) 4351 | -7/Factory | Identified exit to Lower Caves 4433 | -7/Factory | Build established: Hacker-Mutant 4723 | -7/Factory | Discovered new exit (range 8) 4810 | -7/Factory | Search patrols dispatched 4833 | -7/Factory | Identified exit to Storage 4938 | -7/Factory | Discovered new exit (range 10) 4940 | -7/Factory | Identified exit to Factory 5049 | -7/Factory | Build established: Scavenger-Scout 5210 | -7/Factory | Search patrols dispatched 5282 | -7/Factory | Entered Lower Caves 5342 | -7/Lower Caves | Learned Factory interactive machine intel 5467 | -7/Lower Caves | Encountered a Warlord checkpoint 5640 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5704 | -7/Lower Caves | Learned Factory garrison access intel 5714 | -7/Lower Caves | Discovered new exit (range 8) 5738 | -7/Lower Caves | Found Alien Artifact 5738 | -7/Lower Caves | Identified Dimensional Node Initializer 5738 | -7/Lower Caves | Initialized slip node 5747 | -7/Lower Caves | Identified exit to Lower Caves 5748 | -7/Lower Caves | Entered another Lower Caves area 5748 | -7/Lower Caves | Discovered exit to Factory (range 11) 5806 | -7/Lower Caves | Learned Factory trap positions 5861 | -7/Lower Caves | Discovered new exit (range 13) 5880 | -7/Lower Caves | Identified exit to Zion 5889 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 5900 | -7/Lower Caves | Learned Factory stockpile data 5948 | -7/Lower Caves | Entered Zion 5961 | -7/Zion | Discovered new exit (range 14) 5966 | -7/Zion | Identified exit to Proximity Caves 5976 | -7/Zion | Given A8's code to call for help 6027 | -7/Zion | Received a hallucinogenic algorithm 6090 | -7/Zion | Met Imprinter 6103 | -7/Zion | Learned location of Quarantine (-3) 6103 | -7/Zion | Learned location of 1 exit from Factory 6140 | -7/Zion | Gained Derelict followers 6140 | -7/Zion | Learned location of Data Miner (-6) 6159 | -7/Zion | Found Prototype Device 6162 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6225 | -7/Zion | Found Prototype Processor 6225 | -7/Zion | Identified Exp. Signal Interpreter 6228 | -7/Zion | Found Prototype Processor 6228 | -7/Zion | Identified Exp. Core Analyzer 6235 | -7/Zion | Found Prototype Processor 6235 | -7/Zion | Identified Exp. Armor Integrity Analyzer 6238 | -7/Zion | Found Prototype Processor 6238 | -7/Zion | Identified Exp. Target Analyzer 6405 | -7/Zion | Entered Proximity Caves 6405 | -6/Proximity Caves | Accompanied by 2 allies 6405 | -6/Proximity Caves | Spotted B-75 Beast 6429 | -6/Proximity Caves | Destroyed B-75 Beast 6513 | -6/Proximity Caves | Build established: Mutant 6605 | -6/Proximity Caves | Discovered exit to Factory (range 7) 6673 | -6/Proximity Caves | Destroyed 8 combat bots 6713 | -6/Proximity Caves | Entered Factory 6713 | -6/Factory | Evolved 2 slots: Utility x2 6714 | -6/Factory | Identified exit to Factory 6715 | -6/Factory | Loaded intel: 91 trap records 6717 | -6/Factory | Loaded intel: 52 interactive machine locations 6718 | -6/Factory | Loaded intel: 4 garrison access locations 6719 | -6/Factory | Discovered exit to Factory (range 15) 7042 | -6/Factory | Build established: Trapper-Scout 7098 | -6/Factory | Discovered exit to Factory (range 16) 7181 | -6/Factory | Repaired Imp. Airjet? 7242 | -6/Factory | Repaired Aerolev Unit 7541 | -6/Factory | Build established: Scout 7703 | -6/Factory | Repaired Imp. Airjet 7725 | -6/Factory | Discovered exit to Factory (range 5) 7894 | -6/Factory | Discovered new exit (range 13) 7920 | -6/Factory | Identified exit to Lower Caves 8007 | -6/Factory | Repaired Lgt. Antimatter Reactor? 8041 | -6/Factory | Entered Lower Caves 8042 | -6/Lower Caves | Identified exit to Lower Caves 8247 | -6/Lower Caves | Learned Factory emergency access door positions 8410 | -6/Lower Caves | Entered another Lower Caves area 8420 | -6/Lower Caves | Discovered exit to Factory (range 10) 8747 | -6/Lower Caves | Found Imp. Powered Armor 8760 | -6/Lower Caves | Learned Factory stockpile data 8794 | -6/Lower Caves | Learned Factory stockpile data 8804 | -6/Lower Caves | Discovered new exit (range 15) 8809 | -6/Lower Caves | Identified exit to Data Miner 8988 | -6/Lower Caves | Entered Data Miner 8988 | -6/Data Miner | Accompanied by 1 ally 8988 | -6/Data Miner | Discovered new exit (range 6) 8991 | -6/Data Miner | Identified exit to Proximity Caves 8995 | -6/Data Miner | Met Data Miner 9002 | -6/Data Miner | Learned location of Section 7 (-2) 9002 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9007 | -6/Data Miner | Received God Mode back door access code from Data Miner 9020 | -6/Data Miner | Entered Proximity Caves 9020 | -5/Proximity Caves | Accompanied by 1 ally 9108 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9208 | -5/Proximity Caves | Spotter reported a threat 9261 | -5/Proximity Caves | Spotter reported a threat 9281 | -5/Proximity Caves | Spotter reported a threat 9314 | -5/Proximity Caves | Spotter reported a threat 9316 | -5/Proximity Caves | Learned Factory emergency access door positions 9317 | -5/Proximity Caves | Learned 12 Factory zone layouts 9390 | -5/Proximity Caves | Discovered exit to Factory (range 5) 9459 | -5/Proximity Caves | Entered Factory 9459 | -5/Factory | Evolved 2 slots: Utility x2 9460 | -5/Factory | Identified exit to Upper Caves 9460 | -5/Factory | Identified exit to Factory 9460 | -5/Factory | Identified exit to Extension 9759 | -5/Factory | Search patrols dispatched 10038 | -5/Factory | Discovered exit to Factory (range 4) 10059 | -5/Factory | Search patrols dispatched 10144 | -5/Factory | Incoming investigation squad redirected 10316 | -5/Factory | Build established: Hacker-Scout 10359 | -5/Factory | Search patrols dispatched 10510 | -5/Factory | Incoming investigation squad redirected 10635 | -5/Factory | Entered Upper Caves 10640 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 10735 | -5/Upper Caves | Ambushed by wild Derelicts 10816 | -5/Upper Caves | Build established: Scout 11032 | -5/Upper Caves | Discovered new exit (range 6) 11034 | -5/Upper Caves | Identified exit to Upper Caves 11084 | -5/Upper Caves | Entered another Upper Caves area 11164 | -5/Upper Caves | Discovered exit to Factory (range 5) 11247 | -5/Upper Caves | Encountered a Warlord checkpoint 11380 | -5/Upper Caves | Discovered new exit (range 3) 11382 | -5/Upper Caves | Identified exit to Warlord 11400 | -5/Upper Caves | Learned Factory emergency access door positions 11738 | -5/Upper Caves | Build established: Trapper-Gladiator 11902 | -5/Upper Caves | Entered Warlord 11933 | -5/Warlord | Learned Quarantine stockpile data 11933 | -5/Warlord | Learned 4 Armory zone layouts 11933 | -5/Warlord | Learned Armory terminal intel 11933 | -5/Warlord | Learned Armory repair station intel 11933 | -5/Warlord | Learned Armory garrison access intel 11933 | -5/Warlord | Learned Research terminal intel 12076 | -5/Warlord | Met Warlord 12079 | -5/Warlord | Opened Warlord's prototype stash 12091 | -5/Warlord | Found Prototype Processor 12091 | -5/Warlord | Identified Spectral Analyzer 12101 | -5/Warlord | Warlord's base attacked by MAIN.C 12131 | -5/Warlord | Found Prototype Energy Cannon 12131 | -5/Warlord | Identified Vortex Cannon 12133 | -5/Warlord | Found Vortex Cannon 12283 | -5/Warlord | Destroyed 8 combat bots 12375 | -5/Warlord | Warlord forces counterattacked 12387 | -5/Warlord | Lost 4 allies 12401 | -5/Warlord | Spotted Striker 12444 | -5/Warlord | Discovered new exit (range 8) 12446 | -5/Warlord | Identified exit to Proximity Caves 12446 | -5/Warlord | Entered Proximity Caves 12460 | -4/Proximity Caves | Lost 8 allies 12720 | -4/Proximity Caves | Entered Factory 12720 | -4/Factory | Evolved 2 slots: Utility x2 12721 | -4/Factory | Identified exit to Armory 12867 | -4/Factory | Sucked down chute 12867 | -4/Factory | Entered Waste 12884 | -4/Waste | Spotted C-40 Crusher 12885 | -4/Waste | Spotted C-40 Crusher 12937 | -4/Waste | 1 allies followed down the chute 12941 | -4/Waste | Spotted C-40 Crusher 12953 | -4/Waste | Spotted C-40 Crusher 12954 | -4/Waste | Spotted C-40 Crusher 12963 | -4/Waste | Warlord forces began an assault 12972 | -4/Waste | Allies destroyed C-40 Crusher 12975 | -4/Waste | Allies destroyed C-40 Crusher 12979 | -4/Waste | Allies destroyed C-40 Crusher 12993 | -4/Waste | Allies destroyed C-40 Crusher 12994 | -4/Waste | Allies destroyed C-40 Crusher 13011 | -4/Waste | Build established: Hacker-Scout 13011 | -4/Waste | Spotted C-40 Crusher 13021 | -4/Waste | Allies destroyed C-40 Crusher 13035 | -4/Waste | Discovered new exit (range 12) 13039 | -4/Waste | Identified exit to Factory 13043 | -4/Waste | Entered Factory 13043 | -4/Factory | Accompanied by 5 allies 13171 | -4/Factory | Identified exit to Upper Caves 13282 | -4/Factory | Lost 3 allies 13632 | -4/Factory | Repaired Imp. Powered Armor 13642 | -4/Factory | Discovered new exit (range 4) 13643 | -4/Factory | Identified exit to Research 13736 | -4/Factory | Repaired Broken Adv. Phase Shifter? 13876 | -4/Factory | Repaired Broken Cld. Antigrav System 14049 | -4/Factory | Discovered exit to Research (range 14) 14085 | -4/Factory | Incoming investigation squad redirected 14147 | -4/Factory | Incoming investigation squad redirected 14159 | -4/Factory | Repaired Broken Cld. Antigrav System? 14291 | -4/Factory | Fabricated Imp. Powered Armor (x1) 14293 | -4/Factory | Search patrols dispatched 14389 | -4/Factory | Discovered exit to Research (range 10) 14733 | -4/Factory | Repaired Imp. Powered Armor 14793 | -4/Factory | Search patrols dispatched 15250 | -4/Factory | Discovered exit to Research (range 4) 15293 | -4/Factory | First assault squad dispatched 15310 | -4/Factory | Incoming assault squad redirected 15337 | -4/Factory | System corruption reached 10% 15385 | -4/Factory | Lost 9 parts (1p4n4u) 15434 | -4/Factory | Lost 3 parts (1p2n) 15485 | -4/Factory | Released all parts (11) 15488 | -4/Factory | Core integrity fell below 50% 15507 | -4/Factory | Core integrity fell below 20% 15514 | -4/Factory | Entered Research 15514 | -3/Research | Evolved 2 slots: Utility x2 15515 | -3/Research | Loaded intel: 23 terminal locations 15516 | -3/Research | Lost 5 parts (1p4n) 15567 | -3/Research | Identified exit to DSF 15567 | -3/Research | Entered DSF 15588 | -3/DSF | Additional patrols routed to DSF 15663 | -3/DSF | Discovered new exit (range 13) 15673 | -3/DSF | Entered Research 15673 | -2/Research | Warlord forces began assault on 0b10 15673 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 15674 | -2/Research | Identified exit to Access 15697 | -2/Research | Spotted B-90 Cyclops 15778 | -2/Research | Found Exp. Core Analyzer 15783 | -2/Research | Research machine network offline 15783 | -2/Research | Spotted B-90 Cyclops 15851 | -2/Research | Met up with Warlord 15937 | -2/Research | Build established: Trapper-Mutant 16034 | -2/Research | Spotted Executioner 16041 | -2/Research | Spotted Executioner 16041 | -2/Research | Found Exp. Core Analyzer 16043 | -2/Research | Found Prototype Processor 16043 | -2/Research | Identified Exp. Targeting Computer 16088 | -2/Research | Found Prototype Device 16088 | -2/Research | Identified Adv. Kinecellerator 16119 | -2/Research | Lost 3 parts (1p1u1w) 16143 | -2/Research | Found Prototype Processor 16143 | -2/Research | Identified Exp. Melee Analysis Suite 16147 | -2/Research | Borebot progress halted 16167 | -2/Research | Spotted Striker 16319 | -2/Research | Spotted B-90 Cyclops 16354 | -2/Research | Met DD-05H 16371 | -2/Research | Build established: Scavenger-Mutant 16466 | -2/Research | Discovered new exit (range 22) 16515 | -2/Research | Spotted Executioner 16515 | -2/Research | Spotted Executioner 16516 | -2/Research | Borebot progress halted 16517 | -2/Research | Spotted B-90 Cyclops 16539 | -2/Research | Destroyed Executioner 16544 | -2/Research | Entered Testing 16576 | -2/Testing | Garrison activated, responded to threat 16635 | -2/Testing | System corruption reached 10% 16642 | -2/Testing | Lost 3 allies 16973 | -2/Testing | Found Prototype Launcher 16973 | -2/Testing | Identified Adv. Micro-nuke Launcher 16994 | -2/Testing | Found Prototype Device 16994 | -2/Testing | Identified Exp. Weapon Cycler 17019 | -2/Testing | Spotted Striker 17138 | -2/Testing | Found Prototype Energy Gun 17138 | -2/Testing | Identified Hyp. EM Gauss Rifle 17151 | -2/Testing | Spotted PY-1H3CCXA9D5 17411 | -2/Testing | Found Prototype Ballistic Gun 17411 | -2/Testing | Identified Hyp. Multirail 17462 | -2/Testing | Spotted PH-ZL0479OH19 17512 | -2/Testing | Spotted Alpha 7 17609 | -2/Testing | Found Prototype Energy Cannon 17609 | -2/Testing | Identified Imp. Potential Cannon 17854 | -2/Testing | Entered Access 17854 | -1/Access | Evolved 2 slots: Weapon x2 18046 | -1/Access | Garrison activated, responded to threat 18151 | -1/Access | Destroyed 8 combat bots 18262 | -1/Access | Lost 3 parts (2n1w) 18345 | -1/Access | Lost 8 parts (1p2n1u4w) 18357 | -1/Access | Garrison activated, responded to threat 18446 | -1/Access | Core integrity fell below 50% 18477 | -1/Access | Energy Cycler disabled 18478 | -1/Access | Core integrity fell below 20% 18484 | -1/Access | Lost 13 parts (1p4n5u3w) 18505 | -1/Access | Discovered new exit (range 6) 18507 | *** | Escaped! Last Messages --------------- 18451_ Slug penetrates Fabricator. 18451_ Slug penetrates Wall. 18453_ Exp. Core Analyzer destroyed. 18454_ Slug penetrates Wall. 18455_ System corrupted: Component data lost. 18461_ W-44 Eye sends out distress signal. 18467_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A007. 18477_ Slug penetrates Wall. 18477_ ALERT: Power surge detected, dispatching additional patrols. 18477_ Energy Cycler explodes. 18477_ P-80 Master destroyed. 18478_ Slug penetrates H-88 Terminator. 18478_ Slug penetrates Wall. 18481_ Penetrated by Slug. 18499_ System corrupted: Matter fused (-10). 18503_ Acquired Field Propulsion Array. 18505_ The Access Shell folds into the floor. 18505_ EXIT=FOUND Map ----- +----------------------------------------------------+ | " # !! #??? ?????????????????????????? | | " # !! #??? ?????????????????????????? | | " # ! #??? ?????????????????????????? | | % " ##############??? ?????????????????????????? | | " #???????????????? ?????????????????????????? | | " #???????????????? ?????????????????????????? | | " #???######??????? ?#???????????????????????? | | " ##### #"##### #???????????????????????? | | " #???????????????????????? | | # H= #???????????????????????? | | ## #### ####### #???????????????????????? | | #### #??## ##??????????????????????????????????? | | ???# #???# #???????????????????????????????????? | | ???# #???# #???????????????????????????????????? | | ???# #???# #???????????????????????????????????? | | ???# #???# #???????????????????????????????????? | | ???# #???# #???????????????????????????????????? | | ???# #???# #???????????????????????????????????? | | ???# #???# #?????###???????????????????????????? | | ???# #???# ####### ##########??????????????????? | | ???# #???# ""T""" "??????????????????? | | ???# #???# """ """ "??????????????????? | | ???# #???# "??????????????????? | | ???# #???# "??????????????????? | | ???# #???# "" "??????????????????? | | ???# #???# @" "??????????????????? | | ???# #?### "??????????????????? | | ???# ### # "??????????????????? | | ???# ## # "??????????????????? | | ???# ## # ! "??????????????????? | | ???# # # ####### ##########??????????????????? | | ??## # # ]# ###???????????????????????????? | | ??## # # # ###??????????????????????????????? | | ??## # # # # ????????????????????????????????? | | ??## ## # # ????????????????????????????????? | | ??## # # # # #???????????????????????????????? | | #### ##### # #???????????????????????????????? | | # # #???????????????????????????????? | | # # #???????????????????????????????? | | # ##########""##?????????????????????????????? | | # # = [%= #?????????????????????????????? | | # # ![% #?????????????????????????????? | | / + % #?????????????????????????????? | | # # #?????????????????????????????? | | # # #?????????????????????????????? | | # # ! #?????????????????????????????? | | # # ! * "?????????????????????????????? | | # # ! "?????????????????????????????? | | # # " ????????????????????????????? | | #### # ""????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 120 Energy Generation 45 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 750 Weapon Cycling 30 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 20 Melee Accuracy 18 Target Analysis 10 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 6 Kinecelleration 50 Salvage Targeting 3 Offensive Hacking 22 Defensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Med. Battery | -7/Factory | Extracted Med. Reflective Plating | -6/Factory | Extracted Lightning Gun | -6/Factory | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Imp. Powered Armor | -4/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Imp. Powered Armor | x1 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Max Potential Streaker Challenges ------------ None Game ------ Seed PulsePowerInitializer Manual? 0 Play Time 04:59:27 Cumulative 183.1 hours Start 2025.01.26 @ 13:31:14 End 2025.01.26 @ 18:41:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type 0 Total 10 Types 6/0/2/1/0/0/0/1/0 Lore% 61 Gallery% 68 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 409fd35b-cbd9-4b0f-a286-97578d115d40