Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.21 @ 11:54:45 Player: Foolatea Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (87) 435 Value Destroyed (1791) 1791 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4786 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 251/300 Energy 264/280 System Corruption 0% Temperature Hot (268) Movement Rolling (120) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Armored Treads Armored Wheel Armored Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Particle Gun Improved Assault Rifle > --- INVENTORY (20) --- Improved Ion Engine Armored Treads Armored Treads Armored Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Cooling System High-capacity Matter Pod (200) Structural Scanner Seismic Detector Improved Targeting Computer Supersonic Drone Bay (1/1) Rocket Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Armored Treads Armored Treads Armored Wheel Armored Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Cooling System High-capacity Matter Pod Structural Scanner Seismic Detector Rocket Launcher Heavy Hammer [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 62 | 7 5 4 37 7 2 . Power 6 | 1 . . 4 . 1 . Engine 6 | 1 . . 4 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | 2 . 3 13 2 . . Treads 10 | 1 . 1 8 . . . Leg . | . . . . . . . Wheel 9 | 1 . 2 4 2 . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 16 | 2 2 1 6 4 1 . Device 5 | 1 . 1 2 1 . . Storage 3 | 1 1 . . . 1 . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 7 | . 1 . 3 3 . . Artifact . | . . . . . . . Weapon 20 | 2 3 . 14 1 . . Energy Gun 4 | 1 . . 3 . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 8 | 1 2 . 4 1 . . Ballistic Cannon 2 | . . . 2 . . . Launcher 2 | . . . 2 . . . Special Weapon 1 | . 1 . . . . . Impact Weapon 2 | . . . 2 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 5 . . . Parts Lost 8 | . . 1 6 . . 1 Power 1 | . . . 1 . . . Propulsion 1 | . . . 1 . . . Utility 5 | . . 1 3 . . 1 Weapon 1 | . . . 1 . . . Highest Loss Streak 2 | . . 1 2 . . 1 To Critical Strikes . | . . . . . . . Average Backups 13 | 2 10 14 14 14 15 15 Power 1 | . 1 1 1 2 1 1 Propulsion 5 | 1 2 4 6 6 6 6 Utility 3 | . 2 4 3 4 5 6 Weapon 3 | . 4 5 3 2 2 2 Tool/Special . | . . . . . . . Unused Backups 25 | 1 2 2 8 . . 12 Power 3 | . 1 . 1 . . 1 Propulsion 14 | 1 . 2 5 . . 6 Utility 5 | . . . 1 . . 4 Weapon 3 | . 1 . 1 . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 99 99 96 100 100 95 Engine 11 | . 14 14 11 11 11 11 Treads 14 | . 13 14 17 11 11 11 Wheel 16 | . 14 14 15 22 22 22 Device 8 | . 13 2 8 10 11 . Storage 11 | . 14 14 11 11 11 11 Processor 2 | . . . 4 . . . Protection 7 | . . 10 6 11 11 17 Energy Gun 8 | . 9 14 4 11 11 11 Energy Cannon 1 | . . . 2 . . . Ballistic Gun 10 | . 13 14 8 10 11 8 Ballistic Cannon 1 | . . . 3 . . . Peak Build Rating 24 | 7 8 10 22 24 24 24 Average Rating 15 | 5 7 8 16 23 24 23 On Entrance 13 | . 7 8 10 22 24 24 Avg Prop Armor Cover (%) 10 | 14 10 7 12 10 10 11 Naked Turns . | . . . . . . . Heaviest Build 60 | 14 32 32 39 42 60 59 Greatest Support 40 | 20 20 20 40 24 24 24 Greatest Overweight (x) 3 | 1 3 3 3 1 2 2 Average Overweight (x) 1 | . 1 1 1 1 1 2 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 Average Capacity 14 | 7 14 15 15 15 15 20 Most Carried 15 | 5 14 15 15 15 15 15 Average Carried 13 | 2 10 14 14 14 14 15 Final Capacity 20 | 8 15 15 15 15 20 20 Final Carried 15 | 4 13 15 15 15 15 15 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 2164 | 277 298 260 1134 175 20 . Remotely . | . . . . . . . Salvage Created 2537 | 111 482 263 1317 322 . 42 Parts 185 | 4 25 34 90 31 . 1 Haulers Intercepted 6 | . 2 . 4 . . . Recyclers Shooed 4 | . 2 . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 59 | . 8 11 30 9 . 1 Guns 45 | . 8 11 16 9 . 1 Cannons 7 | . . . 7 . . . AOE 7 | . . . 7 . . . Classes Destroyed 10 | 2 4 2 2 . . . Worker 4 | . 1 1 . 2 . . Builder 3 | . . 1 2 . . . Tunneler 5 | 2 . 1 . 2 . . Hauler 6 | . 2 . 4 . . . Recycler 4 | 1 . . 3 . . . Operator 2 | . . . 2 . . . Watcher 4 | . 2 . 2 . . . Swarmer 26 | . . 9 11 6 . . Grunt 22 | . 8 2 10 1 . 1 Sentry 11 | . . . 9 2 . . Best Kill Streak 11 | 2 3 6 11 5 . 1 Combat Bots Only 8 | . 2 6 8 3 . 1 Max Kills in Single Turn 3 | 1 1 2 3 2 . 1 Gunslinging 1 | . . 1 . 1 . . Exploded 2 | . . . 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 361 | . 22 62 198 41 . 38 Missed 105 | . 6 22 58 11 . 8 Hits 256 | . 16 40 140 30 . 30 Projectile 256 | . 16 40 140 30 . 30 Critical Strikes 6 | . . . 3 1 . 2 Damage Taken 3165 | . 174 391 1702 379 . 519 Core 464 | . 34 30 191 97 . 112 Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 100 . 74 . . . . Volleys Fired 254 | 7 46 29 139 25 . 8 Largest 2 | 2 2 2 2 2 . 2 Hottest 133 | 70 100 70 133 78 . 78 Shots Fired 472 | 14 84 58 250 50 . 16 Gun 359 | 14 76 58 145 50 . 16 Cannon 79 | . . . 79 . . . Launcher 11 | . . . 11 . . . Special 23 | . 8 . 15 . . . Kinetic 279 | 7 38 29 172 25 . 8 Thermal 141 | 7 46 29 26 25 . 8 Explosive 11 | . . . 11 . . . Electromagnetic 41 | . . . 41 . . . Robot Hit Streak 21 | 8 13 10 10 21 . 7 Robot Miss Streak 3 | 1 3 2 2 1 . 2 Penetration Max . | . . . . . . . Secondary Targets 10 | . . 4 1 4 . 1 Max Gunslinging Chain 1 | . . 1 1 1 . 1 Shots Hit Robots 285 | 11 53 40 130 39 . 12 Core Hits 124 | 4 24 18 59 15 . 4 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 5 | 1 . . 1 3 . . Burn 3 | 1 . . . 2 . . Destroy 1 | . . . . 1 . . Blast 1 | . . . 1 . . . Melee Attacks 8 | . . . 5 1 . 2 Impact 8 | . . . 5 1 . 2 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5306 | 114 716 489 3109 677 . 201 Guns 3564 | 114 692 489 1415 677 . 177 Cannons 702 | . . . 702 . . . Explosions 922 | . . . 922 . . . Melee 88 | . . . 64 . . 24 Ramming 6 | . . . 6 . . . Kinetic 2608 | 40 359 236 1604 272 . 97 Thermal 1387 | 74 357 253 218 405 . 80 Explosive 876 | . . . 876 . . . Electromagnetic 341 | . . . 341 . . . Impact 88 | . . . 64 . . 24 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 118 | . 14 . 104 . . . Projectiles 19 | . 14 . 5 . . . Explosions 99 | . . . 99 . . . Melee . | . . . . . . . Knockbacks 3 | . . . 3 . . . Impact . | . . . . . . . Kinetic 2 | . . . 2 . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 53 | . . . 53 . . . Shots 2 | . . . 2 . . . Rammed 2 | . . . 2 . . . Targets Rammed 2 | . . . 2 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 379 | 70 162 180 252 312 . 379 Average Temperature 63 | 31 31 44 62 76 . 241 Received Heat Transfer 1203 | . 96 99 603 99 . 306 Effects 2 | . . . 1 . . 1 Energy Bleed 2 | . . . 1 . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | 2 2 . . 1 . . Heat Transferred 3541 | 296 1049 740 383 925 . 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 67 | 100 100 100 32 96 . 100 Level 1 32 | . . . 67 3 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 389 | 10 74 146 389 210 . 35 Initial 145 | . . 9 . 145 . . Average 126 | 1 17 29 220 91 . 15 Influence Increases 1849 | 15 266 307 1006 220 . 35 Destroy 0b10 Robot/C 1180 | . 160 220 600 180 . 20 Destroy 0b10 Robot/NC 140 | 15 25 15 65 20 . . Destroy Leader 270 | . 48 40 162 20 . . Allied During Kill 17 | . . 17 . . . . Successful Hack 48 | . 24 . 24 . . . Disable Machine 75 | . . 15 45 . . 15 Destroy Structure 89 | . 9 . 80 . . . Lose Combat Pursuer 30 | . . . 30 . . . Influence Decreases 1844 | 15 242 331 632 594 . 30 Entered New Map 244 | . . 15 . 229 . . Time Decay 1515 | 15 242 301 572 365 . 20 Lost Part 70 | . . . 60 . . 10 Lost Ally 15 | . . 15 . . . . Squads Dispatched 5 | . 4 . 1 . . . Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 6 | . 3 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 14 11 47 10 . 3 Peak Tracking Total 8 | . 4 3 8 3 . 3 Tactical Retreats 2 | . . . 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 5 | . . 1 3 . . 1 Max in Single Turn 2 | . . . 2 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 16 | . 5 . 10 . 1 . Terminals 12 | . 5 . 7 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 39 | . 15 . 23 . 1 . Successful 24 | . 7 . 16 . 1 . Failed 14 | . 8 . 6 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts 1 | . . . 1 . . . Manual 16 | . 5 . 10 . 1 . Terminals 34 | . 15 . 19 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 6 . 7 . 1 . Robot Analysis 1 | . . . 1 . . . Terminal Index 1 | . . . 1 . . . Locate Traps 5 | . 3 . 2 . . . Patrol Status 1 | . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 4 | . 2 . 2 . . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . 1 . . . Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 1 . 8 . . . Terminals 9 | . 1 . 8 . . . Track 3 | . . . 3 . . . Assimilate 1 | . . . 1 . . . Botnet 4 | . 1 . 3 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 13 | . 4 . 9 . . . Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 . . . . Highest-Rated Group 47 | . . 47 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 9 | . . 9 . . . . Total Damage 64 | . . 64 . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) 3870 | 59 774 . 1744 865 428 . Structural 1218 | . . . 1161 57 . . Seismic 2652 | 59 774 . 583 808 428 . Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 6100 | 124 828 1092 2663 925 428 40 Spaces Moved 3509 | 87 489 588 1206 738 395 6 Core 5 | 5 . . . . . . Treads 779 | 1 70 243 464 1 . . Legs . | . . . . . . . Wheels 2725 | 81 419 345 742 737 395 6 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 110 105 105 105 120 Average Speed 140 | 94 128 167 166 105 107 120 Slowest Speed 250 | 160 240 240 250 250 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 62 | 4 76 94 95 91 71 4 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 28 | . 7 . 21 . . . Terrain Destroyed 99 | . 7 . 92 . . . Melee 4 | . . . 4 . . . Projectile 27 | . 7 . 20 . . . AOE 68 | . . . 68 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 4177 | 113 585 640 1583 836 400 20 Wait 195 | 7 23 6 104 54 . 1 Move 3503 | 86 488 587 1205 737 394 6 Hop . | . . . . . . . Pick Up 60 | 5 11 7 32 4 1 . Fast Attach 19 | 7 3 1 8 . . . Attach 11 | . . 2 9 . . . Detach 7 | . . 1 6 . . . Swap 56 | . 10 1 32 8 2 3 Drop 62 | 1 4 6 41 7 3 . Fire 254 | 7 46 29 139 25 . 8 Melee 8 | . . . 5 1 . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 15) 524 | -10/Materials | Discovered new exit (range 18) 862 | -10/Materials | Discovered new exit (range 10) 953 | -10/Materials | Entered Mines 1286 | -10/Mines | Discovered new exit (range 14) 1336 | -10/Mines | Discovered new exit (range 6) 1840 | -10/Mines | Learned location of Storage (-8) 1864 | -10/Mines | Discovered new exit (range 8) 2045 | -10/Mines | Entered Materials 2045 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2134 | -9/Materials | Discovered new exit (range 13) 2378 | -9/Materials | Identified exit to Materials 2679 | -9/Materials | Destroyed 8 combat bots 2752 | -9/Materials | Discovered exit to Materials (range 15) 3155 | -9/Materials | Central database locked down 3274 | -9/Materials | Build established: Scavenger-Mutant 3286 | -9/Materials | Discovered exit to Materials (range 16) 3791 | -9/Materials | Build established: Mutant 4284 | -9/Materials | Discovered new exit (range 8) 4708 | -9/Materials | Entered Mines 4724 | -9/Mines | Core integrity fell below 50% 4771 | -9/Mines | Learned Materials stockpile data 4792 | -9/Mines | Discovered exit to Materials (range 8) 5052 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5333 | -9/Mines | Learned Materials garrison access intel 5572 | -9/Mines | Discovered exit to Materials (range 12) 5621 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5622 | -9/Mines | Discovered new exit (range 5) 5633 | -9/Mines | Entered Exiles 5647 | -9/Exiles | Discovered new exit (range 15) 5662 | -9/Exiles | Met 8R-AWN 5675 | -9/Exiles | Met EX-HEX 5755 | -9/Exiles | Met EX-DEC 5824 | -9/Exiles | Met EX-BIN 5840 | -9/Exiles | Aligned with FarCom system 5841 | -9/Exiles | Given EX-Vault access code 5880 | -9/Exiles | Opened EX-Vault 5895 | -9/Exiles | Found Supersonic Drone Bay 5915 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6049 | -9/Exiles | Discovered new exit (range 11) 6061 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 6061 | -9/Exiles | Entered Mines 6074 | -8/Mines | Core integrity fell below 20% 6101 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. 05990_ Dropped Lrg. Storage Unit. 06021_ Extracted 20 matter. 06049_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 06061_ Receiving FarCom transmissions... 06062_ C-30 ARC bursts open, deploying its payload. 06062_ G-50 Soldier unfolds itself. 06062_ G-47 Trooper unfolds itself. 06065_ Critical hit (Burn: +37). 06069_ G-47 Trooper destroyed. 06069_ Switching to secondary target: G-50 Soldier. 06075_ Seismic Survey Station disabled. 06077_ Overheating: Energy bleed (-39). 06081_ Lgt. Armor Plating destroyed. 06101_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????? ???????????????????? | | ????????? ##?????????????????? | | ????????? ??????????????????? | | ????????? ??????????????????? | | ????????? ???????????????????? | | ????????? ???????????????????? | | ????????? #???????????????????? | | ????????# #???????????????????? | | ????????# #???????????????????? | | ????##### #???????????????????? | | ????# % ####????????????????? | | ????#"" %! ?????????????????? | | ????#"" g #???????????????????? | | ????#" #???????????????????? | | ????# @ g #???????????????????? | | ????# #???????????????????? | | ????# #???????????????????? | | ????########???????????????????? | | ???????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- You Again Challenges ------------ None Game ------ Seed TimingRagnarokExpander Manual? 0 Play Time 01:22:28 Cumulative 123.2 hours Start 2026.05.20 @ 16:06:45 End 2026.05.21 @ 11:54:45 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 42 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fce62ce-db5b-457f-b0f8-dcce1d7d76b2