Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.29 @ 10:26:07 Player: gortmind Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (137) 685 Value Destroyed (3633) 3633 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (381) 381 TOTAL SCORE: 7179 Bonus ------- High Alert Combat Kills 381 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Light Nuclear Core Compact Matter Pod (109) Transport Network Coupler Hacking Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Minigun Enhanced Autogun Enhanced Autogun Scythe > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Light Treads Compact Matter Pod Hacking Suite Component Analysis Suite Assault Cannon Assault Cannon Gauss Cannon Remote Datajack [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . . 2 1 Weapon 2 | . . 1 . 1 Parts Attached 60 | 7 7 11 25 10 Power 11 | 1 1 2 3 4 Engine 8 | 1 1 2 2 2 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 10 | 2 . 2 6 . Treads 9 | 2 . 2 5 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 19 | 2 3 3 10 1 Device 4 | 1 . . 2 1 Storage 4 | 1 1 1 1 . Processor 2 | . . . 2 . Hackware 1 | . . 1 . . Protection 8 | . 2 1 5 . Artifact . | . . . . . Weapon 20 | 2 3 4 6 5 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 8 | 2 . 3 3 . Ballistic Cannon 5 | . 2 . 1 2 Launcher 2 | . 1 1 . . Special Weapon 2 | . . . 1 1 Impact Weapon . | . . . . . Slashing Weapon 3 | . . . 1 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 2 1 Parts Lost 22 | . 1 2 5 14 Power 2 | . . . 1 1 Propulsion 4 | . . 1 . 3 Utility 8 | . . . 3 5 Weapon 8 | . 1 1 1 5 Highest Loss Streak 11 | . 1 1 4 11 To Critical Strikes . | . . . . . Average Backups 6 | 5 6 4 8 7 Power 1 | . 1 1 . 1 Propulsion 1 | 3 2 . 1 . Utility 2 | . 1 2 3 2 Weapon 1 | 1 2 . 1 1 Tool/Special . | . . . . . Unused Backups 17 | . 8 . 4 5 Power 1 | . 1 . . . Propulsion 8 | . 4 . 3 1 Utility 3 | . . . . 3 Weapon 4 | . 3 . . 1 Tool/Special 1 | . . . 1 . Average Slot Usage (%) 96 | . 99 96 95 96 Engine 8 | . 14 11 7 2 Core 1 | . . . 1 4 Treads 27 | . 27 31 26 22 Device 7 | . 6 . 10 14 Storage 10 | . 13 11 11 7 Processor 2 | . . . 3 6 Protection 8 | . 7 10 8 6 Ballistic Gun 14 | . 14 9 14 19 Ballistic Cannon 8 | . 11 19 1 2 Launcher 2 | . 2 2 2 . Slashing Weapon 3 | . . . 5 6 Peak Build Rating 43 | 9 9 16 34 43 Average Rating 21 | 7 7 13 29 39 On Entrance 12 | . 9 7 16 31 Avg Prop Armor Cover (%) 8 | . . 8 . . Naked Turns 1 | . . . . 1 Heaviest Build 45 | 14 18 25 45 44 Greatest Support 62 | 40 40 60 62 62 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 5 10 10 Average Capacity 7 | 7 6 5 8 9 Most Carried 10 | 8 8 5 10 10 Average Carried 6 | 5 6 4 8 7 Final Capacity 10 | 8 5 5 10 5 Final Carried 7 | 7 5 5 4 5 Class Distribution -------------------- 47% | Tank 44% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3762 | 334 394 1098 1308 628 Remotely . | . . . . . Salvage Created 4422 | 131 325 1345 1919 702 Parts 300 | 10 38 113 105 34 Haulers Intercepted 14 | . 2 5 6 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 86 | . 10 34 34 8 Melee 15 | . . . 11 4 Guns 37 | . 7 14 12 4 Cannons 29 | . 3 17 9 . AOE 5 | . . 3 2 . Classes Destroyed 14 | 3 6 2 2 1 Worker 5 | 2 . 3 . . Builder 8 | . 2 4 2 . Tunneler 2 | 2 . . . . Hauler 14 | . 2 5 6 1 Recycler 5 | 1 . . 2 2 Operator 6 | . 1 2 2 1 Watcher 11 | . 3 4 3 1 Swarmer 23 | . 8 12 3 . Grunt 36 | . 2 12 20 2 Duelist 4 | . . 2 1 1 Sentry 17 | . . 8 8 1 Hunter 1 | . . . 1 . Programmer 4 | . . . . 4 Heavy 1 | . . . 1 . Best Kill Streak 13 | 2 4 13 6 3 Combat Bots Only 5 | . 4 5 4 3 Max Kills in Single Turn 5 | 1 2 5 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 1 . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 625 | . 104 116 164 241 Missed 178 | . 31 42 35 70 Hits 447 | . 73 74 129 171 Melee 5 | . . 1 . 4 Projectile 442 | . 73 73 129 167 Critical Strikes 14 | . 1 2 6 5 Part Disruptions 1 | . . . . 1 Damage Taken 6063 | . 573 918 2341 2231 Core 1186 | . 65 106 314 701 Absorbed by Shields 379 | . . . 150 229 Regen/Repaired (Parts) 324 | . 93 90 141 . Core Remaining (%) 72 | 100 74 73 42 . Volleys Fired 345 | 17 77 96 130 25 Largest 4 | 2 2 3 3 4 Hottest 124 | 40 60 86 86 124 Shots Fired 677 | 34 107 254 221 61 Gun 379 | 34 67 82 147 49 Cannon 264 | . 40 163 53 8 Launcher 25 | . . 9 16 . Special 9 | . . . 5 4 Kinetic 643 | 34 107 245 200 57 Thermal . | . . . . . Explosive 25 | . . 9 16 . Electromagnetic . | . . . . . Robot Hit Streak 12 | 5 5 12 12 10 Robot Miss Streak 9 | 2 9 7 4 2 Penetration Max 1 | . . . 1 . Secondary Targets 4 | . 1 . 1 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 444 | 20 52 134 178 60 Core Hits 191 | 9 20 62 78 22 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 13 | . 2 3 6 2 Destroy 1 | . . 1 . . Blast 5 | . 2 2 1 . Sever 7 | . . . 5 2 Melee Attacks 80 | . . . 48 32 Impact . | . . . . . Slashing 80 | . . . 48 32 Piercing . | . . . . . Sneak Attacks 7 | . . . 4 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 10552 | 209 780 2778 5192 1593 Guns 3743 | 209 431 953 1597 553 Cannons 3425 | . 349 1272 1713 91 Explosions 1074 | . . 553 521 . Melee 2310 | . . . 1361 949 Ramming . | . . . . . Kinetic 7168 | 209 780 2225 3310 644 Thermal 90 | . . 90 . . Explosive 984 | . . 463 521 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 2310 | . . . 1361 949 Piercing . | . . . . . Highest Corruption 8 | . . . 1 8 Average Corruption 2 | . . . 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . . 3 13 Message Errors 5 | . . . . 5 Matter Fused 4 | . . . 2 2 Energy Discharges 3 | . . . 1 2 Data Loss (minor) 3 | . . . . 3 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 282 | . 28 4 106 144 Projectiles 116 | . 28 3 78 7 Explosions 1 | . . 1 . . Melee 165 | . . . 28 137 Knockbacks 8 | . . 5 2 1 Impact . | . . . . . Kinetic 8 | . . 5 2 1 Secondary . | . . . . . Self-Inflicted Damage 99 | . . 63 36 . Shots 2 | . . 1 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 176 | . 63 176 152 76 Average Temperature 40 | . 14 43 46 23 Received Heat Transfer 1257 | . 30 258 711 258 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . . 50 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 3 | . . 2 3 1 Low Security (%) 44 | 100 100 29 . 71 Level 1 28 | . . 49 31 28 Level 2 23 | . . 21 57 . Level 3 3 | . . . 11 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 803 | 5 123 662 803 357 Initial 357 | . . 20 272 357 Average 250 | . 36 300 449 128 Influence Increases 3058 | 25 333 1203 1251 246 Destroy 0b10 Robot/C 1720 | . 200 680 680 160 Destroy 0b10 Robot/NC 255 | 25 40 90 75 25 Destroy Leader 480 | . 50 188 188 54 Successful Hack 91 | . 13 53 20 5 Disable Machine 180 | . 15 75 90 . Destroy Structure 197 | . . 87 108 2 Lose Combat Pursuer 135 | . 15 30 90 . Influence Decreases 3058 | 25 284 606 1112 1031 Entered New Map 831 | . . 29 374 428 Time Decay 2093 | 25 274 557 688 549 Lost Part 134 | . 10 20 50 54 Squads Dispatched 16 | . 2 4 5 5 Investigation 4 | . 1 2 1 . Extermination 2 | . . . . 2 Reinforcement 9 | . 1 2 4 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . . 3 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 155 | . 22 54 53 26 Peak Tracking Total 11 | . 8 5 5 11 Tactical Retreats 7 | . 1 1 5 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . 1 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . 4 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 12 | . 1 5 6 . Max in Single Turn 2 | . 1 2 1 . Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 35 | . 7 12 11 5 Terminals 20 | . 5 7 5 3 Fabricators . | . . . . . Repair Stations 5 | . 1 2 2 . Recycling Units 5 | . 1 2 2 . Scanalyzers 3 | . . 1 1 1 Garrison Access 2 | . . . 1 1 Total Hacks 88 | . 17 35 28 8 Successful 55 | . 10 25 18 2 Failed 33 | . 7 10 10 6 Catastrophic 5 | . . 2 1 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 41 | . 12 15 10 4 Fabricators . | . . . . . Repair Stations 21 | . 2 11 8 . Recycling Units 15 | . 3 6 6 . Scanalyzers 8 | . . 3 2 3 Garrison Access 3 | . . . 2 1 Terminal Hacks 23 | . 7 10 5 1 Robot Analysis 1 | . . 1 . . Prototype ID Bank 2 | . 1 . 1 . Open DSF 1 | . . . . 1 Emergency Access Points 1 | . . 1 . . Repair Station Index 1 | . . 1 . . Alert Level 1 | . . 1 . . Locate Traps 3 | . 2 1 . . Disarm Traps 1 | . . 1 . . Dispatch Records 2 | . . 1 1 . Patrol Status 1 | . . 1 . . Transport Status 1 | . . . 1 . Recall Reinforcements 1 | . 1 . . . Hauler Manifests 2 | . 1 . 1 . Registered Components 2 | . 1 1 . . Zone Layout 3 | . 1 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 13 | . 2 6 5 . Scan Component 7 | . 1 3 3 . Repair 5 | . 1 2 2 . Refit 1 | . . 1 . . Recycling Unit Hacks 13 | . 1 6 6 . Process 4 | . . 2 2 . Report Inventory 5 | . 1 2 2 . Retrieve Matter 2 | . . 1 1 . Retrieve Components 2 | . . 1 1 . Scanalyzer 4 | . . 3 1 . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 2 | . . 1 1 . Garrison Access Hacks 2 | . . . 1 1 Seal Access 2 | . . . 1 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 26 | . 6 9 8 3 Full Trace Events 5 | . 1 2 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 1 1 . Parts Repaired 5 | . 1 2 2 . Time 136 | . 26 52 58 . Parts Recycled . | . . . . . Recycled Matter 783 | . . 388 395 . Retrieved Matter 489 | . . 208 281 . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 2 | . . . 1 1 Non-combat 2 | . . . 1 1 Combat . | . . . . . Robot Hacks Applied 3 | . . . 1 2 parse_system 2 | . . . . 2 no_distress 1 | . . . 1 . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 4778 | 179 828 . 2199 1572 Sensors 3771 | . . . 2199 1572 Terrain 1007 | 179 828 . . . T.N.C. 135 | . . . 135 . Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 8992 | 273 1869 2404 2768 1678 Spaces Moved 3895 | 136 683 1158 1265 653 Core 11 | 11 . . . . Treads 3884 | 125 683 1158 1265 653 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 158 157 Average Speed 160 | 151 160 160 163 160 Slowest Speed 170 | 160 160 160 166 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 6 80 78 84 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 6 | . . . 6 . Terrain Destroyed 219 | . . 91 128 . Melee . | . . . . . Projectile 25 | . . 1 24 . AOE 194 | . . 90 104 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5949 | 173 1359 1503 1714 1200 Wait 1380 | . 561 201 175 443 Move 3891 | 135 682 1157 1264 653 Hop . | . . . . . Pick Up 102 | 14 15 20 34 19 Fast Attach . | . . . . . Attach 40 | 7 3 8 13 9 Detach 3 | . . . 2 1 Swap 51 | . 6 9 25 11 Drop 57 | . 15 12 23 7 Fire 345 | 17 77 96 130 25 Melee 80 | . . . 48 32 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 274 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 936 | -10/Materials | Discovered new exit (range 7) 1140 | -10/Materials | Discovered new exit (range 14) 1350 | -10/Materials | Discovered new exit (range 10) 1360 | -10/Materials | Discovered new exit (range 16) 1898 | -10/Materials | Repaired Lgt. Treads 2143 | -10/Materials | Entered another Materials area 2143 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2198 | -9/Materials | Repaired Lgt. Armor Plating 2234 | -9/Materials | Repaired Lgt. Treads 2671 | -9/Materials | Build established: Tank 2752 | -9/Materials | Discovered new exit (range 12) 3289 | -9/Materials | Discovered new exit (range 15) 3743 | -9/Materials | Discovered new exit (range 10) 4547 | -9/Materials | Entered another Materials area 4547 | -8/Materials | Evolved 2 slots: Utility x2 4695 | -8/Materials | Repaired Lgt. Treads+ 4729 | -8/Materials | Repaired Rocket Launcher 5017 | -8/Materials | Discovered new exit (range 3) 5771 | -8/Materials | Build established: Mutant 6029 | -8/Materials | Discovered new exit (range 10) 6950 | -8/Materials | Build established: Scavenger-Mutant 7220 | -8/Materials | Discovered new exit (range 7) 7290 | -8/Materials | Build established: Mutant 7304 | -8/Materials | Core integrity fell below 50% 7313 | -8/Materials | Identified exit to Factory 7315 | -8/Materials | Entered Factory 7315 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7318 | -7/Factory | Lost 4 parts (1p2u1w) 7848 | -7/Factory | Build established: Tank 8930 | -7/Factory | Lost 3 parts (2u1w) 8953 | -7/Factory | Cargo convoy interrupted 8976 | -7/Factory | Garrison activated, responded to threat 8987 | -7/Factory | Core integrity fell below 50% 8993 | -7/Factory | Core integrity fell below 20% 8993 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 08976_ X-67 Chaingunner calls for garrison reinforcements. 08976_ ALERT: Activating Garrison Access F003. 08977_ Y-54 Guardian emerges from the garrison. 08977_ Slug penetrates Wall. 08980_ Assault Cannon destroyed. 08980_ Slug penetrates H-55 Commando. 08980_ H-55 Commando suffers critical hit (Destroy). 08981_ Slug penetrates Wall. 08983_ Great Axe destroyed. 08984_ Slug penetrates Wall. 08986_ Slug penetrates Garrison Access. 08987_ Wall collapses. 08987_ A-27 Freighter enters garrison. 08987_ Slug penetrates Wall. 08990_ I-36 Angel enters garrison. 08990_ Penetrated by Slug. 08992_ Med. Storage Unit destroyed. 08993_ Penetrated by Slug. 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[ #?#;]=!pp = # #???????????????? | | #############"#########h;;;;#### ####????????????? | | = ! ! +????????????? | | *= h! ! #????????????? | | !! #????????????? | | " t i #????????????? | | "%" #????????????? | | "%% #????????????? | | " #????????????? | | ####+#################+###### #????????????? | | #????????????????? #????????????? | | """ """" #????????????????? ???????????? | | """ """" #?????????????????? ??????????? | | """ """" #??????????????????? ??????????? | | """ """" #??????????????????? ???????????? | | #???????????????????? ???????????? | | """" #???????????????????? ?????????????? | | """" #????????????????????? ???????????????? | | ** """" #?????????????????????????????????????? | | * """" #?????????????????????????????????????? | | * #?????????????????????????????????????? | | #+#####+####?????????????????????????????????????? | | #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 33% | -10/Materials Lgt. Armor Plating | 71% | -9/Materials Lgt. Treads | 54% | -9/Materials Lgt. Treads | 27% | -8/Materials Rocket Launcher | 44% | -8/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Jackpot Challenges ------------ None Game ------ Seed SurveybotLightpackPurifier Manual? 0 Play Time 01:41:50 Cumulative 15.4 hours Start 2026.07.29 @ 08:40:51 End 2026.07.29 @ 10:26:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c55dbe5-0a98-4013-bf78-c632fc7cdcbd