Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 18:21:49 Player: Beef Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (1205) 1205 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 3219 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/550 Matter 260/300 Energy 100/100 System Corruption 0% Temperature Cool (11) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit > --- UTILITY (4) ------ Visual Processing Unit Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Heat Sink Improved Terrain Scanner Advanced Targeting Computer Heavy Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Improved Assault Rifle > --- INVENTORY -------- Heat Sink Improved Heat Sink Improved Terrain Scanner Advanced Targeting Computer [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 51 | 6 3 26 16 Power 10 | 1 1 5 3 Engine 10 | 1 1 5 3 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 . 4 6 Treads 2 | 2 . . . Leg 9 | . . 4 5 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 14 | 1 2 7 4 Device 5 | . 2 3 . Storage 1 | 1 . . . Processor 6 | . . 3 3 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 15 | 2 . 10 3 Energy Gun 6 | 1 . 3 2 Energy Cannon 2 | . . 1 1 Ballistic Gun 7 | 1 . 6 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 29 | . 1 14 14 Power 2 | . . 1 1 Propulsion 9 | . . 3 6 Utility 6 | . 1 3 2 Weapon 12 | . . 7 5 Highest Loss Streak 13 | . 1 9 13 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 96 90 82 Engine 9 | . 14 9 6 Treads 8 | . 28 6 . Leg 13 | . . 10 27 Device 13 | . 10 17 3 Storage 6 | . 14 6 . Processor 13 | . . 12 26 Protection 4 | . . 5 3 Energy Gun 8 | . 14 10 1 Energy Cannon 2 | . . 1 5 Ballistic Gun 9 | . 14 9 6 Naked Turns . | . . . . Heaviest Build 19 | 14 15 19 15 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | . . 4 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 6 | 7 8 6 5 Most Carried 8 | 2 4 8 5 Average Carried 4 | . 2 5 4 Final Capacity 8 | 8 8 5 5 Final Carried 5 | 2 4 5 5 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 859 | 225 107 398 129 Remotely . | . . . . Salvage Created 1835 | . 255 1192 388 Parts 112 | . 19 74 19 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 3 | . . . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 4 26 6 Guns 29 | . 4 23 2 Cannons 6 | . . 2 4 AOE 1 | . . 1 . Classes Destroyed 9 | . 5 4 . Worker 4 | . . 3 1 Builder 3 | . . 3 . Tunneler 1 | . . 1 . Hauler 2 | . 1 1 . Recycler 3 | . 1 2 . Watcher 5 | . 2 2 1 Swarmer 12 | . 2 10 . Grunt 20 | . 2 14 4 Sentry 4 | . . 2 2 Best Kill Streak 10 | . 4 10 3 Combat Bots Only 6 | . 4 6 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 392 | . 44 203 145 Missed 108 | . 13 52 43 Damage Taken 3499 | . 332 1600 1567 Core 934 | . 47 331 556 Absorbed by Shields 40 | . . 40 . Redirected to Shielding 53 | . . 53 . Core Remaining (%) 66 | 100 81 17 . Volleys Fired 144 | . 19 97 28 Largest 2 | . 2 2 2 Hottest 121 | . 70 95 121 Shots Fired 247 | . 38 166 43 Gun 220 | . 38 155 27 Cannon 27 | . . 11 16 Launcher . | . . . . Special . | . . . . Kinetic 127 | . 19 84 24 Thermal 72 | . 19 50 3 Explosive . | . . . . Electromagnetic 48 | . . 32 16 Robot Hit Streak 18 | . 6 18 11 Robot Miss Streak 6 | . 2 6 3 Penetration Max . | . . . . Secondary Targets 7 | . 2 5 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 165 | . 22 114 29 Core Hits 76 | . 12 49 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 3 . Burn 4 | . 1 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2666 | . 303 1786 577 Guns 2027 | . 303 1433 291 Cannons 501 | . . 229 272 Explosions 120 | . . 120 . Melee . | . . . . Ramming 18 | . . 4 14 Kinetic 1226 | . 163 790 273 Thermal 728 | . 140 570 18 Explosive . | . . . . Electromagnetic 694 | . . 422 272 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 30 | . . 30 . Shots 1 | . . 1 . Rammed 2 | . . 2 . Targets Rammed 8 | . . 3 5 Kicked 5 | . . . 5 Crushed 1 | . . 1 . Highest Temperature 170 | . 86 21 170 Average Temperature 48 | . 40 7 58 Received Heat Transfer 1273 | . 117 535 621 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . 2 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 2124 | . 481 1606 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 3 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 543 | . 128 543 358 Initial 165 | . . 53 165 Average 201 | . 56 244 245 Maximum Alert Level 2 | . . 2 1 Low Security (%) 46 | 100 100 39 13 Level 1 46 | . . 47 86 Level 2 7 | . . 12 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 3 3 Investigation 4 | . . 2 2 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 8 35 21 Peak Tracking Total 7 | . 5 7 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 1 7 3 Terminals 9 | . 1 6 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 47 | . 6 26 15 Successful 24 | . 2 13 9 Failed 23 | . 4 13 6 Catastrophic 3 | . 1 1 1 Database Lockouts . | . . . . Manual 21 | . 3 15 3 Terminals 37 | . 6 23 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers 7 | . . . 7 Garrison Access . | . . . . Terminal Hacks 7 | . 1 5 1 Prototype ID Bank 2 | . . 2 . Branch Access Points 1 | . 1 . . Alert Level 2 | . . 2 . Locate Traps 1 | . . 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 6 | . . . 6 Insert Component 3 | . . . 3 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 1 7 2 Terminals 9 | . 1 6 2 Botnet 9 | . 1 6 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Tunnel 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 1 4 3 Full Trace Events 4 | . 1 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . . 1 . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1413 | 90 205 807 311 Spaces Moved 713 | 53 90 337 233 Core 17 | 4 . 5 8 Treads 237 | 49 90 98 . Legs 356 | . . 234 122 Wheels . | . . . . Hover . | . . . . Flight 103 | . . . 103 Fastest Speed 40 | 50 160 120 40 Average Speed 127 | 151 160 145 83 Slowest Speed 250 | 160 160 250 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 5 | . . . 5 Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 25 43 23 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 9 | . . 9 . Melee . | . . . . Projectile . | . . . . AOE 9 | . . 9 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 964 | 60 112 491 301 Wait 17 | . . 7 10 Move 702 | 52 89 336 225 Hop 3 | . . . 3 Pick Up 20 | 2 1 11 6 Fast Attach 29 | 6 2 13 8 Attach 13 | . . 7 6 Detach 4 | . . 1 3 Swap 9 | . 1 6 2 Drop 15 | . . 10 5 Fire 144 | . 19 97 28 Melee . | . . . . Ram . | . . . . Kick 5 | . . . 5 Crush 3 | . . 3 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Identified exit to Mines 246 | -10/Materials | Discovered new exit (range 16) 296 | -10/Materials | Entered another Materials area 296 | -9/Materials | Evolved 2 slots: Utility x2 317 | -9/Materials | Build established: Mutant 566 | -9/Materials | Core integrity fell below 50% 587 | -9/Materials | Lost 9 parts (1p2n1u5w) 876 | -9/Materials | Build established: Scavenger-Mutant 1000 | -9/Materials | Core integrity fell below 20% 1083 | -9/Materials | Discovered new exit (range 18) 1102 | -9/Materials | Identified exit to Materials 1103 | -9/Materials | Entered another Materials area 1103 | -8/Materials | Evolved 2 slots: Propulsion x2 1356 | -8/Materials | Core integrity fell below 50% 1368 | -8/Materials | Core integrity fell below 20% 1395 | -8/Materials | Lost 13 parts (1p6n2u4w) 1414 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Terminal linked with 0 systems. Awaiting botnet instructions. >>Layout(Zone) Retrieving Zone 2A layout... Downloaded map data. 01384_ ALERT: Suspicious activity at Terminal M011. Dispatching Investigation squad. 01386_ Acquired Visual Processing Unit. 01389_ Acquired Adv. Terrain Scan Processor. 01391_ Dropped Heat Sink. 01394_ Acquired Hvy. Laser. 01400_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 01403_ Slug penetrates Wall. 01406_ Penetrated by Slug. 01410_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????############ ! %! ## #???????? | | ????????????????????????????# %[ ## #???????? | | ???????????????????########## " ## #???????? | | ??????????????????? # " ! ## #???????? | | ???????????????????? ## ## ####????? | | ???????????????????? #######/### #????? | | ???????????????????? """ # #????? | | ????????????????????""""" # #????? | | ????????????????????""""" # #????? | | ????????????????????""""" + ####### #????? | | ??????????????????? """ # #?????#######????? | | ??????????????????# # #????????????????? | | ?????????????????########### #????????????????? | | ?????????????????# # #????????????????? | | ????????????###### """ # #????????????????? | | ????????????# # """"" ! # #????????????????? | | ????????????# ! # """"" # #????????????????? | | ?????######## / """"" # #????????????????? | | ?????#[ # # """ # #????????????????? | | ?????# ## ## # #######+#######??? | | ?????# " " ## ## !# ? | | ?????# "T" ## #####"###### ? | | ?????# """ ## #???# #????# ? | | ?????# ## ##??# #???#####g##############??? | | ?????#####+## #### ##### g #???????????? | | ???????# Yg @ /g #???????????? | | ???????# T ##### #???????????? | | ?????### # ######???# #???????????? | | ?????# ! ##+############ """ "" #???????????? | | ?????#!!! [ # ## """ Y" #???????????? | | ?????#!!!![[# """ """ ## """ "" #???????????? | | ?????######## """ """ ## #???????????? | | ????????????# """ """ ## #########???????????? | | ????????????# ####???????????????????? | | ????????????##############??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 210 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 62 Targeting Accuracy 14 Recoil Reduction 2 Item Schematics ----------------- Imp. Terrain Scanner | -8/Materials | Scanalyzed Weapon Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaControlComputer Manual? 0 Play Time 00:12:00 Cumulative 76.0 hours Start 2024.07.21 @ 18:10:16 End 2024.07.21 @ 18:21:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bae076c-6c10-4ab8-adfd-ff424b9292d6