Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 21:57:04 Player: Minty97 Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (120) 600 Value Destroyed (4332) 4332 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (512) 512 TOTAL SCORE: 9444 Bonus ------- High Alert Combat Kills 12 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 278/300 Energy 90/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Thunder Leg > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Improved Cooling System Improved Weapon Cycler Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Improved Medium Treads Linear Gravjet Nuclear Pulse Array > --- UTILITY ---------- Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Improved Target Analyzer Improved Kinecellerator EM Shield Point Defense System Authchip [R/Combat] > --- WEAPON ----------- Thermic Laser KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Flexi-carbon Leg Thermic Laser Heavy Plasma Cannon Improved Plasma Cutter [Rating: 87] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Nuclear Pulse Array Utility Improved Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Authchip [R/Combat] Protection Improved Power Shielding Weapon Enhanced Autogun Energy Gun Improved Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 1 1 . . . Utility 6 | . . 2 1 1 1 . 1 Weapon 1 | . . . . . 1 . . Parts Attached 117 | . 4 18 25 10 2 8 50 Power 14 | . 1 1 2 1 . 3 6 Engine 6 | . 1 1 1 1 . 1 1 Core 8 | . . . 1 . . 2 5 Reactor . | . . . . . . . . Propulsion 30 | . . 3 8 3 . 3 13 Treads 3 | . . 1 1 . . . 1 Leg 22 | . . 2 7 3 . 3 7 Wheel . | . . . . . . . . Hover 4 | . . . . . . . 4 Flight 1 | . . . . . . . 1 Utility 40 | . 1 8 10 2 1 1 17 Device 19 | . . 3 3 . 1 . 12 Storage 3 | . . . 3 . . . . Processor 7 | . 1 3 1 . . . 2 Hackware 3 | . . . . 1 . 1 1 Protection 8 | . . 2 3 1 . . 2 Artifact . | . . . . . . . . Weapon 33 | . 2 6 5 4 1 1 14 Energy Gun 15 | . 1 4 . 2 1 1 6 Energy Cannon 3 | . . . . . . . 3 Ballistic Gun 8 | . . 1 4 1 . . 2 Ballistic Cannon 1 | . . . . . . . 1 Launcher 2 | . . . 1 1 . . . Special Weapon 4 | . 1 1 . . . . 2 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 2 1 . . . Corrupted Parts 2 | . . . . . . 2 . System Corruption 17 | . . . . . . 17 . Parts Lost 58 | . . 4 3 4 . 18 29 Power 6 | . . . . . . 2 4 Propulsion 14 | . . 1 2 2 . 5 4 Utility 18 | . . 2 1 1 . 4 10 Weapon 20 | . . 1 . 1 . 7 11 Highest Loss Streak 8 | . . 2 1 2 . 8 8 To Critical Strikes . | . . . . . . . . Average Backups 7 | . 6 7 8 9 8 5 4 Power 1 | . 1 1 1 2 2 1 . Propulsion 1 | . 3 1 1 1 1 . . Utility 1 | . . . 2 2 1 . . Weapon 2 | . 1 2 3 4 4 2 1 Tool/Special . | . . . . . . . . Unused Backups 22 | . 7 1 7 2 . . 5 Power 3 | . 1 . 2 . . . . Propulsion 9 | . 4 1 1 1 . . 2 Utility 6 | . 1 . 1 1 . . 3 Weapon 4 | . 1 . 3 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 93 | . 97 99 99 99 97 87 80 Engine 4 | . 14 11 2 6 6 3 . Core 4 | . . . 6 . . 2 9 Treads 2 | . . . 5 . . . 1 Leg 19 | . 28 21 21 29 26 22 6 Hover 1 | . . . . . . . 3 Device 14 | . . 11 15 9 10 13 21 Storage 6 | . 14 11 9 7 6 6 . Processor 12 | . 11 11 14 15 13 13 9 Hackware 1 | . . . . 1 . . 5 Protection 5 | . . 9 5 10 13 7 . Energy Gun 7 | . 12 16 5 3 20 12 5 Ballistic Gun 7 | . 14 5 12 11 . 1 2 Peak Build Rating 87 | . 7 16 36 45 50 51 87 Average Rating 39 | . 6 13 26 43 49 43 70 On Entrance 23 | 6 6 7 16 36 45 50 24 Naked Turns 41 | . . . . . . . 41 Heaviest Build 49 | 10 12 22 26 38 42 43 49 Greatest Support 84 | 20 20 20 51 70 53 62 84 Greatest Overweight (x) 2 | . . 1 2 . . 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | . 8 8 20 10 10 10 5 Average Capacity 7 | . 8 8 9 10 10 10 5 Most Carried 10 | . 8 8 10 10 9 9 5 Average Carried 7 | . 6 7 8 9 8 5 4 Final Capacity 10 | 8 8 8 10 10 10 10 5 Final Carried 10 | 6 7 8 10 10 8 4 3 Class Distribution -------------------- 54% | Mutant 20% | Skirmisher 17% | Scavenger-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Skirmisher | -6/DSF Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Matter Collected 3000 | 198 63 246 949 505 . 119 920 Remotely . | . . . . . . . . Salvage Created 5251 | . 128 824 1419 625 . 732 1523 Parts 269 | . 10 47 87 35 . 17 73 Haulers Intercepted 5 | . . 2 3 . . . . Recyclers Shooed 2 | . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Combat Hostiles Destroyed 89 | . 5 17 22 14 . 8 23 Guns 73 | . 5 17 20 13 . 4 14 Cannons 8 | . . . . . . . 8 AOE 7 | . . . 2 1 . 3 1 Classes Destroyed 15 | . 2 7 1 3 . 1 1 Worker 5 | . . 1 2 . . . 2 Builder 6 | . . 1 3 . . . 2 Tunneler 1 | . . . . . . . 1 Hauler 5 | . . 2 3 . . . . Recycler 5 | . . 1 1 2 . . 1 Mechanic 1 | . . . 1 . . . . Watcher 8 | . . 1 4 . . . 3 Swarmer 28 | . 3 8 7 5 . . 5 Grunt 21 | . 2 4 5 5 . 3 2 Brawler 2 | . . 1 1 . . . . Duelist 2 | . . . . 1 . . 1 Sentry 13 | . . 4 9 . . . . Specialist 6 | . . . . . . 4 2 Hunter 4 | . . . . 2 . . 2 Programmer 13 | . . . . 1 . 1 11 Best Kill Streak 6 | . 3 6 6 4 . 3 6 Combat Bots Only 5 | . 3 4 4 4 . 3 5 Max Kills in Single Turn 4 | . 1 2 4 1 . 1 2 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . . . 2 1 . 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Hostile Shots Fired 662 | . 22 69 110 103 . 112 246 Missed 166 | . 2 19 30 24 . 35 56 Hits 496 | . 20 50 80 79 . 77 190 Melee 5 | . . 3 1 . . . 1 Projectile 491 | . 20 47 79 79 . 77 189 AOE 2 | . . . . 1 . . 1 Critical Strikes 20 | . . 1 4 3 . . 12 Part Disruptions 4 | . . . . . . . 4 Damage Taken 9154 | . 184 660 1192 1327 . 1811 3980 Core 1952 | . 57 155 263 114 . 353 1010 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 113 | . . . 5 57 . 51 . Ignored by Resistances 203 | . . . . . . . 203 Core Remaining (%) 71 | 100 77 61 52 83 . 58 . Volleys Fired 315 | . 17 50 92 54 . 19 83 Largest 3 | . 2 2 2 2 . 3 3 Hottest 235 | . 60 101 101 130 . 180 235 Shots Fired 664 | . 28 98 178 108 . 42 210 Gun 558 | . 25 98 173 103 . 34 125 Cannon 72 | . . . . . . . 72 Launcher 18 | . . . 5 5 . 8 . Special 16 | . 3 . . . . . 13 Kinetic 355 | . 11 39 135 87 . 10 73 Thermal 185 | . 17 36 29 5 . 13 85 Explosive 6 | . . . . 2 . 4 . Electromagnetic 116 | . . 23 14 14 . 15 50 Robot Hit Streak 16 | . 3 16 16 13 . 13 13 Robot Miss Streak 6 | . 2 4 6 3 . 4 6 Penetration Max 1 | . . . . . . . 1 Secondary Targets 5 | . . 1 2 1 . . 1 Max Gunslinging Chain 1 | . . 1 1 1 . . 1 Shots Hit Robots 419 | . 13 67 115 68 . 36 120 Core Hits 233 | . 8 41 55 36 . 31 62 Critical Kills 3 | . . . 1 . . . 2 Critical Parts Destroyed 6 | . . . 1 1 . 1 3 Critical Strikes 21 | . . 3 3 1 . 1 13 Burn 8 | . . 3 1 . . . 4 Destroy 9 | . . . 2 1 . 1 5 Blast 3 | . . . . . . . 3 Corrupt 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10022 | . 133 890 2058 1656 . 1424 3861 Guns 6292 | . 133 890 1929 1162 . 605 1573 Cannons 1758 | . . . . . . . 1758 Explosions 1795 | . . . 120 471 . 819 385 Melee . | . . . . . . . . Ramming 58 | . . . 9 23 . . 26 Kinetic 4427 | . 52 200 1504 921 . 153 1597 Thermal 2943 | . 81 401 325 144 . 450 1542 Explosive 1209 | . . . . 258 . 566 385 Electromagnetic 1385 | . . 289 220 310 . 255 311 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 17 | . . 4 . 3 . 17 17 Average Corruption 6 | . . 3 . 2 . 16 10 Corruption Purged 9 | . . . . . . . 9 Corruption Blocked . | . . . . . . . . Effects 79 | . . 20 . 12 . 2 45 Message Errors 17 | . . 2 . 5 . . 10 Matter Fused 13 | . . 4 . 2 . . 7 Heat Flow Errors 10 | . . 3 . . . . 7 Energy Discharges 9 | . . 1 . 2 . . 6 Parts Rejected 2 | . . . . . . 1 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 14 | . . 5 . 1 . . 8 Data Loss (major) 5 | . . 4 . . . . 1 Misfires 2 | . . . . 1 . . 1 Alerts 3 | . . 1 . . . 1 1 Weapon Failures 3 | . . . . 1 . . 2 Overload Shots . | . . . . . . . . Overflow Damage 73 | . . . . . . 11 62 Projectiles 33 | . . . . . . . 33 Explosions 40 | . . . . . . 11 29 Melee . | . . . . . . . . Knockbacks 11 | . . . 1 2 . . 8 Impact 3 | . . . 1 2 . . . Kinetic 7 | . . . . . . . 7 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 312 | . . . 67 16 . 110 119 Shots 11 | . . . 3 2 . 4 2 Rammed 1 | . . . 1 . . . . Targets Rammed 10 | . . . 3 2 . . 5 Kicked 9 | . . . 2 2 . . 5 Crushed . | . . . . . . . . Highest Temperature 635 | . 70 296 202 246 . 32 635 Average Temperature 113 | . 30 70 84 71 . 14 162 Received Heat Transfer 1435 | . 60 147 387 192 . 333 316 Effects 33 | . . . . . . . 33 Shutdowns 6 | . . . . . . . 6 Energy Bleed 5 | . . . . . . . 5 Interference 3 | . . . . . . . 3 Matter Decay 3 | . . . . . . . 3 Short Circuit 1 | . . . . . . . 1 Damage (minor) 3 | . . . . . . . 3 Damage (major) 10 | . . . . . . . 10 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 3 | . . 2 . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 19 | . . 3 2 3 . 1 10 Heat Transferred 4997 | . 175 1173 777 100 . 405 2367 Parts Sabotaged 4 | . . . . . . . 4 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 8 | . . . 1 . . 7 . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Maximum Alert Level 2 | . . . 1 1 . 1 2 Low Security (%) 89 | . 100 100 78 99 100 96 84 Level 1 8 | . . . 21 . . 3 6 Level 2 2 | . . . . . . . 8 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 683 | . 70 195 315 208 82 210 683 Initial 119 | . . 15 44 119 82 57 94 Average 105 | . 22 100 120 116 82 116 95 Influence Increases 3627 | . 148 553 776 569 . 303 1278 Destroy 0b10 Robot/C 1780 | . 100 340 440 280 . 160 460 Destroy 0b10 Robot/NC 155 | . . 30 70 10 . . 45 Destroy Leader 416 | . 10 76 134 60 . 30 106 Successful Hack 39 | . 8 . 4 22 . . 5 Disable Machine 375 | . . 15 45 45 . 15 255 Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 232 | . . 2 38 32 . 38 122 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 465 | . 30 90 45 120 . 60 120 Influence Decreases 2944 | . 110 484 619 664 87 205 775 Entered New Map 429 | . . 23 63 145 87 25 86 Time Decay 1955 | . 110 431 526 479 . . 409 Lost Part 560 | . . 30 30 40 . 180 280 Squads Dispatched 23 | . 1 . 5 5 . 3 9 Investigation 4 | . . . 2 1 . . 1 Extermination 7 | . . . . 3 . . 4 Reinforcement 7 | . 1 . . 1 . 3 2 Assault 2 | . . . . . . . 2 Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Distress Signals 5 | . . 1 2 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 153 | . 10 27 34 24 . 17 41 Peak Tracking Total 9 | . 6 6 5 5 . 5 9 Tactical Retreats 20 | . 2 5 3 5 . 3 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Traps Triggered 7 | . . 2 . 2 . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . . 6 . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Disabled 26 | . . 1 3 3 . 1 18 Max in Single Turn 4 | . . 1 2 2 . 1 4 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . . 1 . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Accessed 23 | . 2 4 6 4 1 . 6 Terminals 16 | . 2 3 3 3 1 . 4 Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . 1 1 . . . 1 Scanalyzers 1 | . . . 1 . . . . Garrison Access 2 | . . . 1 . . . 1 Total Hacks 56 | . 6 9 19 9 1 . 12 Successful 31 | . 4 5 9 5 1 . 7 Failed 25 | . 2 4 10 4 . . 5 Catastrophic 9 | . . . 4 2 . . 3 Database Lockouts . | . . . . . . . . Manual 12 | . 4 3 5 . . . . Terminals 40 | . 6 7 13 7 1 . 6 Fabricators 2 | . . . . 2 . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . . 2 1 . . . 5 Scanalyzers 2 | . . . 2 . . . . Garrison Access 4 | . . . 3 . . . 1 Terminal Hacks 23 | . 4 3 7 5 1 . 3 Record 5 | . 1 . 3 . . . 1 Part Schematic 1 | . . . . 1 . . . Robot Analysis 1 | . . 1 . . . . . Open DSF 3 | . . . . 1 1 . 1 Emergency Access Points 1 | . . 1 . . . . . Scanalyzer Index 1 | . 1 . . . . . . Alert Level 4 | . 1 1 1 1 . . . Locate Traps 2 | . . . 1 . . . 1 Reprogram Traps 1 | . . . 1 . . . . Hauler Manifests 1 | . . . . 1 . . . Registered Prototypes 1 | . . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 4 Process 1 | . . . . . . . 1 Retrieve Matter 3 | . . . . . . . 3 Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . . 2 5 3 1 . 6 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 26 | . . . . . . . 26 Retrieved Matter 26 | . . . . . . . 26 Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released 1 | . . . . . . . 1 Machine Destruction 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Active Infowar (turns) 6920 | . . 1270 2097 1322 14 410 1807 Optics 51 | . . 51 . . . . . Sensors 6487 | . . 1146 2097 1322 14 410 1498 Terrain 226 | . . 226 . . . . . Structural 309 | . . . . . . . 309 Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Turns Passed 7489 | . 326 1271 2107 1322 14 410 2039 Spaces Moved 3918 | 1 224 446 899 809 10 220 1309 Core 215 | . . . . . . . 215 Treads 415 | . . 2 235 . . . 178 Legs 2971 | 1 224 444 664 809 10 220 599 Wheels . | . . . . . . . . Hover 254 | . . . . . . . 254 Flight 63 | . . . . . . . 63 Fastest Speed 40 | 120 120 120 120 122 123 90 40 Average Speed 123 | 120 120 148 131 124 123 124 108 Slowest Speed 260 | 120 120 190 260 127 123 195 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 2 47 39 64 22 1 67 31 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 212 | . . . 46 48 . 48 70 Melee . | . . . . . . . . Projectile 20 | . . . . . . . 20 AOE 192 | . . . 46 48 . 48 50 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total 6031 | . 255 958 1693 1053 11 324 1737 Wait 1492 | . 2 414 615 156 . 67 238 Move 3911 | . 223 445 898 808 9 219 1309 Hop . | . . . . . . . . Pick Up 71 | . 3 13 19 9 . 3 24 Fast Attach 51 | . 2 3 10 3 . 4 29 Attach 46 | . 1 6 5 6 2 8 18 Detach 6 | . 1 1 . . . 1 3 Swap 56 | . 2 12 23 9 . 2 8 Drop 67 | . 4 10 28 6 . 1 18 Fire 315 | . 17 50 92 54 . 19 83 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 9 | . . . 2 2 . . 5 Crush 1 | . . . 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 6 | . . 4 . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Discovered new exit (range 15) 59 | -10/Materials | Identified exit to Mines 155 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 326 | -10/Materials | Identified exit to Materials 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Utility x2 1573 | -9/Materials | Discovered new exit (range 10) 1596 | -9/Materials | Identified exit to Materials 1598 | -9/Materials | Entered another Materials area 1598 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1755 | -8/Materials | Discovered new exit (range 16) 1839 | -8/Materials | Discovered new exit (range 13) 1896 | -8/Materials | Identified exit to Storage 2573 | -8/Materials | Build established: Scavenger-Mutant 3027 | -8/Materials | Discovered new exit (range 16) 3044 | -8/Materials | Identified exit to Factory 3207 | -8/Materials | Garrison activated, responded to threat 3325 | -8/Materials | Discovered exit to Factory (range 5) 3670 | -8/Materials | Build established: Mutant 3705 | -8/Materials | Entered Factory 3705 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3981 | -7/Factory | Discovered new exit (range 7) 3988 | -7/Factory | Identified exit to Factory 5027 | -7/Factory | Entered another Factory area 5027 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5039 | -6/Factory | Identified exit to DSF 5041 | -6/Factory | Entered DSF 5198 | -6/DSF | Additional patrols routed to DSF 5320 | -6/DSF | Lost 6 parts (1p1n2u2w) 5373 | -6/DSF | System corruption reached 10% 5388 | -6/DSF | Lost 8 parts (1p2n1u4w) 5425 | -6/DSF | Discovered new exit (range 14) 5449 | -6/DSF | Identified exit to Factory 5451 | -6/DSF | Entered Factory 5451 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5476 | -5/Factory | Lost 4 parts (2n1u1w) 5526 | -5/Factory | Lost 3 parts (1p1n1u) 5890 | -5/Factory | Build established: Skirmisher 6807 | -5/Factory | System corruption reached 10% 6851 | -5/Factory | Lost 8 parts (3u5w) 6947 | -5/Factory | Cargo convoy interrupted 7017 | -5/Factory | Core integrity fell below 50% 7152 | -5/Factory | Lost 3 parts (2p1w) 7260 | -5/Factory | Lost 4 parts (1p2n1u) 7446 | -5/Factory | Released all parts (8) 7451 | -5/Factory | Core integrity fell below 20% 7468 | -5/Factory | Spotted B-75 Beast 7477 | -5/Factory | Lost 7 parts (1n3u3w) 7490 | -5/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 07446_ Released Imp. Remote Datajack. 07446_ Acquired 12 matter. 07448_ Critical hit (Burn: +37). 07448_ C-30 ARC bursts open, deploying its payload. 07448_ G-67 Veteran unfolds itself. 07448_ G-50 Soldier unfolds itself. 07448_ I-47 Archangel unfolds itself. 07448_ K-01 Serf collects debris. 07449_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9J. 07450_ System corrupted: Energy discharge (-32). 07450_ Matter Pump disabled. 07452_ K-01 Serf collects debris. 07471_ Fusion Modulator explodes. 07471_ Pressure Siphon disabled. 07471_ Assembly Bed disabled. 07472_ U-05 Engineer lays Concrete. 07487_ Acquired Unknown Leg. 07487_ Identified Thunder Leg. 07490_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | #????# #?#########???# #??????# # | | #????# ##########??### ######## # | | ###### """ !! # | | ##T ## """ !! # | | + !!! """ + | | ## !!! # | | ## !! #" | | ## ###+################### #T | | ### #?????????????#! !# #" | | """""" #?????????????# # # | | % """""" #?????????????# + ### | | """""" #?????????????# === # | | """""" #?????????????# === # | | #?????????????# === # | | %%%" #?????????????# # | | %%%% #?????????????# # % | | #####"" %%%% #?????????????# # ### | | " #?????????????# "" "" #^^^^^#?? | | " #?????????????# """"" # #?? | | " #"" ############### """ # #?? | | " " " # ## # #?? | | " # " A ; """" ## """"" # #?? | | " # " BB # ""R"" ## """"" # #?? | | " # " BB ; "" "" ## """ # +?? | | " ### " "" ; % ## ?? ? # #?? | | "????# """""" # @ ! ####????## #?? | | ??????# """""" + ########## #?? | | ??????# """""" # """"""" + #?? | | ??????# # """"""" ###########??????? | | ??????# # """"""" #????????????????? | | ????? """ # """"""" #????????????????? | | ?????? Y" # #????????????????? | | ?????? """ ##############????????????????? | | ?????? #?????????????????????????????? | | ?????? #?????????????????????????????? | | ??????### #######?????????????????????????????? | | ????????# ????????????????????????????????????? | | ????????# ??????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 80 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: EM 25 Power Shielding 66 Point Defense Rating 80 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 9 Recoil Reduction 2 Kinecelleration 40 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Welding Torch | -8/Materials | Scanalyzed Imp. Airjet | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedGunGreatsword Manual? 0 Play Time 01:58:58 Cumulative 35.5 hours Start 2025.05.07 @ 23:01:06 End 2025.05.08 @ 21:57:04 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3c004a1-c1c9-422c-8768-bf8a20195444