Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 15:06:11 Player: JunkerBernd Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (62) 310 Value Destroyed (1633) 1633 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (446) 446 TOTAL SCORE: 5849 Bonus ------- High Alert Combat Kills 146 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 158/300 Energy 79/100 System Corruption 0% Temperature Warm (127) Movement Core (450) Ox8 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Core Analyzer > --- WEAPON (5) ------- Coil Gun > --- INVENTORY (15) --- Light Nuclear Core Armored Treads Aluminum Leg Aluminum Leg Aluminum Leg Power Amplifier Cryofiber Web Improved Heat Sink Large Storage Unit Target Analyzer Core Analyzer Transmission Jammer Improved Shield Generator High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Core Analyzer Matter Filter Kinecellerator > --- WEAPON ----------- High-powered Shotgun Coil Gun Coil Gun Flak Cannon Longsword +1 > --- INVENTORY -------- Light Nuclear Core Armored Treads Aluminum Leg Aluminum Leg Aluminum Leg Power Amplifier Cryofiber Web Improved Heat Sink Large Storage Unit Target Analyzer Core Analyzer Transmission Jammer Improved Shield Generator High-powered Tractor Beam Arc Projector [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Kinecellerator Storage Small Storage Unit Processor Core Analyzer Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . 1 . 1 Utility 2 | . . . . . 1 1 . Weapon 3 | . . . . . 2 1 . Parts Attached 63 | 8 4 . 1 2 31 6 11 Power 6 | 1 1 . . . 2 . 2 Engine 3 | 1 . . . . 1 . 1 Core 3 | . 1 . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 15 | 4 . . . . 9 . 2 Treads 5 | 2 . . . . 3 . . Leg 10 | 2 . . . . 6 . 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 1 1 . . 1 9 3 . Device 8 | . . . . 1 4 3 . Storage 3 | 1 . . . . 2 . . Processor 4 | . 1 . . . 3 . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 27 | 2 2 . 1 1 11 3 7 Energy Gun 3 | . . . . . 1 1 1 Energy Cannon . | . . . . . . . . Ballistic Gun 17 | 2 2 . . . 6 1 6 Ballistic Cannon 2 | . . . . . 2 . . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . 1 . 2 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 . . Parts Lost 32 | . 1 . . . 14 . 17 Power 3 | . . . . . 1 . 2 Propulsion 7 | . . . . . 3 . 4 Utility 5 | . . . . . 3 . 2 Weapon 17 | . 1 . . . 7 . 9 Highest Loss Streak 17 | . 1 . . . 10 . 17 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 91 | . 88 85 85 89 92 99 88 Engine 4 | . 10 . . . 4 7 8 Core 6 | . 3 14 14 14 4 . 2 Leg 25 | . 28 28 28 28 24 23 22 Device 6 | . . . . 3 10 8 11 Storage 10 | . 14 14 14 14 8 7 6 Processor 6 | . 7 14 7 . 4 13 6 Energy Gun 2 | . . . . . . 8 3 Ballistic Gun 15 | . 24 14 14 14 16 12 12 Ballistic Cannon 3 | . . . . . 7 7 4 Launcher 1 | . . . . 3 4 . . Slashing Weapon 6 | . . . 6 10 4 7 5 Naked Turns . | . . . . . . . . Heaviest Build 64 | 10 12 12 15 16 38 48 64 Greatest Support 63 | 40 20 20 20 20 60 40 63 Greatest Overweight (x) 8 | . . . . . 2 1 8 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 Average Capacity 10 | 7 8 8 8 8 8 15 15 Most Carried 15 | 6 8 8 8 8 15 15 15 Average Carried 9 | 3 7 8 8 7 7 14 14 Final Capacity 15 | 8 8 8 8 8 15 15 15 Final Carried 15 | 6 8 8 8 8 15 15 14 Class Distribution -------------------- 44% | Mutant 31% | Gunner 18% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1539 | 243 195 . . 20 828 194 59 Remotely . | . . . . . . . . Salvage Created 2348 | . 271 . . 323 1103 248 403 Parts 148 | . 16 . . 16 93 11 12 Haulers Intercepted 5 | . 1 . . . 2 1 1 Recyclers Shooed 4 | . 1 . . . 1 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 35 | . 4 . . 5 21 2 3 Melee 7 | . . . . 1 6 . . Guns 15 | . 4 . . . 7 1 3 Cannons 8 | . . . . . 7 1 . AOE 5 | . . . . 4 1 . . Classes Destroyed 11 | . 3 . . 3 5 . . Worker 3 | . . . . 1 2 . . Builder 7 | . 1 . . . 6 . . Hauler 5 | . 1 . . . 2 1 1 Recycler 9 | . . . . 4 2 2 1 Operator 1 | . . . . . 1 . . Watcher 2 | . . . . . 1 1 . Swarmer 8 | . . . . 5 3 . . Grunt 18 | . 4 . . . 10 2 2 Sentry 6 | . . . . . 6 . . Hunter 2 | . . . . . 1 . 1 Heavy 1 | . . . . . 1 . . Best Kill Streak 9 | . 3 . . 4 9 3 2 Combat Bots Only 7 | . 2 . . 3 7 2 2 Max Kills in Single Turn 3 | . 1 . . 3 3 2 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 1 . . Melee 1 | . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 369 | . 43 . . 12 166 3 145 Missed 100 | . 11 . . 3 59 2 25 Damage Taken 4838 | . 422 . . 74 1786 13 2543 Core 1297 | . 81 . . 7 349 . 860 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 75 | 100 . . . 64 36 100 . Volleys Fired 97 | . 25 . . 2 42 8 20 Largest 4 | . 2 . . 2 4 4 4 Hottest 154 | . 40 . . 50 122 154 154 Shots Fired 265 | . 44 . . 4 131 32 54 Gun 189 | . 44 . . 2 75 24 44 Cannon 55 | . . . . . 37 8 10 Launcher 21 | . . . . 2 19 . . Special . | . . . . . . . . Kinetic 232 | . 44 . . 2 112 24 50 Thermal 11 | . . . . . . 8 3 Explosive 21 | . . . . 2 19 . . Electromagnetic 1 | . . . . . . . 1 Robot Hit Streak 11 | . 11 . . . 7 3 6 Robot Miss Streak 17 | . 3 . . . 13 10 17 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 171 | . 32 . . 10 86 21 22 Core Hits 135 | . 14 . . 7 75 16 23 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . 1 Critical Strikes 8 | . 1 . . 2 4 . 1 Destroy 3 | . 1 . . . 1 . 1 Blast 2 | . . . . . 2 . . Sever 3 | . . . . 2 1 . . Melee Attacks 34 | . . . . 13 19 2 . Impact . | . . . . . . . . Slashing 34 | . . . . 13 19 2 . Piercing . | . . . . . . . . Sneak Attacks 12 | . . . . 6 4 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5241 | 3 441 . . 966 2777 431 623 Guns 1715 | . 441 . . 14 575 181 504 Cannons 651 | . . . . . 427 105 119 Explosions 1019 | . . . . 169 850 . . Melee 1837 | . . . . 778 914 145 . Ramming 19 | 3 . . . 5 11 . . Kinetic 2287 | . 441 . . 14 1002 242 588 Thermal 69 | . . . . . . 44 25 Explosive 1019 | . . . . 169 850 . . Electromagnetic 10 | . . . . . . . 10 Impact . | . . . . . . . . Slashing 1837 | . . . . 778 914 145 . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 391 | . . . . 192 149 50 . Projectiles . | . . . . . . . . Explosions 63 | . . . . 38 25 . . Melee 328 | . . . . 154 124 50 . Knockbacks 10 | . . . . . 4 1 5 Impact . | . . . . . . . . Kinetic 9 | . . . . . 4 1 4 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 50 | . . . . . 50 . . Shots 2 | . . . . . 2 . . Rammed 1 | 1 . . . . . . . Targets Rammed 6 | 2 . . . 1 3 . . Kicked 5 | 1 . . . 1 3 . . Crushed . | . . . . . . . . Highest Temperature 588 | . 8 . . . 90 159 588 Average Temperature 141 | . 2 . . . 20 60 315 Received Heat Transfer 1545 | . 240 . . . 450 9 846 Effects 28 | . . . . . . . 28 Shutdowns 3 | . . . . . . . 3 Energy Bleed 5 | . . . . . . . 5 Interference 6 | . . . . . . . 6 Matter Decay 1 | . . . . . . . 1 Short Circuit 3 | . . . . . . . 3 Damage (minor) 2 | . . . . . . . 2 Damage (major) 5 | . . . . . . . 5 Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . 2 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 90 | . . . . . . 60 30 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 763 | . 107 . . 105 763 289 158 Initial 282 | . . . . . . 282 81 Average 185 | . 46 . . 17 418 219 86 Maximum Alert Level 3 | . . . . . 3 1 . Low Security (%) 67 | 100 100 100 . 100 28 48 100 Level 1 16 | . . . . . 17 51 . Level 2 12 | . . . . . 44 . . Level 3 2 | . . . . . 10 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . . . . . 6 2 2 Investigation 2 | . . . . . 1 . 1 Extermination 1 | . . . . . . 1 . Reinforcement 7 | . . . . . 5 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 2 . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 58 | . 6 . . 7 33 5 7 Peak Tracking Total 7 | . 4 . . 3 7 2 6 Tactical Retreats 6 | . . . . 1 4 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . . . . 6 . . Reused 4 | . . . . . 4 . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 5 | . . . . 1 4 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 9 | . . . . . 6 . 3 Max in Single Turn 2 | . . . . . 2 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 10 | . 1 . . . 4 3 2 Terminals 7 | . 1 . . . 3 1 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 1 1 . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 24 | . 1 . . . 12 5 6 Successful 11 | . 1 . . . 6 2 2 Failed 12 | . . . . . 5 3 4 Catastrophic 1 | . . . . . . . 1 Database Lockouts 1 | . . . . . 1 . . Manual 6 | . . . 1 . 5 . . Terminals 20 | . 1 . . . 11 2 6 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 1 1 . Scanalyzers 2 | . . . . . . 2 . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 1 . . . 5 . 2 Record 2 | . . . . . 2 . . Robot Analysis 1 | . . . . . . . 1 Locate Traps 1 | . . . . . 1 . . Reprogram Traps 1 | . . . . . 1 . . Dispatch Records 1 | . . . . . . . 1 Transport Status 1 | . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 1 . Retrieve Components 2 | . . . . . 1 1 . Scanalyzer 1 | . . . . . . 1 . Insert Component 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 7 | . 1 . . . 2 2 2 Full Trace Events 2 | . . . . . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 20 | . . . . . 10 10 . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total 1 | . . . . . . . 1 Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 3805 | 76 457 57 250 925 1031 773 236 Spaces Moved 2203 | 47 297 48 207 471 611 397 125 Core 14 | 5 . . . . 6 . 3 Treads 42 | 11 . . . . 31 . . Legs 2147 | 31 297 48 207 471 574 397 122 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 132 | 121 120 120 120 120 122 181 127 Slowest Speed 450 | 160 120 120 120 120 190 190 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 37 24 60 82 44 8 3 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 181 | . . . . 22 159 . . Melee . | . . . . . . . . Projectile 9 | . . . . . 9 . . AOE 172 | . . . . 22 150 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 2864 | 62 353 47 208 814 787 431 162 Wait 387 | . 23 . . 320 37 4 3 Move 2196 | 46 296 47 206 470 610 396 125 Hop . | . . . . . . . . Pick Up 45 | 4 2 . . 3 28 7 1 Fast Attach 31 | 8 2 . 1 1 12 2 5 Attach 16 | . . . . . 11 2 3 Detach 7 | 2 . . 1 . 2 2 . Swap 16 | . 2 . . 1 8 2 3 Drop 29 | . 3 . . 3 15 6 2 Fire 97 | . 25 . . 2 42 8 20 Melee 34 | . . . . 13 19 2 . Ram . | . . . . . . . . Kick 5 | 1 . . . 1 3 . . Crush 1 | 1 . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 15) 534 | -10/Materials | Entered Mines 537 | -10/Mines | Received a Mining Laser from a helpful Derelict 545 | -10/Mines | Learned 2 Materials zone layouts 570 | -10/Mines | Assembled infested the area 585 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 586 | -10/Mines | Discovered new exit (range 5) 591 | -10/Mines | Entered Exiles 591 | -10/Exiles | Accompanied by 1 ally 619 | -10/Exiles | Met 8R-AWN 642 | -10/Exiles | Met EX-HEX 674 | -10/Exiles | Met EX-BIN 689 | -10/Exiles | Aligned with FarCom system 690 | -10/Exiles | Given EX-Vault access code 717 | -10/Exiles | Opened EX-Vault 725 | -10/Exiles | Found Prototype Slashing Weapon 725 | -10/Exiles | Identified Longsword +1 753 | -10/Exiles | Warned to stay clear of 0b10 Research branches 787 | -10/Exiles | Met EX-DEC 826 | -10/Exiles | Discovered new exit (range 14) 841 | -10/Exiles | Left Exiles lab with Longsword +1 841 | -10/Exiles | Entered Mines 1512 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1515 | -9/Mines | Found Prototype Device 1515 | -9/Mines | Identified Exp. Sensor Array 1731 | -9/Mines | Discovered new exit (range 10) 1766 | -9/Mines | Entered Materials 1766 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1885 | -8/Materials | Build established: Skirmisher 2117 | -8/Materials | Central database locked down 2300 | -8/Materials | Destroyed 7 combat bots 2304 | -8/Materials | Core integrity fell below 50% 2336 | -8/Materials | Lost 10 parts (1p3n2u4w) 2753 | -8/Materials | Discovered new exit (range 5) 2797 | -8/Materials | Entered Factory 2797 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3059 | -7/Factory | Build established: Gunner 3544 | -7/Factory | Discovered new exit (range 14) 3570 | -7/Factory | Entered another Factory area 3570 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3787 | -6/Factory | Core integrity fell below 50% 3797 | -6/Factory | Core integrity fell below 20% 3806 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Arc Projector destroyed. Coil Gun destroyed. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. R-10 Processor collects Carbon-fiber Leg. Acquired Lgt. Assault Rifle. K-01 Serf collects debris. R-10 Processor collects Lgt. Angular Momentum Engine. Slug penetrates Wall. K-01 Serf collects debris. Overheating: Energy bleed (-19). Lgt. Assault Rifle destroyed. R-10 Processor collects Coil Gun. Acquired Coil Gun. Slug penetrates U-05 Engineer. K-01 Serf destroyed. Slug penetrates H-66 Slayer. H-66 Slayer destroyed. R-10 Processor collects Gauss Rifle. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #???????????????????? ?????????????????????????? | | #######?????????????# ?? ?????????????????????? | | ## #?????????????# ?? ?????????????????????? | | ##] ""#????+????????# ?? ?????????????????????? | | ## T"#???? ????????# "?? "?????????????????????? | | ## ""#???? ????????# "?" 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