Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.29 @ 20:09:15 Player: Mutetourette Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (152) 760 Value Destroyed (6136) 6136 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2600) 2600 TOTAL SCORE: 16216 Bonus ------- High Alert Combat Kills 970 Follower Combat Kills 1345 Registered with UFD 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/1600 Matter 137/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (5) ------- Companion Sword Spear > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Large Storage Unit Advanced Target Analyzer Core Analyzer Layered Heavy Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Hardlight Generator > --- WEAPON ----------- Matter Neutralizer KE Penetrator Linear Accelerator Linear Accelerator Companion Sword > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Scrap Suit Recoil Nullifier Phase Shifter Gamma Rifle Wave Gun Phase Gun Dispersion Rifle Heavy Machine Gun CPS Tube Heavy Mace Spear DRS Beacon [Rating: 184] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Light Treads Leg Enhanced Flexi-carbon Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Protection Centrium Medium Armor Plating Weapon Companion Sword Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Companion Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Res Res Acc Slots Evolved 18 | . . . . . . 10 2 2 2 2 Power 2 | . . . . . . 1 . . 1 . Propulsion 4 | . . . . . . 2 . 1 . 1 Utility 9 | . . . . . . 5 2 1 1 . Weapon 3 | . . . . . . 2 . . . 1 Parts Attached 174 | 9 21 2 12 2 12 49 7 20 4 36 Power 27 | 2 1 . 1 1 2 9 2 2 2 5 Engine 12 | 2 1 . 1 1 2 5 . . . . Core 4 | . . . . . . 4 . . . . Reactor 11 | . . . . . . . 2 2 2 5 Propulsion 45 | 4 3 1 2 1 6 13 2 5 1 7 Treads 10 | 2 . . 2 1 2 . . . . 3 Leg 35 | 2 3 1 . . 4 13 2 5 1 4 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 59 | 1 6 . 1 . 1 22 3 13 1 11 Device 29 | . 1 . 1 . . 12 2 6 1 6 Storage 10 | 1 3 . . . 1 4 . 1 . . Processor 6 | . 1 . . . . 4 . . . 1 Hackware . | . . . . . . . . . . . Protection 14 | . 1 . . . . 2 1 6 . 4 Artifact . | . . . . . . . . . . . Weapon 43 | 2 11 1 8 . 3 5 . . . 13 Energy Gun 10 | 2 4 . . . . . . . . 4 Energy Cannon 5 | . 3 . 1 . . . . . . 1 Ballistic Gun 2 | . . . . . . . . . . 2 Ballistic Cannon 10 | . 4 . 4 . . . . . . 2 Launcher 4 | . . 1 3 . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 3 | . . . . . . 2 . . . 1 Slashing Weapon 5 | . . . . . 3 2 . . . . Piercing Weapon 3 | . . . . . . 1 . . . 2 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 2 . 1 . . Parts Lost 66 | . . . 4 . . 23 1 2 . 36 Power 10 | . . . 1 . . 4 . . . 5 Propulsion 10 | . . . 1 . . 3 . . . 6 Utility 30 | . . . 1 . . 13 1 2 . 13 Weapon 16 | . . . 1 . . 3 . . . 12 Highest Loss Streak 27 | . . . 2 . . 8 1 1 . 27 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 97 100 99 92 92 96 91 80 Engine 8 | . 14 14 13 14 14 4 4 . . . Core 1 | . . . . . . 5 4 . . . Reactor 2 | . . . . . . . . 9 8 11 Treads 9 | . . . 20 28 20 . . . . 9 Leg 14 | . 28 28 7 . 7 22 21 22 21 3 Device 11 | . 5 . 2 14 14 10 19 16 13 11 Storage 10 | . 14 14 14 14 14 5 10 7 4 4 Processor 4 | . 4 . . . . 10 10 9 8 7 Protection 4 | . 3 14 10 . . 4 . 9 17 12 Energy Gun 1 | . 8 . . . . . . . . . Energy Cannon 5 | . 7 . 3 14 9 . . . . 2 Ballistic Cannon 7 | . 12 23 20 14 9 . . . . 6 Impact Weapon 1 | . . . . . . 2 10 9 8 1 Slashing Weapon 7 | . . . . . 8 15 10 9 8 4 Peak Build Rating 184 | 6 11 10 11 13 32 92 104 129 141 184 Average Rating 56 | 4 8 9 9 12 19 79 90 120 138 167 On Entrance 48 | . 6 10 9 11 13 32 75 104 129 141 Naked Turns . | . . . . . . . . . . . Heaviest Build 176 | 13 24 24 28 32 58 74 77 100 112 176 Greatest Support 180 | 40 20 20 40 40 53 112 96 111 121 180 Greatest Overweight (x) 10 | 1 1 1 1 . 9 1 . . 1 10 Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 10 10 10 20 20 15 15 15 15 Average Capacity 12 | 6 9 10 10 10 12 15 15 15 15 14 Most Carried 20 | 7 10 10 10 10 20 19 15 15 15 15 Average Carried 11 | 5 9 10 9 10 11 13 12 14 14 12 Final Capacity 20 | 8 10 10 10 10 20 15 15 15 15 5 Final Carried 20 | 7 10 10 10 10 20 8 15 15 15 . Class Distribution -------------------- 35% | Commander-Mutant 21% | Mutant 18% | Scavenger-Gladiator 9% | Derelict-Gladiator 7% | Gladiator 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Derelict-Gladiator | -5/Factory Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -3/Research Scavenger-Gladiator | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -10 -7 -7 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Res Res Acc Matter Collected 3370 | 251 353 123 215 205 120 641 184 200 49 1029 Remotely 314 | . . . . . . 50 184 80 . . Salvage Created 6958 | 80 531 149 167 48 . 1983 381 1018 35 2566 Parts 342 | 1 29 8 14 . . 105 10 51 2 122 Haulers Intercepted 4 | . 2 . . . . . 1 1 . . Recyclers Shooed 4 | . 3 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . 13 . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Res Res Acc Combat Hostiles Destroyed 109 | . 11 4 8 1 . 37 1 12 1 34 Melee 50 | . . . . . . 36 1 12 1 . Guns 15 | . 5 . . . . . . . . 10 Cannons 28 | . 6 2 1 1 . . . . . 18 AOE 9 | . . 2 7 . . . . . . . Classes Destroyed 17 | 1 5 . 2 1 . 3 . . . 5 Worker 13 | . 1 . . . . 4 3 . . 5 Builder 6 | . . . . . . . . . . 6 Tunneler 1 | . . . . . . . . . . 1 Hauler 4 | . 2 . . . . . 1 1 . . Recycler 10 | 1 1 2 . . . 1 1 1 . 3 Operator 1 | . . . . . . 1 . . . . Turret 2 | . . . 2 . . . . . . . Watcher 6 | . 3 . . . . 2 . . . 1 Swarmer 37 | . 6 2 3 . . 15 . 4 1 6 Grunt 28 | . 5 2 . . . 9 1 2 . 9 Brawler 2 | . . . . . . . . . . 2 Duelist 1 | . . . . . . . . . . 1 Sentry 8 | . . . . 1 . 2 . 2 . 3 Specialist 2 | . . . . . . . . . . 2 Hunter 7 | . . . . . . 7 . . . . Programmer 19 | . . . . . . 4 . 4 . 11 Subdweller 5 | . . . 5 . . . . . . . Best Kill Streak 21 | 1 7 4 3 1 . 10 2 3 1 21 Combat Bots Only 11 | . 4 2 3 1 . 10 1 3 1 11 Max Kills in Single Turn 3 | 1 1 1 2 1 . 1 1 1 1 3 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 1 2 . . . . . . . Melee 1 | . . . . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Res Res Acc Hostile Shots Fired 1250 | . 32 17 48 45 . 297 25 120 13 653 Missed 369 | . 8 5 17 18 . 90 16 33 5 177 Damage Taken 16588 | . 215 169 511 207 . 3639 240 1630 156 9821 Core 2383 | . 22 15 68 6 . 449 12 154 48 1609 Absorbed by Shields 2354 | . . . . . . 222 . 452 46 1634 Reduced by Siege Mode 83 | . . . . . . . . . . 83 Redirected to Shielding 171 | . . 8 42 . . . . 72 . 49 Ignored by Resistances 275 | . . . . . . . . . . 275 Regen/Repaired (Parts) 323 | . . . . . . 156 . 34 88 45 Core Remaining (%) 82 | 100 . . . . 55 55 98 88 96 . Volleys Fired 177 | 2 42 12 25 7 . . . . . 89 Largest 4 | 2 2 2 2 2 . . . . . 4 Hottest 312 | 90 120 78 119 119 . . . . . 312 Shots Fired 404 | 4 79 22 33 14 . . . . . 252 Gun 127 | 4 31 . . . . . . . . 92 Cannon 250 | . 48 19 9 14 . . . . . 160 Launcher 27 | . . 3 24 . . . . . . . Special . | . . . . . . . . . . . Kinetic 200 | . 26 19 8 7 . . . . . 140 Thermal 159 | 4 53 . 1 7 . . . . . 94 Explosive 27 | . . 3 24 . . . . . . . Electromagnetic 18 | . . . . . . . . . . 18 Robot Hit Streak 18 | 3 11 8 4 10 . . . . . 18 Robot Miss Streak 4 | . 3 2 2 1 . . . . . 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . 1 Shots Hit Robots 406 | 3 47 13 12 11 . 119 11 38 2 150 Core Hits 228 | 2 22 8 21 4 . 57 6 18 1 89 Critical Kills 9 | . . . . . . 1 . . . 8 Critical Parts Destroyed 6 | . . . . . . 1 . 4 . 1 Critical Strikes 40 | . 2 . . 1 . 14 . 4 . 19 Burn 3 | . 2 . . . . . . . . 1 Meltdown 5 | . . . . . . . . . . 5 Destroy 4 | . . . . . . . . . . 4 Blast 10 | . . . . 1 . . . . . 9 Smash 6 | . . . . . . 2 . 4 . . Sever 11 | . . . . . . 11 . . . . Impale 1 | . . . . . . 1 . . . . Melee Attacks 313 | . . . . . . 181 18 59 22 33 Impact 34 | . . . . . . 9 6 14 3 2 Slashing 262 | . . . . . . 156 12 45 19 30 Piercing 17 | . . . . . . 16 . . . 1 Sneak Attacks 21 | . . . . . . 8 6 3 . 4 Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks 53 | . . . . . . 30 2 16 . 5 Damage Inflicted 16699 | 33 838 431 971 272 . 5132 681 1721 81 6539 Guns 2083 | 33 247 . . . . . . . . 1803 Cannons 5323 | . 579 288 109 272 . . . . . 4075 Explosions 1005 | . . 143 862 . . . . . . . Melee 8276 | . . . . . . 5132 681 1721 81 661 Ramming 12 | . 12 . . . . . . . . . Kinetic 4104 | . 295 288 109 130 . . . . . 3282 Thermal 2994 | 33 531 . . 142 . . . . . 2288 Explosive 1005 | . . 143 862 . . . . . . . Electromagnetic 308 | . . . . . . . . . . 308 Impact 864 | . . . . . . 309 97 343 . 115 Slashing 7084 | . . . . . . 4539 584 1378 81 502 Piercing 328 | . . . . . . 284 . . . 44 Highest Corruption 14 | . . . . . . 3 . 10 . 14 Average Corruption 4 | . . . . . . 2 . 8 . 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 43 | . . . . . . 9 . 4 . 30 Message Errors 14 | . . . . . . 5 . 1 . 8 Matter Fused 11 | . . . . . . 3 . 1 . 7 Heat Flow Errors 4 | . . . . . . . . 1 . 3 Energy Discharges 3 | . . . . . . . . 1 . 2 Parts Rejected 2 | . . . . . . . . . . 2 Data Loss (minor) 5 | . . . . . . 1 . . . 4 Alerts 1 | . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 673 | . 5 21 5 . . 230 31 252 . 129 Projectiles 141 | . 5 21 . . . . . . . 115 Explosions 5 | . . . 5 . . . . . . . Melee 527 | . . . . . . 230 31 252 . 14 Knockbacks 25 | . 3 1 1 . . . . 3 . 17 Impact 2 | . . . . . . . . 2 . . Kinetic 19 | . 3 1 1 . . . . . . 14 Secondary 4 | . . . . . . . . 1 . 3 Self-Inflicted Damage 60 | . . 38 22 . . . . . . . Shots 2 | . . 1 1 . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . . Kicked 2 | . 1 1 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 344 | 60 240 123 7 144 . 15 9 262 . 344 Average Temperature 84 | 30 70 66 7 61 . 6 5 122 . 98 Received Heat Transfer 1533 | . 69 39 132 60 . 378 88 121 12 634 Effects 3 | . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . 3 Siege Activations 3 | . . . . . . . . . . 3 Total Turns 102 | . . . . . . . . . . 102 Longest Duration 64 | . . . . . . . . . . 64 Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 3 | . . . . . . 3 . . . . Impact Corruptions 7 | . . . . . . 3 . 4 . . Robots Melted 6 | . . . . . . . . . . 6 Combat Hostiles 6 | . . . . . . . . . . 6 Parts Melted 18 | . 4 . . . . . 1 1 . 12 Heat Transferred 4077 | 87 1289 . . 185 . . . . . 2516 Parts Sabotaged 1 | . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Res Res Acc Peak Influence 1055 | 5 159 151 . 286 . 413 659 469 555 1055 Initial 296 | . 3 16 . 264 . . 176 266 263 296 Average 249 | 3 57 76 . 204 . 181 404 256 382 618 Maximum Alert Level 3 | . . . . 1 . 2 2 2 2 3 Low Security (%) 53 | 100 100 100 . 43 . 71 39 13 . . Level 1 26 | . . . . 56 . 26 1 81 56 11 Level 2 16 | . . . . . . 2 58 5 43 65 Level 3 3 | . . . . . . . . . . 23 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 31 | . 2 . . . . 8 3 2 2 14 Investigation 4 | . 1 . . . . 1 1 . 1 . Extermination 10 | . . . . . . 3 1 2 1 3 Reinforcement 10 | . 1 . . . . 4 1 . . 4 Assault 2 | . . . . . . . . . . 2 Garrison 5 | . . . . . . . . . . 5 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Res Res Acc Distress Signals 16 | . 1 . . . . 3 1 2 . 9 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 216 | . 18 5 17 2 . 62 7 19 7 79 Peak Tracking Total 23 | . 4 3 6 1 . 6 2 5 3 23 Tactical Retreats 15 | . 3 . 4 . . 4 . 1 . 3 Traps | -11 -10 -10 -10 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Res Res Acc Traps Triggered 7 | . 1 . . . . 2 . . . 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Res Res Acc Machines Disabled 13 | . . . 3 . . . 6 1 1 2 Max in Single Turn 2 | . . . 2 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Res Res Acc Machines Accessed 25 | . 5 . . 2 10 3 1 1 2 1 Terminals 10 | . 5 . . 2 . 2 . 1 . . Fabricators 2 | . . . . . . . . . 1 1 Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 2 | . . . . . . . 1 . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 72 | . 12 . . 2 46 4 2 2 3 1 Successful 56 | . 5 . . . 46 3 1 . 1 . Failed 16 | . 7 . . 2 . 1 1 2 2 1 Catastrophic 5 | . 1 . . 2 . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 15 | . 7 . . 1 . 2 2 2 1 . Terminals 18 | . 12 . . 2 . 2 . 2 . . Fabricators 3 | . . . . . . . . . 2 1 Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 3 | . . . . . . . 2 . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 49 | . 3 . . . 46 . . . . . Record 38 | . . . . . 38 . . . . . Robot Analysis 6 | . . . . . 6 . . . . . Open Door 1 | . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . . . . 1 1 . 1 . Terminals 3 | . 2 . . . . 1 . . . . Botnet 3 | . 2 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . 1 . Recycling Units . | . . . . . . . . . . . Scrapoids 2 | . . . . . . . 1 . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 3 . . 1 . 3 1 1 1 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 44 | . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 8 | . . . . 8 . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Res Res Acc Total Allies 18 | . . . . 8 . . 5 . 5 . Largest Group 8 | . . . . 8 7 7 5 4 5 5 Highest-Rated Group 323 | . . . . 138 122 122 235 180 323 320 Highest-Rated Ally 67 | . . . . 32 32 32 47 47 67 64 Total Orders 6 | . . . . . . 4 . 2 . . STAY 1 | . . . . . . . . 1 . . ROAM 1 | . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . 1 . . EXPLORE 2 | . . . . . . 2 . . . . RETURN 1 | . . . . . . 1 . . . . Ally Attacks 242 | . . . . 5 . 11 69 39 40 78 Total Damage 5964 | . . . . 71 . 190 1563 1042 1204 1894 Kills 28 | . . . . 2 . . 7 3 8 8 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Res Res Acc Robot Analysis Total 6 | . . . . . 6 . . . . . Derelict Logs Recovered 5 | . . . 1 . 4 . . . . . Drone Launches 3 | . . . . . . 3 . . . . Drone Recoveries 3 | . . . . . . 3 . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Res Res Acc Turns Passed 11717 | 117 1592 177 338 708 3753 2225 427 779 472 1129 Spaces Moved 5944 | 65 762 61 150 364 2135 926 292 480 276 433 Core 27 | 18 . . . . 4 . . . . 5 Treads 2450 | 32 . . 114 364 1620 . . . . 320 Legs 3467 | 15 762 61 36 . 511 926 292 480 276 108 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 190 160 160 120 117 112 108 114 100 Average Speed 151 | 122 155 190 167 160 168 133 119 109 147 158 Slowest Speed 550 | 160 190 190 190 160 500 192 120 114 188 550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 4 83 9 10 90 92 29 8 10 7 11 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 4 | . . . 1 . 3 . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . 2 . 4 . . . . . Spaces Dug 44 | . . . . . . 14 2 4 11 13 Terrain Destroyed 189 | . 2 25 73 2 . 14 2 4 11 56 Melee 44 | . . . . . . 14 2 4 11 13 Projectile 48 | . 2 1 . 2 . . . . . 43 AOE 97 | . . 24 73 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Res Res Acc Total 8033 | 95 1101 101 202 477 2297 1756 352 681 320 651 Wait 1199 | 11 231 23 6 26 103 608 28 109 18 36 Move 5934 | 64 761 60 149 363 2134 925 291 479 275 433 Hop . | . . . . . . . . . . . Pick Up 134 | 8 19 1 7 . 24 30 11 13 4 17 Fast Attach 25 | 5 4 . . . 3 6 1 6 . . Attach 80 | 1 4 . 4 . . 30 2 5 2 32 Detach 3 | . . . . . . . . . 1 2 Swap 69 | 3 13 2 8 2 9 13 4 9 2 4 Drop 122 | 1 26 2 3 2 24 23 4 23 4 10 Fire 177 | 2 42 12 25 7 . . . . . 89 Melee 211 | . . . . . . 121 11 37 14 28 Ram . | . . . . . . . . . . . Kick 2 | . 1 1 . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 77 | . . . . 77 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Subcaves -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 686 | -10/Materials | Discovered new exit (range 3) 887 | -10/Materials | Discovered new exit (range 4) 918 | -10/Materials | Derelicts attacked the area 972 | -10/Materials | Identified exit to Mines 1710 | -10/Materials | Entered Mines 1873 | -10/Mines | Discovered new exit (range 5) 1887 | -10/Mines | Entered Subcaves 1949 | -10/Subcaves | Learned 2 Materials zone layouts 2094 | -10/Subcaves | Discovered new exit (range 13) 2099 | -10/Subcaves | Learned location of Zion (-7) 2099 | -10/Subcaves | Met a Zionite searching for "candidates" 2124 | -10/Subcaves | Disturbed a concealed Subdweller 2188 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2225 | -10/Subcaves | Entered Recycling 2860 | -7/Recycling | Discovered new exit (range 12) 2870 | -7/Recycling | Build established: Commander-Mutant 2881 | -7/Recycling | Scanned before Scraplab entrance 2903 | -7/Recycling | Entered Scraplab 2916 | -7/Recycling | Discovered new exit (range 3) 2933 | -7/Recycling | Entered Scraptown 2933 | -7/Scraptown | Accompanied by 7 allies 3101 | -7/Scraptown | Visited UFD Registry 3101 | -7/Scraptown | Registered with UFD as "Spikeslicer" 3122 | -7/Scraptown | Visited CR-KLE's Repair Center 3164 | -7/Scraptown | Visited Symbiants 3213 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3217 | -7/Scraptown | Learned Factory terminal intel 3218 | -7/Scraptown | Learned location of Quarantine (-3) 3220 | -7/Scraptown | Learned location of Testing (-2) 3221 | -7/Scraptown | Learned location of Armory (-4) 3899 | -7/Scraptown | Visited TADAMA 3939 | -7/Scraptown | Visited Shadow of the Wyrm 3963 | -7/Scraptown | Visited Cyclists 3984 | -7/Scraptown | Entered Cyclist Reading Room 4029 | -7/Scraptown | Visited The Evicted 4179 | -7/Scraptown | Visited Red Mages 4428 | -7/Scraptown | Visited Junk Repository 4465 | -7/Scraptown | Visited Derelict Rescue Squad 4475 | -7/Scraptown | Found DRS Beacon 4519 | -7/Scraptown | Visited Junk Repository 4603 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4609 | -7/Scraptown | Found DCF Scrap (31 items) 4651 | -7/Scraptown | Visited Abandonware Association 4673 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 4718 | -7/Scraptown | Visited Analyses Database 4859 | -7/Scraptown | Visited Observation Area 4948 | -7/Scraptown | Visited Curators Association 5222 | -7/Scraptown | Visited Science Guys 5244 | -7/Scraptown | Visited Sword Containment 5476 | -7/Scraptown | Discovered new exit (range 5) 6629 | -7/Scraptown | Found Scrap Suit 6686 | -7/Scraptown | Entered Factory 6686 | -5/Factory | Accompanied by 7 allies 6686 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 6687 | -5/Factory | Loaded intel: 26 terminal locations 6823 | -5/Factory | Lost 6 allies 6954 | -5/Factory | Destroyed 10 combat bots 6980 | -5/Factory | Build established: Derelict-Gladiator 8097 | -5/Factory | Build established: Gladiator 8161 | -5/Factory | Repaired Chainsword 8527 | -5/Factory | Lost 8 parts (1p1n4u2w) 8709 | -5/Factory | Discovered new exit (range 46) 8725 | -5/Factory | Discovered new exit (range 63) 8901 | -5/Factory | Lost 7 parts (2p2n3u) 8911 | -5/Factory | Entered another Factory area 8911 | -4/Factory | Evolved 2 slots: Utility x2 9002 | -4/Factory | Scrapoid reinforcements arrived 9022 | -4/Factory | Found Quantum Capacitor 9147 | -4/Factory | Build established: Scavenger-Gladiator 9310 | -4/Factory | Discovered new exit (range 16) 9338 | -4/Factory | Entered Research 9338 | -3/Research | Accompanied by 4 allies 9338 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9880 | -3/Research | Found Scrap Suit 10037 | -3/Research | System corruption reached 10% 10110 | -3/Research | Discovered new exit (range 7) 10117 | -3/Research | Entered another Research area 10117 | -2/Research | Evolved 2 slots: Power x1, Utility x1 10308 | -2/Research | Scrapoid reinforcements arrived 10558 | -2/Research | Discovered new exit (range 8) 10589 | -2/Research | Entered Access 10589 | -1/Access | Accompanied by 5 allies 10589 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 10607 | -1/Access | Found Scrap Suit 10672 | -1/Access | Lost 4 allies 10691 | -1/Access | Spotted B-99 Colossus 10741 | -1/Access | Allies destroyed B-99 Colossus 10783 | -1/Access | Lost 7 parts (1p3n2u1w) 10815 | -1/Access | Found Hvy. Insulated Plating 11088 | -1/Access | Build established: Scavenger-Tank 11245 | -1/Access | Garrison activated, responded to threat 11543 | -1/Access | Garrison activated, responded to threat 11624 | -1/Access | First assault squad dispatched 11642 | -1/Access | System corruption reached 10% 11663 | -1/Access | Destroyed 11 combat bots 11710 | -1/Access | Core integrity fell below 50% 11716 | -1/Access | Core integrity fell below 20% 11718 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 11713_ Penetrated by Slug. 11713_ U-05 Engineer suffers critical hit (Destroy). 11713_ U-05 Engineer destroyed. 11714_ Acquired 19 matter. 11715_ Adv. Coolant Injector destroyed. 11715_ Knocked back. 11716_ P-80 Master resets H-81 Overseer, system corruption cleaned. 11716_ U-05 Engineer builds a Wall. 11716_ Penetrated by Slug. 11716_ U-05 Engineer destroyed. 11717_ K-01 Serf collects debris. 11717_ R-10 Processor collects Lgt. Ion Engine. 11718_ Acquired 16 matter. 11718_ P-80 Master resets P-80 Master, system corruption cleaned. 11718_ Slug penetrates R-10 Processor. 11718_ R-10 Processor destroyed. 11718_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##????????????????????????????? | | ?????##################??????????????????????????? | | ?????# # &#??????????????????????????? | | ??????? # * *=%#??????????????????????????? | | ##????? #!*=!!%####???##########??????????? | | #????? = %#!%=**l##!#### p %% R?????????? | | #???????####+##!*!%*gl%/!%p% h % % ?????????? | | ######### %#==!%!!#*h!%%** R! %%%% ????????? | | %##""""### ###+####%l!==g % % %% ????????? | | *%=|*= |= % =%=b|[*!H@=g g%k % ????????? | | %###"#####! ###k *[=%=! " " % ????????? | | ##?????##% #?# "" ""% w ??????????? | | ###############?# ??????????? | | # ????#### ?! ????????????? | | # ????????# % A??????????????? | | # ""????????# ###??????????????? | | # ""????????#%########+##????????????????? | | # "" ???????#%#??????????????????????????? | | # T"????????# ???????????????????????????? | | # """ ??????? ???????????????????????????? | | # ! "" #????? ???????????????????????????? | | # +????? ???????????????????????????? | | + #????? ???????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | ##############??????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Coolant Potential 100 Energy Generation 61 Energy Capacity 670 Matter Stores 600 Matter Capacity 600 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 2100 Resistance: EM 30 Power Shielding 66 Weapon Shielding 33 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 67 Targeting Accuracy 6 Melee Accuracy 14 Target Analysis 8 Core Analysis 6 Recoil Reduction 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Can't Touch This Deadly Force Denied? Hunted Rockin' Loadout Challenges ------------ None Game ------ Seed StealthScanDisintegrator Manual? 0 Play Time 02:21:56 Cumulative 25.4 hours Start 2024.10.28 @ 20:17:26 End 2024.10.29 @ 20:09:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 33 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9088e6b7-914e-4ab2-8bce-8b9449622f31