Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.03 @ 07:38:07 Player: snowphil Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (133) 665 Value Destroyed (4609) 4609 Prototype IDs (55) 1100 Alien Tech Used (3) 600 Bonus (4366) 4366 TOTAL SCORE: 19640 Bonus ------- High Alert Combat Kills 484 Follower Combat Kills 1196 Entered DSFs 500 Aligned with FarCom 300 Met Sigix 2000 Friendly Fire -114 Cogmind --------- Core Integrity 0/1600 Matter 260/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Matter Compressor (0) Advanced Field Recycling Unit (79) Quantum Rifle Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Centrium Leg Centrium Leg Centrium Leg Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Experimental Coolant Injector Medium Storage Unit Advanced Energy Well Advanced Energy Well Long-range Sensor Array Advanced Phase Shifter Graphene Brace > --- WEAPON ----------- Sigix Broadsword Enhanced Force Lance > --- INVENTORY -------- Quantum Reactor Quantum Reactor Vortex Chain Reactor Advanced Field Recycling Unit Enhanced Nova Cannon Linear Accelerator Fusion Bomb Launcher [Rating: 186] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Combat Airjet Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Propulsion Shielding Artifact Phase Redirector Weapon Power Maul Energy Gun Enhanced Quantum Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Enhanced Autogun Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Arm Res DSF Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 2 . 2 2 . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 8 | . . . 2 . . . . . 2 1 . . 1 . . . 2 . . Utility 8 | . . . . . . . 2 . . 1 . 2 1 . . . . . 2 Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Attached 371 | 7 17 8 31 7 9 5 14 43 72 19 18 21 13 15 8 11 24 26 3 Power 34 | 1 1 2 3 1 . . 2 1 2 . 4 . 2 . 2 1 3 9 . Engine 14 | 1 1 1 3 1 . . . 1 2 . 4 . . . . . . . . Core 7 | . . 1 . . . . 2 . . . . . . . 2 . 2 . . Reactor 13 | . . . . . . . . . . . . . 2 . . 1 1 9 . Propulsion 70 | 2 4 . 9 3 5 . . 2 6 6 . 7 1 7 1 4 9 4 . Treads . | . . . . . . . . . . . . . . . . . . . . Leg 15 | 2 4 . 5 . . . . . . . . . . . . . . 4 . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . 4 3 3 . . 1 . . . . . . . . . . . Flight 44 | . . . . . 2 . . 1 6 6 . 7 1 7 1 4 9 . . Utility 147 | 1 8 3 4 2 2 4 6 12 43 11 5 11 7 4 4 2 6 10 2 Device 71 | . 3 1 2 1 1 1 2 4 16 7 1 8 5 2 4 1 4 7 1 Storage 15 | 1 1 . . 1 1 3 1 . 1 . 1 1 . . . . 2 1 1 Processor 7 | . . 1 . . . . . 1 2 1 . 1 . . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 53 | . 4 1 2 . . . 3 7 24 3 3 1 2 2 . 1 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . 1 . Weapon 120 | 3 4 3 15 1 2 1 6 28 21 2 9 3 3 4 1 4 6 3 1 Energy Gun 15 | 2 . . . . . . . 6 2 . 2 . . . . 1 1 . 1 Energy Cannon 13 | . . . . . 2 . . 3 . . 2 1 . . . 3 1 1 . Ballistic Gun 43 | 1 3 1 8 1 . 1 3 12 8 1 1 . 1 2 . . . . . Ballistic Cannon 4 | . . . . . . . . . 1 . . . . . . . 2 1 . Launcher 14 | . . 2 4 . . . . 1 2 . 1 1 1 1 . . 1 . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 28 | . 1 . 3 . . . 3 6 8 . 3 1 1 1 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . 1 1 1 . . . 9 4 2 2 2 . . 2 . 1 4 1 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . System Corruption 10 | . . . . . . . . . . . 10 . . . . . . . . Parts Lost 78 | . . 3 15 . . . . . 2 . 9 6 1 12 . 1 4 24 1 Power 12 | . . . 4 . . . . . . . 3 1 . . . . 1 3 . Propulsion 27 | . . . 8 . . . . . . . . 1 . 6 . . 1 11 . Utility 29 | . . 1 2 . . . . . 2 . 4 4 1 4 . 1 2 7 1 Weapon 10 | . . 2 1 . . . . . . . 2 . . 2 . . . 3 . Highest Loss Streak 21 | . . 1 8 . . . . . 1 . 6 4 1 9 . 1 3 21 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 94 99 87 57 62 55 67 71 74 80 86 81 84 71 48 68 79 61 1 Engine 4 | . 14 . 2 . . . . 5 7 6 5 . . . . . . . . Core 2 | . . 13 7 . . . 4 3 . . . . . . 4 4 4 . . Leg 8 | . 27 28 29 . . . . . . . . . . . . . . 9 . Hover 2 | . . . 10 22 23 . . . . . . . . . . . . . . Flight 13 | . . . . . 2 11 9 8 22 30 40 36 31 22 16 23 29 15 . Device 8 | . 7 8 7 11 12 . 4 1 7 10 6 16 17 15 13 20 19 15 1 Storage 10 | . 14 14 10 2 7 21 19 9 7 6 6 11 10 10 9 9 9 11 . Protection 7 | . 5 1 1 . . . 11 24 12 12 15 5 7 2 . 1 3 . . Ballistic Gun 8 | . 16 14 13 11 2 9 4 11 8 5 1 . 4 5 . . . . . Launcher 1 | . . 13 2 . . . . . . . . 3 . 1 . . . . . Impact Weapon 4 | . 5 . . 11 11 1 5 5 5 6 5 4 4 2 3 4 3 . . Naked Turns 140 | . . . . . . . . . . . . . . . . . . 1 139 Heaviest Build 73 | 13 25 24 24 8 24 25 42 45 52 50 35 32 48 63 38 57 73 71 1 Greatest Support 118 | 20 26 26 49 36 50 50 50 50 61 66 44 48 55 78 39 61 81 118 3 Greatest Overweight (x) 12 | 1 . . 1 2 4 . . 12 . 1 1 . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 5 10 10 10 10 25 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 6 9 10 9 5 6 10 10 10 10 10 10 10 10 10 10 10 10 9 5 Most Carried 10 | 5 10 10 10 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Carried 8 | 2 8 8 9 2 4 9 9 9 9 9 9 9 9 9 8 7 9 8 4 Final Capacity 10 | 8 10 10 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 2 10 9 5 3 9 9 9 10 10 10 10 9 10 8 10 6 10 3 5 Class Distribution -------------------- 73% | Mutant 18% | Sprinter 3% | Commander-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -6/Extension Scavenger-Mutant | -5/Factory Sprinter | -4/Factory Sprinter | -4/Armory Sprinter | -3/Research Sprinter | -3/DSF Sprinter | -2/Research Mutant | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Arm Res DSF Res Qua Acc Matter Collected 5128 | 226 529 312 349 300 . 165 163 938 490 54 293 205 69 73 . 360 165 283 154 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4727 | . 620 473 368 . . 49 354 426 637 54 579 34 69 91 . 378 312 283 . Parts 250 | . 38 31 39 . . 1 8 22 32 . 24 1 1 15 . . 26 12 . Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . 2 2 . . . . . . . . . . Parts Field Recycled 57 | . . . . . . . . . 51 . . . . . . . . 6 . Retrieved Matter 787 | . . . . . . . . . 671 . . . . . . . . 116 . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Arm Res DSF Res Qua Acc Combat Hostiles Destroyed 105 | . 14 14 17 . . 1 5 9 14 . 8 1 1 6 . . 13 2 . Melee 7 | . . . . . . . . . . . 3 . . . . . 2 2 . Guns 49 | . 14 9 5 . . . 1 9 8 . 1 . . 2 . . . . . Cannons 5 | . . . . . . . . . . . . 1 . . . . 4 . . AOE 40 | . . 5 12 . . 1 4 . 6 . 2 . . 4 . . 6 . . Classes Destroyed 14 | . 4 1 3 . . 1 1 2 2 . . . . . . . . . . Worker 7 | . 1 1 1 . . . 3 1 . . . . . . . . . . . Builder 3 | . . . 2 . . . . . 1 . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . . . . . . Recycler 4 | . . 1 . . . . 1 . 1 . . . . . . . . 1 . Operator 3 | . . . 1 . . . . . . . 1 . . . . . 1 . . Drone 1 | . . . . . . . . 1 . . . . . . . . . . . Watcher 10 | . 2 . 2 . . . . . 2 2 2 . . . . . . . . Swarmer 41 | . 3 6 10 . . . 4 2 3 . . . . 3 . . 10 . . Cutter 6 | . . . . . . . . . 3 . . . . 3 . . . . . Grunt 31 | . 11 8 4 . . . . 2 3 . 3 . . . . . . . . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . Sentry 14 | . . . 3 . . . 1 4 1 . 4 . 1 . . . . . . Hunter 4 | . . . . . . 1 . . 1 . . . . . . . . 2 . Programmer 7 | . . . . . . . . . 3 . . 1 . . . . 3 . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 9 | . 3 6 5 . . 1 9 3 3 1 2 1 1 3 . . 7 1 . Combat Bots Only 7 | . 3 5 5 . . 1 4 3 3 . 2 1 1 3 . . 7 1 . Max Kills in Single Turn 7 | . 1 2 3 . . 1 7 1 1 1 2 1 1 2 . . 3 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 . . 1 3 . 1 . 2 . . 2 . . 3 . . Melee 1 | . . . . . . . . . . . 1 . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Arm Res DSF Res Qua Acc Damage Taken 17017 | . 443 436 1433 . . 15 168 462 1337 329 1293 642 430 1982 . 677 1325 4396 1649 Core 4509 | . 58 38 348 . . . 12 85 189 20 395 155 43 206 . 64 287 1006 1603 Absorbed by Shields 637 | . . . . . . . . . 35 . 125 . . . . 158 319 . . Redirected to Shielding 368 | . 2 . . . . . . 102 59 62 76 67 . . . . . . . Regen/Repaired (Parts) 1072 | . 214 . 110 . . . . 375 89 . . . 116 . . . 168 . . Core Remaining (%) 64 | 100 . 61 . . . 13 . 82 73 . 51 84 . 78 . 95 . 10 . Volleys Fired 364 | . 63 50 44 . . 1 11 49 75 . 18 9 1 13 . 1 19 10 . Largest 2 | . 2 1 2 . . 1 1 2 2 . 2 1 1 2 . 2 1 2 . Hottest 186 | . 60 30 50 . . 60 60 56 86 . 86 90 30 70 . 185 120 186 . Shots Fired 482 | . 86 50 66 . . 1 12 86 88 . 24 9 1 18 . 2 19 20 . Gun 395 | . 86 46 51 . . . 7 86 82 . 23 . . 13 . 1 . . . Cannon 49 | . . . . . . 1 5 . . . 1 9 . . . 1 12 20 . Launcher 38 | . . 4 15 . . . . . 6 . . . 1 5 . . 7 . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 382 | . 83 46 51 . . . 7 86 79 . 6 . . 13 . . 1 10 . Thermal 52 | . . . . . . . . . 3 . 17 9 . . . 2 11 10 . Explosive 35 | . . 4 15 . . . . . 3 . . . 1 5 . . 7 . . Electromagnetic 13 | . 3 . . . . 1 5 . 3 . 1 . . . . . . . . Robot Hit Streak 17 | . 7 8 11 . . 1 2 8 9 . 17 7 . 6 . . 5 12 . Robot Miss Streak 4 | . 2 2 4 . . . 3 3 3 . 1 3 . 1 . 2 2 3 . Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 340 | . 58 37 38 . . 1 5 53 58 2 34 4 2 12 . . 15 21 . Core Hits 204 | . 24 22 33 . . 2 11 20 34 . 17 2 . 16 . . 18 5 . Critical Kills 3 | . . . . . . . . . . . 2 . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . . . . . 2 . . . 1 . . . . . . Critical Strikes 14 | . . . . . . . . . 2 . 5 . 1 . . . 2 4 . Burn 2 | . . . . . . . . . . . 2 . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . 1 . . Blast 1 | . . . . . . . . . . . . . . . . . . 1 . Smash 6 | . . . . . . . . . 2 . 3 . 1 . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . 1 3 . Melee Attacks 321 | . 1 . 4 . . 1 9 38 51 24 47 2 14 7 8 23 56 36 . Impact 268 | . 1 . 4 . . 1 9 38 51 24 47 2 14 7 8 23 39 . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 53 | . . . . . . . . . . . . . . . . . 17 36 . Sneak Attacks 3 | . . . . . . . . 1 . . 1 . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13075 | . 865 916 1590 . . 123 1077 1113 1733 144 1350 205 135 682 . 44 2102 996 . Guns 4707 | . 865 544 542 . . . 89 1018 1035 . 357 . . 257 . . . . . Cannons 1194 | . . . . . . 6 21 . . . 8 205 . . . 44 336 574 . Explosions 5120 | . . 372 1048 . . 117 967 . 541 . 296 . 63 425 . . 1291 . . Melee 2054 | . . . . . . . . 95 157 144 689 . 72 . . . 475 422 . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 4645 | . 838 544 542 . . . 89 1018 999 . 86 . . 257 . . . 272 . Thermal 1194 | . . . . . . . . . 36 . 271 205 . . . 44 336 302 . Explosive 3472 | . . 372 1048 . . . . . 273 . . . 63 425 . . 1291 . . Electromagnetic 1710 | . 27 . . . . 123 988 . 268 . 304 . . . . . . . . Impact 1212 | . . . . . . . . 95 157 144 689 . 72 . . . 55 . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 842 | . . . . . . . . . . . . . . . . . 420 422 . Highest Corruption 31 | . . . . . . 3 13 13 5 . 15 1 1 1 3 6 2 31 . Average Corruption 6 | . . . . . . 3 8 13 2 . 7 1 1 1 3 3 1 6 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 147 | . . . . . . 9 7 61 29 . 17 . 2 1 1 2 1 17 . Message Errors 24 | . . . . . . 3 1 8 6 . 1 . 1 . . . . 4 . Matter Fused 36 | . . . . . . 2 1 20 4 . 5 . 1 1 . . . 2 . Heat Flow Errors 23 | . . . . . . 4 1 7 2 . 3 . . . 1 1 1 3 . Energy Discharges 16 | . . . . . . . 1 7 4 . 3 . . . . . . 1 . Parts Rejected 3 | . . . . . . . 1 . 1 . . . . . . . . 1 . Data Loss (minor) 19 | . . . . . . . . 9 6 . 1 . . . . 1 . 2 . Data Loss (major) 12 | . . . . . . . 1 3 5 . 1 . . . . . . 2 . Misfires 4 | . . . . . . . 1 3 . . . . . . . . . . . Alerts 6 | . . . . . . . . 3 1 . 2 . . . . . . . . Misdirections 3 | . . . . . . . . . . . 1 . . . . . . 2 . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 701 | . . 4 92 . . . 49 55 110 100 161 . 25 3 . . 61 41 . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 181 | . . 4 92 . . . 49 . 4 . . . . 3 . . 29 . . Melee 520 | . . . . . . . . 55 106 100 161 . 25 . . . 32 41 . Knockbacks 4 | . . . . . . . . 1 . . 2 . . . . . . 1 . Impact 3 | . . . . . . . . 1 . . 2 . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 380 | . . 54 257 . . . . . 12 . . . 7 50 . . . . . Shots 12 | . . 2 6 . . . . . 1 . . . 1 2 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 398 | . 80 19 141 . . 243 228 332 398 358 278 298 97 158 . . 199 . . Average Temperature 67 | . 18 7 48 . . 107 52 96 51 113 59 125 32 65 . . 84 . . Received Heat Transfer 2314 | . 198 162 537 . . . 54 117 210 153 458 9 57 81 . . 8 207 63 Effects 12 | . . . . . . . 2 4 . 3 2 1 . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . 1 . . . 1 . . . . . . . Interference 8 | . . . . . . . 2 2 . 2 2 . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 25 | . . . . . . 1 6 1 2 5 10 . . . . . . . . Impact Corruptions 17 | . . . . . . . . 3 4 3 6 . 1 . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Melted 2 | . . . . . . . . . . . 1 . . . . . 1 . . Heat Transferred 1571 | . . . . . . . . . 74 . 740 222 . . . 37 296 202 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Latent Energy Used 1162 | . . . . . . 171 791 . . . 200 . . . . . . . . LE Corruption 19 | . . . . . . 3 13 . . . 3 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Arm Res DSF Res Qua Acc Peak Influence 1021 | . 358 230 636 189 . 49 536 583 756 572 1021 925 571 548 297 241 845 682 223 Initial 499 | . . 70 . 189 . . . 226 264 256 120 499 425 274 266 226 138 474 188 Average 310 | . 169 141 194 136 . 28 207 377 419 378 428 782 452 378 278 239 352 544 196 Maximum Alert Level 3 | . 1 1 2 . . . 2 2 3 2 3 3 2 2 1 1 3 2 1 Low Security (%) 31 | 100 50 64 68 100 . 100 46 10 . . 7 . . . . . 8 . 56 Level 1 37 | . 49 35 9 . . . 42 37 56 50 56 . . 57 100 100 69 13 43 Level 2 25 | . . . 22 . . . 10 52 35 49 15 7 100 42 . . 16 86 . Level 3 5 | . . . . . . . . . 8 . 20 92 . . . . 5 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 5 . 4 . . . 2 3 8 1 1 2 2 2 . 1 2 2 . Investigation 10 | . 1 . 2 . . . 1 1 2 1 1 1 . . . . . . . Extermination 5 | . . . . . . . . . 2 . . . 1 . . . 1 1 . Reinforcement 17 | . 4 . 1 . . . 1 1 4 . . . 1 2 . 1 1 1 . Assault 3 | . . . 1 . . . . 1 . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . 2 1 . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Arm Res DSF Res Qua Acc Distress Signals 19 | . 1 . 4 . . . 3 1 1 . 2 3 1 1 . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 348 | . 30 12 36 . . 1 18 32 45 17 35 15 18 24 . 5 27 16 17 Peak Tracking Total 16 | . 5 3 12 . . 1 6 6 7 8 6 8 15 15 . 5 9 10 16 Tactical Retreats 51 | . 4 . 3 . . . 5 3 8 6 8 3 1 3 . 1 4 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Arm Res DSF Res Qua Acc Traps Triggered 21 | . 2 . . . . . 1 3 5 . 4 . . 1 1 . 1 1 2 Indirectly 2 | . . . . . . . 1 . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Arm Res DSF Res Qua Acc Machines Disabled 45 | . . . 8 . . . 3 8 6 . 8 6 . 1 . 1 . 4 . Max in Single Turn 4 | . . . 4 . . . 1 1 2 . 1 . . 1 . 1 . 1 . Garrison Access 2 | . . . . . . . . . 1 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Arm Res DSF Res Qua Acc Machines Accessed 105 | . 8 1 8 . 1 . 6 17 21 6 11 4 3 1 3 . 9 5 1 Terminals 71 | . 5 1 6 . . . 4 13 12 4 11 2 . . 2 . 5 5 1 Fabricators 4 | . . . . . . . . . 3 1 . . . . . . . . . Repair Stations 10 | . 1 . 1 . . . . 2 1 . . 1 1 1 1 . 1 . . Recycling Units 10 | . 2 . . . . . 2 2 2 . . 1 . . . . 1 . . Scanalyzers 3 | . . . 1 . . . . . 2 . . . . . . . . . . Garrison Access 6 | . . . . . . . . . 1 1 . . 2 . . . 2 . . Total Hacks 266 | . 34 1 36 . 1 . 17 46 53 8 19 8 5 4 5 . 20 8 1 Successful 141 | . 22 . 24 . 1 . 9 29 33 4 2 1 2 2 1 . 8 3 . Failed 125 | . 12 1 12 . . . 8 17 20 4 17 7 3 2 4 . 12 5 1 Catastrophic 19 | . . 1 3 . . . 1 1 2 . 5 2 1 . . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 101 | . 11 1 17 . 1 . 9 22 19 5 3 1 . . 1 . 4 6 1 Terminals 168 | . 18 1 24 . . . 12 31 30 5 19 6 . . 3 . 10 8 1 Fabricators 11 | . . . . . . . . . 9 2 . . . . . . . . . Repair Stations 43 | . 9 . 4 . . . . 11 2 . . 1 3 4 2 . 7 . . Recycling Units 22 | . 7 . . . . . 5 4 4 . . 1 . . . . 1 . . Scanalyzers 14 | . . . 8 . . . . . 6 . . . . . . . . . . Garrison Access 7 | . . . . . . . . . 2 1 . . 2 . . . 2 . . Terminal Hacks 51 | . 7 . 8 . 1 . 3 11 10 1 2 1 . . 1 . 4 2 . Record 4 | . . . 1 . . . . . 1 . . . . . . . . 2 . Prototype ID Bank 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . Open Door 9 | . . . . . . . . 5 . 1 2 . . . . . 1 . . Open DSF 2 | . . . . . . . . . . . . . . . 1 . 1 . . Level Access Points 2 | . . . . . . . . 1 1 . . . . . . . . . . Branch Access Points 5 | . 1 . 1 . . . 1 . . . . 1 . . . . 1 . . Alert Level 8 | . 1 . 1 . . . 2 1 3 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . Locate Traps 11 | . 2 . 4 . . . . 2 3 . . . . . . . . . . Assault Status 1 | . . . . . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . 6 2 . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . Load Schematic 3 | . . . . . . . . . 2 1 . . . . . . . . . Build 4 | . . . . . . . . . 3 1 . . . . . . . . . Repair Station Hacks 31 | . 8 . 4 . . . . 9 2 . . . 2 2 . . 4 . . Scan Component 16 | . 4 . 2 . . . . 5 1 . . . 1 1 . . 2 . . Repair 15 | . 4 . 2 . . . . 4 1 . . . 1 1 . . 2 . . Recycling Unit Hacks 5 | . 1 . . . . . 2 1 1 . . . . . . . . . . Retrieve Components 5 | . 1 . . . . . 2 1 1 . . . . . . . . . . Scanalyzer 13 | . . . 7 . . . . . 6 . . . . . . . . . . Insert Component 7 | . . . 4 . . . . . 3 . . . . . . . . . . Analyze 6 | . . . 3 . . . . . 3 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 1 . . . . . . . . . Seal Access 2 | . . . . . . . . . 1 1 . . . . . . . . . Unauthorized Hacks 31 | . 6 . 5 . . . 4 8 7 . . . . . . . . 1 . Terminals 26 | . 5 . 5 . . . 2 7 6 . . . . . . . . 1 . Botnet 26 | . 5 . 5 . . . 2 7 6 . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . 2 1 1 . . . . . . . . . . Reject 5 | . 1 . . . . . 2 1 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . . 1 . . Used 2 | . . . . . . . . . . . 1 . . . . . 1 . . Hacking Detections 90 | . 7 1 7 . . . 4 13 20 5 9 4 3 1 3 . 7 5 1 Full Trace Events 7 | . . . 2 . . . . . 2 1 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 3 . . . . . 3 . . . . . . . . . . Parts Built 6 | . . . . . . . . . 5 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 346 | . . . . . . . . . 230 116 . . . . . . . . . Total Part Build Rating 21 | . . . . . . . . . 18 3 . . . . . . . . . Parts Repaired 14 | . 4 . 2 . . . . 4 1 . . . 1 . . . 2 . . Time 580 | . 122 . 58 . . . . 146 19 . . . 22 89 . . 124 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . 2 . . . . . 1 10 10 . . . . . . . . . . Parts Scanalyzed 7 | . . . 4 . . . . . 3 . . . . . . . . . . Part Schematics Acquired 6 | . . . 3 . . . . . 3 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Arm Res DSF Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Arm Res DSF Res Qua Acc Total Allies 18 | . . . . . . . . 10 . . 8 . . . . . . . . Largest Group 10 | . . . . . . . . 10 . . 4 2 . . . . . . . Highest-Rated Group 255 | . . . . . . . . 173 . . 255 70 . . . . . . . Highest-Rated Ally 159 | . . . . . . . . 29 . . 159 39 . . . . . . . Total Orders 17 | . . . . . 2 2 . 5 8 . . . . . . . . . . ROAM 9 | . . . . . . . . 5 4 . . . . . . . . . . EXPLORE 7 | . . . . . 1 2 . . 4 . . . . . . . . . . RETURN 1 | . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 264 | . . . . . . . . 108 . . 118 38 . . . . . . . Total Damage 5097 | . . . . . . . . 1377 . . 2869 851 . . . . . . . Kills 45 | . . . . . . . . 19 . . 20 6 . . . . . . . Allies Corrupted 2 | . . . . . . . . . 1 . . 1 . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Arm Res DSF Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . Drone Launches 20 | . . . . . 1 2 . 12 3 . . . . . . . . 2 . Drone Recoveries 4 | . . . . . 1 1 . . 2 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Arm Res DSF Res Qua Acc Turns Passed 12140 | 47 1330 1214 823 554 383 517 328 1411 1661 478 691 396 341 194 106 151 675 638 202 Spaces Moved 13825 | 36 748 744 630 320 395 534 450 1269 3047 759 1074 413 502 348 217 193 1120 637 389 Core 500 | 16 . . 18 68 5 . . 2 . . . . . . . . . 2 389 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 1964 | 20 748 744 354 . . . . . . . . . . . . . . 98 . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 797 | . . . 258 252 285 . . 2 . . . . . . . . . . . Flight 10564 | . . . . . 105 534 450 1265 3047 759 1074 413 502 348 217 193 1120 537 . Fastest Speed 11 | 50 120 120 50 74 50 50 50 50 34 21 21 12 15 17 29 24 11 21 50 Average Speed 49 | 93 120 120 93 90 69 50 50 51 34 27 21 20 21 30 29 28 20 61 50 Slowest Speed 650 | 120 120 120 190 150 250 50 50 650 39 91 87 25 22 37 30 30 25 190 50 Overloaded Moves 208 | . . . . . . . . . . . . 49 31 62 . . 66 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . 4 1 8 3 2 9 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 99 100 69 71 91 97 40 97 61 18 64 13 13 23 8 78 36 48 13 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 . . . 1 1 1 . . . . . 1 . 1 . . Unknown Exits Taken 10 | 1 . . . 1 1 1 . . . 1 1 1 1 1 . . . 1 . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . . . . . . . . Spaces Dug 211 | . . . 4 . . 1 9 31 43 22 13 1 11 5 8 . 47 16 . Terrain Destroyed 596 | . . 25 130 . . 28 67 31 58 22 42 2 13 38 8 . 112 20 . Melee 210 | . . . 4 . . 1 9 31 43 22 13 1 11 5 8 . 46 16 . Projectile 9 | . . . . . . . . . . . . 1 . . . . 4 4 . AOE 377 | . . 25 126 . . 27 58 . 15 . 29 . 2 33 . . 62 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Arm Res DSF Res Qua Acc Total 18044 | 47 1111 1024 796 585 506 776 519 1877 3493 976 1406 712 704 405 242 244 1431 794 396 Wait 2703 | . 248 216 62 253 76 233 23 415 182 154 215 246 160 2 . 3 181 34 . Move 13752 | 35 747 743 629 319 394 525 447 1253 3040 754 1056 410 501 347 216 192 1119 636 389 Hop 26 | . . . . . . 4 1 7 3 2 8 1 . . . . . . . Pick Up 196 | 5 19 3 14 5 15 3 9 24 27 8 2 10 5 11 6 6 13 9 2 Fast Attach 109 | 3 6 . 5 . 1 . . 14 22 6 8 8 8 2 3 . 10 11 2 Attach 121 | 3 1 4 12 7 6 . 4 4 8 9 2 10 3 9 5 11 7 15 1 Detach 32 | . 1 . 3 . . . . 1 1 2 . 1 1 3 2 3 4 9 1 Swap 144 | 1 10 5 14 . 2 5 10 25 42 4 8 3 2 4 . . 7 2 . Drop 203 | . 15 3 9 1 12 4 5 32 42 13 2 12 9 7 2 5 15 14 1 Fire 364 | . 63 50 44 . . 1 11 49 75 . 18 9 1 13 . 1 19 10 . Melee 321 | . 1 . 4 . . 1 9 38 51 24 47 2 14 7 8 23 56 36 . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 68 | . . . . . . . . 10 . . 40 . . . . . . 18 . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . 5 . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -4/Armory -3/Research -3/DSF -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 14) 48 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 330 | -10/Materials | Identified exit to Mines 675 | -10/Materials | Discovered new exit (range 16) 938 | -10/Materials | Repaired Imp. Aluminum Leg 971 | -10/Materials | Repaired Imp. Aluminum Leg 1005 | -10/Materials | Repaired Autogun 1032 | -10/Materials | Repaired Lgt. Armor Plating 1062 | -10/Materials | Discovered new exit (range 9) 1324 | -10/Materials | Discovered new exit (range 15) 1378 | -10/Materials | Entered Mines 1400 | -10/Mines | Met a Derelict bent on vengeance 1519 | -10/Mines | Discovered new exit (range 4) 1654 | -10/Mines | Identified exit to Materials 1910 | -10/Mines | Learned Materials stockpile data 1965 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1968 | -10/Mines | Found Prototype Device 1969 | -10/Mines | Identified Exp. Sensor Array 2177 | -10/Mines | Discovered exit to Materials (range 12) 2495 | -10/Mines | Found a hidden stash of uninstalled traps 2592 | -10/Mines | Entered Materials 2592 | -9/Materials | Evolved 2 slots: Propulsion x2 2945 | -9/Materials | Identified exit to Mines 2951 | -9/Materials | Discovered new exit (range 16) 3102 | -9/Materials | Lost 3 parts (2n1u) 3223 | -9/Materials | Repaired Hover Unit 3257 | -9/Materials | Repaired Imp. Aluminum Leg? 3318 | -9/Materials | Discovered new exit (range 15) 3325 | -9/Materials | Lost 3 parts (1p1n1u) 3345 | -9/Materials | Core integrity fell below 50% 3368 | -9/Materials | Core integrity fell below 20% 3392 | -9/Materials | First assault squad dispatched 3415 | -9/Materials | Entered Mines 3436 | -9/Mines | Lost 8 parts (2p5n1w) 3458 | -9/Mines | Learned Materials terminal intel 3459 | -9/Mines | Assembled infested the area 3546 | -9/Mines | Met 8R-AWN 3775 | -9/Mines | Discovered new exit (range 9) 3966 | -9/Mines | Discovered new exit (range 5) 3969 | -9/Mines | Entered Exiles 3987 | -9/Exiles | Welcomed by 8R-AWN 4001 | -9/Exiles | Met EX-HEX 4025 | -9/Exiles | Met EX-BIN 4033 | -9/Exiles | Aligned with FarCom system 4034 | -9/Exiles | Given EX-Vault access code 4052 | -9/Exiles | Opened EX-Vault 4056 | -9/Exiles | Found Latent Energy Streamer 4077 | -9/Exiles | Found Supersonic Drone Bay 4084 | -9/Exiles | Discovered new exit (range 58) 4091 | -9/Exiles | Discovered new exit (range 68) 4107 | -9/Exiles | Found Flying Fortress v7 4172 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4330 | -9/Exiles | Met EX-DEC 4352 | -9/Exiles | Stole three prototypes: Latent Energy Streamer, Flying Fortress v7, Supersonic Drone Bay 4352 | -9/Exiles | Entered Mines 4607 | -8/Mines | Discovered new exit (range 9) 4619 | -8/Mines | Discovered new exit (range 8) 4869 | -8/Mines | Entered Materials 4869 | -8/Materials | Evolved 2 slots: Utility x2 4870 | -8/Materials | Loaded intel: 12 terminal locations 4928 | -8/Materials | Discovered new exit (range 15) 5043 | -8/Materials | Discovered new exit (range 10) 5046 | -8/Materials | Identified exit to Storage 5071 | -8/Materials | System corruption reached 10% 5197 | -8/Materials | Entered Storage 5243 | -8/Storage | Repaired Hrd. Medium Armor Plating 5444 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5521 | -8/Storage | Repaired Imp. Propulsion Shielding 5560 | -8/Storage | Repaired Great Maul 5593 | -8/Storage | Repaired Mni. Grenade Launcher 5764 | -8/Storage | Discovered new exit (range 8) 5775 | -8/Storage | Build established: Commander-Mutant 6202 | -8/Storage | Build established: Mutant 6259 | -8/Storage | Identified exit to Factory 6397 | -8/Storage | First assault squad dispatched 6608 | -8/Storage | Entered Factory 6608 | -7/Factory | Accompanied by 8 allies 6608 | -7/Factory | Evolved 2 slots: Propulsion x2 6610 | -7/Factory | FarCom data flow suspended 6693 | -7/Factory | Discovered new exit (range 31) 6799 | -7/Factory | Found Powered Armor 7018 | -7/Factory | Identified exit to Lower Caves 7240 | -7/Factory | Discovered new exit (range 10) 7532 | -7/Factory | Fabricated Mni. Grenade Launcher? 7534 | -7/Factory | Discovered new exit (range 16) 7553 | -7/Factory | Fabricated Force Field? 7558 | -7/Factory | Repaired Imp. Propulsion Shielding? 7674 | -7/Factory | Identified exit to Factory 7808 | -7/Factory | Search patrols dispatched 8038 | -7/Factory | Fabricated Imp. Propulsion Shielding? 8208 | -7/Factory | Search patrols dispatched 8269 | -7/Factory | Entered another Factory area 8269 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8403 | -6/Factory | Spotted B-75 Beast 8601 | -6/Factory | Fabricated Imp. VTOL Module? 8619 | -6/Factory | Search patrols dispatched 8746 | -6/Factory | Discovered new exit (range 6) 8747 | -6/Factory | Entered Extension 8816 | -6/Extension | Rescued a captive Derelict 8826 | -6/Extension | Build established: Sprinter 9049 | -6/Extension | Spotted B-75 Beast 9158 | -6/Extension | System corruption reached 10% 9161 | -6/Extension | Rescued A7 9184 | -6/Extension | Lost 6 parts (1p3u2w) 9221 | -6/Extension | Rescued a captive Derelict 9222 | -6/Extension | Rescued a captive Derelict 9226 | -6/Extension | Rescued a captive Derelict 9256 | -6/Extension | Rescued a captive Derelict 9328 | -6/Extension | Rescued a captive Derelict 9346 | -6/Extension | Rescued a captive Derelict 9362 | -6/Extension | Discovered new exit (range 10) 9363 | -6/Extension | Discovered new exit (range 6) 9381 | -6/Extension | Disrupted transfer network 9393 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 9438 | -6/Extension | Entered Factory 9438 | -5/Factory | Accompanied by 3 allies 9438 | -5/Factory | Evolved 2 slots: Utility x2 9468 | -5/Factory | Discovered new exit (range 10) 9499 | -5/Factory | Lost 4 parts (1p3u) 9592 | -5/Factory | Identified exit to Upper Caves 9696 | -5/Factory | Build established: Scavenger-Mutant 9738 | -5/Factory | First assault squad dispatched 9829 | -5/Factory | Discovered new exit (range 14) 9834 | -5/Factory | Entered another Factory area 9834 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9875 | -4/Factory | Repaired Power Maul 10169 | -4/Factory | Discovered new exit (range 15) 10175 | -4/Factory | Entered Armory 10264 | -4/Armory | Lost 4 parts (2n2u) 10317 | -4/Armory | Spotted B-86 Titan 10345 | -4/Armory | Discovered new exit (range 12) 10369 | -4/Armory | Entered Research 10369 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 10397 | -3/Research | Lost 9 parts (4n3u2w) 10475 | -3/Research | Identified exit to DSF 10475 | -3/Research | Entered DSF 10596 | -3/DSF | Additional patrols routed to DSF 10613 | -3/DSF | Discovered new exit (range 15) 10626 | -3/DSF | Entered Research 10626 | -2/Research | Evolved 2 slots: Propulsion x2 10652 | -2/Research | Build established: Sprinter 10657 | -2/Research | Found Prototype Device 10658 | -2/Research | Identified Exp. Shock Absorption System 10786 | -2/Research | Found Fusion Bomb Launcher 10788 | -2/Research | Found Unknown Device 10788 | -2/Research | Identified Antimissile System 10808 | -2/Research | Spotted B-90 Cyclops 10937 | -2/Research | Repaired Field Propulsion Array 11001 | -2/Research | Repaired Impulse Thruster 11147 | -2/Research | Spotted B-90 Cyclops 11166 | -2/Research | Found Enh. Force Lance 11187 | -2/Research | Found Prototype Reactor 11219 | -2/Research | Lost 3 parts (1p1n1u) 11244 | -2/Research | Identified exit to Quarantine 11299 | -2/Research | Destroyed 7 combat bots 11301 | -2/Research | Entered Quarantine 11321 | -2/Quarantine | Identified Vortex Chain Reactor 11323 | -2/Quarantine | Found Alien Artifact 11324 | -2/Quarantine | Identified Phase Redirector 11411 | -2/Quarantine | Lost 3 parts (3n) 11583 | -2/Quarantine | Found Alien Artifact 11583 | -2/Quarantine | Identified Terrabomb 11583 | -2/Quarantine | Used Terrabomb 11591 | -2/Quarantine | Found Terrabomb 11591 | -2/Quarantine | Used Terrabomb 11612 | -2/Quarantine | Found Alien Slashing Weapon 11612 | -2/Quarantine | Identified Sigix Broadsword 11721 | -2/Quarantine | Met incapacitated Sigix Warrior 11721 | -2/Quarantine | Lockdown squad dispatched 11733 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 11734 | -2/Quarantine | Unlocked Sigix quarantine chamber 11778 | -2/Quarantine | Spotted Lightning 11778 | -2/Quarantine | Spotted Lightning 11779 | -2/Quarantine | Spotted Lightning 11799 | -2/Quarantine | System corruption reached 10% 11828 | -2/Quarantine | Cryocooling Duct disabled 11828 | -2/Quarantine | Cryocooling Duct disabled 11843 | -2/Quarantine | Ambient heat levels rising (+40) 11843 | -2/Quarantine | Non-combat units ordered to evacuate 11843 | -2/Quarantine | Combat units ordered to evacuate 11864 | -2/Quarantine | Core integrity fell below 50% 11874 | -2/Quarantine | Build established: Mutant 11905 | -2/Quarantine | Discovered new exit (range 15) 11917 | -2/Quarantine | System corruption reached 30% 11937 | -2/Quarantine | Core integrity fell below 20% 11939 | -2/Quarantine | Entered Access 11939 | -1/Access | Evolved 2 slots: Utility x2 11969 | -1/Access | Lost 21 parts (3p8n7u3w) 12114 | -1/Access | Core integrity fell below 50% 12136 | -1/Access | Core integrity fell below 20% 12141 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 11958_ Triggered Hellfire Trap. 11958_ An explosion rips through the floor. 11967_ Acquired Prototype Storage. 11968_ U-05 Engineer lays Concrete. 11971_ Acquired Quantum Rifle. 11973_ U-05 Engineer lays Concrete. 11982_ Acquired 154 matter. 11985_ Identified Imp. Matter Compressor. 12030_ Acquired Recoil Nullifier. 12053_ Connecting with Terminal... 12053_ Current location identified: Access 12053_ U-05 Engineer builds a Wall. 12072_ Acquired Tesla Rifle. 12073_ Dropped Tesla Rifle. 12092_ Recoil Nullifier destroyed. 12111_ Triggered Blade Trap. 12111_ Massive razor-sharp blades shoot up from within the floor. 12111_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ?????????????????# "" # #????????????????? | | ?????????????????# ?" # #????????????????? | | ???????????????????? # ###+####?????????? | | ???????????????????? # ????????? | | ????????????????????##### ????????? | | ????????????????????????# ????????? | | ????????????????????????# ????????? | | ????????????????????????# ????????? | | ????????????????????????# ????????? | | ????????????????????????# ????????? | | ????????????????????????# ####### ?????????? | | ????????????????????????# ^ #????????????????? | | ????????????????????????# ^ #????????????????? | | ????????????????????????# g #????????????????? | | ????????????????????????# g #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# A #????????????????? | | ????????????????????????# g #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# gg #????????????????? | | ????????????????????????# g Y#????????????????? | | ????????????????????????# + "????????????? | | ????????????????????????#@ # "??????????? | | ????????????????????????# # "??????????? | | ????????????????????????+ +?? ??????????? | | ????????????????????????# #???? ???????????? | | ????????????????????????# #????????????????? | | ????????????????????????+ #????????????????? | | ????????????????????????####+####????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 120 Energy Generation 55 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 625 Resistance: EX 75 Core Shielding 20 Propulsion Shielding 66 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 74 Targeting Accuracy 8 Recoil Reduction 6 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Hover Unit | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Enh. Autogun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Mni. Grenade Launcher | x1 | -7/Factory Force Field | x2 | -7/Factory | Preloaded Imp. Propulsion Shielding | x2 | -7/Factory Imp. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- Phase Redirector Terrabomb Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionCoolingCharger Manual? 0 Play Time 07:23:41 Cumulative 141.0 hours Start 2023.06.02 @ 23:13:58 End 2023.06.03 @ 07:38:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 20 Adventurer 0 Explorer 2 Win Type - Total 3 Types 0/0/0/3/0/0/0/0/0 Lore% 33 Gallery% 45 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 70x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67b9f740-2073-45ee-9bcc-c97f3675ab6e